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Rough compendium data (#487)
* add rough-in of compendium data * remove non-srd items * Removed faulty adversaries * Added missing adversaries --------- Co-authored-by: psitacus <walther.johnson@ucalgary.ca> Co-authored-by: WBHarry <williambjrklund@gmail.com>
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{
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"name": "Earthquake",
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"img": "icons/svg/item-bag.svg",
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"type": "domainCard",
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"folder": "fucNnucgoUjbzvcA",
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"system": {
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"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (16)</strong>. Once per rest on a success, all targets within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-far\" nexus=\"daggerheart\">Very Far</tooltip> range who aren’t flying must make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"reaction-roll\" nexus=\"daggerheart\">Reaction Roll</tooltip> (18). Targets who fail take <strong>3d10+8</strong> physical damage and are temporarily <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"vulnerable\" nexus=\"daggerheart\"><em>Vulnerable</em></tooltip>. Targets who succeed take half damage. </p><p class=\"Body-Foundation\">Additionally, when you succeed on the Spellcast Roll, all terrain within Very Far range becomes difficult to move through and structures within this range might sustain damage or crumble.</p></p>",
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"domain": "arcana",
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"recallCost": 2,
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"level": 9,
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"type": "spell"
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null,
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"duplicateSource": null,
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"exportSource": null,
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"coreVersion": "13.344",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784449,
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"modifiedTime": 1753922784449,
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"lastModifiedBy": "WafZqd6qLGpBRGTt"
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},
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"_id": "C0qLOwSSvZ6PG3Ws",
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"sort": 3400000,
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"effects": [],
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"_key": "!items!C0qLOwSSvZ6PG3Ws"
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}
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