159 - Companion (#224)

* Initial datamodel

* Fixed attack

* Temp

* Fixed normal levelup

* Fixed showing summary of new experiences

* Touchups

* level sync fixes

* Reworked Action storage

* Companions now take stress when damaged

* Fixed Feature flow

* Removed retroactive companion levelup

* Restored delevel on partner removal

* PR fixes

* Added a check for card duplicates on character
This commit is contained in:
WBHarry 2025-07-01 17:19:41 +02:00 committed by GitHub
parent 6f1529fefe
commit b7e4169079
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57 changed files with 1682 additions and 1012 deletions

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@ -96,7 +96,10 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
} else {
this.config.experiences = [...this.config.experiences, button.dataset.key];
} */
this.config.experiences = this.config.experiences.indexOf(button.dataset.key) > -1 ? this.config.experiences.filter(x => x !== button.dataset.key) : [...this.config.experiences, button.dataset.key];
this.config.experiences =
this.config.experiences.indexOf(button.dataset.key) > -1
? this.config.experiences.filter(x => x !== button.dataset.key)
: [...this.config.experiences, button.dataset.key];
this.render();
}
@ -109,7 +112,7 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
if (!options.submitted) this.config = false;
}
static async configure(roll, config = {}, options={}) {
static async configure(roll, config = {}, options = {}) {
return new Promise(resolve => {
const app = new this(roll, config, options);
app.addEventListener('close', () => resolve(app.config), { once: true });