Rough compendium data (#487)

* add rough-in of compendium data

* remove non-srd items

* Removed faulty adversaries

* Added missing adversaries

---------

Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
This commit is contained in:
Psitacus 2025-07-30 20:50:02 -06:00 committed by GitHub
parent e168e3e7ec
commit beeedee611
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
364 changed files with 32702 additions and 0 deletions

View file

@ -0,0 +1,29 @@
{
"name": "A Soldiers Bond",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "o7t2fsAmRxKLoHrO",
"system": {
"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, when you compliment someone or ask them about something theyre good at, you can both gain 3 <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip>.</p></p>",
"domain": "blade",
"recallCost": 1,
"level": 2,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784407,
"modifiedTime": 1753922784407,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "Y08dLFuPXsgeRrHi",
"sort": 3400000,
"effects": [],
"_key": "!items!Y08dLFuPXsgeRrHi"
}

View file

@ -0,0 +1,29 @@
{
"name": "Adjust Reality",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "7Cs44YADBTmmtCw6",
"system": {
"description": "<p><p class=\"Body-Foundation\">After you or a willing ally make any roll, you can <strong>spend 5 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to change the numerical result of that roll to a result of your choice instead. The result must be plausible within the range of the dice. </p></p>",
"domain": "arcana",
"recallCost": 1,
"level": 10,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784408,
"modifiedTime": 1753922784408,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "Zp2S2EnLS5Iv3XuT",
"sort": 3400000,
"effects": [],
"_key": "!items!Zp2S2EnLS5Iv3XuT"
}

View file

@ -0,0 +1,29 @@
{
"name": "Arcana-Touched",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "bCjkysrofWPiZqNh",
"system": {
"description": "<p><p class=\"Body-Foundation\">When 4 or more of the domain cards in your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"loadout-and-vault\" nexus=\"daggerheart\">loadout</tooltip> are from the Arcana domain, gain the following benefits:</p><ul class=\"\"><li class=\"vertical-card-list-found\">+1 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\">Spellcast Rolls</tooltip></li><li class=\"vertical-card-list-found\">Once per rest, you can switch the results of your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip> and <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\">Fear</tooltip> Dice.</li></ul></p>",
"domain": "arcana",
"recallCost": 2,
"level": 7,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784408,
"modifiedTime": 1753922784408,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "5PvMQKCjrgSxzstn",
"sort": 3400000,
"effects": [],
"_key": "!items!5PvMQKCjrgSxzstn"
}

View file

@ -0,0 +1,29 @@
{
"name": "Arcane Reflection",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "KmaX6wNBLzkFevaG",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you would take magic damage, you can <strong>spend any number of </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to roll that many <strong>d6s</strong>. If any roll a 6, the attack is reflected back to the caster, dealing the damage to them instead. </p></p>",
"domain": "arcana",
"recallCost": 1,
"level": 8,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784409,
"modifiedTime": 1753922784409,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "JzSvxy9Mu3RJp1jV",
"sort": 3400000,
"effects": [],
"_key": "!items!JzSvxy9Mu3RJp1jV"
}

View file

@ -0,0 +1,29 @@
{
"name": "Armorer",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "XDSp0FdiYDVO0tfw",
"system": {
"description": "<p><p class=\"Body-Foundation\">While youre wearing armor, gain a +1 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-score\" nexus=\"daggerheart\">Armor Score</tooltip>.</p><p class=\"Body-Foundation\">During a rest, when you choose to repair your armor as a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"downtime\" nexus=\"daggerheart\">downtime</tooltip> move, your allies also clear an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slot</tooltip>.</p></p>",
"domain": "valor",
"recallCost": 1,
"level": 5,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784409,
"modifiedTime": 1753922784409,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "cy8GjBPGc9w9RaGO",
"sort": 3400000,
"effects": [],
"_key": "!items!cy8GjBPGc9w9RaGO"
}

View file

@ -0,0 +1,29 @@
{
"name": "Astral Projection",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "7O1tTswJMNdPgLsx",
"system": {
"description": "<p><p class=\"Body-Foundation\">Once per long rest, <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to create a projected copy of yourself that can appear anywhere youve been before. </p><p class=\"Body-Foundation\">You can see and hear through the projection as though it were you and affect the world as though you were there. A creature investigating the projection can tell its of magical origin. This effect lasts until your next rest or your projection takes any damage.</p></p>",
"domain": "grace",
"recallCost": 0,
"level": 8,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784409,
"modifiedTime": 1753922784409,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "YNOCNmZ96sCp9NEr",
"sort": 3400000,
"effects": [],
"_key": "!items!YNOCNmZ96sCp9NEr"
}

View file

@ -0,0 +1,29 @@
{
"name": "Banish",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "FcMclsLDy86EicA6",
"system": {
"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range. On a success, roll a number of <strong>d20</strong>s equal to your Spellcast trait. The target must make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"reaction-roll\" nexus=\"daggerheart\">reaction roll</tooltip> with a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"difficulty\" nexus=\"daggerheart\">Difficulty</tooltip> equal to your highest result. On a success, the target must mark a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip> but isnt banished. Once per rest on a failure, they are banished from this realm. </p><p class=\"Body-Foundation\">When the PCs roll with <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\">Fear</tooltip>, the Difficulty gains a 1 penalty and the target makes another reaction roll. On a success, they return from banishment.</p></p>",
"domain": "codex",
"recallCost": 0,
"level": 6,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784411,
"modifiedTime": 1753922784411,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "AIbHfryMA2Rvs1ut",
"sort": 3400000,
"effects": [],
"_key": "!items!AIbHfryMA2Rvs1ut"
}

View file

@ -0,0 +1,29 @@
{
"name": "Bare Bones",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "QpOL7jPbMBzH96qR",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you choose not to equip <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor\" nexus=\"daggerheart\">armor</tooltip>, you have a base <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-score\" nexus=\"daggerheart\">Armor Score</tooltip> of 3 + your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"strength\" nexus=\"daggerheart\">Strength </tooltip>and use the following as your base damage thresholds:</p><ul class=\"\"><li class=\"vertical-card-list-found\"><em><strong>Tier 1:</strong></em> 9/19</li><li class=\"vertical-card-list-found\"><em><strong>Tier 2:</strong></em> 11/24</li><li class=\"vertical-card-list-found\"><em><strong>Tier 3:</strong></em> 13/31</li><li class=\"vertical-card-list-found\"><em><strong>Tier 4:</strong></em> 15/38</li></ul></p>",
"domain": "valor",
"recallCost": 0,
"level": 1,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784412,
"modifiedTime": 1753922784412,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "z3HBYyoXl083H3TY",
"sort": 3400000,
"effects": [],
"_key": "!items!z3HBYyoXl083H3TY"
}

View file

@ -0,0 +1,29 @@
{
"name": "Battle Cry",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "me7ywrVh38j6T8Sm",
"system": {
"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, while youre charging into danger, you can muster a rousing call that inspires your allies. All allies who can hear you each clear a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip> and gain a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip>. Additionally, your allies gain <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"advantage-and-disadvantage\" nexus=\"daggerheart\">advantage</tooltip> on <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"attack-roll\" nexus=\"daggerheart\">attack rolls</tooltip> until you or an ally rolls a failure with <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\">Fear</tooltip>.</p></p>",
"domain": "blade",
"recallCost": 2,
"level": 8,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784413,
"modifiedTime": 1753922784413,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "Ef1JsUG50LIoKx2F",
"sort": 3400000,
"effects": [],
"_key": "!items!Ef1JsUG50LIoKx2F"
}

View file

@ -0,0 +1,29 @@
{
"name": "Battle-Hardened",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "EiP5dLozOFZKIeWN",
"system": {
"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip> when you would make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"death-move\" nexus=\"daggerheart\">Death Move</tooltip>, you can <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to clear a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Point</tooltip> instead. </p></p>",
"domain": "blade",
"recallCost": 2,
"level": 6,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784415,
"modifiedTime": 1753922784415,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "NeEOghgfyDUBTwBG",
"sort": 3400000,
"effects": [],
"_key": "!items!NeEOghgfyDUBTwBG"
}

View file

@ -0,0 +1,29 @@
{
"name": "Battle Monster",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "7pKKYgRQAKlQAksV",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you make a successful attack against an adversary, you can <strong>mark 4 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to force the target to mark a number of <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip> equal to the number of Hit Points you currently have marked instead of rolling for damage. </p></p>",
"domain": "blade",
"recallCost": 0,
"level": 10,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784414,
"modifiedTime": 1753922784414,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "P0ezScyQ5t8ruByf",
"sort": 3400000,
"effects": [],
"_key": "!items!P0ezScyQ5t8ruByf"
}

View file

@ -0,0 +1,29 @@
{
"name": "Blade-Touched",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "HAGbPLHwm0UozDeG",
"system": {
"description": "<p><p class=\"Body-Foundation-No-BOLDITALIC\">When 4 or more of the domain cards in your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"loadout-and-vault\" nexus=\"daggerheart\">loadout</tooltip> are from the Blade domain, gain the following benefits:</p><ul class=\"\"><li class=\"vertical-card-list-found\">+2 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"attack-roll\" nexus=\"daggerheart\">attack rolls</tooltip></li><li class=\"vertical-card-list-found\">+4 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"severe-damage\" nexus=\"daggerheart\">Severe</tooltip> damage threshold</li></ul></p>",
"domain": "blade",
"recallCost": 1,
"level": 7,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784416,
"modifiedTime": 1753922784416,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "Gb5bqpFSBiuBxUix",
"sort": 3400000,
"effects": [],
"_key": "!items!Gb5bqpFSBiuBxUix"
}

View file

@ -0,0 +1,29 @@
{
"name": "Blink Out",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "1e5Sn8OXxEQ57GSD",
"system": {
"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (12)</strong>. On a success, <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to teleport to another point you can see within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range. If any willing creatures are within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range, <strong>spend an additional Hope</strong> for each creature to bring them with you. </p></p>",
"domain": "arcana",
"recallCost": 1,
"level": 4,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784416,
"modifiedTime": 1753922784416,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "Qu0iA4s3Xov10Erd",
"sort": 3400000,
"effects": [],
"_key": "!items!Qu0iA4s3Xov10Erd"
}

View file

@ -0,0 +1,29 @@
{
"name": "Body Basher",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "pk4xXE8D3vTawrqj",
"system": {
"description": "<p><p class=\"Body-Foundation\">You use the full force of your body in a fight. On a successful attack using a weapon with a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range, gain a bonus to your damage roll equal to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"strength\" nexus=\"daggerheart\">Strength</tooltip>.</p></p>",
"domain": "valor",
"recallCost": 1,
"level": 2,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784417,
"modifiedTime": 1753922784417,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "yyFjCLlxdExu7q5y",
"sort": 3400000,
"effects": [],
"_key": "!items!yyFjCLlxdExu7q5y"
}

