mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-13 12:11:07 +01:00
Merged with development
This commit is contained in:
commit
aed7942fc4
69 changed files with 1092 additions and 229 deletions
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@ -6,5 +6,6 @@ export * as scene from './scene/_module.mjs';
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export * as settings from './settings/_module.mjs';
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export * as sheets from './sheets/_module.mjs';
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export * as sheetConfigs from './sheets-configs/_module.mjs';
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export * as sidebar from './sidebar/_module.mjs';
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export * as ui from './ui/_module.mjs';
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export * as ux from './ux/_module.mjs';
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@ -1 +1 @@
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export { default as DhSceneConfigSettings } from './sceneConfigSettings.mjs';
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export { default as DhSceneConfigSettings } from './sceneConfigSettings.mjs';
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@ -1,25 +1,24 @@
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export default class DhSceneConfigSettings extends foundry.applications.sheets.SceneConfig {
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constructor(options, ...args) {
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super(options, ...args);
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}
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static buildParts() {
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const { footer, ...parts } = super.PARTS;
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const tmpParts = {
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...parts,
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dh: { template: "systems/daggerheart/templates/scene/dh-config.hbs" },
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footer
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constructor(options, ...args) {
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super(options, ...args);
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}
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return tmpParts;
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}
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static PARTS = DhSceneConfigSettings.buildParts();
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static buildParts() {
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const { footer, ...parts } = super.PARTS;
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const tmpParts = {
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...parts,
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dh: { template: 'systems/daggerheart/templates/scene/dh-config.hbs' },
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footer
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};
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return tmpParts;
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}
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static buildTabs() {
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super.TABS.sheet.tabs.push({ id: "dh", icon: "fa-solid" });
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return super.TABS;
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}
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static PARTS = DhSceneConfigSettings.buildParts();
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static TABS = DhSceneConfigSettings.buildTabs();
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static buildTabs() {
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super.TABS.sheet.tabs.push({ id: 'dh', icon: 'fa-solid' });
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return super.TABS;
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}
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}
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static TABS = DhSceneConfigSettings.buildTabs();
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}
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@ -53,6 +53,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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settings: { template: 'systems/daggerheart/templates/settings/homebrew-settings/settings.hbs' },
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domains: { template: 'systems/daggerheart/templates/settings/homebrew-settings/domains.hbs' },
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types: { template: 'systems/daggerheart/templates/settings/homebrew-settings/types.hbs' },
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itemTypes: { template: 'systems/daggerheart/templates/settings/homebrew-settings/itemFeatures.hbs' },
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downtime: { template: 'systems/daggerheart/templates/settings/homebrew-settings/downtime.hbs' },
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footer: { template: 'systems/daggerheart/templates/settings/homebrew-settings/footer.hbs' }
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};
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@ -60,7 +61,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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/** @inheritdoc */
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static TABS = {
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main: {
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tabs: [{ id: 'settings' }, { id: 'domains' }, { id: 'types' }, { id: 'downtime' }],
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tabs: [{ id: 'settings' }, { id: 'domains' }, { id: 'types' }, { id: 'itemFeatures' }, { id: 'downtime' }],
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initial: 'settings',
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labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
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}
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@ -115,33 +116,53 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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}
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static async addItem(_, target) {
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await this.settings.updateSource({
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[`restMoves.${target.dataset.type}.moves.${foundry.utils.randomID()}`]: {
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name: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.newDowntimeMove'),
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img: 'icons/magic/life/cross-worn-green.webp',
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description: '',
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actions: []
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}
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});
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const { type } = target.dataset;
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if (['shortRest', 'longRest'].includes(type)) {
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await this.settings.updateSource({
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[`restMoves.${type}.moves.${foundry.utils.randomID()}`]: {
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name: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.newDowntimeMove'),
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img: 'icons/magic/life/cross-worn-green.webp',
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description: '',
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actions: []
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}
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});
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} else if (['armorFeatures', 'weaponFeatures'].includes(type)) {
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await this.settings.updateSource({
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[`itemFeatures.${type}.${foundry.utils.randomID()}`]: {
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name: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.newFeature'),
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img: 'icons/magic/life/cross-worn-green.webp',
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description: '',
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actions: [],
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effects: []
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}
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});
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}
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this.render();
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}
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static async editItem(_, target) {
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const move = this.settings.restMoves[target.dataset.type].moves[target.dataset.id];
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const path = `restMoves.${target.dataset.type}.moves.${target.dataset.id}`;
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const editedMove = await game.system.api.applications.sheetConfigs.DowntimeConfig.configure(
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move,
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path,
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this.settings
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);
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if (!editedMove) return;
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const { type, id } = target.dataset;
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const isDowntime = ['shortRest', 'longRest'].includes(type);
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const path = isDowntime ? `restMoves.${type}.moves.${id}` : `itemFeatures.${type}.${id}`;
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const featureBase = isDowntime ? this.settings.restMoves[type].moves[id] : this.settings.itemFeatures[type][id];
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await this.updateAction.bind(this)(editedMove, target.dataset.type, target.dataset.id);
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const editedBase = await game.system.api.applications.sheetConfigs.SettingFeatureConfig.configure(
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featureBase,
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path,
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this.settings,
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{ hasIcon: isDowntime, hasEffects: !isDowntime }
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);
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if (!editedBase) return;
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await this.updateAction.bind(this)(editedBase, target.dataset.type, target.dataset.id);
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}
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async updateAction(data, type, id) {
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const isDowntime = ['shortRest', 'longRest'].includes(type);
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const path = isDowntime ? `restMoves.${type}.moves` : `itemFeatures.${type}`;
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await this.settings.updateSource({
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[`restMoves.${type}.moves.${id}`]: {
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[`${path}.${id}`]: {
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actions: data.actions,
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name: data.name,
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icon: data.icon,
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@ -149,12 +170,16 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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description: data.description
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}
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});
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this.render();
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}
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static async removeItem(_, target) {
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const { type, id } = target.dataset;
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const isDowntime = ['shortRest', 'longRest'].includes(type);
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const path = isDowntime ? `restMoves.${type}.moves` : `itemFeatures.${type}`;
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await this.settings.updateSource({
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[`restMoves.${target.dataset.type}.moves.-=${target.dataset.id}`]: null
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[`${path}.-=${id}`]: null
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});
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this.render();
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}
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@ -2,7 +2,8 @@ export { default as ActionConfig } from './action-config.mjs';
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export { default as CharacterSettings } from './character-settings.mjs';
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export { default as AdversarySettings } from './adversary-settings.mjs';
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export { default as CompanionSettings } from './companion-settings.mjs';
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export { default as DowntimeConfig } from './downtimeConfig.mjs';
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export { default as SettingActiveEffectConfig } from './setting-active-effect-config.mjs';
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export { default as SettingFeatureConfig } from './setting-feature-config.mjs';
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export { default as EnvironmentSettings } from './environment-settings.mjs';
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export { default as ActiveEffectConfig } from './activeEffectConfig.mjs';
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export { default as DhTokenConfig } from './token-config.mjs';
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@ -66,7 +66,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
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group: 'primary',
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id: 'base',
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icon: null,
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label: 'Base'
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label: 'DAGGERHEART.GENERAL.Tabs.base'
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},
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config: {
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active: false,
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@ -74,7 +74,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
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group: 'primary',
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id: 'config',
