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Fixed so that players rolling reactions will update the message
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5 changed files with 12 additions and 9 deletions
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@ -305,7 +305,7 @@ export const registerRollDiceHooks = () => {
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if (!config.roll.hasOwnProperty('success') && !config.targets?.length) return;
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const rollResult = config.roll.success || config.targets.some(t => t.hit),
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const rollResult = config.roll.success || config.targets?.some(t => t.hit),
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looseSpotlight = !rollResult || config.roll.result.duality === -1;
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if (looseSpotlight && game.combat?.active) {
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