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Rough compendium data (#487)
* add rough-in of compendium data * remove non-srd items * Removed faulty adversaries * Added missing adversaries --------- Co-authored-by: psitacus <walther.johnson@ucalgary.ca> Co-authored-by: WBHarry <williambjrklund@gmail.com>
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src/packs/domains/domainCard_Forager_06UapZuaA5S6fAKl.json
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src/packs/domains/domainCard_Forager_06UapZuaA5S6fAKl.json
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{
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"name": "Forager",
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"img": "icons/svg/item-bag.svg",
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"type": "domainCard",
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"folder": "u5Lq2kfC8LlDAGDC",
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"system": {
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"description": "<p><p class=\"Domain-Ability\">As an additional <tooltip nexus=\"daggerheart\" category=\"rule\" element=\"downtime\" class=\"tooltip-convert\">downtime</tooltip> move you can choose, roll a d6 to see what you forage. Work with the GM to describe it and add it to your inventory as a consumable. Your party can carry up to five foraged consumables at a time.</p>\n<ol>\n<li>A unique food (Clear 2 <tooltip nexus=\"daggerheart\" category=\"rule\" element=\"stress\" class=\"tooltip-convert\">Stress</tooltip>)</li>\n<li>A beautiful relic (Gain 2 <tooltip nexus=\"daggerheart\" category=\"rule\" element=\"hope\" class=\"tooltip-convert\">Hope</tooltip>)</li>\n<li>An arcane rune (+2 to a <tooltip nexus=\"daggerheart\" category=\"rule\" element=\"spellcast-roll\" class=\"tooltip-convert\">Spellcast Roll</tooltip>)</li>\n<li>A healing vial (Clear 2 Hit Points)</li>\n<li>A luck charm (Reroll any die)</li>\n<li>Choose one of the options above.</li></ol></p>",
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"domain": "sage",
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"recallCost": 1,
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"level": 6,
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"type": "ability"
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null,
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"duplicateSource": null,
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"exportSource": null,
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"coreVersion": "13.344",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784456,
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"modifiedTime": 1753922784456,
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"lastModifiedBy": "WafZqd6qLGpBRGTt"
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},
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"_id": "06UapZuaA5S6fAKl",
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"sort": 3400000,
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"effects": [],
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"_key": "!items!06UapZuaA5S6fAKl"
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}
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