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icon: null,
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label: 'Configuration'
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label: 'DAGGERHEART.GENERAL.Tabs.configuration'
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},
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effect: {
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active: false,
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@ -82,7 +82,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
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group: 'primary',
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id: 'effect',
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icon: null,
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label: 'Effect'
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label: 'DAGGERHEART.GENERAL.Tabs.effects'
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}
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};
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@ -138,7 +138,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
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};
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}
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if (this.action.parent.metadata.isQuantifiable) {
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if (this.action.parent.metadata?.isQuantifiable) {
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options.quantity = {
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label: 'DAGGERHEART.GENERAL.itemQuantity',
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group: 'Global'
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@ -96,6 +96,13 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
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});
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}
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async _prepareContext(options) {
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const context = await super._prepareContext(options);
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context.systemFields = context.document.system.schema.fields;
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return context;
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}
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async _preparePartContext(partId, context) {
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const partContext = await super._preparePartContext(partId, context);
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switch (partId) {
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@ -0,0 +1,227 @@
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import autocomplete from 'autocompleter';
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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export default class SettingActiveEffectConfig extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(effect) {
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super({});
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this.effect = foundry.utils.deepClone(effect);
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const ignoredActorKeys = ['config', 'DhEnvironment'];
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this.changeChoices = Object.keys(game.system.api.models.actors).reduce((acc, key) => {
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if (!ignoredActorKeys.includes(key)) {
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const model = game.system.api.models.actors[key];
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const attributes = CONFIG.Token.documentClass.getTrackedAttributes(model);
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const group = game.i18n.localize(model.metadata.label);
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const choices = CONFIG.Token.documentClass
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.getTrackedAttributeChoices(attributes, model)
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.map(x => ({ ...x, group: group }));
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acc.push(...choices);
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}
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return acc;
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}, []);
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}
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static DEFAULT_OPTIONS = {
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classes: ['daggerheart', 'sheet', 'dh-style', 'active-effect-config'],
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tag: 'form',
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position: {
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width: 560
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},
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form: {
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submitOnChange: false,
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closeOnSubmit: false,
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handler: SettingActiveEffectConfig.#onSubmit
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},
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actions: {
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editImage: SettingActiveEffectConfig.#editImage,
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addChange: SettingActiveEffectConfig.#addChange,
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deleteChange: SettingActiveEffectConfig.#deleteChange
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}
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};
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static PARTS = {
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header: { template: 'systems/daggerheart/templates/sheets/activeEffect/header.hbs' },
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tabs: { template: 'templates/generic/tab-navigation.hbs' },
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details: { template: 'systems/daggerheart/templates/sheets/activeEffect/details.hbs', scrollable: [''] },
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settings: { template: 'systems/daggerheart/templates/sheets/activeEffect/settings.hbs' },
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changes: {
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template: 'systems/daggerheart/templates/sheets/activeEffect/changes.hbs',
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scrollable: ['ol[data-changes]']
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},
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footer: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-form-footer.hbs' }
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};
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static TABS = {
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sheet: {
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tabs: [
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{ id: 'details', icon: 'fa-solid fa-book' },
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{ id: 'settings', icon: 'fa-solid fa-bars', label: 'DAGGERHEART.GENERAL.Tabs.settings' },
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{ id: 'changes', icon: 'fa-solid fa-gears' }
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],
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initial: 'details',
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labelPrefix: 'EFFECT.TABS'
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}
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};
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/**@inheritdoc */
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async _onFirstRender(context, options) {
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await super._onFirstRender(context, options);
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}
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.source = this.effect;
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context.fields = game.system.api.documents.DhActiveEffect.schema.fields;
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context.systemFields = game.system.api.data.activeEffects.BaseEffect._schema.fields;
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return context;
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}
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_attachPartListeners(partId, htmlElement, options) {
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super._attachPartListeners(partId, htmlElement, options);
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const changeChoices = this.changeChoices;
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htmlElement.querySelectorAll('.effect-change-input').forEach(element => {
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autocomplete({
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input: element,
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fetch: function (text, update) {
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if (!text) {
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update(changeChoices);
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} else {
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text = text.toLowerCase();
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var suggestions = changeChoices.filter(n => n.label.toLowerCase().includes(text));
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update(suggestions);
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}
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},
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render: function (item, search) {
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const label = game.i18n.localize(item.label);
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const matchIndex = label.toLowerCase().indexOf(search);
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const beforeText = label.slice(0, matchIndex);
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const matchText = label.slice(matchIndex, matchIndex + search.length);
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const after = label.slice(matchIndex + search.length, label.length);
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const element = document.createElement('li');
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element.innerHTML = `${beforeText}${matchText ? `<strong>${matchText}</strong>` : ''}${after}`;
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if (item.hint) {
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element.dataset.tooltip = game.i18n.localize(item.hint);
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}
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return element;
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},
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renderGroup: function (label) {
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const itemElement = document.createElement('div');
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itemElement.textContent = game.i18n.localize(label);
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return itemElement;
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},
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onSelect: function (item) {
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element.value = `system.${item.value}`;
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},
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click: e => e.fetch(),
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customize: function (_input, _inputRect, container) {
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container.style.zIndex = foundry.applications.api.ApplicationV2._maxZ;
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},
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minLength: 0
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||||
});
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||||
});
|
||||
}
|
||||
|
||||
async _preparePartContext(partId, context) {
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if (partId in context.tabs) context.tab = context.tabs[partId];
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switch (partId) {
|
||||
case 'details':
|
||||
context.isActorEffect = false;
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context.isItemEffect = true;
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const useGeneric = game.settings.get(
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CONFIG.DH.id,
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CONFIG.DH.SETTINGS.gameSettings.appearance
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).showGenericStatusEffects;
|
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if (!useGeneric) {
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context.statuses = Object.values(CONFIG.DH.GENERAL.conditions).map(status => ({
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||||
value: status.id,
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label: game.i18n.localize(status.name)
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||||
}));
|
||||
}
|
||||
break;
|
||||
case 'changes':
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||||
context.modes = Object.entries(CONST.ACTIVE_EFFECT_MODES).reduce((modes, [key, value]) => {
|
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modes[value] = game.i18n.localize(`EFFECT.MODE_${key}`);
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return modes;
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||||
}, {});
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|
||||
context.priorities = ActiveEffectConfig.DEFAULT_PRIORITIES;
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||||
break;
|
||||
}
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||||
|
||||
return context;
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||||
}
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||||
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||||
static async #onSubmit(event, form, formData) {
|
||||
this.data = foundry.utils.expandObject(formData.object);
|
||||
this.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Edit a Document image.
|
||||
* @this {DocumentSheetV2}
|
||||
* @type {ApplicationClickAction}
|
||||
*/
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||||
static async #editImage(_event, target) {
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||||
if (target.nodeName !== 'IMG') {
|
||||
throw new Error('The editImage action is available only for IMG elements.');
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||||
}
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||||
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||||
const attr = target.dataset.edit;
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||||
const current = foundry.utils.getProperty(this.effect, attr);
|
||||
const fp = new FilePicker.implementation({
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||||
current,
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||||
type: 'image',
|
||||
callback: path => (target.src = path),
|
||||
position: {
|
||||
top: this.position.top + 40,
|
||||
left: this.position.left + 10
|
||||
}
|
||||
});
|
||||
|
||||
await fp.browse();
|
||||
}
|
||||
|
||||
/**
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||||
* Add a new change to the effect's changes array.
