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Feature/443 adversary action roll type (#456)
* Some tests * Filter types choices * Resource/Uses max as FormulaField * Removed isReversed on item resources * Stuffs --------- Co-authored-by: WBHarry <williambjrklund@gmail.com>
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19 changed files with 172 additions and 86 deletions
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@ -185,13 +185,11 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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prepareRoll() {
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const roll = {
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modifiers: this.modifiers,
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trait: this.roll?.trait,
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baseModifiers: this.roll.getModifier(),
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label: 'Attack',
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type: this.actionType,
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difficulty: this.roll?.difficulty,
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formula: this.roll.getFormula(),
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bonus: this.roll.bonus,
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advantage: CONFIG.DH.ACTIONS.advantageState[this.roll.advState].value
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};
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if (this.roll?.type === 'diceSet') roll.lite = true;
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@ -205,6 +203,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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async consume(config) {
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const usefulResources = foundry.utils.deepClone(this.actor.system.resources);
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for (var cost of config.costs) {
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if (cost.keyIsID) {
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usefulResources[cost.key] = {
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@ -225,19 +224,16 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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keyIsID: resource.keyIsID
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};
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});
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console.log(resources)
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await this.actor.modifyResource(resources);
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if (config.uses?.enabled) {
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const newActions = foundry.utils.getProperty(this.item.system, this.systemPath).map(x => x.toObject());
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newActions[this.index].uses.value++;
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await this.item.update({ [`system.${this.systemPath}`]: newActions });
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}
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if (config.uses?.enabled)
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this.update({ 'uses.value': this.uses.value + 1 });
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}
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/* */
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/* ROLL */
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get hasRoll() {
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return !!this.roll?.type || !!this.roll?.bonus;
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return !!this.roll?.type;
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}
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get modifiers() {
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@ -301,17 +297,16 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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/* SAVE */
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async rollSave(actor, event, message) {
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if (!actor) return;
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return actor
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.diceRoll({
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event,
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title: 'Roll Save',
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roll: {
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trait: this.save.trait,
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difficulty: this.save.difficulty ?? this.actor?.baseSaveDifficulty,
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type: 'reaction'
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},
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data: actor.getRollData()
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});
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return actor.diceRoll({
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event,
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title: 'Roll Save',
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roll: {
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trait: this.save.trait,
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difficulty: this.save.difficulty ?? this.actor?.baseSaveDifficulty,
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type: 'reaction'
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},
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data: actor.getRollData()
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});
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}
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updateSaveMessage(result, message, targetId) {
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@ -324,7 +319,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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else updateMsg();
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}
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static rollSaveQuery({ actionId, actorId, event, message }) {
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static rollSaveQuery({ actionId, actorId, event, message }) {
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return new Promise(async (resolve, reject) => {
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const actor = await fromUuid(actorId),
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action = await fromUuid(actionId);
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@ -563,6 +563,12 @@ export default class DhCharacter extends BaseDataActor {
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this.resources.hope.value = Math.min(baseHope, this.resources.hope.max);
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this.attack.roll.trait = this.rules.attack.roll.trait ?? this.attack.roll.trait;
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this.resources.armor = {
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value: this.armor.system.marks.value,
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max: this.armorScore,
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isReversed: true
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};
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this.attack.damage.parts[0].value.custom.formula = `@prof${this.basicAttackDamageDice}${this.rules.attack.damage.bonus ? ` + ${this.rules.attack.damage.bonus}` : ''}`;
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}
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@ -26,11 +26,19 @@ export default class CostField extends fields.ArrayField {
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}
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static calcCosts(costs) {
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console.log(costs, CostField.getResources.call(this, costs))
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const resources = CostField.getResources.call(this, costs);
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return costs.map(c => {
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c.scale = c.scale ?? 1;
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c.step = c.step ?? 1;
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c.total = c.value * c.scale * c.step;
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c.total = c.value + ((c.scale - 1) * c.step);
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c.enabled = c.hasOwnProperty('enabled') ? c.enabled : true;
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c.max = c.key === 'fear'
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? game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear)
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: resources[c.key].isReversed
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? resources[c.key].max
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: resources[c.key].value
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if(c.scalable) c.maxStep = Math.floor(c.max / c.step);
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return c;
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});
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}
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@ -51,9 +59,11 @@ export default class CostField extends fields.ArrayField {
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const resources = CostField.getResources.call(this, realCosts);
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return realCosts.reduce(
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(a, c) =>
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a && resources[c.key].isReversed
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? resources[c.key].value + (c.total ?? c.value) <= resources[c.key].max
