Make an attack against all targets in front of the Burrower within Close range. Targets the Burrower succeeds against take 2d6 physical damage and must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP and you gain a Fear.
@Template[type:inFront|range:c]
", + "description": "Make an attack against all targets in front of the Burrower within Close range. Targets the Burrower succeeds against take 2d6 physical damage and must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP and you gain a Fear.
@Template[type:inFront|range:c]
", "resource": null, "actions": { "yd10HwK6Wa3OEvv2": { "type": "attack", "_id": "yd10HwK6Wa3OEvv2", "systemPath": "actions", - "description": "Make an attack against all targets in front of the Burrower within Close range. Targets the Burrower succeeds against take 2d6 physical damage and must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP and you gain a Fear.
@Template[type:inFront|range:c]
", + "description": "Make an attack against all targets in front of the Burrower within Close range. Targets the Burrower succeeds against take 2d6 physical damage and must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP and you gain a Fear.
@Template[type:inFront|range:c]
", "chatDisplay": true, "actionType": "action", "cost": [], @@ -557,11 +557,11 @@ "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.346", + "coreVersion": "13.348", "systemId": "daggerheart", - "systemVersion": "0.0.1", - "lastModifiedBy": "MQSznptE5yLT7kj8", - "modifiedTime": 1754143653876 + "systemVersion": "1.1.2", + "lastModifiedBy": "mdk78Q6pOyHh6aBg", + "modifiedTime": 1756510879809 }, "_key": "!actors.items!89yAh30vaNQOALlz.UpFsnlbZkyvM2Ftv" }, diff --git a/src/packs/adversaries/adversary_Greater_Earth_Elemental_dsfB3YhoL5SudvS2.json b/src/packs/adversaries/adversary_Greater_Earth_Elemental_dsfB3YhoL5SudvS2.json index 3325eee8..70346712 100644 --- a/src/packs/adversaries/adversary_Greater_Earth_Elemental_dsfB3YhoL5SudvS2.json +++ b/src/packs/adversaries/adversary_Greater_Earth_Elemental_dsfB3YhoL5SudvS2.json @@ -269,14 +269,14 @@ "name": "Crushing Blows", "type": "feature", "system": { - "description": "When the Elemental makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.
", + "description": "When the Elemental makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.
", "resource": null, "actions": { "0sXciTiPc30v8czv": { "type": "damage", "_id": "0sXciTiPc30v8czv", "systemPath": "actions", - "description": "When the Elemental makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.
", + "description": "When the Elemental makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.
", "chatDisplay": true, "actionType": "action", "cost": [], @@ -342,12 +342,12 @@ "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.346", + "coreVersion": "13.348", "systemId": "daggerheart", - "systemVersion": "0.0.1", + "systemVersion": "1.1.2", "createdTime": 1754127683751, - "modifiedTime": 1754127795809, - "lastModifiedBy": "MQSznptE5yLT7kj8" + "modifiedTime": 1756511006257, + "lastModifiedBy": "mdk78Q6pOyHh6aBg" }, "_key": "!actors.items!dsfB3YhoL5SudvS2.NnCkXIuATO0s3tSR" }, diff --git a/src/packs/adversaries/adversary_Huge_Green_Ooze_6hbqmxDXFOzZJDk4.json b/src/packs/adversaries/adversary_Huge_Green_Ooze_6hbqmxDXFOzZJDk4.json index d9efc9fb..262b8cf0 100644 --- a/src/packs/adversaries/adversary_Huge_Green_Ooze_6hbqmxDXFOzZJDk4.json +++ b/src/packs/adversaries/adversary_Huge_Green_Ooze_6hbqmxDXFOzZJDk4.json @@ -275,14 +275,14 @@ "name": "Acidic Form", "type": "feature", "system": { - "description": "When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.
", + "description": "When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.
", "resource": null, "actions": { "gtT2oHSyZg9OHHJD": { "type": "damage", "_id": "gtT2oHSyZg9OHHJD", "systemPath": "actions", - "description": "When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.
", + "description": "When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.