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||||
* @this {ActiveEffectConfig}
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||||
* @type {ApplicationClickAction}
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||||
*/
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||||
static async #addChange() {
|
||||
const submitData = foundry.utils.expandObject(new FormDataExtended(this.form).object);
|
||||
const changes = Object.values(submitData.changes ?? {});
|
||||
changes.push({});
|
||||
|
||||
this.effect.changes = changes;
|
||||
this.render();
|
||||
}
|
||||
|
||||
/**
|
||||
* Delete a change from the effect's changes array.
|
||||
* @this {ActiveEffectConfig}
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #deleteChange(event) {
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||||
const submitData = foundry.utils.expandObject(new FormDataExtended(this.form).object);
|
||||
const changes = Object.values(submitData.changes);
|
||||
const row = event.target.closest('li');
|
||||
const index = Number(row.dataset.index) || 0;
|
||||
changes.splice(index, 1);
|
||||
|
||||
this.effect.changes = changes;
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async configure(effect, options = {}) {
|
||||
return new Promise(resolve => {
|
||||
const app = new this(effect, options);
|
||||
app.addEventListener('close', () => resolve(app.data), { once: true });
|
||||
app.render({ force: true });
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
@ -3,8 +3,8 @@ import DHActionConfig from './action-config.mjs';
|
|||
|
||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
||||
|
||||
export default class DowntimeConfig extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
constructor(move, movePath, settings, options) {
|
||||
export default class SettingFeatureConfig extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
constructor(move, movePath, settings, optionalParts, options) {
|
||||
super(options);
|
||||
|
||||
this.move = move;
|
||||
|
|
@ -12,6 +12,10 @@ export default class DowntimeConfig extends HandlebarsApplicationMixin(Applicati
|
|||
this.movePath = movePath;
|
||||
this.actionsPath = `${movePath}.actions`;
|
||||
this.settings = settings;
|
||||
|
||||
const { hasIcon, hasEffects } = optionalParts;
|
||||
this.hasIcon = hasIcon;
|
||||
this.hasEffects = hasEffects;
|
||||
}
|
||||
|
||||
get title() {
|
||||
|
|
@ -30,6 +34,7 @@ export default class DowntimeConfig extends HandlebarsApplicationMixin(Applicati
|
|||
addItem: this.addItem,
|
||||
editItem: this.editItem,
|
||||
removeItem: this.removeItem,
|
||||
addEffect: this.addEffect,
|
||||
resetMoves: this.resetMoves,
|
||||
saveForm: this.saveForm
|
||||
},
|
||||
|
|
@ -41,13 +46,14 @@ export default class DowntimeConfig extends HandlebarsApplicationMixin(Applicati
|
|||
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
|
||||
main: { template: 'systems/daggerheart/templates/settings/downtime-config/main.hbs' },
|
||||
actions: { template: 'systems/daggerheart/templates/settings/downtime-config/actions.hbs' },
|
||||
effects: { template: 'systems/daggerheart/templates/settings/downtime-config/effects.hbs' },
|
||||
footer: { template: 'systems/daggerheart/templates/settings/downtime-config/footer.hbs' }
|
||||
};
|
||||
|
||||
/** @inheritdoc */
|
||||
static TABS = {
|
||||
primary: {
|
||||
tabs: [{ id: 'main' }, { id: 'actions' }],
|
||||
tabs: [{ id: 'main' }, { id: 'actions' }, { id: 'effects' }],
|
||||
initial: 'main',
|
||||
labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
|
||||
}
|
||||
|
|
@ -55,6 +61,9 @@ export default class DowntimeConfig extends HandlebarsApplicationMixin(Applicati
|
|||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.tabs = this._filterTabs(context.tabs);
|
||||
context.hasIcon = this.hasIcon;
|
||||
context.hasEffects = this.hasEffects;
|
||||
context.move = this.move;
|
||||
context.move.enrichedDescription = await foundry.applications.ux.TextEditor.enrichHTML(
|
||||
context.move.description
|
||||
|
|
@ -130,13 +139,30 @@ export default class DowntimeConfig extends HandlebarsApplicationMixin(Applicati
|
|||
}
|
||||
|
||||
static async editItem(_, target) {
|
||||
const actionId = target.dataset.id;
|
||||
const action = this.move.actions.get(actionId);
|
||||
await new DHActionConfig(action, async updatedMove => {
|
||||
await this.settings.updateSource({ [`${this.actionsPath}.${actionId}`]: updatedMove });
|
||||
const { type, id } = target.dataset;
|
||||
if (type === 'effect') {
|
||||
const effectIndex = this.move.effects.findIndex(x => x.id === id);
|
||||
const effect = this.move.effects[effectIndex];
|
||||
const updatedEffect =
|
||||
await game.system.api.applications.sheetConfigs.SettingActiveEffectConfig.configure(effect);
|
||||
if (!updatedEffect) return;
|
||||
|
||||
await this.settings.updateSource({
|
||||
[`${this.movePath}.effects`]: this.move.effects.reduce((acc, effect, index) => {
|
||||
acc.push(index === effectIndex ? { ...updatedEffect, id: effect.id } : effect);
|
||||
return acc;
|
||||
}, [])
|
||||
});
|
||||
this.move = foundry.utils.getProperty(this.settings, this.movePath);
|
||||
this.render();
|
||||
}).render(true);
|
||||
} else {
|
||||
const action = this.move.actions.get(id);
|
||||
await new DHActionConfig(action, async updatedMove => {
|
||||
await this.settings.updateSource({ [`${this.actionsPath}.${id}`]: updatedMove });
|
||||
this.move = foundry.utils.getProperty(this.settings, this.movePath);
|
||||
this.render();
|
||||
}).render(true);
|
||||
}
|
||||
}
|
||||
|
||||
static async removeItem(_, target) {
|
||||
|
|
@ -145,16 +171,38 @@ export default class DowntimeConfig extends HandlebarsApplicationMixin(Applicati
|
|||
this.render();
|
||||
}
|
||||
|
||||
static async addEffect(_, target) {
|
||||
const currentEffects = foundry.utils.getProperty(this.settings, `${this.movePath}.effects`);
|
||||
await this.settings.updateSource({
|
||||
[`${this.movePath}.effects`]: [
|
||||
...currentEffects,
|
||||
game.system.api.data.activeEffects.BaseEffect.getDefaultObject()
|
||||
]
|
||||
});
|
||||
|
||||
this.move = foundry.utils.getProperty(this.settings, this.movePath);
|
||||
this.render();
|
||||
}
|
||||
|
||||
static resetMoves() {}
|
||||
|
||||
_filterTabs(tabs) {
|
||||
return this.hasEffects
|
||||
? tabs
|
||||
: Object.keys(tabs).reduce((acc, key) => {
|
||||
if (key !== 'effects') acc[key] = tabs[key];
|
||||
return acc;
|
||||
}, {});
|
||||
}
|
||||
|
||||
/** @override */
|
||||
_onClose(options = {}) {
|
||||
if (!options.submitted) this.move = null;
|
||||
}
|
||||
|
||||
