File Structure Rework (#262)

* Restructured all the files

* Moved build/daggerheart.js to ./daggerheart.js. Changed rollup to use the css file instead of the less

* Restored build/ folder

* Mvoed config out form under application

* Moved roll.mjs to module/dice and renamed to dhRolls.mjs

* Update module/canvas/placeables/_module.mjs

Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>

* Le massive export update

* Removed unncessary import

---------

Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>
This commit is contained in:
WBHarry 2025-07-05 00:26:33 +02:00 committed by GitHub
parent 099a4576da
commit 9d76405221
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203 changed files with 1556 additions and 2565 deletions

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export * as placeables from './placeables/_module.mjs';

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export { default as DhMeasuredTemplate } from './measuredTemplate.mjs';
export { default as DhRuler } from './ruler.mjs';
export { default as DhTokenRuler } from './tokenRuler.mjs';

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export default class DhMeasuredTemplate extends foundry.canvas.placeables.MeasuredTemplate {
_refreshRulerText() {
super._refreshRulerText();
const rangeMeasurementSettings = game.settings.get(
CONFIG.DH.id,
CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement
);
if (rangeMeasurementSettings.enabled) {
const splitRulerText = this.ruler.text.split(' ');
if (splitRulerText.length > 0) {
const rulerValue = Number(splitRulerText[0]);
const vagueLabel = this.constructor.getDistanceLabel(rulerValue, rangeMeasurementSettings);
this.ruler.text = vagueLabel;
}
}
}
static getDistanceLabel(distance, settings) {
if (distance <= settings.melee) {
return game.i18n.localize('DAGGERHEART.Range.melee.name');
}
if (distance <= settings.veryClose) {
return game.i18n.localize('DAGGERHEART.Range.veryClose.name');
}
if (distance <= settings.close) {
return game.i18n.localize('DAGGERHEART.Range.close.name');
}
if (distance <= settings.far) {
return game.i18n.localize('DAGGERHEART.Range.far.name');
}
if (distance <= settings.veryFar) {
return game.i18n.localize('DAGGERHEART.Range.veryFar.name');
}
return '';
}
}

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import DhMeasuredTemplate from '../placeables/measuredTemplate.mjs';
export default class DhpRuler extends foundry.canvas.interaction.Ruler {
_getWaypointLabelContext(waypoint, state) {
const context = super._getWaypointLabelContext(waypoint, state);
if (!context) return;
const range = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement);
if (range.enabled) {
const distance = DhMeasuredTemplate.getDistanceLabel(waypoint.measurement.distance.toNearest(0.01), range);
context.cost = { total: distance, units: null };
context.distance = { total: distance, units: null };
}
return context;
}
}

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import DhMeasuredTemplate from '../placeables/measuredTemplate.mjs';
export default class DhpTokenRuler extends foundry.canvas.placeables.tokens.TokenRuler {
_getWaypointLabelContext(waypoint, state) {
const context = super._getWaypointLabelContext(waypoint, state);
if (!context) return;
const range = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement);
if (range.enabled) {
const distance = DhMeasuredTemplate.getDistanceLabel(waypoint.measurement.distance.toNearest(0.01), range);
context.cost = { total: distance, units: null };
context.distance = { total: distance, units: null };
}
return context;
}
}