", "chatDisplay": true, "actionType": "action", "cost": [], @@ -348,12 +348,12 @@ "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.346", + "coreVersion": "13.348", "systemId": "daggerheart", - "systemVersion": "0.0.1", + "systemVersion": "1.1.2", "createdTime": 1754129153649, - "modifiedTime": 1754129204931, - "lastModifiedBy": "MQSznptE5yLT7kj8" + "modifiedTime": 1756510982337, + "lastModifiedBy": "mdk78Q6pOyHh6aBg" }, "_key": "!actors.items!6hbqmxDXFOzZJDk4.BQsVuuwFYByKwesR" }, diff --git a/src/packs/adversaries/adversary_Oak_Treant_XK78QUfY8c8Go8Uv.json b/src/packs/adversaries/adversary_Oak_Treant_XK78QUfY8c8Go8Uv.json index 2eade5d2..723fd369 100644 --- a/src/packs/adversaries/adversary_Oak_Treant_XK78QUfY8c8Go8Uv.json +++ b/src/packs/adversaries/adversary_Oak_Treant_XK78QUfY8c8Go8Uv.json @@ -110,19 +110,20 @@ "source": "Daggerheart SRD", "page": 95, "artist": "" - } + }, + "motivesAndTactics": "Hide in plain sight, preserve the forest, root down, swing branches" }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.347", + "coreVersion": "13.348", "systemId": "daggerheart", - "systemVersion": "1.0.5", + "systemVersion": "1.1.2", "createdTime": 1753922784314, - "modifiedTime": 1755385515496, - "lastModifiedBy": "VZIeX2YDvX338Zvr" + "modifiedTime": 1757057641714, + "lastModifiedBy": "mdk78Q6pOyHh6aBg" }, "_id": "XK78QUfY8c8Go8Uv", "sort": 3400000, diff --git a/src/packs/adversaries/adversary_Stonewraith_3aAS2Qm3R6cgaYfE.json b/src/packs/adversaries/adversary_Stonewraith_3aAS2Qm3R6cgaYfE.json index f6957805..933ae018 100644 --- a/src/packs/adversaries/adversary_Stonewraith_3aAS2Qm3R6cgaYfE.json +++ b/src/packs/adversaries/adversary_Stonewraith_3aAS2Qm3R6cgaYfE.json @@ -431,7 +431,7 @@ "_key": "!actors.items!3aAS2Qm3R6cgaYfE.tQgxiSS48TJ3X1Dl" }, { - "name": "Avalance Roar", + "name": "Avalanche Roar", "type": "feature", "system": { "description": "Spend a Fear to roar while within a cave and cause a cave-in. All targets within Close range must succeed on an Agility Reaction Roll (14) or take 2d10 physical damage. The rubble can be cleared with a Progress Countdown (8).
@Template[type:emanation|range:c]
", @@ -535,12 +535,12 @@ "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.346", + "coreVersion": "13.347", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754085059319, - "modifiedTime": 1754143365810, - "lastModifiedBy": "MQSznptE5yLT7kj8" + "modifiedTime": 1756256613353, + "lastModifiedBy": "CEZZA7TXd7uT8O2c" }, "_key": "!actors.items!3aAS2Qm3R6cgaYfE.9Z0i0uURfBMVIapJ" }, diff --git a/src/packs/adversaries/adversary_Tiny_Green_Ooze_aLkLFuVoKz2NLoBK.json b/src/packs/adversaries/adversary_Tiny_Green_Ooze_aLkLFuVoKz2NLoBK.json index 25247c81..ceff8da8 100644 --- a/src/packs/adversaries/adversary_Tiny_Green_Ooze_aLkLFuVoKz2NLoBK.json +++ b/src/packs/adversaries/adversary_Tiny_Green_Ooze_aLkLFuVoKz2NLoBK.json @@ -229,14 +229,14 @@ "_id": "WpOh5kHHx7lcTvEY", "img": "icons/magic/acid/dissolve-drip-droplet-smoke.webp", "system": { - "description": "When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.
", + "description": "When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.
", "resource": null, "actions": { "HfK0u0c7NRppuF1Q": { "type": "damage", "_id": "HfK0u0c7NRppuF1Q", "systemPath": "actions", - "description": "When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.
", + "description": "When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.