View file

@ -0,0 +1,29 @@
{
"name": "Bold Presence",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "pk4xXE8D3vTawrqj",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"presence\" nexus=\"daggerheart\">Presence</tooltip> Roll, you can <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to add your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"strength\" nexus=\"daggerheart\">Strength </tooltip>to the roll. </p><p class=\"Body-Foundation\">Additionally, once per rest when you would gain a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"condition\" nexus=\"daggerheart\">condition</tooltip>, you can describe how your bold presence aids you in the situation and avoid gaining the condition.</p></p>",
"domain": "valor",
"recallCost": 0,
"level": 2,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784418,
"modifiedTime": 1753922784418,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "tdsL00yTSLNgZWs6",
"sort": 3400000,
"effects": [],
"_key": "!items!tdsL00yTSLNgZWs6"
}

View file

@ -0,0 +1,29 @@
{
"name": "Bolt Beacon",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "LlWJaBZOKh0Ot2kD",
"system": {
"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range. On a success, <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to send a bolt of shimmering light toward them, dealing <strong>d8+2</strong> magic damage using your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"proficiency\" nexus=\"daggerheart\">Proficiency</tooltip>. The target becomes temporarily <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"vulnerable\" nexus=\"daggerheart\"><em>Vulnerable</em></tooltip> and glows brightly until this condition is cleared. </p></p>",
"domain": "splendor",
"recallCost": 1,
"level": 1,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784418,
"modifiedTime": 1753922784418,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "BNevJyGk7hmN7XOY",
"sort": 3400000,
"effects": [],
"_key": "!items!BNevJyGk7hmN7XOY"
}

View file

@ -0,0 +1,29 @@
{
"name": "Bone-Touched",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "i5iDLXMZLc0ckWI5",
"system": {
"description": "<p><p class=\"Body-Foundation-No-BOLDITALIC\">When 4 or more of the domain cards in your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"loadout-and-vault\" nexus=\"daggerheart\">loadout</tooltip> are from the Bone domain, gain the following benefits:</p><ul class=\"\"><li class=\"vertical-card-list-found\">+1 bonus to <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"agility\" nexus=\"daggerheart\">Agility</tooltip></li><li class=\"vertical-card-list-found\">Once per rest, you can <strong>spend 3 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to cause an attack that succeeded against you to fail instead. </li></ul></p>",
"domain": "bone",
"recallCost": 2,
"level": 7,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784419,
"modifiedTime": 1753922784419,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "ON5bvnoQBy0SYc9Y",
"sort": 3400000,
"effects": [],
"_key": "!items!ON5bvnoQBy0SYc9Y"
}

View file

@ -0,0 +1,29 @@
{
"name": "Book of Ava",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "tqhasjtHBX0F20lN",
"system": {
"description": "<p><p class=\"Card-Feature\"><em><strong>Power Push:</strong></em> Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range. On a success, theyre knocked back to <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range and take <strong>d10+2</strong> magic damage using your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"proficiency\" nexus=\"daggerheart\">Proficiency</tooltip>.</p><p class=\"Card-Feature\"><em><strong>Tavas Armor:</strong></em> <strong>Spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to give a target you can touch a +1 bonus to their <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-score\" nexus=\"daggerheart\">Armor Score</tooltip> until their next rest or you cast Tavas Armor again. </p><p class=\"Card-Feature\"><em><strong>Ice Spike:</strong></em> Make a <strong>Spellcast Roll (12)</strong> to summon a large ice spike within Far range. If you use it as a weapon, make the Spellcast Roll against the targets <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"difficulty\" nexus=\"daggerheart\">Difficulty</tooltip> instead. On a success, deal <strong>d6</strong> physical damage using your Proficiency.</p></p>",
"domain": "codex",
"recallCost": 2,
"level": 1,
"type": "grimoire"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784419,
"modifiedTime": 1753922784419,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "YtZzYBtR0yLPPA93",
"sort": 3400000,
"effects": [],
"_key": "!items!YtZzYBtR0yLPPA93"
}

View file

@ -0,0 +1,29 @@
{
"name": "Book of Exota",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "rUGDM9JvGfhh9a2Y",
"system": {
"description": "<p><p class=\"Card-Feature\"><em><strong>Repudiate:</strong></em> You can interrupt a magical effect taking place. Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"reaction-roll\" nexus=\"daggerheart\">reaction roll</tooltip> using your Spellcast trait. Once per rest on a success, the effect stops and any consequences are avoided. </p><p class=\"Card-Feature\"><em><strong>Create Construct:</strong></em> <strong>Spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to choose a group of objects around you and create an animated construct from them that obeys basic commands. Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> to command them to take action. When necessary, they share your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"evasion\" nexus=\"daggerheart\">Evasion</tooltip> and traits and their attacks deal <strong>2d10+3</strong> physical damage. You can only maintain one construct at a time, and they fall apart when they take any amount of damage. </p></p>",
"domain": "codex",
"recallCost": 3,
"level": 4,
"type": "grimoire"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784420,
"modifiedTime": 1753922784420,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "oVs2MSC6Uf5GbgEG",
"sort": 3400000,
"effects": [],
"_key": "!items!oVs2MSC6Uf5GbgEG"
}

View file

@ -0,0 +1,29 @@
{
"name": "Book of Grynn",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "rUGDM9JvGfhh9a2Y",
"system": {
"description": "<p><p class=\"Card-Feature\"><em><strong>Arcane Deflection:</strong></em> Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to negate the damage of an attack targeting you or an ally within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range. </p><p class=\"Card-Feature\"><em><strong>Time Lock:</strong></em> Target an object within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range. That object stops in time and space exactly where it is until your next rest. If a creature tries to move it, make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against them to maintain this spell.</p><p class=\"Card-Feature\"><em><strong>Wall of Flame:</strong></em> Make a <strong>Spellcast Roll (15)</strong>. On a success, create a wall of magical flame between two points within Far range. All creatures in its path must choose a side to be on, and anything that subsequently passes through the wall takes <strong>4d10+3</strong> magic damage. </p></p>",
"domain": "codex",
"recallCost": 2,
"level": 4,
"type": "grimoire"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784420,
"modifiedTime": 1753922784420,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "R0LNheiZycZlZzV3",
"sort": 3400000,
"effects": [],
"_key": "!items!R0LNheiZycZlZzV3"
}

View file

@ -0,0 +1,29 @@
{
"name": "Book of Homet",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "hh2vkggcAQ0QUE6C",
"system": {
"description": "<p><p class=\"Card-Feature\"><em><strong>Pass Through:</strong></em> Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (13)</strong>. Once per rest on a success, you and all creatures touching you can pass through a wall or door within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range. The effect ends once everyone is on the other side.</p><p class=\"Card-Feature\"><em><strong>Plane Gate:</strong></em> Make a <strong>Spellcast Roll (14)</strong>. Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip> on a success, open a gateway to a location in another dimension or plane of existence youve been to before. This gateway lasts until your next rest.</p></p>",
"domain": "codex",
"recallCost": 0,
"level": 7,
"type": "grimoire"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784421,
"modifiedTime": 1753922784421,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "gFMx08ogQ8hS2Obi",
"sort": 3400000,
"effects": [],
"_key": "!items!gFMx08ogQ8hS2Obi"
}

View file

@ -0,0 +1,29 @@
{
"name": "Book of Illiat",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "tqhasjtHBX0F20lN",
"system": {
"description": "<p><p class=\"Card-Feature\"><em><strong>Slumber:</strong></em> Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range. On a success, theyre <em>Asleep</em> until they take damage or the GM spends a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\"><strong>Fear</strong></tooltip> on their turn to clear this <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"condition\" nexus=\"daggerheart\">condition</tooltip>.</p><p class=\"Card-Feature\"><em><strong>Arcane Barrage:</strong></em> Once per rest, <strong>spend any number of </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> and shoot magical projectiles that strike a target of your choice within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range. Roll a number of <strong>d6s</strong> equal to the Hope spent and deal that much <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"magic-damage-type\" nexus=\"daggerheart\">magic</tooltip> damage to the target. </p><p class=\"Card-Feature\"><em><strong>Telepathy:</strong></em> <strong>Spend a Hope</strong> to open a line of mental communication with one target you can see. This connection lasts until your next rest or you cast Telepathy again.</p></p>",
"domain": "codex",
"recallCost": 2,
"level": 1,
"type": "grimoire"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784421,
"modifiedTime": 1753922784421,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "df4iRqQzRntrF6Qw",
"sort": 3400000,
"effects": [],
"_key": "!items!df4iRqQzRntrF6Qw"
}

View file

@ -0,0 +1,29 @@
{
"name": "Book of Korvax",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "7XeaYZPMB0SopAfo",
"system": {
"description": "<p><p class=\"Card-Feature\"><em><strong>Levitation:</strong></em> Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> to temporarily lift a target you can see up into the air and move them within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range of their original position.</p><p class=\"Card-Feature\"><em><strong>Recant:</strong></em> <strong>Spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to force a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range to make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"reaction-roll\" nexus=\"daggerheart\">Reaction Roll</tooltip> (15). On a failure, they forget the last minute of your conversation. </p><p class=\"Card-Feature\"><em><strong>Rune Circle:</strong></em> <strong>Mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to create a temporary magical circle on the ground where you stand. All adversaries within Melee range, or who enter Melee range, take <strong>2d12+4</strong> magic damage and are knocked back to <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range. </p></p>",
"domain": "codex",
"recallCost": 2,
"level": 3,
"type": "grimoire"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784423,
"modifiedTime": 1753922784423,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "cWRFHJdxEZ0M1dAg",
"sort": 3400000,
"effects": [],
"_key": "!items!cWRFHJdxEZ0M1dAg"
}

View file

@ -0,0 +1,29 @@
{
"name": "Book of Norai",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "7XeaYZPMB0SopAfo",
"system": {
"description": "<p><p class=\"Card-Feature\"><em><strong>Mystic Tether:</strong></em> Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range. On a success, theyre temporarily <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"restrained\" nexus=\"daggerheart\"><em>Restrained</em></tooltip> and must mark a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>. If you target a flying creature, this spell grounds and temporarily <em>Restrains</em> them.</p><p class=\"Card-Feature\"><em><strong>Fireball:</strong></em> Make a <strong>Spellcast Roll</strong> against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-far\" nexus=\"daggerheart\">Very Far</tooltip> range. On a success, hurl a sphere of fire toward them that explodes on impact. The target and all creatures within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range of them must make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"reaction-roll\" nexus=\"daggerheart\">Reaction Roll</tooltip> (13). Targets who fail take<strong> d20+5</strong> magic damage using your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"proficiency\" nexus=\"daggerheart\">Proficiency</tooltip>. Targets who succeed take half damage.</p></p>",
"domain": "codex",
"recallCost": 2,
"level": 3,
"type": "grimoire"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784423,
"modifiedTime": 1753922784423,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "WtwSWXTRZa7QVvmo",
"sort": 3400000,
"effects": [],
"_key": "!items!WtwSWXTRZa7QVvmo"
}

