[Fix] Automation Fixes (#342)

* Initial

* Split HopeFear automation by GM and Players

* Fixed ActionToken automation
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WBHarry 2025-07-15 15:59:01 +02:00 committed by GitHub
parent 0dd5b53313
commit aa2714e021
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15 changed files with 87 additions and 76 deletions

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@ -38,6 +38,15 @@ export default class DHAttackAction extends DHDamageAction {
};
}
async use(event, ...args) {
const result = await super.use(event, args);
const { updateCountdowns } = game.system.api.applications.ui.DhCountdowns;
await updateCountdowns(CONFIG.DH.GENERAL.countdownTypes.characterAttack.id);
return result;
}
// get modifiers() {
// return [];
// }

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@ -102,7 +102,7 @@ class DhCountdown extends foundry.abstract.DataModel {
value: new fields.StringField({
required: true,
choices: CONFIG.DH.GENERAL.countdownTypes,
initial: CONFIG.DH.GENERAL.countdownTypes.spotlight.id,
initial: CONFIG.DH.GENERAL.countdownTypes.custom.id,
label: 'DAGGERHEART.APPLICATIONS.Countdown.FIELDS.countdowns.element.progress.type.value.label'
}),
label: new fields.StringField({
@ -132,7 +132,13 @@ class DhCountdown extends foundry.abstract.DataModel {
export const registerCountdownHooks = () => {
Hooks.on(socketEvent.Refresh, ({ refreshType, application }) => {
if (refreshType === RefreshType.Countdown) {
foundry.applications.instances.get(application)?.render();
if (application) {
foundry.applications.instances.get(application)?.render();
} else {
foundry.applications.instances.get('narrative-countdowns').render();
foundry.applications.instances.get('encounter-countdowns').render();
}
return false;
}
});

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@ -4,20 +4,22 @@ export default class DhAutomation extends foundry.abstract.DataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
hope: new fields.BooleanField({
required: true,
initial: false,
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.hope.label'
}), // Label need to be updated into something like "Duality Roll Auto Gain" + a hint
hopeFear: new fields.SchemaField({
gm: new fields.BooleanField({
required: true,
initial: false,
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.hopeFear.gm.label'
}),
players: new fields.BooleanField({
required: true,
initial: false,
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.hopeFear.players.label'
})
}),
actionPoints: new fields.BooleanField({
required: true,
initial: false,
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.actionPoints.label'
}),
countdowns: new fields.BooleanField({
requireD: true,
initial: false,
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.countdowns.label'
})
};
}