", "chatDisplay": true, "actionType": "action", "cost": [], @@ -301,12 +301,12 @@ "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.346", + "coreVersion": "13.348", "systemId": "daggerheart", - "systemVersion": "0.0.1", + "systemVersion": "1.1.2", "createdTime": 1754055148507, - "modifiedTime": 1754145130460, - "lastModifiedBy": "MQSznptE5yLT7kj8" + "modifiedTime": 1756510967769, + "lastModifiedBy": "mdk78Q6pOyHh6aBg" }, "_key": "!actors.items!aLkLFuVoKz2NLoBK.WpOh5kHHx7lcTvEY" } diff --git a/src/packs/adversaries/adversary_Young_Ice_Dragon_UGPiPLJsPvMTSKEF.json b/src/packs/adversaries/adversary_Young_Ice_Dragon_UGPiPLJsPvMTSKEF.json index 388301f3..239c9525 100644 --- a/src/packs/adversaries/adversary_Young_Ice_Dragon_UGPiPLJsPvMTSKEF.json +++ b/src/packs/adversaries/adversary_Young_Ice_Dragon_UGPiPLJsPvMTSKEF.json @@ -552,7 +552,7 @@ "_key": "!actors.items!UGPiPLJsPvMTSKEF.QV2ytK4b1VWF71OS" }, { - "name": "Avalance", + "name": "Avalanche", "type": "feature", "system": { "description": "Spend a Fear to have the Dragon unleash a huge downfall of snow and ice, covering all other creatures within Far range. All targets within this area must succeed on an Instinct Reaction Roll or be buried in snow and rocks, becoming Vulnerable until they dig themselves out from the debris. For each PC that fails the reaction roll, you gain a Fear.
@Template[type:emanation|range:f]
", @@ -681,12 +681,12 @@ "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.346", + "coreVersion": "13.347", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754131703390, - "modifiedTime": 1754131790034, - "lastModifiedBy": "MQSznptE5yLT7kj8" + "modifiedTime": 1756256581072, + "lastModifiedBy": "CEZZA7TXd7uT8O2c" }, "_key": "!actors.items!UGPiPLJsPvMTSKEF.CcRTxCDCJskiu3fI" }, diff --git a/src/packs/environments/environment_Mountain_Pass_acMu9wJrMZZzLSTJ.json b/src/packs/environments/environment_Mountain_Pass_acMu9wJrMZZzLSTJ.json index 85e442e1..8a3a9484 100644 --- a/src/packs/environments/environment_Mountain_Pass_acMu9wJrMZZzLSTJ.json +++ b/src/packs/environments/environment_Mountain_Pass_acMu9wJrMZZzLSTJ.json @@ -182,7 +182,7 @@ "_key": "!actors.items!acMu9wJrMZZzLSTJ.cIAMenvMXHPTpOFn" }, { - "name": "Avalance", + "name": "Avalanche", "type": "feature", "system": { "description": "Spend a Fear to carve the mountain with an icy torrent, causing an avalanche. All PCs in its path must succeed on an Agility or Strength Reaction Roll or be bowled over and carried down the mountain. A PC using rope, pitons, or other climbing gear gains advantage on this roll. Targets who fail are knocked down the mountain to Far range, take 2d20 physical damage, and must mark a Stress. Targets who succeed must mark a Stress.
How do the PCs try to weather the avalanche? What approach do the characters take to fi nd one another when their companions go hurtling down the mountainside?
Add the item's Tier to your Armor Score
", "img": "icons/skills/melee/shield-block-gray-orange.webp", "changes": [ { "key": "system.armorScore", "mode": 2, - "value": "ITEM.@system.tier" + "value": "ITEM.