View file

@ -0,0 +1,29 @@
{
"name": "Book of Ronin",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "KwZYrsSUYnHiNtPl",
"system": {
"description": "<p><p class=\"Card-Feature\"><em><strong>Transform:</strong></em> Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (15)</strong>. On a success, transform into an inanimate object no larger than twice your normal size. You can remain in this shape until you take damage.</p><p class=\"Card-Feature\"><em><strong>Eternal Enervation:</strong> </em>Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, make a <strong>Spellcast Roll</strong> against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range. On a success, they become permanently <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"vulnerable\" nexus=\"daggerheart\"><em>Vulnerable</em></tooltip>. They cant clear this <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"condition\" nexus=\"daggerheart\">condition</tooltip> by any means.</p></p>",
"domain": "codex",
"recallCost": 4,
"level": 9,
"type": "grimoire"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784424,
"modifiedTime": 1753922784424,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "SZMNR3uGNinJcN4N",
"sort": 3400000,
"effects": [],
"_key": "!items!SZMNR3uGNinJcN4N"
}

View file

@ -0,0 +1,29 @@
{
"name": "Book of Sitil",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "j9i2Q6Z7Z82udHn1",
"system": {
"description": "<p><p class=\"Card-Feature\"><em><strong>Adjust Appearance:</strong></em> You magically shift your appearance and clothing to avoid recognition.</p><p class=\"Card-Feature\"><strong><em>Parallela:</em> </strong><strong>Spend 2 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to cast this spell on yourself or an ally within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range. The next time the target makes an attack, they can hit an additional target within range that their <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"attack-roll\" nexus=\"daggerheart\">attack roll</tooltip> would succeed against. You can only hold this spell on one creature at a time. </p><p class=\"Card-Feature\"><em><strong>Illusion:</strong></em> Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (14)</strong>. On a success, create a temporary visual illusion no larger than you within Close range that lasts for as long as you look at it. It holds up to scrutiny until an observer is within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range.</p></p>",
"domain": "codex",
"recallCost": 2,
"level": 2,
"type": "grimoire"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784424,
"modifiedTime": 1753922784424,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "eq8VNqYMRHhF9xw9",
"sort": 3400000,
"effects": [],
"_key": "!items!eq8VNqYMRHhF9xw9"
}

View file

@ -0,0 +1,29 @@
{
"name": "Book of Tyfar",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "tqhasjtHBX0F20lN",
"system": {
"description": "<p><p class=\"Card-Feature\"><em><strong>Wild Flame:</strong></em> Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against up to three adversaries within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range. Targets you succeed against take <strong>2d6</strong> magic damage and must mark a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip> as flames erupt from your hand.</p><p class=\"Card-Feature\"><em><strong>Magic Hand:</strong></em> You conjure a magical hand with the same size and strength as your own within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range.</p><p class=\"Card-Feature\"><em><strong>Mysterious Mist:</strong></em> Make a <strong>Spellcast Roll (13)</strong> to cast a temporary thick fog that gathers in a stationary area within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range. The fog <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"line-of-sight\" nexus=\"daggerheart\">heavily obscures</tooltip> this area and everything in it.</p></p>",
"domain": "codex",
"recallCost": 2,
"level": 1,
"type": "grimoire"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784426,
"modifiedTime": 1753922784426,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "1VXzwRbvbBj5bd5V",
"sort": 3400000,
"effects": [],
"_key": "!items!1VXzwRbvbBj5bd5V"
}

View file

@ -0,0 +1,29 @@
{
"name": "Book of Vagras",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "j9i2Q6Z7Z82udHn1",
"system": {
"description": "<p><p class=\"Card-Feature\"><em><strong>Runic Lock:</strong></em> Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (15)</strong> on an object youre touching that can close (such as a lock, chest, or box). Once per rest on a success, you can lock the object so it can only be opened by creatures of your choice. Someone with access to magic and an hour of time to study the spell can break it.</p><p class=\"Card-Feature\"><em><strong>Arcane Door:</strong></em> When you have no adversaries within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range, make a <strong>Spellcast Roll (13)</strong>. On a success, <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to create a portal from where you are to a point within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range you can see. It closes once a creature has passed through it. </p><p class=\"Card-Feature\"><em><strong>Reveal:</strong></em> Make a <strong>Spellcast Roll</strong>. If there is anything magically hidden within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range the roll would succeed against, it is revealed.</p></p>",
"domain": "codex",
"recallCost": 2,
"level": 2,
"type": "grimoire"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784427,
"modifiedTime": 1753922784427,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "aknDDYtN7EObv94t",
"sort": 3400000,
"effects": [],
"_key": "!items!aknDDYtN7EObv94t"
}

View file

@ -0,0 +1,29 @@
{
"name": "Book of Vyola",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "8bWpGblWODdf8mDR",
"system": {
"description": "<p><p class=\"Card-Feature\"><em><strong>Memory Delve:</strong></em> Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range. On a success, peer into the targets mind and ask the GM a question. The GM describes any memories the target has pertaining to the answer.</p><p class=\"Card-Feature\"><em><strong>Shared Clarity:</strong> </em>Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to choose two willing creatures. When one of them would mark <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>, they can choose between the two of them who marks it. This spell lasts until their next rest. </p></p>",
"domain": "codex",
"recallCost": 2,
"level": 8,
"type": "grimoire"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784427,
"modifiedTime": 1753922784427,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "VOIgm2j2Ijszwc5m",
"sort": 3400000,
"effects": [],
"_key": "!items!VOIgm2j2Ijszwc5m"
}

View file

@ -0,0 +1,29 @@
{
"name": "Book of Yarrow",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "IIVaYseNJbA2ta1B",
"system": {
"description": "<p><p class=\"Card-Feature\"><em><strong>Timejammer:</strong></em> Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (18)</strong>. On a success, time temporarily slows to a halt for everyone within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range except for you. It resumes the next time you make an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"action-roll\" nexus=\"daggerheart\">action roll</tooltip> that targets another creature.</p><p class=\"Card-Feature\"><em><strong>Magic Immunity:</strong></em> <strong>Spend 5 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to become immune to <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"magic-damage-type\" nexus=\"daggerheart\">magic</tooltip> damage until your next rest. </p></p>",
"domain": "codex",
"recallCost": 2,
"level": 10,
"type": "grimoire"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784429,
"modifiedTime": 1753922784429,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "J1ovx2FpNDvPq1o6",
"sort": 3400000,
"effects": [],
"_key": "!items!J1ovx2FpNDvPq1o6"
}

View file

@ -0,0 +1,29 @@
{
"name": "Boost",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "3e8kCsLzLxiACJDb",
"system": {
"description": "<p><p class=\"Body-Foundation\"><strong>Mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to boost off a willing ally within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range, fling yourself into the air, and perform an aerial attack against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range. You have <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"advantage-and-disadvantage\" nexus=\"daggerheart\">advantage</tooltip> on the attack, add a<strong> d10</strong> to the <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"damage-roll\" nexus=\"daggerheart\">damage roll</tooltip>, and end your move within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range of the target. </p></p>",
"domain": "bone",
"recallCost": 1,
"level": 4,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784430,
"modifiedTime": 1753922784430,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "VKAHS6eWz28ukcDs",
"sort": 3400000,
"effects": [],
"_key": "!items!VKAHS6eWz28ukcDs"
}

View file

@ -0,0 +1,29 @@
{
"name": "Brace",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "eR7sP5jQwfCLORUe",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you mark an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slot</tooltip> to reduce incoming damage, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to mark an additional Armor Slot. </p></p>",
"domain": "bone",
"recallCost": 1,
"level": 3,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784431,
"modifiedTime": 1753922784431,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "QXs4vssSqNGQu5b8",
"sort": 3400000,
"effects": [],
"_key": "!items!QXs4vssSqNGQu5b8"
}

View file

@ -0,0 +1,29 @@
{
"name": "Breaking Blow",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "n7pgTBYSItMzCX0s",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you make a successful attack, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to make the next successful attack against that same target deal an extra <strong>2d12</strong> damage. </p></p>",
"domain": "bone",
"recallCost": 3,
"level": 8,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784431,
"modifiedTime": 1753922784431,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "8UANBgSdhMZ0sqfO",
"sort": 3400000,
"effects": [],
"_key": "!items!8UANBgSdhMZ0sqfO"
}

View file

@ -0,0 +1,29 @@
{
"name": "Chain Lightning",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "l387HKojhqcDAV0b",
"system": {
"description": "<p><p class=\"Body-Foundation\"><strong>Mark 2 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip>, unleashing lightning on all targets within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range. Targets you succeed against must make a reaction roll with a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"difficulty\" nexus=\"daggerheart\">Difficulty</tooltip> equal to the result of your Spellcast Roll. Targets who fail take <strong>2d8+4</strong> magic damage. Additional adversaries not already targeted by Chain Lightning and within Close range of previous targets who took damage must also make the <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"reaction-roll\" nexus=\"daggerheart\">reaction roll</tooltip>. Targets who fail take <strong>2d8+4</strong> magic damage. This chain continues until there are no more adversaries within range. </p></p>",
"domain": "arcana",
"recallCost": 1,
"level": 5,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784433,
"modifiedTime": 1753922784433,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "0kAVO6rordCfZqYP",
"sort": 3400000,
"effects": [],
"_key": "!items!0kAVO6rordCfZqYP"
}

View file

@ -0,0 +1,29 @@
{
"name": "Champions Edge",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "Emnx4o1DWGTVKoAg",
"system": {
"description": "<p><p class=\"Body-Foundation-No-BOLDITALIC\">When you <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"critical-success\" nexus=\"daggerheart\">critically succeed</tooltip> on an attack, you can <strong>spend up to 3 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> and choose one of the following options for each Hope spent: </p><ul class=\"\"><li class=\"vertical-card-list\">You clear a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Point</tooltip>.</li><li class=\"vertical-card-list\">You clear an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slot</tooltip>.</li><li class=\"vertical-card-list\">The target must mark an additional Hit Point.</li></ul><p class=\"Card-Feature\">You cant choose the same option more than once.</p></p>",
"domain": "blade",
"recallCost": 1,
"level": 5,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784433,
"modifiedTime": 1753922784433,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "rnejRbUQsNGX1GMC",
"sort": 3400000,
"effects": [],
"_key": "!items!rnejRbUQsNGX1GMC"
}

