Rough compendium data (#487)

* add rough-in of compendium data

* remove non-srd items

* Removed faulty adversaries

* Added missing adversaries

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Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
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Psitacus 2025-07-30 20:50:02 -06:00 committed by GitHub
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{
"name": "Healing Field",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "BJIiOIWAQUz5zuqo",
"system": {
"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, you can conjure a field of healing plants around you. Everywhere within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range of you bursts to life with vibrant nature, allowing you and all allies in the area to clear a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Point</tooltip>. </p><p class=\"Body-Foundation\"><strong>Spend 2 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to allow you and all allies to clear 2 Hit Points instead. </p></p>",
"domain": "sage",
"recallCost": 2,
"level": 4,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784466,
"modifiedTime": 1753922784466,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "GlRm1Dxlc0Z1b04o",
"sort": 3400000,
"effects": [],
"_key": "!items!GlRm1Dxlc0Z1b04o"
}