@system.tier", + "priority": null } ], "_id": "i5HfkF5aKQuUCTEG", @@ -125,7 +126,12 @@ "disabled": false, "duration": { "startTime": null, - "combat": null + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "origin": null, "tint": "#ffffff", @@ -137,12 +143,12 @@ "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.346", + "coreVersion": "13.348", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753794875150, - "modifiedTime": 1753794875150, - "lastModifiedBy": "FecEtPuoQh6MpjQ0" + "modifiedTime": 1756682958806, + "lastModifiedBy": "mdk78Q6pOyHh6aBg" }, "_key": "!items.effects!hiEOGF2reabGLUoi.i5HfkF5aKQuUCTEG" } diff --git a/src/packs/items/weapons/weapon_Improved_Round_Shield_DlinEBGZfIlvreO3.json b/src/packs/items/weapons/weapon_Improved_Round_Shield_DlinEBGZfIlvreO3.json index ac23f153..27d4d619 100644 --- a/src/packs/items/weapons/weapon_Improved_Round_Shield_DlinEBGZfIlvreO3.json +++ b/src/packs/items/weapons/weapon_Improved_Round_Shield_DlinEBGZfIlvreO3.json @@ -110,13 +110,14 @@ "effects": [ { "name": "Protective", - "description": "Add your character's Tier to your Armor Score", + "description": "Add the item's Tier to your Armor Score
", "img": "icons/skills/melee/shield-block-gray-orange.webp", "changes": [ { "key": "system.armorScore", "mode": 2, - "value": "ITEM.@system.tier" + "value": "ITEM.@system.tier", + "priority": null } ], "_id": "cXWSV50apzaNQkdA", @@ -125,7 +126,12 @@ "disabled": false, "duration": { "startTime": null, - "combat": null + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "origin": null, "tint": "#ffffff", @@ -137,12 +143,12 @@ "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.346", + "coreVersion": "13.348", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753794098464, - "modifiedTime": 1753794098464, - "lastModifiedBy": "FecEtPuoQh6MpjQ0" + "modifiedTime": 1756682973559, + "lastModifiedBy": "mdk78Q6pOyHh6aBg" }, "_key": "!items.effects!DlinEBGZfIlvreO3.cXWSV50apzaNQkdA" } diff --git a/src/packs/items/weapons/weapon_Legendary_Round_Shield_A28WL9E2lJ3iLZHW.json b/src/packs/items/weapons/weapon_Legendary_Round_Shield_A28WL9E2lJ3iLZHW.json index 1773485d..6c34fb7a 100644 --- a/src/packs/items/weapons/weapon_Legendary_Round_Shield_A28WL9E2lJ3iLZHW.json +++ b/src/packs/items/weapons/weapon_Legendary_Round_Shield_A28WL9E2lJ3iLZHW.json @@ -110,13 +110,14 @@ "effects": [ { "name": "Protective", - "description": "Add your character's Tier to your Armor Score", + "description": "Add the item's Tier to your Armor Score
", "img": "icons/skills/melee/shield-block-gray-orange.webp", "changes": [ { "key": "system.armorScore", "mode": 2, - "value": "ITEM.@system.tier" + "value": "ITEM.@system.tier", + "priority": null } ], "_id": "Z2p00q5h6x6seXys", @@ -125,7 +126,12 @@ "disabled": false, "duration": { "startTime": null, - "combat": null + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "origin": null, "tint": "#ffffff", @@ -137,12 +143,12 @@ "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.346", + "coreVersion": "13.348", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753796983285, - "modifiedTime": 1753796983285, - "lastModifiedBy": "FecEtPuoQh6MpjQ0" + "modifiedTime": 1756682777682, + "lastModifiedBy": "mdk78Q6pOyHh6aBg" }, "_key": "!items.effects!A28WL9E2lJ3iLZHW.Z2p00q5h6x6seXys" } diff --git a/src/packs/items/weapons/weapon_Round_Shield_mxwWKDujgsRcZWPT.json b/src/packs/items/weapons/weapon_Round_Shield_mxwWKDujgsRcZWPT.json index d6620abd..c73aeeaa 100644 --- a/src/packs/items/weapons/weapon_Round_Shield_mxwWKDujgsRcZWPT.json +++ b/src/packs/items/weapons/weapon_Round_Shield_mxwWKDujgsRcZWPT.json @@ -110,13 +110,14 @@ "effects": [ { "name": "Protective", - "description": "Add your character's Tier to your Armor Score", + "description": "Add the item's Tier to your Armor Score.