View file

@ -0,0 +1,29 @@
{
"name": "Chokehold",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "hoDIPBzwYPxiSXGU",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you position yourself behind a creature whos about your size, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to pull them into a chokehold, making them temporarily <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"vulnerable\" nexus=\"daggerheart\"><em>Vulnerable</em></tooltip>. </p><p class=\"Body-Foundation\">When a creature attacks a target who is <em>Vulnerable</em> in this way, they deal an extra <strong>2d6</strong> damage.</p></p>",
"domain": "midnight",
"recallCost": 1,
"level": 3,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784434,
"modifiedTime": 1753922784434,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "R5GYUalYXLLFRlNl",
"sort": 3400000,
"effects": [],
"_key": "!items!R5GYUalYXLLFRlNl"
}

View file

@ -0,0 +1,29 @@
{
"name": "Cinder Grasp",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "u8Yz2hUTaF3N2fFT",
"system": {
"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range. On a success, the target instantly bursts into flames, takes <strong>1d20+3</strong> magic damage, and is temporarily lit <em>On Fire</em>. </p><p class=\"Body-Foundation\">When a creature acts while <em>On Fire</em>, they must take an extra <strong>2d6</strong> magic damage if they are still <em>On Fire</em> at the end of their action.</p></p>",
"domain": "arcana",
"recallCost": 1,
"level": 2,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784434,
"modifiedTime": 1753922784434,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "5EP2Lgf7ojfrc0Is",
"sort": 3400000,
"effects": [],
"_key": "!items!5EP2Lgf7ojfrc0Is"
}

View file

@ -0,0 +1,29 @@
{
"name": "Cloaking Blast",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "bCjkysrofWPiZqNh",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you make a successful <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> to cast a different spell, you can <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to become <em>Cloaked</em>. While <em>Cloaked</em>, you remain unseen if you are stationary when an adversary moves to where they would normally see you. When you move into or within an adversarys line of sight or make an attack, you are no longer <em>Cloaked</em>. </p></p>",
"domain": "arcana",
"recallCost": 2,
"level": 7,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784435,
"modifiedTime": 1753922784435,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "Zhw7PtK8nMPlsOqD",
"sort": 3400000,
"effects": [],
"_key": "!items!Zhw7PtK8nMPlsOqD"
}

View file

@ -0,0 +1,29 @@
{
"name": "Codex-Touched",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "hh2vkggcAQ0QUE6C",
"system": {
"description": "<p><p class=\"Body-Foundation\">When 4 or more of the domain cards in your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"loadout-and-vault\" nexus=\"daggerheart\">loadout</tooltip> are from the Codex domain, gain the following benefits:</p><ul class=\"\"><li class=\"vertical-card-list\">You can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to add your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"proficiency\" nexus=\"daggerheart\">Proficiency</tooltip> to a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\">Spellcast Roll</tooltip>. </li><li class=\"vertical-card-list\">Once per rest, replace this card with any card from your vault without paying its Recall Cost.</li></ul></p>",
"domain": "codex",
"recallCost": 2,
"level": 7,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784435,
"modifiedTime": 1753922784435,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "7Pu83ABdMukTxu3e",
"sort": 3400000,
"effects": [],
"_key": "!items!7Pu83ABdMukTxu3e"
}

View file

@ -0,0 +1,29 @@
{
"name": "Confusing Aura",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "KmaX6wNBLzkFevaG",
"system": {
"description": "<p><p class=\"Body-Foundation-No-BOLDITALIC\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (14)</strong>. Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip> on a success, you create a layer of illusion over your body that makes it hard to tell exactly where you are. <strong>Mark any number of </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to make that many additional layers. When an adversary makes an attack against you, roll a number of <strong>d6s</strong> equal to the number of layers currently active. If any roll a 5 or higher, one layer of the aura is destroyed and the attack fails. If all the results are 4 or lower, you take the damage and this spell ends. </p></p>",
"domain": "arcana",
"recallCost": 2,
"level": 8,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784437,
"modifiedTime": 1753922784437,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "R8NDiJXJWmC48WSr",
"sort": 3400000,
"effects": [],
"_key": "!items!R8NDiJXJWmC48WSr"
}

View file

@ -0,0 +1,29 @@
{
"name": "Conjure Swarm",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "xZrCYAd05ayNu1yW",
"system": {
"description": "<p><p class=\"Card-Feature\"><em><strong>Tekaira Armored Beetles:</strong></em> <strong>Mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to conjure armored beetles that encircle you. When you next take damage, reduce the severity by one threshold. You can <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to keep the beetles conjured after taking damage. </p><p class=\"Card-Feature\"><em><strong>Fire Flies:</strong></em> Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against all adversaries within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range. <strong>Spend a Hope</strong> to deal <strong>2d8+3</strong> magic damage to targets you succeeded against.</p></p>",
"domain": "sage",
"recallCost": 1,
"level": 2,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784438,
"modifiedTime": 1753922784438,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "rZPH0BY8Sznc9sFG",
"sort": 3400000,
"effects": [],
"_key": "!items!rZPH0BY8Sznc9sFG"
}

View file

@ -0,0 +1,29 @@
{
"name": "Conjured Steeds",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "u5Lq2kfC8LlDAGDC",
"system": {
"description": "<p><p class=\"Body-Foundation\"><strong>Spend any number of </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to conjure that many magical steeds (such as horses, camels, or elephants) that you and your allies can ride until your next long rest or the steeds take any damage. The steeds double your land speed while traveling and, when in danger, allow you to move within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range without having to roll. Creatures riding a steed gain a 2 penalty to <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"attack-roll\" nexus=\"daggerheart\">attack</tooltip> rolls and a +2 bonus to damage rolls. </p></p>",
"domain": "sage",
"recallCost": 0,
"level": 6,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784438,
"modifiedTime": 1753922784438,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "Jkp6cMDiHHaBZQRS",
"sort": 3400000,
"effects": [],
"_key": "!items!Jkp6cMDiHHaBZQRS"
}

View file

@ -0,0 +1,29 @@
{
"name": "Copycat",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "yFcD1LOM3xKbkNYl",
"system": {
"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, this card can mimic the features of another domain card of level 8 or lower in another players <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"loadout-and-vault\" nexus=\"daggerheart\">loadout</tooltip>. <strong>Spend </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip><strong> equal to half the cards level</strong> to gain access to the feature. It lasts until your next rest or they place the card in their vault. </p></p>",
"domain": "grace",
"recallCost": 3,
"level": 9,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784439,
"modifiedTime": 1753922784439,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "3A7LZ1xmDEMGa165",
"sort": 3400000,
"effects": [],
"_key": "!items!3A7LZ1xmDEMGa165"
}

View file

@ -0,0 +1,29 @@
{
"name": "Corrosive Projectile",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "uXGugK72AffddFdH",
"system": {
"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range. On a success, deal <strong>d6+4</strong> magic damage using your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"proficiency\" nexus=\"daggerheart\">Proficiency</tooltip>. Additionally, <strong>mark 2 or more </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to make them permanently <em>Corroded</em>. While a target is <em>Corroded</em>, they gain a 1 penalty to their <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"difficulty\" nexus=\"daggerheart\">Difficulty</tooltip> for every 2 Stress you spent. This <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"condition\" nexus=\"daggerheart\">condition</tooltip> can stack. </p></p>",
"domain": "sage",
"recallCost": 1,
"level": 3,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784439,
"modifiedTime": 1753922784439,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "qJaSNTuDfbPVr8Lb",
"sort": 3400000,
"effects": [],
"_key": "!items!qJaSNTuDfbPVr8Lb"
}

View file

@ -0,0 +1,29 @@
{
"name": "Counterspell",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "mOv6BGhJAeGrzA84",
"system": {
"description": "<p><p class=\"Body-Foundation\">You can interrupt a magical effect taking place by making a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"reaction-roll\" nexus=\"daggerheart\">reaction roll</tooltip> using your Spellcast trait. On a success, the effect stops and any consequences are avoided, and this card is placed in your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"loadout-and-vault\" nexus=\"daggerheart\">vault</tooltip>.</p></p>",
"domain": "arcana",
"recallCost": 2,
"level": 3,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784440,
"modifiedTime": 1753922784440,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "6dhqo1kzGxejCjHa",
"sort": 3400000,
"effects": [],
"_key": "!items!6dhqo1kzGxejCjHa"
}

View file

@ -0,0 +1,29 @@
{
"name": "Critical Inspiration",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "Oo9EkkF7CDD3QZEG",
"system": {
"description": "<p><p class=\"Body-Foundation\">Once per rest, when you <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"critical-success\" nexus=\"daggerheart\">critically succeed</tooltip> on an attack, all allies within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range can clear a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress </tooltip>or gain a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip>.</p></p>",
"domain": "valor",
"recallCost": 1,
"level": 3,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784441,
"modifiedTime": 1753922784441,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "ABp9pUfBS69NomTD",
"sort": 3400000,
"effects": [],
"_key": "!items!ABp9pUfBS69NomTD"
}

View file

@ -0,0 +1,29 @@
{
"name": "Cruel Precision",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "i5iDLXMZLc0ckWI5",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you make a successful attack with a weapon, gain a bonus to your damage roll equal to either your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"finesse\" nexus=\"daggerheart\">Finesse</tooltip> or <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"agility\" nexus=\"daggerheart\">Agility</tooltip>.</p></p>",
"domain": "bone",
"recallCost": 1,
"level": 7,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784442,
"modifiedTime": 1753922784442,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "bap1eCWryPNowbyo",
"sort": 3400000,
"effects": [],
"_key": "!items!bap1eCWryPNowbyo"
}

View file

@ -0,0 +1,29 @@
{
"name": "Dark Whispers",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "xuGz0QPNlkTOV0rV",
"system": {
"description": "<p><p class=\"Body-Foundation\">You can speak into the mind of any person with whom youve made physical contact. Once youve opened a channel with them, they can speak back into your mind. Additionally, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong> </tooltip>against them. On a success, you can ask the GM one of the following questions and receive an answer: </p><ul class=\"\"><li class=\"vertical-card-list-found\">Where are they?</li><li class=\"vertical-card-list-found\">What are they doing?</li><li class=\"vertical-card-list-found\">What are they afraid of?</li><li class=\"vertical-card-list-found\">What do they cherish most in the world?</li></ul></p>",
"domain": "midnight",
"recallCost": 0,
"level": 6,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784442,
"modifiedTime": 1753922784442,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "yL2qrSWmTwXVOySH",
"sort": 3400000,
"effects": [],
"_key": "!items!yL2qrSWmTwXVOySH"
}

