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Rough compendium data (#487)
* add rough-in of compendium data * remove non-srd items * Removed faulty adversaries * Added missing adversaries --------- Co-authored-by: psitacus <walther.johnson@ucalgary.ca> Co-authored-by: WBHarry <williambjrklund@gmail.com>
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{
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"name": "Book of Ronin",
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"img": "icons/svg/item-bag.svg",
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"type": "domainCard",
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"folder": "KwZYrsSUYnHiNtPl",
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"system": {
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"description": "<p><p class=\"Card-Feature\"><em><strong>Transform:</strong></em> Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (15)</strong>. On a success, transform into an inanimate object no larger than twice your normal size. You can remain in this shape until you take damage.</p><p class=\"Card-Feature\"><em><strong>Eternal Enervation:</strong> </em>Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, make a <strong>Spellcast Roll</strong> against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range. On a success, they become permanently <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"vulnerable\" nexus=\"daggerheart\"><em>Vulnerable</em></tooltip>. They can’t clear this <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"condition\" nexus=\"daggerheart\">condition</tooltip> by any means.</p></p>",
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"domain": "codex",
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"recallCost": 4,
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"level": 9,
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"type": "grimoire"
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null,
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"duplicateSource": null,
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"exportSource": null,
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"coreVersion": "13.344",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784424,
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"modifiedTime": 1753922784424,
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"lastModifiedBy": "WafZqd6qLGpBRGTt"
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},
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"_id": "SZMNR3uGNinJcN4N",
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"sort": 3400000,
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"effects": [],
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"_key": "!items!SZMNR3uGNinJcN4N"
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}
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