static async configure(move, movePath, settings, options = {}) {
|
||||
static async configure(move, movePath, settings, optionalParts, options = {}) {
|
||||
return new Promise(resolve => {
|
||||
const app = new this(move, movePath, settings, options);
|
||||
const app = new this(move, movePath, settings, optionalParts, options);
|
||||
app.addEventListener('close', () => resolve(app.move), { once: true });
|
||||
app.render({ force: true });
|
||||
});
|
||||
|
|
@ -232,7 +232,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
* @protected
|
||||
*/
|
||||
async _prepareLoadoutContext(context, _options) {
|
||||
context.cardView = !game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.displayDomainCardsAsList);
|
||||
context.cardView = game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.displayDomainCardsAsCard);
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
@ -722,8 +722,8 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #toggleLoadoutView(_, button) {
|
||||
const newAbilityView = button.dataset.value !== 'true';
|
||||
await game.user.setFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.displayDomainCardsAsList, newAbilityView);
|
||||
const newAbilityView = button.dataset.value === 'true';
|
||||
await game.user.setFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.displayDomainCardsAsCard, newAbilityView);
|
||||
this.render();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -455,7 +455,7 @@ export default function DHApplicationMixin(Base) {
|
|||
options.push({
|
||||
name: 'DAGGERHEART.APPLICATIONS.ContextMenu.sendToChat',
|
||||
icon: 'fa-solid fa-message',
|
||||
callback: async target => (await getDocFromElement(target)).toChat(this.document.id)
|
||||
callback: async target => (await getDocFromElement(target)).toChat(this.document.uuid)
|
||||
});
|
||||
|
||||
if (deletable)
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ export default class ArmorSheet extends ItemAttachmentSheet(DHBaseItemSheet) {
|
|||
tagifyConfigs: [
|
||||
{
|
||||
selector: '.features-input',
|
||||
options: () => CONFIG.DH.ITEM.armorFeatures,
|
||||
options: () => CONFIG.DH.ITEM.orderedArmorFeatures(),
|
||||
callback: ArmorSheet.#onFeatureSelect
|
||||
}
|
||||
]
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ export default class WeaponSheet extends ItemAttachmentSheet(DHBaseItemSheet) {
|
|||
tagifyConfigs: [
|
||||
{
|
||||
selector: '.features-input',
|
||||
options: () => CONFIG.DH.ITEM.weaponFeatures,
|
||||
options: () => CONFIG.DH.ITEM.orderedWeaponFeatures(),
|
||||
callback: WeaponSheet.#onFeatureSelect
|
||||
}
|
||||
]
|
||||
|
|
|
|||
2
module/applications/sidebar/_module.mjs
Normal file
2
module/applications/sidebar/_module.mjs
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
export { default as DaggerheartMenu } from './tabs/daggerheartMenu.mjs';
|
||||
export { default as DhSidebar } from './sidebar.mjs';
|
||||
33
module/applications/sidebar/sidebar.mjs
Normal file
33
module/applications/sidebar/sidebar.mjs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
export default class DhSidebar extends Sidebar {
|
||||
/** @override */
|
||||
static TABS = {
|
||||
...super.TABS,
|
||||
daggerheartMenu: {
|
||||
tooltip: 'DAGGERHEART.UI.Sidebar.daggerheartMenu.title',
|
||||
img: 'systems/daggerheart/assets/logos/FoundryBorneLogoWhite.svg'
|
||||
}
|
||||
};
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
tabs: {
|
||||
id: 'tabs',
|
||||
template: 'systems/daggerheart/templates/sidebar/tabs.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
/** @override */
|
||||
async _prepareTabContext(context, options) {
|
||||
context.tabs = Object.entries(this.constructor.TABS).reduce((obj, [k, v]) => {
|
||||
let { documentName, gmOnly, tooltip, icon, img } = v;
|
||||
if (gmOnly && !game.user.isGM) return obj;
|
||||
if (documentName) {
|
||||
tooltip ??= getDocumentClass(documentName).metadata.labelPlural;
|
||||
icon ??= CONFIG[documentName]?.sidebarIcon;
|
||||
}
|
||||
obj[k] = { tooltip, icon, img };
|
||||
obj[k].active = this.tabGroups.primary === k;
|
||||
return obj;
|
||||
}, {});
|
||||
}
|
||||
}
|
||||
160
module/applications/sidebar/tabs/daggerheartMenu.mjs
Normal file
160
module/applications/sidebar/tabs/daggerheartMenu.mjs
Normal file
|
|
@ -0,0 +1,160 @@
|
|||
const { HandlebarsApplicationMixin } = foundry.applications.api;
|
||||
const { AbstractSidebarTab } = foundry.applications.sidebar;
|
||||
/**
|
||||
* The daggerheart menu tab.
|
||||
* @extends {AbstractSidebarTab}
|
||||
* @mixes HandlebarsApplication
|
||||
*/
|
||||
export default class DaggerheartMenu extends HandlebarsApplicationMixin(AbstractSidebarTab) {
|
||||
constructor(options) {
|
||||
super(options);
|
||||
|
||||
this.refreshSelections = DaggerheartMenu.#defaultRefreshSelections();
|
||||
}
|
||||
|
||||
static #defaultRefreshSelections() {
|
||||
return {
|
||||
session: { selected: false, label: game.i18n.localize('DAGGERHEART.GENERAL.RefreshType.session') },
|
||||
scene: { selected: false, label: game.i18n.localize('DAGGERHEART.GENERAL.RefreshType.scene') },
|
||||
longRest: { selected: false, label: game.i18n.localize('DAGGERHEART.GENERAL.RefreshType.longrest') },
|
||||
shortRest: { selected: false, label: game.i18n.localize('DAGGERHEART.GENERAL.RefreshType.shortrest') }
|
||||
};
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ['dh-style'],
|
||||
window: {
|
||||
title: 'SIDEBAR.TabSettings'
|
||||
},
|
||||
actions: {
|
||||
selectRefreshable: DaggerheartMenu.#selectRefreshable,
|
||||
refreshActors: DaggerheartMenu.#refreshActors
|
||||
}
|
||||
};
|
||||
|
||||
/** @override */
|
||||
static tabName = 'daggerheartMenu';
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
main: { template: 'systems/daggerheart/templates/sidebar/daggerheart-menu/main.hbs' }
|
||||
};
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/** @inheritDoc */
|
||||
async _prepareContext(options) {
|
||||
const context = await super._prepareContext(options);
|
||||
context.refreshables = this.refreshSelections;
|
||||
context.disableRefresh = Object.values(this.refreshSelections).every(x => !x.selected);
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
async getRefreshables(types) {
|
||||
const refreshedActors = {};
|
||||
for (let actor of game.actors) {
|
||||
if (['character', 'adversary'].includes(actor.type) && actor.prototypeToken.actorLink) {
|
||||
const updates = {};
|
||||
for (let item of actor.items) {
|
||||
if (item.system.metadata.hasResource && types.includes(item.system.resource?.recovery)) {
|
||||
if (!refreshedActors[actor.id])
|
||||
refreshedActors[actor.id] = { name: actor.name, img: actor.img, refreshed: new Set() };
