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159 - Companion (#224)
* Initial datamodel * Fixed attack * Temp * Fixed normal levelup * Fixed showing summary of new experiences * Touchups * level sync fixes * Reworked Action storage * Companions now take stress when damaged * Fixed Feature flow * Removed retroactive companion levelup * Restored delevel on partner removal * PR fixes * Added a check for card duplicates on character
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@ -21,7 +21,7 @@
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<i class="fa-solid fa-caret-left"></i>
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<div class="health-category">{{localize "DAGGERHEART.Sheets.PC.Health.Severe"}}</div>
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</div>
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<i data-action="makeDeathMove" class="fas fa-skull death-save {{#if (lt resources.hitPoints.value document.system.resources.hitPoints.maxTotal)}}disabled{{/if}}" title="{{localize "DAGGERHEART.Sheets.PC.Health.DeathMoveTooltip"}}"></i>
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<i data-action="makeDeathMove" class="fas fa-skull death-save {{#if document.system.deathMoveViable}}disabled{{/if}}" title="{{localize "DAGGERHEART.Sheets.PC.Health.DeathMoveTooltip"}}"></i>
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</div>
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<div class="flexrow" style="flex-wrap: nowrap; align-items: center;">
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<div class="flexcol flex0">
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