View file

@ -0,0 +1,29 @@
{
"name": "Deadly Focus",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "yalAnCU3SndrYImF",
"system": {
"description": "<p><p class=\"Body-Foundation\">Once per rest, you can apply all your focus toward a target of your choice. Until you attack another creature, you defeat the target, or the battle ends, gain a +1 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"proficiency\" nexus=\"daggerheart\">Proficiency</tooltip>.</p></p>",
"domain": "blade",
"recallCost": 2,
"level": 4,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784443,
"modifiedTime": 1753922784443,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "xxZOXC4tiZQ6kg1e",
"sort": 3400000,
"effects": [],
"_key": "!items!xxZOXC4tiZQ6kg1e"
}

View file

@ -0,0 +1,29 @@
{
"name": "Death Grip",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "BJIiOIWAQUz5zuqo",
"system": {
"description": "<p><p class=\"Body-Foundation-No-BOLDITALIC\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range and choose one of the following options:</p><ul class=\"\"><li class=\"vertical-card-list\">You pull the target into <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range or pull yourself into Melee range of them. </li><li class=\"vertical-card-list\">You constrict the target and force them to mark 2 <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>.</li><li class=\"vertical-card-list\">All adversaries between you and the target must succeed on a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"reaction-roll\" nexus=\"daggerheart\">Reaction Roll</tooltip> (13) or be hit by vines, taking <strong>3d6+2</strong> physical damage.</li></ul><p class=\"Body-Foundation-No-BOLDITALIC\">On a success, vines reach out from your hands, causing the chosen effect and temporarily <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"restrained\" nexus=\"daggerheart\"><em>Restraining</em></tooltip> the target. </p></p>",
"domain": "sage",
"recallCost": 1,
"level": 4,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784444,
"modifiedTime": 1753922784444,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "x0FVGE1YbfXalJiw",
"sort": 3400000,
"effects": [],
"_key": "!items!x0FVGE1YbfXalJiw"
}

View file

@ -0,0 +1,29 @@
{
"name": "Deathrun",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "Hs6POmXKThDXQJBn",
"system": {
"description": "<p><p class=\"Body-Foundation\"><strong>Spend 3 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to run a straight path through the battlefield to a point within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range, making an attack against all adversaries within your weapons range along that path. Choose the order in which you deal damage to the targets you succeeded against. For the first, roll your weapon damage with a +1 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"proficiency\" nexus=\"daggerheart\">Proficiency</tooltip>. Then remove a die from your damage roll and deal the remaining damage to the next target. Continue to remove a die for each subsequent target until you have no more damage dice or adversaries. </p><p class=\"Body-Foundation\">You cant target the same adversary more than once per attack.</p></p>",
"domain": "bone",
"recallCost": 1,
"level": 10,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784445,
"modifiedTime": 1753922784445,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "xFOSn8IVVNizgHFq",
"sort": 3400000,
"effects": [],
"_key": "!items!xFOSn8IVVNizgHFq"
}

View file

@ -0,0 +1,29 @@
{
"name": "Deft Deceiver",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "nVCKcZkcoEivYJaF",
"system": {
"description": "<p><p class=\"Body-Foundation\"><strong>Spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to gain <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"advantage-and-disadvantage\" nexus=\"daggerheart\">advantage</tooltip> on a roll to deceive or trick someone into believing a lie you tell them. </p></p>",
"domain": "grace",
"recallCost": 0,
"level": 1,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784445,
"modifiedTime": 1753922784445,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "38znCh6kHTkaPwYi",
"sort": 3400000,
"effects": [],
"_key": "!items!38znCh6kHTkaPwYi"
}

View file

@ -0,0 +1,29 @@
{
"name": "Deft Maneuvers",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "PeeIjbkBv41613yZ",
"system": {
"description": "<p><p class=\"Body-Foundation\">Once per rest,<strong> </strong><strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to sprint anywhere within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range without making an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"agility\" nexus=\"daggerheart\">Agility</tooltip> Roll to get there. </p><p class=\"Body-Foundation\">If you end this movement within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range of an adversary and immediately make an attack against them, gain a +1 bonus to the <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"attack-roll\" nexus=\"daggerheart\">attack roll</tooltip>.</p></p>",
"domain": "bone",
"recallCost": 0,
"level": 1,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784446,
"modifiedTime": 1753922784446,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "dc4rAXlv95srZUct",
"sort": 3400000,
"effects": [],
"_key": "!items!dc4rAXlv95srZUct"
}

View file

@ -0,0 +1,29 @@
{
"name": "Disintegration Wave",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "KwZYrsSUYnHiNtPl",
"system": {
"description": "<p><p class=\"Body\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (18)</strong>. Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip> on a success, the GM tells you which adversaries within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range have a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"difficulty\" nexus=\"daggerheart\">Difficulty</tooltip> of 18 or lower. <strong>Mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> for each one you wish to hit with this spell. They are killed and cant come back to life by any means. </p></p>",
"domain": "codex",
"recallCost": 4,
"level": 9,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784447,
"modifiedTime": 1753922784447,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "kja5qvh4rdeDBB96",
"sort": 3400000,
"effects": [],
"_key": "!items!kja5qvh4rdeDBB96"
}

View file

@ -0,0 +1,29 @@
{
"name": "Divination",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "vAZKNDtAafd7HDWV",
"system": {
"description": "<p><p class=\"Body-Foundation\">Once per long rest, <strong>spend 3 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to reach out to the forces beyond and ask one “yes or no” question about an event, person, place, or situation in the near future. For a moment, the present falls away and you see the answer before you. </p></p>",
"domain": "splendor",
"recallCost": 1,
"level": 4,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784448,
"modifiedTime": 1753922784448,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "K8oFepK24UVsAX8B",
"sort": 3400000,
"effects": [],
"_key": "!items!K8oFepK24UVsAX8B"
}

View file

@ -0,0 +1,29 @@
{
"name": "Earthquake",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "fucNnucgoUjbzvcA",
"system": {
"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (16)</strong>. Once per rest on a success, all targets within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-far\" nexus=\"daggerheart\">Very Far</tooltip> range who arent flying must make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"reaction-roll\" nexus=\"daggerheart\">Reaction Roll</tooltip> (18). Targets who fail take <strong>3d10+8</strong> physical damage and are temporarily <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"vulnerable\" nexus=\"daggerheart\"><em>Vulnerable</em></tooltip>. Targets who succeed take half damage. </p><p class=\"Body-Foundation\">Additionally, when you succeed on the Spellcast Roll, all terrain within Very Far range becomes difficult to move through and structures within this range might sustain damage or crumble.</p></p>",
"domain": "arcana",
"recallCost": 2,
"level": 9,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784449,
"modifiedTime": 1753922784449,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "C0qLOwSSvZ6PG3Ws",
"sort": 3400000,
"effects": [],
"_key": "!items!C0qLOwSSvZ6PG3Ws"
}

View file

@ -0,0 +1,29 @@
{
"name": "Eclipse",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "8qr1Y2tW3vLwNZOg",
"system": {
"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (16)</strong>. Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip> on a success, plunge the entire area within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range into complete darkness only you and your allies can see through. <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"attack-roll\" nexus=\"daggerheart\">Attack rolls</tooltip> have <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"advantage-and-disadvantage\" nexus=\"daggerheart\">disadvantage</tooltip> when targeting you or an ally within this shadow.</p><p class=\"Body-Foundation\">Additionally, when you or an ally succeeds with <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip> against an adversary within this shadow, the target must mark a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>.</p><p class=\"Body-Foundation\">This spell lasts until the GM spends a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\"><strong>Fear</strong></tooltip> on their turn to clear this effect or you take <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"severe-damage\" nexus=\"daggerheart\">Severe</tooltip> damage.</p></p>",
"domain": "midnight",
"recallCost": 2,
"level": 10,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784449,
"modifiedTime": 1753922784449,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "62Sj67PdPFzwWVe3",
"sort": 3400000,
"effects": [],
"_key": "!items!62Sj67PdPFzwWVe3"
}

View file

@ -0,0 +1,29 @@
{
"name": "Encore",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "wdhWWqWlPiBxtsvr",
"system": {
"description": "<p><p class=\"Body-Foundation\">When an ally within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range deals damage to an adversary, you can make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against that same target. On a success, you deal the same damage to the target that your ally dealt. If your Spellcast Roll succeeds with <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\">Fear</tooltip>, place this card in your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"loadout-and-vault\" nexus=\"daggerheart\">vault</tooltip>.</p></p>",
"domain": "grace",
"recallCost": 1,
"level": 10,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784450,
"modifiedTime": 1753922784450,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "klahWDFwihqqEhXP",
"sort": 3400000,
"effects": [],
"_key": "!items!klahWDFwihqqEhXP"
}

View file

@ -0,0 +1,29 @@
{
"name": "Endless Charisma",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "W81LnTWzwmoaycTl",
"system": {
"description": "<p><p class=\"Body-Foundation\">After you make an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"action-roll\" nexus=\"daggerheart\">action roll</tooltip> to persuade, lie, or garner favor, you can <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to reroll the Hope or <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\">Fear</tooltip> Die. </p></p>",
"domain": "grace",
"recallCost": 1,
"level": 7,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784450,
"modifiedTime": 1753922784450,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "tNzFNlVHghloKsFi",
"sort": 3400000,
"effects": [],
"_key": "!items!tNzFNlVHghloKsFi"
}

View file

@ -0,0 +1,29 @@
{
"name": "Enrapture",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "nVCKcZkcoEivYJaF",
"system": {
"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range. On a success, they become temporarily <em>Enraptured</em>. While <em>Enraptured</em>, a targets attention is fixed on you, narrowing their field of view and drowning out any sound but your voice. Once per rest on a success, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to force the <em>Enraptured</em> target to mark a Stress as well. </p></p>",
"domain": "grace",
"recallCost": 0,
"level": 1,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784451,
"modifiedTime": 1753922784451,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "a8lFiKX1o8T924ze",
"sort": 3400000,
"effects": [],
"_key": "!items!a8lFiKX1o8T924ze"
}

View file

@ -0,0 +1,29 @@
{
"name": "Falling Sky",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "7Cs44YADBTmmtCw6",
"system": {
"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against all adversaries within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range. <strong>Mark any number of </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to make shards of arcana rain down from above. Targets you succeed against take <strong>1d20+2</strong> magic damage for each Stress marked. </p></p>",
"domain": "arcana",
"recallCost": 1,
"level": 10,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784452,
"modifiedTime": 1753922784452,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "hZJp9mdkMnqKDROe",
"sort": 3400000,
"effects": [],
"_key": "!items!hZJp9mdkMnqKDROe"
}