|
||||
refreshedActors[actor.id].refreshed.add(
|
||||
game.i18n.localize(CONFIG.DH.GENERAL.refreshTypes[item.system.resource.recovery].label)
|
||||
);
|
||||
|
||||
if (!updates[item.id]?.system) updates[item.id] = { system: {} };
|
||||
|
||||
const increasing =
|
||||
item.system.resource.progression === CONFIG.DH.ITEM.itemResourceProgression.increasing.id;
|
||||
updates[item.id].system = {
|
||||
...updates[item.id].system,
|
||||
'resource.value': increasing
|
||||
? 0
|
||||
: Roll.replaceFormulaData(item.system.resource.max, actor.getRollData())
|
||||
};
|
||||
}
|
||||
if (item.system.metadata.hasActions) {
|
||||
const refreshTypes = new Set();
|
||||
const actions = item.system.actions.filter(action => {
|
||||
if (types.includes(action.uses.recovery)) {
|
||||
refreshTypes.add(action.uses.recovery);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
});
|
||||
if (actions.length === 0) continue;
|
||||
|
||||
if (!refreshedActors[actor.id])
|
||||
refreshedActors[actor.id] = { name: actor.name, img: actor.img, refreshed: new Set() };
|
||||
refreshedActors[actor.id].refreshed.add(
|
||||
...refreshTypes.map(type => game.i18n.localize(CONFIG.DH.GENERAL.refreshTypes[type].label))
|
||||
);
|
||||
|
||||
if (!updates[item.id]?.system) updates[item.id] = { system: {} };
|
||||
|
||||
updates[item.id].system = {
|
||||
...updates[item.id].system,
|
||||
...actions.reduce(
|
||||
(acc, action) => {
|
||||
acc.actions[action.id] = { 'uses.value': 0 };
|
||||
return acc;
|
||||
},
|
||||
{ actions: updates[item.id].system.actions ?? {} }
|
||||
)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
for (let key in updates) {
|
||||
const update = updates[key];
|
||||
await actor.items.get(key).update(update);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return refreshedActors;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Application Clicks Actions */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
static async #selectRefreshable(_event, button) {
|
||||
const { type } = button.dataset;
|
||||
this.refreshSelections[type].selected = !this.refreshSelections[type].selected;
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async #refreshActors() {
|
||||
const refreshKeys = Object.keys(this.refreshSelections).filter(key => this.refreshSelections[key].selected);
|
||||
await this.getRefreshables(refreshKeys);
|
||||
const types = refreshKeys.map(x => this.refreshSelections[x].label).join(', ');
|
||||
ui.notifications.info(
|
||||
game.i18n.format('DAGGERHEART.UI.Notifications.gmMenuRefresh', {
|
||||
types: `[${types}]`
|
||||
})
|
||||
);
|
||||
this.refreshSelections = DaggerheartMenu.#defaultRefreshSelections();
|
||||
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const msg = {
|
||||
user: game.user.id,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/ui/chat/refreshMessage.hbs',
|
||||
{
|
||||
types: types
|
||||
}
|
||||
),
|
||||
title: game.i18n.localize('DAGGERHEART.UI.Chat.refreshMessage.title'),
|
||||
speaker: cls.getSpeaker()
|
||||
};
|
||||
|
||||
cls.create(msg);
|
||||
|
||||
this.render();
|
||||
}
|
||||
}
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
export const displayDomainCardsAsList = 'displayDomainCardsAsList';
|
||||
export const displayDomainCardsAsCard = 'displayDomainCardsAsCard';
|
||||
export const narrativeCountdown = {
|
||||
simple: 'countdown-narrative-simple',
|
||||
position: 'countdown-narrative-position'
|
||||
|
|
|
|||
|
|
@ -90,22 +90,22 @@ export const rangeInclusion = {
|
|||
export const otherTargetTypes = {
|
||||
friendly: {
|
||||
id: 'friendly',
|
||||
label: 'Friendly'
|
||||
label: 'DAGGERHEART.CONFIG.TargetTypes.friendly'
|
||||
},
|
||||
hostile: {
|
||||
id: 'hostile',
|
||||
label: 'Hostile'
|
||||
label: 'DAGGERHEART.CONFIG.TargetTypes.hostile'
|
||||
},
|
||||
any: {
|
||||
id: 'any',
|
||||
label: 'Any'
|
||||
label: 'DAGGERHEART.CONFIG.TargetTypes.any'
|
||||
}
|
||||
};
|
||||
|
||||
export const targetTypes = {
|
||||
self: {
|
||||
id: 'self',
|
||||
label: 'Self'
|
||||
label: 'DAGGERHEART.CONFIG.TargetTypes.self'
|
||||
},
|
||||
...otherTargetTypes
|
||||
};
|
||||
|
|
@ -587,17 +587,17 @@ export const abilityCosts = {
|
|||
},
|
||||
hope: {
|
||||
id: 'hope',
|
||||
label: 'Hope',
|
||||
label: 'DAGGERHEART.CONFIG.HealingType.hope.name',
|
||||
group: 'TYPES.Actor.character'
|
||||
},
|
||||
armor: {
|
||||
id: 'armor',
|
||||
label: 'Armor Slot',
|
||||
label: 'DAGGERHEART.CONFIG.HealingType.armor.name',
|
||||
group: 'TYPES.Actor.character'
|
||||
},
|
||||
fear: {
|
||||
id: 'fear',
|
||||
label: 'Fear',
|
||||
label: 'DAGGERHEART.CONFIG.HealingType.fear.name',
|
||||
group: 'TYPES.Actor.adversary'
|
||||
},
|
||||
resource: itemAbilityCosts.resource
|
||||
|
|
|
|||
|
|
@ -370,6 +370,19 @@ export const typeConfig = {
|
|||
label: 'DAGGERHEART.ITEMS.Subclass.spellcastingTrait'
|
||||
}
|
||||
],
|
||||
filters: []
|
||||
},
|
||||
beastforms: {
|
||||
columns: [
|
||||
{
|
||||
key: 'system.tier',
|
||||
label: 'DAGGERHEART.GENERAL.Tiers.singular'
|
||||
},
|
||||
{
|
||||
key: 'system.mainTrait',
|
||||
label: 'DAGGERHEART.GENERAL.Trait.single'
|
||||
}
|
||||
],
|
||||
filters: [
|
||||
{
|
||||
key: 'system.linkedClass.uuid',
|
||||
|
|
|
|||
|
|
@ -452,6 +452,34 @@ export const armorFeatures = {
|
|||
}
|
||||
};
|
||||
|
||||
export const allArmorFeatures = () => {
|
||||
const homebrewFeatures = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).itemFeatures
|
||||
.armorFeatures;
|
||||
return {
|
||||
...armorFeatures,
|
||||
...Object.keys(homebrewFeatures).reduce((acc, key) => {
|
||||
const feature = homebrewFeatures[key];
|
||||
acc[key] = { ...feature, label: feature.name };
|
||||
return acc;
|
||||
}, {})
|
||||
};
|
||||
};
|
||||
|
||||
export const orderedArmorFeatures = () => {
|
||||
const homebrewFeatures = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).itemFeatures
|
||||
.armorFeatures;
|
||||
const allFeatures = { ...armorFeatures, ...homebrewFeatures };
|
||||
const all = Object.keys(allFeatures).map(key => {
|
||||
const feature = allFeatures[key];
|
||||
return {
|
||||
...feature,
|
||||
id: key,
|
||||
label: feature.label ?? feature.name
|
||||
};
|
||||
});
|
||||
return Object.values(all).sort((a, b) => game.i18n.localize(a.label).localeCompare(game.i18n.localize(b.label)));
|
||||
};
|
||||
|
||||
export const weaponFeatures = {
|
||||
barrier: {
|
||||
label: 'DAGGERHEART.CONFIG.WeaponFeature.barrier.name',
|
||||
|
|
@ -1383,6 +1411,34 @@ export const weaponFeatures = {
|
|||
}
|
||||
};
|
||||
|
||||
export const allWeaponFeatures = () => {
