Rough compendium data (#487)

* add rough-in of compendium data

* remove non-srd items

* Removed faulty adversaries

* Added missing adversaries

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Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
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Psitacus 2025-07-30 20:50:02 -06:00 committed by GitHub
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{
"name": "Book of Homet",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "hh2vkggcAQ0QUE6C",
"system": {
"description": "<p><p class=\"Card-Feature\"><em><strong>Pass Through:</strong></em> Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (13)</strong>. Once per rest on a success, you and all creatures touching you can pass through a wall or door within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range. The effect ends once everyone is on the other side.</p><p class=\"Card-Feature\"><em><strong>Plane Gate:</strong></em> Make a <strong>Spellcast Roll (14)</strong>. Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip> on a success, open a gateway to a location in another dimension or plane of existence youve been to before. This gateway lasts until your next rest.</p></p>",
"domain": "codex",
"recallCost": 0,
"level": 7,
"type": "grimoire"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784421,
"modifiedTime": 1753922784421,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "gFMx08ogQ8hS2Obi",
"sort": 3400000,
"effects": [],
"_key": "!items!gFMx08ogQ8hS2Obi"
}