159 - Companion (#224)

* Initial datamodel

* Fixed attack

* Temp

* Fixed normal levelup

* Fixed showing summary of new experiences

* Touchups

* level sync fixes

* Reworked Action storage

* Companions now take stress when damaged

* Fixed Feature flow

* Removed retroactive companion levelup

* Restored delevel on partner removal

* PR fixes

* Added a check for card duplicates on character
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WBHarry 2025-07-01 17:19:41 +02:00 committed by GitHub
parent 6f1529fefe
commit b7e4169079
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57 changed files with 1682 additions and 1012 deletions

View file

@ -10,6 +10,12 @@
{{#if document.system.class.subclass}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(concat (localize 'TYPES.Item.subclass') ' - ' document.system.class.subclass.name) type='subclass'}}
{{/if}}
{{#if document.system.features}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize "DAGGERHEART.Sheets.PC.Features") type='features'}}
{{/if}}
{{#if document.system.companionFeatures}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize "DAGGERHEART.Sheets.PC.CompanionFeatures") type='companionFeatures'}}
{{/if}}
{{#if document.system.community}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(concat (localize 'TYPES.Item.community') ' - ' document.system.community.name) type='community'}}
{{/if}}

View file

@ -1,5 +1,5 @@
<aside class="character-sidebar-sheet">
<div class="portrait {{#if (gte document.system.resources.hitPoints.value document.system.resources.hitPoints.maxTotal)}}death-roll{{/if}}">
<div class="portrait {{#if document.system.deathMoveViable}}death-roll{{/if}}">
<img src="{{document.img}}" alt="{{document.name}}" data-action='editImage' data-edit="img">
<a class="death-roll-btn" data-tooltip="{{localize "DAGGERHEART.Sheets.PC.Health.DeathMoveTooltip"}}" data-action="makeDeathMove"><i class="fas fa-skull death-save" ></i></a>
</div>
@ -51,7 +51,7 @@
<div class="status-number">
<div class='status-value armor-slots'>
{{#if document.system.armor.system.marks}}
<p>{{document.system.armor.system.marks.value}}/{{document.system.armor.system.marks.max}}</p>
<p>{{document.system.armor.system.marks.value}}/{{document.system.armorScore}}</p>
{{else}}
<p>-</p>
{{/if}}
@ -113,7 +113,7 @@
<div class="experience-value">
+{{experience.total}}
</div>
<input name="{{concat "system.experiences." id ".description"}}" data-experience={{id}} value="{{experience.description}}" type="text" />
<input name="{{concat "system.experiences." id ".name"}}" data-experience={{id}} value="{{experience.name}}" type="text" />
<div class="controls">
<a data-action="toChat" data-type="experience" data-uuid="{{id}}"><i class="fa-regular fa-message"></i></a>
</div>

View file

@ -0,0 +1,44 @@
<div class="temp-container standard-form">
<img class="profile" src="{{document.img}}" alt="{{document.name}}" data-action='editImage' data-edit="img">
<div class="form-group">
<div class="form-fields">
<label>{{localize "DAGGERHEART.Sheets.Companion.FIELDS.partner.label"}}</label>
<select class="partner-value">
{{selectOptions playerCharacters selected=source.system.partner.uuid labelAttr="name" valueAttr="key" blank=""}}
</select>
</div>
</div>
{{formGroup systemFields.resources.fields.stress.fields.value value=source.system.resources.stress.value localize=true }}
{{formGroup systemFields.evasion.fields.value value=source.system.evasion.value localize=true }}
<div>{{localize "DAGGERHEART.Sheets.Companion.Experiences"}}</div>
<div class="flexcol">
{{#each source.system.experiences as |experience key|}}
<div class="flexrow">
<input type="text" name="{{concat "system.experiences." key ".name"}}" value="{{experience.name}}" />
<div>{{signedNumber experience.value}}</div>
</div>
{{/each}}
</div>
<div class="flexrow">
<div class="form-group">
<div class="form-fields">
<label>{{localize "DAGGERHEART.Sheets.Companion.FIELDS.attack.name.label"}}</label>
<input type="text" name="system.attack.name" value="{{source.system.attack.name}}" />
<button data-action="attackRoll">Attack</button>
</div>
</div>
</div>
<div class="flexrow">
<div class="form-group">
<div class="form-fields">
<label>{{localize "DAGGERHEART.Sheets.Companion.Level"}}</label>
<div>{{source.system.levelData.level.changed}}</div>
<button data-action="levelUp" {{#if (not source.system.levelData.canLevelUp)}}disabled{{/if}}>Level Up</button>
</div>
</div>
</div>
</div>