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https://github.com/Foundryborne/daggerheart.git
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159 - Companion (#224)
* Initial datamodel * Fixed attack * Temp * Fixed normal levelup * Fixed showing summary of new experiences * Touchups * level sync fixes * Reworked Action storage * Companions now take stress when damaged * Fixed Feature flow * Removed retroactive companion levelup * Restored delevel on partner removal * PR fixes * Added a check for card duplicates on character
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6f1529fefe
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57 changed files with 1682 additions and 1012 deletions
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@ -1,11 +1,13 @@
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import DhCharacter from './character.mjs';
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import DhCompanion from './companion.mjs';
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import DhAdversary from './adversary.mjs';
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import DhEnvironment from './environment.mjs';
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export { DhCharacter, DhAdversary, DhEnvironment };
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export { DhCharacter, DhCompanion, DhAdversary, DhEnvironment };
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export const config = {
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character: DhCharacter,
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companion: DhCompanion,
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adversary: DhAdversary,
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environment: DhEnvironment
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};
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@ -1,6 +1,7 @@
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import { burden } from '../../config/generalConfig.mjs';
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import ActionField from '../fields/actionField.mjs';
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import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
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import { LevelOptionType } from '../levelTier.mjs';
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import DhLevelData from '../levelData.mjs';
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import BaseDataActor from './base.mjs';
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const attributeField = () =>
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@ -96,7 +97,8 @@ export default class DhCharacter extends BaseDataActor {
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value: new ForeignDocumentUUIDField({ type: 'Item', nullable: true }),
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subclass: new ForeignDocumentUUIDField({ type: 'Item', nullable: true })
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}),
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levelData: new fields.EmbeddedDataField(DhPCLevelData),
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actions: new fields.ArrayField(new ActionField()),
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levelData: new fields.EmbeddedDataField(DhLevelData),
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bonuses: new fields.SchemaField({
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armorScore: new fields.NumberField({ integer: true, initial: 0 }),
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damageThresholds: new fields.SchemaField({
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@ -115,6 +117,7 @@ export default class DhCharacter extends BaseDataActor {
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magic: new fields.NumberField({ integer: true, initial: 0 })
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})
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}),
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companion: new ForeignDocumentUUIDField({ type: 'Actor', nullable: true, initial: null }),
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rules: new fields.SchemaField({
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maxArmorMarked: new fields.SchemaField({
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value: new fields.NumberField({ required: true, integer: true, initial: 1 }),
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@ -154,10 +157,25 @@ export default class DhCharacter extends BaseDataActor {
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return this.parent.items.find(x => x.type === 'community') ?? null;
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}
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get features() {
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return this.parent.items.filter(x => x.type === 'feature') ?? [];
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}
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get companionFeatures() {
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return this.companion ? this.companion.items.filter(x => x.type === 'feature') : [];
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}
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get needsCharacterSetup() {
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return !this.class.value || !this.class.subclass;
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}
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get spellcastingModifiers() {
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return {
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main: this.class.subclass?.system?.spellcastingTrait,
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multiclass: this.multiclass.subclass?.system?.spellcastingTrait
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};
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}
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get domains() {
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const classDomains = this.class.value ? this.class.value.system.domains : [];
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const multiclassDomains = this.multiclass.value ? this.multiclass.value.system.domains : [];
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@ -197,6 +215,12 @@ export default class DhCharacter extends BaseDataActor {
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: null;
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}
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get deathMoveViable() {
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return (
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this.resources.hitPoints.maxTotal > 0 && this.resources.hitPoints.value >= this.resources.hitPoints.maxTotal
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);
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}
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static async unequipBeforeEquip(itemToEquip) {
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const primary = this.primaryWeapon,
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secondary = this.secondaryWeapon;
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@ -307,58 +331,10 @@ export default class DhCharacter extends BaseDataActor {
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level: this.levelData.level.current
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};
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}
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}
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class DhPCLevelData extends foundry.abstract.DataModel {
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static defineSchema() {
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const fields = foundry.data.fields;
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return {
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level: new fields.SchemaField({
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current: new fields.NumberField({ required: true, integer: true, initial: 1 }),
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changed: new fields.NumberField({ required: true, integer: true, initial: 1 })
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}),
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levelups: new fields.TypedObjectField(
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new fields.SchemaField({
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achievements: new fields.SchemaField(
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{
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experiences: new fields.TypedObjectField(
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new fields.SchemaField({
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name: new fields.StringField({ required: true }),
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modifier: new fields.NumberField({ required: true, integer: true })
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})
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),
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domainCards: new fields.ArrayField(
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new fields.SchemaField({
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uuid: new fields.StringField({ required: true }),
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itemUuid: new fields.StringField({ required: true })
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})
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),
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proficiency: new fields.NumberField({ integer: true })
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},
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{ nullable: true, initial: null }
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),
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selections: new fields.ArrayField(
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new fields.SchemaField({
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tier: new fields.NumberField({ required: true, integer: true }),
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level: new fields.NumberField({ required: true, integer: true }),
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optionKey: new fields.StringField({ required: true }),
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type: new fields.StringField({ required: true, choices: LevelOptionType }),
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checkboxNr: new fields.NumberField({ required: true, integer: true }),
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value: new fields.NumberField({ integer: true }),
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minCost: new fields.NumberField({ integer: true }),
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amount: new fields.NumberField({ integer: true }),
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data: new fields.ArrayField(new fields.StringField({ required: true })),
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secondaryData: new fields.TypedObjectField(new fields.StringField({ required: true })),
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itemUuid: new fields.StringField({ required: true })
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})
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)
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})
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)
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};
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}
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get canLevelUp() {
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return this.level.current < this.level.changed;
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async _preDelete() {
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if (this.companion) {
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this.companion.updateLevel(1);
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}
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}
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}
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139
module/data/actor/companion.mjs
Normal file
139
module/data/actor/companion.mjs
Normal file
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@ -0,0 +1,139 @@
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import BaseDataActor from './base.mjs';
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import DhLevelData from '../levelData.mjs';
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import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
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import ActionField from '../fields/actionField.mjs';
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import { adjustDice, adjustRange } from '../../helpers/utils.mjs';
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export default class DhCompanion extends BaseDataActor {
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static LOCALIZATION_PREFIXES = ['DAGGERHEART.Sheets.Companion'];
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static get metadata() {
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return foundry.utils.mergeObject(super.metadata, {
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label: 'TYPES.Actor.companion',
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type: 'companion'
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});
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}
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static defineSchema() {
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const fields = foundry.data.fields;
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return {
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partner: new ForeignDocumentUUIDField({ type: 'Actor' }),
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resources: new fields.SchemaField({
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stress: new fields.SchemaField({
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value: new fields.NumberField({ initial: 0, integer: true }),
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bonus: new fields.NumberField({ initial: 0, integer: true }),
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max: new fields.NumberField({ initial: 3, integer: true })
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}),
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hope: new fields.NumberField({ initial: 0, integer: true })
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}),
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evasion: new fields.SchemaField({
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value: new fields.NumberField({ required: true, min: 1, initial: 10, integer: true }),
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bonus: new fields.NumberField({ initial: 0, integer: true })
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}),
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experiences: new fields.TypedObjectField(
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new fields.SchemaField({
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name: new fields.StringField({}),
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value: new fields.NumberField({ integer: true, initial: 0 }),
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bonus: new fields.NumberField({ integer: true, initial: 0 })
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}),
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{
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initial: {
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experience1: { value: 2 },
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experience2: { value: 2 }
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}
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}
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),
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attack: new ActionField({
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initial: {
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name: 'Attack',
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_id: foundry.utils.randomID(),
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systemPath: 'attack',
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type: 'attack',
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range: 'melee',
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target: {
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type: 'any',
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amount: 1
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},
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roll: {
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type: 'weapon',
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bonus: 0
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},
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damage: {
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parts: [
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{
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multiplier: 'flat',
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value: {
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dice: 'd6',
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multiplier: 'flat'
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}
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}
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]
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}
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}
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}),
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actions: new fields.ArrayField(new ActionField()),
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levelData: new fields.EmbeddedDataField(DhLevelData)
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};
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}
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get attackBonus() {
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return this.attack.roll.bonus ?? 0;
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}
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prepareBaseData() {
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const partnerSpellcastingModifier = this.partner?.system?.spellcastingModifiers?.main;
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const spellcastingModifier = this.partner?.system?.traits?.[partnerSpellcastingModifier]?.total;
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this.attack.roll.bonus = spellcastingModifier ?? 0; // Needs to expand on which modifier it is that should be used because of multiclassing;
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for (let levelKey in this.levelData.levelups) {
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const level = this.levelData.levelups[levelKey];
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for (let selection of level.selections) {
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switch (selection.type) {
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case 'hope':
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this.resources.hope += selection.value;
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break;
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case 'vicious':
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if (selection.data[0] === 'damage') {
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this.attack.damage.parts[0].value.dice = adjustDice(this.attack.damage.parts[0].value.dice);
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} else {
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this.attack.range = adjustRange(this.attack.range);
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}
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break;
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case 'stress':
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this.resources.stress.bonus += selection.value;
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break;
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case 'evasion':
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this.evasion.bonus += selection.value;
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break;
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case 'experience':
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Object.keys(this.experiences).forEach(key => {
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const experience = this.experiences[key];
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experience.bonus += selection.value;
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});
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break;
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}
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}
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}
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}
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prepareDerivedData() {
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for (var experienceKey in this.experiences) {
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var experience = this.experiences[experienceKey];
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experience.total = experience.value + experience.bonus;
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}
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if (this.partner) {
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this.partner.system.resources.hope.max += this.resources.hope;
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}
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this.resources.stress.maxTotal = this.resources.stress.max + this.resources.stress.bonus;
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this.evasion.total = this.evasion.value + this.evasion.bonus;
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}
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async _preDelete() {
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if (this.partner) {
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await this.partner.update({ 'system.companion': null });
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}
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}
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}
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