", "img": "icons/skills/melee/shield-block-gray-orange.webp", "changes": [ { "key": "system.armorScore", "mode": 2, - "value": "ITEM.@system.tier" + "value": "ITEM.@system.tier", + "priority": null } ], "_id": "M70a81e0Mg66jHRL", @@ -125,7 +126,12 @@ "disabled": false, "duration": { "startTime": null, - "combat": null + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "origin": null, "tint": "#ffffff", @@ -137,12 +143,12 @@ "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.346", + "coreVersion": "13.348", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753794114980, - "modifiedTime": 1753794114980, - "lastModifiedBy": "FecEtPuoQh6MpjQ0" + "modifiedTime": 1756682994216, + "lastModifiedBy": "mdk78Q6pOyHh6aBg" }, "_key": "!items.effects!mxwWKDujgsRcZWPT.M70a81e0Mg66jHRL" } diff --git a/styles/less/global/sheet.less b/styles/less/global/sheet.less index 08e2668f..6f77a481 100755 --- a/styles/less/global/sheet.less +++ b/styles/less/global/sheet.less @@ -15,7 +15,7 @@ body.game:is(.performance-low, .noblur) { .themed.theme-dark.application.daggerheart.sheet.dh-style, &.theme-dark .application.daggerheart { background: @dark-blue; - }; + } } .application.sheet.dh-style { diff --git a/styles/less/sheets/actors/environment/potentialAdversaries.less b/styles/less/sheets/actors/environment/potentialAdversaries.less index 6fd7af65..274362a5 100644 --- a/styles/less/sheets/actors/environment/potentialAdversaries.less +++ b/styles/less/sheets/actors/environment/potentialAdversaries.less @@ -14,4 +14,4 @@ scrollbar-color: light-dark(@dark-blue, @golden) transparent; } } -} \ No newline at end of file +} diff --git a/styles/less/ui/chat/refresh-message.less b/styles/less/ui/chat/refresh-message.less new file mode 100644 index 00000000..2fce189b --- /dev/null +++ b/styles/less/ui/chat/refresh-message.less @@ -0,0 +1,13 @@ +.daggerheart.chat.refresh-message { + header { + display: flex; + flex-direction: column; + align-items: center; + gap: 2px; + + .subtitle { + font-size: 18; + font-weight: bold; + } + } +} diff --git a/styles/less/ui/index.less b/styles/less/ui/index.less index c93f39a7..9dbe7a29 100644 --- a/styles/less/ui/index.less +++ b/styles/less/ui/index.less @@ -3,7 +3,7 @@ @import './chat/chat.less'; @import './chat/damage-summary.less'; @import './chat/downtime.less'; -@import './chat/effect-summary.less'; +@import './chat/refresh-message.less'; @import './chat/sheet.less'; @import './combat-sidebar/combat-sidebar.less'; @@ -21,6 +21,8 @@ @import './resources/resources.less'; @import './settings/settings.less'; - @import './settings/homebrew-settings/domains.less'; @import './settings/homebrew-settings/types.less'; + +@import './sidebar/tabs.less'; +@import './sidebar/daggerheartMenu.less'; diff --git a/styles/less/ui/sidebar/daggerheartMenu.less b/styles/less/ui/sidebar/daggerheartMenu.less new file mode 100644 index 00000000..e975954c --- /dev/null +++ b/styles/less/ui/sidebar/daggerheartMenu.less @@ -0,0 +1,38 @@ +.tab.sidebar-tab.daggerheartMenu-sidebar { + padding: 0 4px; + + .menu-refresh-container { + display: flex; + flex-direction: column; + gap: 8px; + + .menu-refresh-inner-container { + display: grid; + grid-template-columns: 1fr 1fr; + gap: 8px; + + .experience-chip { + display: flex; + align-items: center; + border-radius: 5px; + width: fit-content; + gap: 5px; + cursor: pointer; + padding: 5px; + background: light-dark(@dark-blue-10, @golden-10); + color: light-dark(@dark-blue, @golden); + + .label { + font-style: normal; + font-weight: 400; + font-size: 14px; + line-height: 17px; + } + + &.selected { + background: light-dark(@dark-blue-40, @golden-40); + } + } + } + } +} diff --git a/styles/less/ui/sidebar/tabs.less b/styles/less/ui/sidebar/tabs.less new file mode 100644 index 00000000..073d3ef3 --- /dev/null +++ b/styles/less/ui/sidebar/tabs.less @@ -0,0 +1,8 @@ +#interface #ui-right #sidebar { + menu li button { + img { + width: 22px; + max-width: unset; + } + } +} diff --git a/templates/actionTypes/cost.hbs b/templates/actionTypes/cost.hbs index a1b7de48..7a9f33d9 100644 --- a/templates/actionTypes/cost.hbs +++ b/templates/actionTypes/cost.hbs @@ -1,6 +1,6 @@ \ No newline at end of file diff --git a/templates/dialogs/dice-roll/rollSelection.hbs b/templates/dialogs/dice-roll/rollSelection.hbs index 6a4655d6..c13dc289 100644 --- a/templates/dialogs/dice-roll/rollSelection.hbs +++ b/templates/dialogs/dice-roll/rollSelection.hbs @@ -146,7 +146,7 @@ -