|
||||
const homebrewFeatures = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).itemFeatures
|
||||
.weaponFeatures;
|
||||
return {
|
||||
...weaponFeatures,
|
||||
...Object.keys(homebrewFeatures).reduce((acc, key) => {
|
||||
const feature = homebrewFeatures[key];
|
||||
acc[key] = { ...feature, label: feature.name };
|
||||
return acc;
|
||||
}, {})
|
||||
};
|
||||
};
|
||||
|
||||
export const orderedWeaponFeatures = () => {
|
||||
const homebrewFeatures = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).itemFeatures
|
||||
.weaponFeatures;
|
||||
const allFeatures = { ...weaponFeatures, ...homebrewFeatures };
|
||||
const all = Object.keys(allFeatures).map(key => {
|
||||
const feature = allFeatures[key];
|
||||
return {
|
||||
...feature,
|
||||
id: key,
|
||||
label: feature.label ?? feature.name
|
||||
};
|
||||
});
|
||||
return Object.values(all).sort((a, b) => game.i18n.localize(a.label).localeCompare(game.i18n.localize(b.label)));
|
||||
};
|
||||
|
||||
export const featureTypes = {
|
||||
ancestry: {
|
||||
id: 'ancestry',
|
||||
|
|
|
|||
|
|
@ -28,7 +28,8 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
|||
actionType: new fields.StringField({
|
||||
choices: CONFIG.DH.ITEM.actionTypes,
|
||||
initial: 'action',
|
||||
nullable: true
|
||||
nullable: false,
|
||||
required: true
|
||||
})
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -30,4 +30,24 @@ export default class BaseEffect extends foundry.abstract.TypeDataModel {
|
|||
})
|
||||
};
|
||||
}
|
||||
|
||||
static getDefaultObject() {
|
||||
return {
|
||||
name: 'New Effect',
|
||||
id: foundry.utils.randomID(),
|
||||
disabled: false,
|
||||
img: 'icons/magic/life/heart-cross-blue.webp',
|
||||
description: '',
|
||||
statuses: [],
|
||||
changes: [],
|
||||
system: {
|
||||
rangeDependence: {
|
||||
enabled: false,
|
||||
type: CONFIG.DH.GENERAL.rangeInclusion.withinRange.id,
|
||||
target: CONFIG.DH.GENERAL.otherTargetTypes.hostile.id,
|
||||
range: CONFIG.DH.GENERAL.range.melee.id
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -218,7 +218,8 @@ export default class CostField extends fields.ArrayField {
|
|||
* @returns
|
||||
*/
|
||||
static getRealCosts(costs) {
|
||||
const realCosts = costs?.length ? costs.filter(c => c.enabled) : [];
|
||||
const cloneCosts = foundry.utils.deepClone(costs),
|
||||
realCosts = cloneCosts?.length ? cloneCosts.filter(c => c.enabled) : [];
|
||||
let mergedCosts = [];
|
||||
realCosts.forEach(c => {
|
||||
const getCost = Object.values(mergedCosts).find(gc => gc.key === c.key);
|
||||
|
|
|
|||
|
|
@ -206,7 +206,9 @@ export class DHActionDiceData extends foundry.abstract.DataModel {
|
|||
multiplier: new fields.StringField({
|
||||
choices: CONFIG.DH.GENERAL.multiplierTypes,
|
||||
initial: 'prof',
|
||||
label: 'DAGGERHEART.ACTIONS.Config.damage.multiplier'
|
||||
label: 'DAGGERHEART.ACTIONS.Config.damage.multiplier',
|
||||
nullable: false,
|
||||
required: true
|
||||
}),
|
||||
flatMultiplier: new fields.NumberField({
|
||||
nullable: true,
|
||||
|
|
@ -216,7 +218,9 @@ export class DHActionDiceData extends foundry.abstract.DataModel {
|
|||
dice: new fields.StringField({
|
||||
choices: CONFIG.DH.GENERAL.diceTypes,
|
||||
initial: 'd6',
|
||||
label: 'DAGGERHEART.GENERAL.Dice.single'
|
||||
label: 'DAGGERHEART.GENERAL.Dice.single',
|
||||
nullable: false,
|
||||
required: true
|
||||
}),
|
||||
bonus: new fields.NumberField({ nullable: true, initial: null, label: 'DAGGERHEART.GENERAL.bonus' }),
|
||||
custom: new fields.SchemaField({
|
||||
|
|
|
|||
|
|
@ -50,7 +50,7 @@ export default class EffectsField extends fields.ArrayField {
|
|||
let effects = this.effects;
|
||||
const messageTargets = [];
|
||||
targets.forEach(async baseToken => {
|
||||
if (this.hasSave && baseToken.saved.success === true) effects = this.effects.filter(e => e.onSave === true);
|
||||
if (this.hasSave && token.saved.success === true) effects = this.effects.filter(e => e.onSave === true);
|
||||
if (!effects.length) return;
|
||||
|
||||
const token = canvas.tokens.get(baseToken.id);
|
||||
|
|
|
|||
|
|
@ -15,13 +15,17 @@ export class DHActionRollData extends foundry.abstract.DataModel {
|
|||
bonus: new fields.NumberField({ nullable: true, initial: null, integer: true }),
|
||||
advState: new fields.StringField({
|
||||
choices: CONFIG.DH.ACTIONS.advantageState,
|
||||
initial: 'neutral'
|
||||
initial: 'neutral',
|
||||
nullable: false,
|
||||
required: true
|
||||
}),
|
||||
diceRolling: new fields.SchemaField({
|
||||
multiplier: new fields.StringField({
|
||||
choices: CONFIG.DH.GENERAL.diceSetNumbers,
|
||||
initial: 'prof',
|
||||
label: 'DAGGERHEART.ACTIONS.RollField.diceRolling.multiplier'
|
||||
label: 'DAGGERHEART.ACTIONS.RollField.diceRolling.multiplier',
|
||||
nullable: false,
|
||||
required: true
|
||||
}),
|
||||
flatMultiplier: new fields.NumberField({
|
||||
nullable: true,
|
||||
|
|
@ -31,7 +35,9 @@ export class DHActionRollData extends foundry.abstract.DataModel {
|
|||
dice: new fields.StringField({
|
||||
choices: CONFIG.DH.GENERAL.diceTypes,
|
||||
initial: CONFIG.DH.GENERAL.diceTypes.d6,
|
||||
label: 'DAGGERHEART.ACTIONS.RollField.diceRolling.dice'
|
||||
label: 'DAGGERHEART.ACTIONS.RollField.diceRolling.dice',
|
||||
nullable: false,
|
||||
required: true
|
||||
}),
|
||||
compare: new fields.StringField({
|
||||
choices: CONFIG.DH.ACTIONS.diceCompare,
|
||||
|
|
|
|||
|
|
@ -19,7 +19,9 @@ export default class SaveField extends fields.SchemaField {
|
|||
difficulty: new fields.NumberField({ nullable: true, initial: null, integer: true, min: 0 }),
|
||||
damageMod: new fields.StringField({
|
||||
initial: CONFIG.DH.ACTIONS.damageOnSave.none.id,
|
||||
choices: CONFIG.DH.ACTIONS.damageOnSave
|
||||
choices: CONFIG.DH.ACTIONS.damageOnSave,
|
||||
nullable: false,
|
||||
required: true
|
||||
})
|
||||
};
|
||||
super(saveFields, options, context);
|
||||
|
|
|
|||
|
|
@ -7,7 +7,8 @@ export default class TargetField extends fields.SchemaField {
|
|||
type: new fields.StringField({
|
||||
choices: CONFIG.DH.GENERAL.targetTypes,
|
||||
initial: CONFIG.DH.GENERAL.targetTypes.any.id,
|
||||
nullable: true
|
||||
nullable: true,
|
||||
blank: true
|
||||
}),
|
||||
amount: new fields.NumberField({ nullable: true, initial: null, integer: true, min: 0 })
|
||||
};
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
import AttachableItem from './attachableItem.mjs';
|
||||
import { armorFeatures } from '../../config/itemConfig.mjs';
|
||||
|
||||
export default class DHArmor extends AttachableItem {
|
||||
/** @inheritDoc */
|
||||
|
|
@ -25,7 +24,7 @@ export default class DHArmor extends AttachableItem {