View file

@ -0,0 +1,29 @@
{
"name": "Fane of the Wilds",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "R5afi5bhq9ccnYY2",
"system": {
"description": "<p><p class=\"Body-Foundation\">After a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, place a number of tokens equal to the number of Sage domain cards in your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"loadout-and-vault\" nexus=\"daggerheart\">loadout and vault</tooltip> on this card. </p><p class=\"Body-Foundation\">When you would make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\">Spellcast Roll</tooltip>, you can spend any number of tokens after the roll to gain a +1 bonus for each token spent.</p><p class=\"Body-Foundation\">When you <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"critical-success\" nexus=\"daggerheart\">critically succeed</tooltip> on a Spellcast Roll for a Sage domain spell, gain a token.</p><p class=\"Body-Foundation\">When you take a long rest, clear all unspent tokens.</p></p>",
"domain": "sage",
"recallCost": 2,
"level": 9,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784452,
"modifiedTime": 1753922784452,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "F2m9wvZ3v5c3yCtv",
"sort": 3400000,
"effects": [],
"_key": "!items!F2m9wvZ3v5c3yCtv"
}

View file

@ -0,0 +1,29 @@
{
"name": "Ferocity",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "Q9rmrfeKqcqBNnWc",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you cause an adversary to mark 1 or more <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip>, you can <strong>spend 2 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to increase your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"evasion\" nexus=\"daggerheart\">Evasion</tooltip> by the number of Hit Points they marked. This bonus lasts until after the next attack made against you. </p></p>",
"domain": "bone",
"recallCost": 2,
"level": 2,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784453,
"modifiedTime": 1753922784453,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "jSQsSP61CX4MhSN7",
"sort": 3400000,
"effects": [],
"_key": "!items!jSQsSP61CX4MhSN7"
}

View file

@ -0,0 +1,29 @@
{
"name": "Final Words",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "2yh8wuYprOyswf0r",
"system": {
"description": "<p><p class=\"Body-Foundation\">You can infuse a corpse with a moment of life to speak with it. Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (13)</strong>. On a success with <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip>, the corpse answers up to three questions. On a success with <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\">Fear</tooltip>, the corpse answers one question. The corpse answers truthfully, but it cant impart information it didnt know in life. On a failure, or once the corpse has finished answering your questions, the body turns to dust.</p></p>",
"domain": "splendor",
"recallCost": 1,
"level": 2,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784454,
"modifiedTime": 1753922784454,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "Nbw6Jnh1vRZzwHQI",
"sort": 3400000,
"effects": [],
"_key": "!items!Nbw6Jnh1vRZzwHQI"
}

View file

@ -0,0 +1,29 @@
{
"name": "Flight",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "mOv6BGhJAeGrzA84",
"system": {
"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (15)</strong>. On a success, place a number of tokens equal to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"agility\" nexus=\"daggerheart\">Agility</tooltip> on this card (minimum 1). When you make an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"action-roll\" nexus=\"daggerheart\">action roll</tooltip> while flying, spend a token from this card. After the action that spends the last token is resolved, you descend to the ground directly below you.</p></p>",
"domain": "arcana",
"recallCost": 1,
"level": 3,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784454,
"modifiedTime": 1753922784454,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "54GUjNuBEy7xdzMz",
"sort": 3400000,
"effects": [],
"_key": "!items!54GUjNuBEy7xdzMz"
}

View file

@ -0,0 +1,29 @@
{
"name": "Floating Eye",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "u8Yz2hUTaF3N2fFT",
"system": {
"description": "<p><p class=\"Body-Foundation\"><strong>Spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to create a single, small floating orb that you can move anywhere within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-far\" nexus=\"daggerheart\">Very Far</tooltip> range. While this spell is active, you can see through the orb as though youre looking out from its position. You can transition between using your own senses and seeing through the orb freely. If the orb takes damage or moves out of range, the spell ends. </p></p>",
"domain": "arcana",
"recallCost": 0,
"level": 2,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784455,
"modifiedTime": 1753922784455,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "wOQLu7nLMQ7v6Ogw",
"sort": 3400000,
"effects": [],
"_key": "!items!wOQLu7nLMQ7v6Ogw"
}

View file

@ -0,0 +1,29 @@
{
"name": "Forager",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "u5Lq2kfC8LlDAGDC",
"system": {
"description": "<p><p class=\"Domain-Ability\">As an additional <tooltip nexus=\"daggerheart\" category=\"rule\" element=\"downtime\" class=\"tooltip-convert\">downtime</tooltip> move you can choose, roll a d6 to see what you forage. Work with the GM to describe it and add it to your inventory as a consumable. Your party can carry up to five foraged consumables at a time.</p>\n<ol>\n<li>A unique food (Clear 2 <tooltip nexus=\"daggerheart\" category=\"rule\" element=\"stress\" class=\"tooltip-convert\">Stress</tooltip>)</li>\n<li>A beautiful relic (Gain 2 <tooltip nexus=\"daggerheart\" category=\"rule\" element=\"hope\" class=\"tooltip-convert\">Hope</tooltip>)</li>\n<li>An arcane rune (+2 to a <tooltip nexus=\"daggerheart\" category=\"rule\" element=\"spellcast-roll\" class=\"tooltip-convert\">Spellcast Roll</tooltip>)</li>\n<li>A healing vial (Clear 2 Hit Points)</li>\n<li>A luck charm (Reroll any die)</li>\n<li>Choose one of the options above.</li></ol></p>",
"domain": "sage",
"recallCost": 1,
"level": 6,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784456,
"modifiedTime": 1753922784456,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "06UapZuaA5S6fAKl",
"sort": 3400000,
"effects": [],
"_key": "!items!06UapZuaA5S6fAKl"
}

View file

@ -0,0 +1,29 @@
{
"name": "Force of Nature",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "pPzU9WOQNv3ckO1w",
"system": {
"description": "<p><p class=\"Body-Foundation-No-BOLDITALIC\"><strong>Mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to transform into a hulking nature spirit, gaining the following benefits: </p><ul class=\"\"><li class=\"vertical-card-list\">When you succeed on an attack or <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\">Spellcast Roll</tooltip>, gain a +10 bonus to the damage roll.</li><li class=\"vertical-card-list\">When you deal enough damage to defeat a creature within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range, you absorb them and clear an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slot</tooltip>.</li><li class=\"vertical-card-list\">You cant be <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"restrained\" nexus=\"daggerheart\"><em>Restrained</em></tooltip>.</li></ul><p class=\"Body-Foundation\">Before you make an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"action-roll\" nexus=\"daggerheart\">action roll</tooltip>, you must <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip>. If you cant, you revert to your normal form. </p></p>",
"domain": "sage",
"recallCost": 2,
"level": 10,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784456,
"modifiedTime": 1753922784456,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "LzVpMkD5I4QeaIHf",
"sort": 3400000,
"effects": [],
"_key": "!items!LzVpMkD5I4QeaIHf"
}

View file

@ -0,0 +1,29 @@
{
"name": "Forceful Push",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "QpOL7jPbMBzH96qR",
"system": {
"description": "<p><p class=\"Body-Foundation\">Make an attack with your primary weapon against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range. On a success, you deal damage and knock them back to <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range. On a success with <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip>, add a <strong>d6</strong> to your damage roll.</p><p class=\"Body-Foundation\">Additionally, you can <strong>spend a Hope</strong> to make them temporarily <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"vulnerable\" nexus=\"daggerheart\"><em>Vulnerable</em></tooltip>.</p></p>",
"domain": "valor",
"recallCost": 0,
"level": 1,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784457,
"modifiedTime": 1753922784457,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "aqWGfIx4JAarulfV",
"sort": 3400000,
"effects": [],
"_key": "!items!aqWGfIx4JAarulfV"
}

View file

@ -0,0 +1,29 @@
{
"name": "Forest Sprites",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "qY4Zqc1Ch6p317uK",
"system": {
"description": "<p><p class=\"Body\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (13)</strong>. On a success, <strong>spend any number of </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to create an equal number of small forest sprites who appear at points you choose within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range, providing the following benefits: </p><ul class=\"\"><li class=\"vertical-card-list\">Your allies gain a +3 bonus to attack rolls against adversaries within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range of a sprite. </li><li class=\"vertical-card-list\">An ally who marks an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slot</tooltip> while within Melee range of a sprite can mark an additional Armor Slot. </li></ul><p class=\"Body\">A sprite vanishes after granting a benefit or taking any damage.</p></p>",
"domain": "sage",
"recallCost": 2,
"level": 8,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784457,
"modifiedTime": 1753922784457,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "JrkUMTzaFmQNBHVm",
"sort": 3400000,
"effects": [],
"_key": "!items!JrkUMTzaFmQNBHVm"
}

View file

@ -0,0 +1,29 @@
{
"name": "Fortified Armor",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "yalAnCU3SndrYImF",
"system": {
"description": "<p><p class=\"Body\">While you are wearing <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor\" nexus=\"daggerheart\">armor</tooltip>, gain a +2 bonus to your damage thresholds.</p></p>",
"domain": "blade",
"recallCost": 0,
"level": 4,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784458,
"modifiedTime": 1753922784458,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "oVa49lI107eZILZr",
"sort": 3400000,
"effects": [],
"_key": "!items!oVa49lI107eZILZr"
}

View file

@ -0,0 +1,29 @@
{
"name": "Frenzy",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "me7ywrVh38j6T8Sm",
"system": {
"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, you can go into a <em>Frenzy</em> until there are no more adversaries within sight. </p><p class=\"Body-Foundation\">While <em>Frenzied</em>, you cant use <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slots</tooltip>, and you gain a +10 bonus to your damage rolls and a +8 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"severe-damage\" nexus=\"daggerheart\">Severe</tooltip> damage threshold.</p></p>",
"domain": "blade",
"recallCost": 3,
"level": 8,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784459,
"modifiedTime": 1753922784459,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "MMl7abdGRLl7TJLO",
"sort": 3400000,
"effects": [],
"_key": "!items!MMl7abdGRLl7TJLO"
}

View file

@ -0,0 +1,29 @@
{
"name": "Full Surge",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "FUzQxkv4gFc46SIs",
"system": {
"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, <strong>mark 3 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to push your body to its limits. Gain a +2 bonus to all of your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"character-traits\" nexus=\"daggerheart\">character traits</tooltip> until your next rest. </p></p>",
"domain": "valor",
"recallCost": 1,
"level": 8,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784460,
"modifiedTime": 1753922784460,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "SgvjJfMyubZowPxS",
"sort": 3400000,
"effects": [],
"_key": "!items!SgvjJfMyubZowPxS"
}

View file

@ -0,0 +1,29 @@
{
"name": "Get Back Up",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "9Xc6KzNyjDtTGZkp",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you take <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"severe-damage\" nexus=\"daggerheart\">Severe</tooltip> damage, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to reduce the severity by one threshold. </p></p>",
"domain": "blade",
"recallCost": 1,
"level": 1,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784460,
"modifiedTime": 1753922784460,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "BFWN2cObMdlk9uVz",
"sort": 3400000,
"effects": [],
"_key": "!items!BFWN2cObMdlk9uVz"
}

View file

@ -0,0 +1,29 @@
{
"name": "Gifted Tracker",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "EJoXzO85rG5EiZsh",
"system": {
"description": "<p><p class=\"Body-Foundation\">When youre tracking a specific creature or group of creatures based on signs of their passage, you <strong>can spend any number of </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> and ask the GM that many questions from the following list. </p><ul class=\"\"><li class=\"vertical-card-list\">What direction did they go? </li><li class=\"vertical-card-list\">How long ago did they pass through? </li><li class=\"vertical-card-list\">What were they doing in this location?</li><li class=\"vertical-card-list\">How many of them were here?</li></ul><p class=\"Body-Foundation\">When you encounter creatures youve tracked in this way, gain a +1 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"evasion\" nexus=\"daggerheart\">Evasion</tooltip> against them.</p></p>",
"domain": "sage",
"recallCost": 0,
"level": 1,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784461,
"modifiedTime": 1753922784461,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "VZ2b4zfRzV73XTuT",
"sort": 3400000,
"effects": [],
"_key": "!items!VZ2b4zfRzV73XTuT"
}

View file

@ -0,0 +1,29 @@
{
"name": "Glancing Blow",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "HAGbPLHwm0UozDeG",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you fail an attack, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to deal weapon damage using half your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"proficiency\" nexus=\"daggerheart\">Proficiency</tooltip>. </p></p>",
"domain": "blade",
"recallCost": 1,
"level": 7,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784462,
"modifiedTime": 1753922784462,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "nCNCqSH7UgW4O3To",
"sort": 3400000,
"effects": [],
"_key": "!items!nCNCqSH7UgW4O3To"
}

View file

@ -0,0 +1,29 @@
{
"name": "Glyph of Nightfall",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "WTdOLLkQyPdg0KWU",
"system": {
"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range. On a success, <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to conjure a dark glyph upon their body that exposes their weak points, temporarily reducing the targets <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"difficulty\" nexus=\"daggerheart\">Difficulty</tooltip> by a value equal to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"knowledge\" nexus=\"daggerheart\">Knowledge</tooltip> (minimum 1). </p></p>",
"domain": "midnight",
"recallCost": 1,
"level": 4,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784463,
"modifiedTime": 1753922784463,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "B5HXqYRJiL3xMNKT",
"sort": 3400000,
"effects": [],
"_key": "!items!B5HXqYRJiL3xMNKT"
}

View file

@ -0,0 +1,29 @@
{
"name": "Goad Them On",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "cOZgzLQRGNnBzsHT",
"system": {
"description": "<p><p class=\"Body-Foundation\">Describe how you taunt a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range, then make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"presence\" nexus=\"daggerheart\"><strong>Presence</strong></tooltip><strong> Roll</strong> against them. On a success, the target must mark a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>, and the next time the GM <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spotlight\" nexus=\"daggerheart\">spotlights</tooltip> them, they must target you with an attack, which they make with <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"advantage-and-disadvantage\" nexus=\"daggerheart\">disadvantage</tooltip>.</p></p>",
"domain": "valor",
"recallCost": 1,
"level": 4,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784464,
"modifiedTime": 1753922784464,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "HufF5KzuNfEb9RTi",
"sort": 3400000,
"effects": [],
"_key": "!items!HufF5KzuNfEb9RTi"
}

View file

@ -0,0 +1,29 @@
{
"name": "Gore and Glory",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "QYdeGsmVYIF34kZR",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"critical-success\" nexus=\"daggerheart\">critically succeed</tooltip> on a weapon attack, gain an additional <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip> or clear an additional <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>. </p><p class=\"Body-Foundation\">Additionally, when you deal enough damage to defeat an enemy, gain a Hope or clear a Stress.</p></p>",
"domain": "blade",
"recallCost": 2,
"level": 9,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784464,
"modifiedTime": 1753922784464,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "3zvjgZ5Od343wHzx",
"sort": 3400000,
"effects": [],
"_key": "!items!3zvjgZ5Od343wHzx"
}

View file

@ -0,0 +1,29 @@
{
"name": "Grace-Touched",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "W81LnTWzwmoaycTl",
"system": {
"description": "<p><p class=\"Body-Foundation\">When 4 or more of the domain cards in your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"loadout-and-vault\" nexus=\"daggerheart\">loadout</tooltip> are from the Grace domain, gain the following benefits:</p><ul class=\"\"><li class=\"vertical-card-list-found\">You can <strong>mark an </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\"><strong>Armor Slot</strong></tooltip> instead of marking a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>. </li><li class=\"vertical-card-list-found\">When you would force a target to mark a number of <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip>, you can choose instead to force them to mark that number of Stress.</li></ul></p>",
"domain": "grace",
"recallCost": 2,
"level": 7,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784465,
"modifiedTime": 1753922784465,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "KAuNb51AwhD8KEXk",
"sort": 3400000,
"effects": [],
"_key": "!items!KAuNb51AwhD8KEXk"
}

View file

@ -0,0 +1,29 @@
{
"name": "Ground Pound",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "FUzQxkv4gFc46SIs",
"system": {
"description": "<p><p class=\"Body-Foundation\"><strong>Spend 2 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to strike the ground where you stand and make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"strength\" nexus=\"daggerheart\"><strong>Strength</strong></tooltip><strong> Roll</strong> against all targets within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range. Targets you succeed against are thrown back to <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range and must make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"reaction-roll\" nexus=\"daggerheart\">Reaction Roll</tooltip> (17). Targets who fail take <strong>4d10+8</strong> damage. Targets who succeed take half damage. </p></p>",
"domain": "valor",
"recallCost": 2,
"level": 8,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784466,
"modifiedTime": 1753922784466,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "WnGldYhJPDhx8v9X",
"sort": 3400000,
"effects": [],
"_key": "!items!WnGldYhJPDhx8v9X"
}

View file

@ -0,0 +1,29 @@
{
"name": "Healing Field",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "BJIiOIWAQUz5zuqo",
"system": {
"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, you can conjure a field of healing plants around you. Everywhere within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range of you bursts to life with vibrant nature, allowing you and all allies in the area to clear a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Point</tooltip>. </p><p class=\"Body-Foundation\"><strong>Spend 2 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to allow you and all allies to clear 2 Hit Points instead. </p></p>",
"domain": "sage",
"recallCost": 2,
"level": 4,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784466,
"modifiedTime": 1753922784466,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "GlRm1Dxlc0Z1b04o",
"sort": 3400000,
"effects": [],
"_key": "!items!GlRm1Dxlc0Z1b04o"
}

View file

@ -0,0 +1,29 @@
{
"name": "Healing Hands",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "2yh8wuYprOyswf0r",
"system": {
"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (13)</strong> and target a creature other than yourself within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range. On a success, <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to clear 2 <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip> or 2 Stress on the target. On a failure, <strong>mark a Stress</strong> to clear a Hit Point or a Stress on the target. You cant heal the same target again until your next <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>. </p></p>",
"domain": "splendor",
"recallCost": 1,
"level": 2,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784467,
"modifiedTime": 1753922784467,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "WTlhnQMajc1r8i50",
"sort": 3400000,
"effects": [],
"_key": "!items!WTlhnQMajc1r8i50"
}

View file

@ -0,0 +1,29 @@
{
"name": "Healing Strike",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "Z6oglw8LIOrtBcN6",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you deal damage to an adversary, you can <strong>spend 2 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to clear a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Point</tooltip> on an ally within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range. </p></p>",
"domain": "splendor",
"recallCost": 1,
"level": 7,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784468,
"modifiedTime": 1753922784468,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "XtSc0jIJLOoMTMYS",
"sort": 3400000,
"effects": [],
"_key": "!items!XtSc0jIJLOoMTMYS"
}

View file

@ -0,0 +1,29 @@
{
"name": "Hold the Line",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "8DOVMjTtZFKtwX4p",
"system": {
"description": "<p><p class=\"Body-Foundation\">Describe the defensive stance you take and <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip>. If an adversary moves within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range, theyre pulled into <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range and <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"restrained\" nexus=\"daggerheart\"><em>Restrained</em></tooltip><em>.</em></p><p class=\"Body-Foundation\">This <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"condition\" nexus=\"daggerheart\">condition</tooltip> lasts until you move or fail a roll with <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\">Fear</tooltip>, or the GM spends 2 Fear on their turn to clear it.</p></p>",
"domain": "valor",
"recallCost": 1,
"level": 9,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784468,
"modifiedTime": 1753922784468,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "kdFoLo3KXwn4LqTG",
"sort": 3400000,
"effects": [],
"_key": "!items!kdFoLo3KXwn4LqTG"
}

View file

@ -0,0 +1,29 @@
{
"name": "Hush",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "8erksbTp7ic6in4I",
"system": {
"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range. On a success, <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to conjure suppressive magic around the target that encompasses everything within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range of them and follows them as they move. </p><p class=\"Body-Foundation\">The target and anything within the area is <em>Silenced </em>until the GM spends a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\">Fear</tooltip> on their turn to clear this <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"condition\" nexus=\"daggerheart\">condition</tooltip>, you cast Hush again, or you take <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"major-damage\" nexus=\"daggerheart\">Major</tooltip> damage. While <em>Silenced</em>, they cant make noise and cant cast spells.</p></p>",
"domain": "midnight",
"recallCost": 1,
"level": 5,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784470,
"modifiedTime": 1753922784470,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "gwmYasmfgXZ7tFS6",
"sort": 3400000,
"effects": [],
"_key": "!items!gwmYasmfgXZ7tFS6"
}

View file

@ -0,0 +1,29 @@
{
"name": "Hypnotic Shimmer",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "GhLhMfmSgGqS9bwU",
"system": {
"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against all adversaries in front of you within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range. Once per rest on a success, create an illusion of flashing colors and lights that temporarily <em>Stuns</em> targets you succeed against and forces them to mark a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>. While <em>Stunned</em>, they cant use reactions and cant take any other actions until they clear this <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"condition\" nexus=\"daggerheart\">condition</tooltip>.</p></p>",
"domain": "grace",
"recallCost": 1,
"level": 3,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784471,
"modifiedTime": 1753922784471,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "2ZeuCGVatQdPOVC6",
"sort": 3400000,
"effects": [],
"_key": "!items!2ZeuCGVatQdPOVC6"
}

View file

@ -0,0 +1,29 @@
{
"name": "I Am Your Shield",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "QpOL7jPbMBzH96qR",
"system": {
"description": "<p><p class=\"Body-Foundation\">When an ally within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range would take damage, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to stand in the way and make yourself the target of the attack instead. When you take damage from this attack, you can mark any number of <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slots</tooltip>. </p></p>",
"domain": "valor",
"recallCost": 1,
"level": 1,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784471,
"modifiedTime": 1753922784471,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "5GO6D8Nd6MVkU0dT",
"sort": 3400000,
"effects": [],
"_key": "!items!5GO6D8Nd6MVkU0dT"
}

View file

@ -0,0 +1,29 @@
{
"name": "I See It Coming",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "PeeIjbkBv41613yZ",
"system": {
"description": "<p><p class=\"Body-Foundation\">When youre targeted by an attack made from beyond <tooltip nexus=\"daggerheart\" category=\"rule\" element=\"melee\" class=\"tooltip-convert\">Melee</tooltip> range, you can <tooltip nexus=\"daggerheart\" category=\"rule\" element=\"marking-stress\" class=\"tooltip-convert\"><strong>mark a Stress</strong></tooltip> to roll a <strong>d4</strong> and gain a bonus to your <tooltip nexus=\"daggerheart\" category=\"rule\" element=\"evasion\" class=\"tooltip-convert\">Evasion</tooltip> equal to the result against the attack. </p></p>",
"domain": "bone",
"recallCost": 1,
"level": 1,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784472,
"modifiedTime": 1753922784472,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "Kp6RejHGimnuoBom",
"sort": 3400000,
"effects": [],
"_key": "!items!Kp6RejHGimnuoBom"
}

View file

@ -0,0 +1,29 @@
{
"name": "Inevitable",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "nKCmeAn7ESsb4byE",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you fail an action roll, your next <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"action-roll\" nexus=\"daggerheart\">action roll</tooltip> has <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"advantage-and-disadvantage\" nexus=\"daggerheart\">advantage</tooltip>.</p></p>",
"domain": "valor",
"recallCost": 1,
"level": 6,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784472,
"modifiedTime": 1753922784472,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "XTT8c8uJ4D7fvtbL",
"sort": 3400000,
"effects": [],
"_key": "!items!XTT8c8uJ4D7fvtbL"
}

View file

@ -0,0 +1,29 @@
{
"name": "Inspirational Words",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "nVCKcZkcoEivYJaF",
"system": {
"description": "<p><p class=\"Body-Foundation-No-BOLDITALIC\">Your speech is imbued with power. After a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, place a number of tokens on this card equal to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"presence\" nexus=\"daggerheart\">Presence</tooltip>. When you speak with an ally, you can spend a token from this card to give them one benefit from the following options:</p><ul class=\"\"><li class=\"vertical-card-list-found\">Your ally clears a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>.</li><li class=\"vertical-card-list-found\">Your ally clears a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Point</tooltip>.</li><li class=\"vertical-card-list-found\">Your ally gains a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip>.</li></ul><p class=\"Body-Foundation\">When you take a long rest, clear all unspent tokens.</p></p>",
"domain": "grace",
"recallCost": 1,
"level": 1,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784473,
"modifiedTime": 1753922784473,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "cWu1o82ZF7GvnbXc",
"sort": 3400000,
"effects": [],
"_key": "!items!cWu1o82ZF7GvnbXc"
}

View file

@ -0,0 +1,29 @@
{
"name": "Invigoration",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "nZr2hsu6Q6TlFXQn",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you or an ally within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range has used a feature that has an exhaustion limit (such as once per rest or once per session), you can <strong>spend any number of </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> and roll that many <strong>d6s</strong>. If any roll a 6, the feature can be used again. </p></p>",
"domain": "splendor",
"recallCost": 3,
"level": 10,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784474,
"modifiedTime": 1753922784474,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "X8OfkEoI5gLTRf1B",
"sort": 3400000,
"effects": [],
"_key": "!items!X8OfkEoI5gLTRf1B"
}

View file

@ -0,0 +1,29 @@
{
"name": "Invisibility",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "GhLhMfmSgGqS9bwU",
"system": {
"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (10)</strong>. On a success, <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> and choose yourself or an ally within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range to become <em>Invisible</em>. An <em>Invisible</em> creature cant be seen except through magical means and <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"attack-roll\" nexus=\"daggerheart\">attack rolls</tooltip> against them are made with <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"advantage-and-disadvantage\" nexus=\"daggerheart\">disadvantage</tooltip>. Place a number of tokens on this card equal to your Spellcast trait. When the <em>Invisible</em> creature takes an action, spend a token from this card. After the action that spends the last token is resolved, the effect ends. </p><p class=\"Body-Foundation\">You can only hold Invisibility on one creature at a time.</p></p>",
"domain": "grace",
"recallCost": 1,
"level": 3,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784475,
"modifiedTime": 1753922784475,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "KHkzA4Zrw8EWN1CH",
"sort": 3400000,
"effects": [],
"_key": "!items!KHkzA4Zrw8EWN1CH"
}

View file

@ -0,0 +1,29 @@
{
"name": "Know Thy Enemy",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "BQ1L4EiwOs84Xysp",
"system": {
"description": "<p><p class=\"Body-Foundation-No-BOLDITALIC\">When observing a creature, you can make an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"instinct\" nexus=\"daggerheart\"><strong>Instinct</strong></tooltip><strong> Roll</strong> against them. On a success, <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> and ask the GM for one set of information about the target from the following options: </p><ul class=\"\"><li class=\"vertical-card-list-found\">Their unmarked <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip> and <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>.</li><li class=\"vertical-card-list-found\">Their <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"difficulty\" nexus=\"daggerheart\">Difficulty</tooltip> and damage thresholds.</li><li class=\"vertical-card-list-found\">Their tactics and standard attack damage dice.</li><li class=\"vertical-card-list-found\">Their features and <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"experience\" nexus=\"daggerheart\">Experiences</tooltip>.</li></ul><p class=\"Body-Foundation-No-BOLDITALIC\">Additionally on a success, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to remove a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\">Fear</tooltip> from the GMs Fear Pool. </p></p>",
"domain": "bone",
"recallCost": 1,
"level": 5,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784475,
"modifiedTime": 1753922784475,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "O38MQMhJWdZnXi6b",
"sort": 3400000,
"effects": [],
"_key": "!items!O38MQMhJWdZnXi6b"
}

View file

@ -0,0 +1,29 @@
{
"name": "Lead by Example",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "8DOVMjTtZFKtwX4p",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you deal damage to an adversary, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> and describe how you encourage your allies. The next PC to make an attack against that adversary can clear a Stress or gain a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip>. </p></p>",
"domain": "valor",
"recallCost": 3,
"level": 9,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784475,
"modifiedTime": 1753922784475,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "YWCRplmtwpCjpq5i",
"sort": 3400000,
"effects": [],
"_key": "!items!YWCRplmtwpCjpq5i"
}

View file

@ -0,0 +1,29 @@
{
"name": "Lean on Me",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "Oo9EkkF7CDD3QZEG",
"system": {
"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, when you console or inspire an ally who failed an action roll, you can both clear 2 <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>.</p></p>",
"domain": "valor",
"recallCost": 1,
"level": 3,
"type": "ability"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784477,
"modifiedTime": 1753922784477,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "BdePs1ZWpZTZvY1Z",
"sort": 3400000,
"effects": [],
"_key": "!items!BdePs1ZWpZTZvY1Z"
}

View file

@ -0,0 +1,29 @@
{
"name": "Life Ward",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "vAZKNDtAafd7HDWV",
"system": {
"description": "<p><p class=\"Body-Foundation\"><strong>Spend 3 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> and choose an ally within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range. They are marked with a glowing sigil of protection. When this ally would make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"death\" nexus=\"daggerheart\">death</tooltip> move, they clear a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Point</tooltip> instead. </p><p class=\"Body-Foundation\">This effect ends when it saves the target from a death move, you cast Life Ward on another target, or you take a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>.</p></p>",
"domain": "splendor",
"recallCost": 1,
"level": 4,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784478,
"modifiedTime": 1753922784478,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "OszbCj0jTqq2ADx9",
"sort": 3400000,
"effects": [],
"_key": "!items!OszbCj0jTqq2ADx9"
}

View file

@ -0,0 +1,29 @@
{
"name": "Manifest Wall",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "pDtffkb0SMv1O8pL",
"system": {
"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip><strong> (15)</strong>. Once per rest on a success, <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to create a temporary magical wall between two points within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range. It can be up to 50 feet high and form at any angle. Creatures or objects in its path are shunted to a side of your choice. The wall stays up until your next rest or you cast Manifest Wall again. </p></p>",
"domain": "codex",
"recallCost": 2,
"level": 5,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784479,
"modifiedTime": 1753922784479,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "TtGOtWkbr23VhHfH",
"sort": 3400000,
"effects": [],
"_key": "!items!TtGOtWkbr23VhHfH"
}

View file

@ -0,0 +1,29 @@
{
"name": "Mass Disguise",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "xuGz0QPNlkTOV0rV",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you have a few minutes of silence to focus, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to change the appearance of all willing creatures within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range. Their new forms must share a general body structure and size, and can be somebody or something youve seen before or entirely fabricated. A disguised creature has advantage on <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"presence\" nexus=\"daggerheart\">Presence</tooltip> Rolls to avoid scrutiny. </p><p class=\"Body-Foundation\">Activate a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"countdown\" nexus=\"daggerheart\">Countdown</tooltip> (8). It ticks down as a consequence the GM chooses. When it triggers, the disguise drops.</p></p>",
"domain": "midnight",
"recallCost": 0,
"level": 6,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784480,
"modifiedTime": 1753922784480,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "dT95m0Jam8sWbeuC",
"sort": 3400000,
"effects": [],
"_key": "!items!dT95m0Jam8sWbeuC"
}

View file

@ -0,0 +1,29 @@
{
"name": "Mass Enrapture",
"img": "icons/svg/item-bag.svg",
"type": "domainCard",
"folder": "7O1tTswJMNdPgLsx",
"system": {
"description": "<p><p class=\"Body-Foundation\">Make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> against all targets within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range. Targets you succeed against become temporarily <em>Enraptured</em>. While <em>Enraptured</em>, a targets attention is fixed on you, narrowing their field of view and drowning out any sound but your voice. <strong>Mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to force all <em>Enraptured</em> targets to mark a Stress, ending this spell. </p></p>",
"domain": "grace",
"recallCost": 3,
"level": 8,
"type": "spell"
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784481,
"modifiedTime": 1753922784481,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
},
"_id": "ubpixIgZrJXKyM3b",
"sort": 3400000,
"effects": [],
"_key": "!items!ubpixIgZrJXKyM3b"
}

Some files were not shown because too many files have changed in this diff Show more