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: resources[c.key]?.value >= (c.total ?? c.value),
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!resources[c.key]
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? a
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: a && resources[c.key].isReversed
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? resources[c.key].value + (c.total ?? c.value) <= resources[c.key].max
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: resources[c.key]?.value >= (c.total ?? c.value),
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true
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);
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}
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@ -61,10 +71,11 @@ export default class CostField extends fields.ArrayField {
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static getResources(costs) {
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const actorResources = this.actor.system.resources;
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const itemResources = {};
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for (var itemResource of costs) {
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for (let itemResource of costs) {
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if (itemResource.keyIsID) {
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itemResources[itemResource.key] = {
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value: this.parent.resource.value ?? 0
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value: this.parent.resource.value ?? 0,
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max: CostField.formatMax.call(this, this.parent?.resource?.max)
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};
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}
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}
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@ -79,4 +90,13 @@ export default class CostField extends fields.ArrayField {
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const realCosts = costs?.length ? costs.filter(c => c.enabled) : [];
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return realCosts;
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}
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static formatMax(max) {
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max ??= 0;
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if (isNaN(max)) {
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const roll = Roll.replaceFormulaData(max, this.getRollData());
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max = roll.total;
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}
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return Number(max);
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}
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}
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@ -66,6 +66,43 @@ export class DHActionRollData extends foundry.abstract.DataModel {
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}
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return formula;
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}
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getModifier() {
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const modifiers = [];
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if(!this.parent?.actor) return modifiers;
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switch (this.parent.actor.type) {
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case 'character':
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const trait = this.useDefault || !this.trait ? (this.parent.item.system.attack.roll.trait ?? 'agility') : this.trait;
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if(this.type === CONFIG.DH.GENERAL.rollTypes.attack.id || this.type === CONFIG.DH.GENERAL.rollTypes.trait.id)
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modifiers.push(
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{
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label: `DAGGERHEART.CONFIG.Traits.${trait}.name`,
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value: this.parent.actor.system.traits[trait].value
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}
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)
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else if(this.type === CONFIG.DH.GENERAL.rollTypes.spellcast.id)
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modifiers.push(
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{
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label: `DAGGERHEART.CONFIG.RollTypes.spellcast.name`,
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value: this.parent.actor.system.spellcastModifier
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}
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)
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break;
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case 'companion':
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case 'adversary':
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if(this.type === CONFIG.DH.GENERAL.rollTypes.attack.id)
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modifiers.push(
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{
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label: 'Bonus to Hit',
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value: this.bonus ?? this.parent.actor.system.attack.roll.bonus
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}
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)
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break;
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default:
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break;
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}
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return modifiers;
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}
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}
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export default class RollField extends fields.EmbeddedDataField {
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@ -1,10 +1,12 @@
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import FormulaField from "../formulaField.mjs";
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const fields = foundry.data.fields;
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export default class UsesField extends fields.SchemaField {
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constructor(options = {}, context = {}) {
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const usesFields = {
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value: new fields.NumberField({ nullable: true, initial: null }),
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max: new fields.NumberField({ nullable: true, initial: null }),
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max: new FormulaField({ nullable: true, initial: null, deterministic: true }),
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recovery: new fields.StringField({
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choices: CONFIG.DH.GENERAL.refreshTypes,
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initial: null,
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@ -33,6 +35,11 @@ export default class UsesField extends fields.SchemaField {
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static hasUses(uses) {
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if (!uses) return true;
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return (uses.hasOwnProperty('enabled') && !uses.enabled) || uses.value + 1 <= uses.max;
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let max = uses.max ?? 0;
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if(isNaN(max)) {
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const roll = new Roll(Roll.replaceFormulaData(uses.max, this.getRollData())).evaluateSync();
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max = roll.total;
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}
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return (uses.hasOwnProperty('enabled') && !uses.enabled) || uses.value + 1 <= max;
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}
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}
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@ -10,6 +10,7 @@
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import { addLinkedItemsDiff, updateLinkedItemApps } from '../../helpers/utils.mjs';
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import { ActionsField } from '../fields/actionField.mjs';
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import FormulaField from '../fields/formulaField.mjs';
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const fields = foundry.data.fields;
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@ -48,7 +49,7 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
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initial: CONFIG.DH.ITEM.itemResourceTypes.simple
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}),
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value: new fields.NumberField({ integer: true, min: 0, initial: 0 }),
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max: new fields.StringField({ nullable: true, initial: null }),
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max: new FormulaField({ nullable: true, initial: null, deterministic: true }),
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icon: new fields.StringField(),
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recovery: new fields.StringField({
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choices: CONFIG.DH.GENERAL.refreshTypes,
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