|
|||
new fields.SchemaField({
|
||||
value: new fields.StringField({
|
||||
required: true,
|
||||
choices: CONFIG.DH.ITEM.armorFeatures,
|
||||
choices: CONFIG.DH.ITEM.allArmorFeatures,
|
||||
blank: true
|
||||
}),
|
||||
effectIds: new fields.ArrayField(new fields.StringField({ required: true })),
|
||||
|
|
@ -60,13 +59,14 @@ export default class DHArmor extends AttachableItem {
|
|||
const allowed = await super._preUpdate(changes, options, user);
|
||||
if (allowed === false) return false;
|
||||
|
||||
const changedArmorFeatures = changes.system?.armorFeatures ?? [];
|
||||
const removedFeatures = this.armorFeatures.filter(x => changedArmorFeatures.every(y => y.value !== x.value));
|
||||
if (changes.system?.armorFeatures) {
|
||||
const removed = this.armorFeatures.filter(x => !changes.system.armorFeatures.includes(x));
|
||||
const added = changes.system.armorFeatures.filter(x => !this.armorFeatures.includes(x));
|
||||
const added = changedArmorFeatures.filter(x => this.armorFeatures.every(y => y.value !== x.value));
|
||||
|
||||
const effectIds = [];
|
||||
const actionIds = [];
|
||||
for (var feature of removed) {
|
||||
for (var feature of removedFeatures) {
|
||||
effectIds.push(...feature.effectIds);
|
||||
actionIds.push(...feature.actionIds);
|
||||
}
|
||||
|
|
@ -76,8 +76,9 @@ export default class DHArmor extends AttachableItem {
|
|||
return acc;
|
||||
}, {});
|
||||
|
||||
const allFeatures = CONFIG.DH.ITEM.allArmorFeatures();
|
||||
for (const feature of added) {
|
||||
const featureData = armorFeatures[feature.value];
|
||||
const featureData = allFeatures[feature.value];
|
||||
if (featureData.effects?.length > 0) {
|
||||
const embeddedItems = await this.parent.createEmbeddedDocuments(
|
||||
'ActiveEffect',
|
||||
|
|
@ -91,7 +92,7 @@ export default class DHArmor extends AttachableItem {
|
|||
}
|
||||
|
||||
const newActions = {};
|
||||
if (featureData.actions?.length > 0) {
|
||||
if (featureData.actions?.length > 0 || featureData.actions?.size > 0) {
|
||||
for (let action of featureData.actions) {
|
||||
const embeddedEffects = await this.parent.createEmbeddedDocuments(
|
||||
'ActiveEffect',
|
||||
|
|
@ -110,10 +111,12 @@ export default class DHArmor extends AttachableItem {
|
|||
{
|
||||
...cls.getSourceConfig(this),
|
||||
...action,
|
||||
type: action.type,
|
||||
_id: actionId,
|
||||
name: game.i18n.localize(action.name),
|
||||
description: game.i18n.localize(action.description),
|
||||
effects: embeddedEffects.map(x => ({ _id: x.id }))
|
||||
effects: embeddedEffects.map(x => ({ _id: x.id })),
|
||||
systemPath: 'actions'
|
||||
},
|
||||
{ parent: this }
|
||||
);
|
||||
|
|
@ -126,6 +129,10 @@ export default class DHArmor extends AttachableItem {
|
|||
}
|
||||
}
|
||||
|
||||
_onUpdate(a, b, c) {
|
||||
super._onUpdate(a, b, c);
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates a list of localized tags based on this item's type-specific properties.
|
||||
* @returns {string[]} An array of localized tag strings.
|
||||
|
|
@ -145,7 +152,8 @@ export default class DHArmor extends AttachableItem {
|
|||
*/
|
||||
_getLabels() {
|
||||
const labels = [];
|
||||
if(this.baseScore) labels.push(`${game.i18n.localize('DAGGERHEART.ITEMS.Armor.baseScore')}: ${this.baseScore}`)
|
||||
if (this.baseScore)
|
||||
labels.push(`${game.i18n.localize('DAGGERHEART.ITEMS.Armor.baseScore')}: ${this.baseScore}`);
|
||||
return labels;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -39,7 +39,7 @@ export default class DHWeapon extends AttachableItem {
|
|||
new fields.SchemaField({
|
||||
value: new fields.StringField({
|
||||
required: true,
|
||||
choices: CONFIG.DH.ITEM.weaponFeatures,
|
||||
choices: CONFIG.DH.ITEM.allWeaponFeatures,
|
||||
blank: true
|
||||
}),
|
||||
effectIds: new fields.ArrayField(new fields.StringField({ required: true })),
|
||||
|
|
@ -116,13 +116,14 @@ export default class DHWeapon extends AttachableItem {
|
|||
const allowed = await super._preUpdate(changes, options, user);
|
||||
if (allowed === false) return false;
|
||||
|
||||
const changedWeaponFeatures = changes.system?.weaponFeatures ?? [];
|
||||
const removedFeatures = this.weaponFeatures.filter(x => changedWeaponFeatures.every(y => y.value !== x.value));
|
||||
if (changes.system?.weaponFeatures) {
|
||||
const removed = this.weaponFeatures.filter(x => !changes.system.weaponFeatures.includes(x));
|
||||
const added = changes.system.weaponFeatures.filter(x => !this.weaponFeatures.includes(x));
|
||||
const added = changedWeaponFeatures.filter(x => this.weaponFeatures.every(y => y.value !== x.value));
|
||||
|
||||
const removedEffectsUpdate = [];
|
||||
const removedActionsUpdate = [];
|
||||
for (let weaponFeature of removed) {
|
||||
for (let weaponFeature of removedFeatures) {
|
||||
removedEffectsUpdate.push(...weaponFeature.effectIds);
|
||||
removedActionsUpdate.push(...weaponFeature.actionIds);
|
||||
}
|
||||
|
|
@ -133,8 +134,9 @@ export default class DHWeapon extends AttachableItem {
|
|||
return acc;
|
||||
}, {});
|
||||
|
||||
const allFeatures = CONFIG.DH.ITEM.allWeaponFeatures();
|
||||
for (let weaponFeature of added) {
|
||||
const featureData = CONFIG.DH.ITEM.weaponFeatures[weaponFeature.value];
|
||||
const featureData = allFeatures[weaponFeature.value];
|
||||
if (featureData.effects?.length > 0) {
|
||||
const embeddedItems = await this.parent.createEmbeddedDocuments(
|
||||
'ActiveEffect',
|
||||
|
|
@ -148,7 +150,7 @@ export default class DHWeapon extends AttachableItem {
|
|||
}
|
||||
|
||||
const newActions = {};
|
||||
if (featureData.actions?.length > 0) {
|
||||
if (featureData.actions?.length > 0 || featureData.actions?.size > 0) {
|
||||
for (let action of featureData.actions) {
|
||||
const embeddedEffects = await this.parent.createEmbeddedDocuments(
|
||||
'ActiveEffect',
|
||||
|
|
@ -170,10 +172,12 @@ export default class DHWeapon extends AttachableItem {
|
|||
{
|
||||
...cls.getSourceConfig(this),
|
||||
...action,
|
||||
type: action.type,
|
||||
_id: actionId,
|
||||
name: game.i18n.localize(action.name),
|
||||
description: game.i18n.localize(action.description),
|
||||
effects: embeddedEffects.map(x => ({ _id: x.id }))
|
||||
effects: embeddedEffects.map(x => ({ _id: x.id })),
|
||||
systemPath: 'actions'
|
||||
},
|
||||
{ parent: this }
|
||||
);
|
||||
|
|
|
|||
|
|
@ -169,7 +169,7 @@ export const defaultLevelTiers = {
|
|||
tiers: {
|
||||
2: {
|
||||
tier: 2,
|
||||
name: 'Tier 2',
|
||||
name: 'DAGGERHEART.APPLICATIONS.Levelup.tier2.name',
|
||||
levels: {
|
||||
start: 2,
|
||||
end: 4
|
||||
|
|
@ -232,7 +232,7 @@ export const defaultLevelTiers = {
|
|||
},
|
||||
3: {
|
||||
tier: 3,
|
||||
name: 'Tier 3',
|
||||
name: 'DAGGERHEART.APPLICATIONS.Levelup.tier3.name',
|
||||
levels: {
|
||||
start: 5,
|
||||
end: 7
|
||||
|
|
@ -313,7 +313,7 @@ export const defaultLevelTiers = {
|
|||
},
|
||||
4: {
|
||||
tier: 4,
|
||||
name: 'Tier 4',
|
||||
name: 'DAGGERHEART.APPLICATIONS.Levelup.tier4.name',
|
||||
levels: {
|
||||
start: 8,
|
||||
end: 10
|
||||
|
|
|
|||
|
|
@ -234,7 +234,7 @@ export class DhLevelup extends foundry.abstract.DataModel {
|
|||
const subclassInTier = subclasses.some(x => x.tier === Number(tierKey));
|
||||
|
||||
return {
|
||||
name: tier.name,
|
||||
name: game.i18n.localize(tier.name),
|
||||
active: this.currentLevel >= Math.min(...tier.belongingLevels),
|
||||
groups: Object.keys(tier.options).map(optionKey => {
|
||||
const option = tier.options[optionKey];
|
||||
|
|
|
|||
|
|
@ -115,7 +115,35 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
|
|||
label: new fields.StringField({ required: true, label: 'DAGGERHEART.GENERAL.label' }),
|
||||
description: new fields.StringField()
|
||||
})
|
||||
)
|
||||
),
|
||||
itemFeatures: new fields.SchemaField({
|
||||
weaponFeatures: new fields.TypedObjectField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField({ required: true }),
|
||||
img: new fields.FilePathField({
|
||||
initial: 'icons/magic/life/cross-worn-green.webp',
|
||||
categories: ['IMAGE'],
|
||||
base64: false
|
||||
}),
|
||||
description: new fields.HTMLField(),
|
||||
actions: new ActionsField(),
|
||||
effects: new fields.ArrayField(new fields.ObjectField())
|
||||
})
|
||||
),
|
||||
armorFeatures: new fields.TypedObjectField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField({ required: true }),
|
||||
img: new fields.FilePathField({
|
||||
initial: 'icons/magic/life/cross-worn-green.webp',
|
||||
categories: ['IMAGE'],
|
||||
base64: false
|
||||
}),
|
||||
description: new fields.HTMLField(),
|
||||
actions: new ActionsField(),
|
||||
effects: new fields.ArrayField(new fields.ObjectField())
|
||||
})
|
||||
)
|
||||
})
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -32,7 +32,7 @@ export default class DHItem extends foundry.documents.Item {
|
|||
|
||||
/** @inheritDoc */
|
||||
static migrateData(source) {
|
||||
if(source.system?.attack && !source.system.attack.type) source.system.attack.type = "attack";
|
||||
if (source.system?.attack && !source.system.attack.type) source.system.attack.type = 'attack';
|
||||
return super.migrateData(source);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -9,12 +9,12 @@ export default function DhDualityRollEnricher(match, _options) {
|
|||
}
|
||||
|
||||
function getDualityMessage(roll, flavor) {
|
||||
const trait = roll.trait && abilities[roll.trait] ? game.i18n.localize(abilities[roll.trait].label) : null;
|
||||
const trait = roll?.trait && abilities[roll.trait] ? game.i18n.localize(abilities[roll.trait].label) : null;
|
||||
const label =
|
||||
flavor ??
|
||||
(roll.trait
|
||||
(roll?.trait
|
||||
? game.i18n.format('DAGGERHEART.GENERAL.rollWith', { roll: trait })
|
||||
: roll.reaction
|
||||
: roll?.reaction
|
||||
? game.i18n.localize('DAGGERHEART.GENERAL.reactionRoll')
|
||||
: game.i18n.localize('DAGGERHEART.GENERAL.duality'));
|
||||
|
||||
|
|
@ -22,9 +22,9 @@ function getDualityMessage(roll, flavor) {
|
|||
? game.i18n.localize(abilities[roll.trait].label)
|
||||
: game.i18n.localize('DAGGERHEART.GENERAL.duality');
|
||||
|
||||
const advantage = roll.advantage
|
||||
const advantage = roll?.advantage
|
||||
? CONFIG.DH.ACTIONS.advantageState.advantage.value
|
||||
: roll.disadvantage
|
||||
: roll?.disadvantage
|
||||
? CONFIG.DH.ACTIONS.advantageState.disadvantage.value
|
||||
: undefined;
|
||||
const advantageLabel =
|
||||
|
|
@ -36,21 +36,21 @@ function getDualityMessage(roll, flavor) {
|
|||
|
||||
const dualityElement = document.createElement('span');
|
||||
dualityElement.innerHTML = `
|
||||
<button type="button" class="duality-roll-button${roll.inline ? ' inline' : ''}"
|
||||
<button type="button" class="duality-roll-button${roll?.inline ? ' inline' : ''}"
|
||||
data-title="${label}"
|
||||
data-label="${dataLabel}"
|
||||
data-reaction="${roll.reaction ? 'true' : 'false'}"
|
||||
data-hope="${roll.hope ?? 'd12'}"
|
||||
data-fear="${roll.fear ?? 'd12'}"
|
||||
data-reaction="${roll?.reaction ? 'true' : 'false'}"
|
||||
data-hope="${roll?.hope ?? 'd12'}"
|
||||
data-fear="${roll?.fear ?? 'd12'}"
|
||||
${advantage ? `data-advantage="${advantage}"` : ''}
|
||||
${roll.difficulty !== undefined ? `data-difficulty="${roll.difficulty}"` : ''}
|
||||
${roll.trait && abilities[roll.trait] ? `data-trait="${roll.trait}"` : ''}
|
||||
${roll.advantage ? 'data-advantage="true"' : ''}
|
||||
${roll.disadvantage ? 'data-disadvantage="true"' : ''}
|
||||
${roll?.difficulty !== undefined ? `data-difficulty="${roll.difficulty}"` : ''}
|
||||
${roll?.trait && abilities[roll.trait] ? `data-trait="${roll.trait}"` : ''}
|
||||
${roll?.advantage ? 'data-advantage="true"' : ''}
|
||||
${roll?.disadvantage ? 'data-disadvantage="true"' : ''}
|
||||
>
|
||||
${roll.reaction ? '<i class="fa-solid fa-reply"></i>' : '<i class="fa-solid fa-circle-half-stroke"></i>'}
|
||||
${roll?.reaction ? '<i class="fa-solid fa-reply"></i>' : '<i class="fa-solid fa-circle-half-stroke"></i>'}
|
||||
${label}
|
||||
${!flavor && (roll.difficulty || advantageLabel) ? `(${[roll.difficulty, advantageLabel ? game.i18n.localize(`DAGGERHEART.GENERAL.${advantageLabel}.short`) : null].filter(x => x).join(' ')})` : ''}
|
||||
${!flavor && (roll?.difficulty || advantageLabel) ? `(${[roll.difficulty, advantageLabel ? game.i18n.localize(`DAGGERHEART.GENERAL.${advantageLabel}.short`) : null].filter(x => x).join(' ')})` : ''}
|
||||
</button>
|
||||
`;
|
||||
|
||||
|
|
|
|||
|
|
@ -29,14 +29,11 @@ export const preloadHandlebarsTemplates = async function () {
|
|||
'systems/daggerheart/templates/ui/tooltip/parts/tooltipTags.hbs',
|
||||
'systems/daggerheart/templates/dialogs/downtime/activities.hbs',
|
||||
'systems/daggerheart/templates/dialogs/dice-roll/costSelection.hbs',
|
||||
|
||||
'systems/daggerheart/templates/ui/chat/parts/roll-part.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/parts/damage-part.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/parts/target-part.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/parts/button-part.hbs',
|
||||
|
||||
'systems/daggerheart/templates/ui/itemBrowser/itemContainer.hbs',
|
||||
|
||||
'systems/daggerheart/templates/scene/dh-config.hbs'
|
||||
]);
|
||||
};
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue