diff --git a/lang/en.json b/lang/en.json index 40317f8c..9afa7a62 100755 --- a/lang/en.json +++ b/lang/en.json @@ -716,7 +716,7 @@ "name": "Hope", "abbreviation": "HO" }, - "armorStack": { + "armorSlot": { "name": "Armor Slot", "abbreviation": "AS" }, @@ -1381,6 +1381,7 @@ "imagePath": "Image Path", "inactiveEffects": "Inactive Effects", "inventory": "Inventory", + "itemResource": "Item Resource", "level": "Level", "levelUp": "Level Up", "loadout": "Loadout", diff --git a/module/applications/dialogs/damageReductionDialog.mjs b/module/applications/dialogs/damageReductionDialog.mjs index 9049522d..e0841324 100644 --- a/module/applications/dialogs/damageReductionDialog.mjs +++ b/module/applications/dialogs/damageReductionDialog.mjs @@ -225,7 +225,7 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap await super.close({}); } - static async armorStackQuery({ actorId, damage, type }) { + static async armorSlotQuery({ actorId, damage, type }) { return new Promise(async (resolve, reject) => { const actor = await fromUuid(actorId); if (!actor || !actor?.isOwner) reject(); diff --git a/module/applications/sheets-configs/action-config.mjs b/module/applications/sheets-configs/action-config.mjs index 7d50c0c6..20ed4993 100644 --- a/module/applications/sheets-configs/action-config.mjs +++ b/module/applications/sheets-configs/action-config.mjs @@ -108,9 +108,11 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) { context.hasBaseDamage = !!this.action.parent.attack; context.getEffectDetails = this.getEffectDetails.bind(this); context.costOptions = this.getCostOptions(); + context.getRollTypeOptions = this.getRollTypeOptions(); context.disableOption = this.disableOption.bind(this); context.isNPC = this.action.actor?.isNPC; context.baseSaveDifficulty = this.action.actor?.baseSaveDifficulty; + context.baseAttackBonus = this.action.actor?.system.attack?.roll.bonus; context.hasRoll = this.action.hasRoll; const settingsTiers = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers; @@ -131,14 +133,23 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) { const resource = this.action.parent.resource; if (resource) { options[this.action.parent.parent.id] = { - label: this.action.parent.parent.name, - group: 'TYPES.Actor.character' + label: "DAGGERHEART.GENERAL.itemResource", + group: 'Global' }; } return options; } + getRollTypeOptions() { + const types = foundry.utils.deepClone(CONFIG.DH.GENERAL.rollTypes); + if(!this.action.actor) return types; + Object.values(types).forEach(t => { + if(this.action.actor.type !== 'character' && t.playerOnly) delete types[t.id]; + }) + return types; + } + disableOption(index, costOptions, choices) { const filtered = foundry.utils.deepClone(costOptions); Object.keys(filtered).forEach(o => { diff --git a/module/config/generalConfig.mjs b/module/config/generalConfig.mjs index 7e44cad7..81d4309f 100644 --- a/module/config/generalConfig.mjs +++ b/module/config/generalConfig.mjs @@ -85,10 +85,10 @@ export const healingTypes = { label: 'DAGGERHEART.CONFIG.HealingType.hope.name', abbreviation: 'DAGGERHEART.CONFIG.HealingType.hope.abbreviation' }, - armorStack: { - id: 'armorStack', - label: 'DAGGERHEART.CONFIG.HealingType.armorStack.name', - abbreviation: 'DAGGERHEART.CONFIG.HealingType.armorStack.abbreviation' + armorSlot: { + id: 'armorSlot', + label: 'DAGGERHEART.CONFIG.HealingType.armorSlot.name', + abbreviation: 'DAGGERHEART.CONFIG.HealingType.armorSlot.abbreviation' }, fear: { id: 'fear', @@ -199,7 +199,7 @@ export const defaultRestOptions = { actionType: 'action', chatDisplay: false, healing: { - applyTo: healingTypes.armorStack.id, + applyTo: healingTypes.armorSlot.id, value: { custom: { enabled: true, @@ -287,7 +287,7 @@ export const defaultRestOptions = { actionType: 'action', chatDisplay: false, healing: { - applyTo: healingTypes.armorStack.id, + applyTo: healingTypes.armorSlot.id, value: { custom: { enabled: true, @@ -425,8 +425,8 @@ export const refreshTypes = { }; export const abilityCosts = { - hp: { - id: 'hp', + hitPoints: { + id: 'hitPoints', label: 'DAGGERHEART.CONFIG.HealingType.hitPoints.name', group: 'Global' }, @@ -473,11 +473,13 @@ export const rollTypes = { }, spellcast: { id: 'spellcast', - label: 'DAGGERHEART.CONFIG.RollTypes.spellcast.name' + label: 'DAGGERHEART.CONFIG.RollTypes.spellcast.name', + playerOnly: true }, trait: { id: 'trait', - label: 'DAGGERHEART.CONFIG.RollTypes.trait.name' + label: 'DAGGERHEART.CONFIG.RollTypes.trait.name', + playerOnly: true }, diceSet: { id: 'diceSet', diff --git a/module/config/itemConfig.mjs b/module/config/itemConfig.mjs index 851ddc32..4b2e3144 100644 --- a/module/config/itemConfig.mjs +++ b/module/config/itemConfig.mjs @@ -604,7 +604,7 @@ export const weaponFeatures = { img: 'icons/skills/melee/hand-grip-sword-strike-orange.webp', cost: [ { - type: 'armorStack', + type: 'armorSlot', value: 1 } ], diff --git a/module/data/action/baseAction.mjs b/module/data/action/baseAction.mjs index 8f0e0682..26c86d87 100644 --- a/module/data/action/baseAction.mjs +++ b/module/data/action/baseAction.mjs @@ -185,13 +185,11 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel prepareRoll() { const roll = { - modifiers: this.modifiers, - trait: this.roll?.trait, + baseModifiers: this.roll.getModifier(), label: 'Attack', type: this.actionType, difficulty: this.roll?.difficulty, formula: this.roll.getFormula(), - bonus: this.roll.bonus, advantage: CONFIG.DH.ACTIONS.advantageState[this.roll.advState].value }; if (this.roll?.type === 'diceSet') roll.lite = true; @@ -205,6 +203,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel async consume(config) { const usefulResources = foundry.utils.deepClone(this.actor.system.resources); + for (var cost of config.costs) { if (cost.keyIsID) { usefulResources[cost.key] = { @@ -225,19 +224,16 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel keyIsID: resource.keyIsID }; }); - + console.log(resources) await this.actor.modifyResource(resources); - if (config.uses?.enabled) { - const newActions = foundry.utils.getProperty(this.item.system, this.systemPath).map(x => x.toObject()); - newActions[this.index].uses.value++; - await this.item.update({ [`system.${this.systemPath}`]: newActions }); - } + if (config.uses?.enabled) + this.update({ 'uses.value': this.uses.value + 1 }); } /* */ /* ROLL */ get hasRoll() { - return !!this.roll?.type || !!this.roll?.bonus; + return !!this.roll?.type; } get modifiers() { @@ -301,17 +297,16 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel /* SAVE */ async rollSave(actor, event, message) { if (!actor) return; - return actor - .diceRoll({ - event, - title: 'Roll Save', - roll: { - trait: this.save.trait, - difficulty: this.save.difficulty ?? this.actor?.baseSaveDifficulty, - type: 'reaction' - }, - data: actor.getRollData() - }); + return actor.diceRoll({ + event, + title: 'Roll Save', + roll: { + trait: this.save.trait, + difficulty: this.save.difficulty ?? this.actor?.baseSaveDifficulty, + type: 'reaction' + }, + data: actor.getRollData() + }); } updateSaveMessage(result, message, targetId) { @@ -324,7 +319,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel else updateMsg(); } - static rollSaveQuery({ actionId, actorId, event, message }) { + static rollSaveQuery({ actionId, actorId, event, message }) { return new Promise(async (resolve, reject) => { const actor = await fromUuid(actorId), action = await fromUuid(actionId); diff --git a/module/data/actor/character.mjs b/module/data/actor/character.mjs index ec6e5c7c..41a62091 100644 --- a/module/data/actor/character.mjs +++ b/module/data/actor/character.mjs @@ -563,6 +563,12 @@ export default class DhCharacter extends BaseDataActor { this.resources.hope.value = Math.min(baseHope, this.resources.hope.max); this.attack.roll.trait = this.rules.attack.roll.trait ?? this.attack.roll.trait; + this.resources.armor = { + value: this.armor.system.marks.value, + max: this.armorScore, + isReversed: true + }; + this.attack.damage.parts[0].value.custom.formula = `@prof${this.basicAttackDamageDice}${this.rules.attack.damage.bonus ? ` + ${this.rules.attack.damage.bonus}` : ''}`; } diff --git a/module/data/fields/action/costField.mjs b/module/data/fields/action/costField.mjs index f5e1999c..4ddfb8e9 100644 --- a/module/data/fields/action/costField.mjs +++ b/module/data/fields/action/costField.mjs @@ -26,11 +26,19 @@ export default class CostField extends fields.ArrayField { } static calcCosts(costs) { + console.log(costs, CostField.getResources.call(this, costs)) + const resources = CostField.getResources.call(this, costs); return costs.map(c => { c.scale = c.scale ?? 1; c.step = c.step ?? 1; - c.total = c.value * c.scale * c.step; + c.total = c.value + ((c.scale - 1) * c.step); c.enabled = c.hasOwnProperty('enabled') ? c.enabled : true; + c.max = c.key === 'fear' + ? game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear) + : resources[c.key].isReversed + ? resources[c.key].max + : resources[c.key].value + if(c.scalable) c.maxStep = Math.floor(c.max / c.step); return c; }); } @@ -51,9 +59,11 @@ export default class CostField extends fields.ArrayField { const resources = CostField.getResources.call(this, realCosts); return realCosts.reduce( (a, c) => - a && resources[c.key].isReversed - ? resources[c.key].value + (c.total ?? c.value) <= resources[c.key].max - : resources[c.key]?.value >= (c.total ?? c.value), + !resources[c.key] + ? a + : a && resources[c.key].isReversed + ? resources[c.key].value + (c.total ?? c.value) <= resources[c.key].max + : resources[c.key]?.value >= (c.total ?? c.value), true ); } @@ -61,10 +71,11 @@ export default class CostField extends fields.ArrayField { static getResources(costs) { const actorResources = this.actor.system.resources; const itemResources = {}; - for (var itemResource of costs) { + for (let itemResource of costs) { if (itemResource.keyIsID) { itemResources[itemResource.key] = { - value: this.parent.resource.value ?? 0 + value: this.parent.resource.value ?? 0, + max: CostField.formatMax.call(this, this.parent?.resource?.max) }; } } @@ -79,4 +90,13 @@ export default class CostField extends fields.ArrayField { const realCosts = costs?.length ? costs.filter(c => c.enabled) : []; return realCosts; } + + static formatMax(max) { + max ??= 0; + if (isNaN(max)) { + const roll = Roll.replaceFormulaData(max, this.getRollData()); + max = roll.total; + } + return Number(max); + } } diff --git a/module/data/fields/action/rollField.mjs b/module/data/fields/action/rollField.mjs index 511e0660..f27938dc 100644 --- a/module/data/fields/action/rollField.mjs +++ b/module/data/fields/action/rollField.mjs @@ -66,6 +66,43 @@ export class DHActionRollData extends foundry.abstract.DataModel { } return formula; } + + getModifier() { + const modifiers = []; + if(!this.parent?.actor) return modifiers; + switch (this.parent.actor.type) { + case 'character': + const trait = this.useDefault || !this.trait ? (this.parent.item.system.attack.roll.trait ?? 'agility') : this.trait; + if(this.type === CONFIG.DH.GENERAL.rollTypes.attack.id || this.type === CONFIG.DH.GENERAL.rollTypes.trait.id) + modifiers.push( + { + label: `DAGGERHEART.CONFIG.Traits.${trait}.name`, + value: this.parent.actor.system.traits[trait].value + } + ) + else if(this.type === CONFIG.DH.GENERAL.rollTypes.spellcast.id) + modifiers.push( + { + label: `DAGGERHEART.CONFIG.RollTypes.spellcast.name`, + value: this.parent.actor.system.spellcastModifier + } + ) + break; + case 'companion': + case 'adversary': + if(this.type === CONFIG.DH.GENERAL.rollTypes.attack.id) + modifiers.push( + { + label: 'Bonus to Hit', + value: this.bonus ?? this.parent.actor.system.attack.roll.bonus + } + ) + break; + default: + break; + } + return modifiers; + } } export default class RollField extends fields.EmbeddedDataField { diff --git a/module/data/fields/action/usesField.mjs b/module/data/fields/action/usesField.mjs index df6c5d0c..177904a1 100644 --- a/module/data/fields/action/usesField.mjs +++ b/module/data/fields/action/usesField.mjs @@ -1,10 +1,12 @@ +import FormulaField from "../formulaField.mjs"; + const fields = foundry.data.fields; export default class UsesField extends fields.SchemaField { constructor(options = {}, context = {}) { const usesFields = { value: new fields.NumberField({ nullable: true, initial: null }), - max: new fields.NumberField({ nullable: true, initial: null }), + max: new FormulaField({ nullable: true, initial: null, deterministic: true }), recovery: new fields.StringField({ choices: CONFIG.DH.GENERAL.refreshTypes, initial: null, @@ -33,6 +35,11 @@ export default class UsesField extends fields.SchemaField { static hasUses(uses) { if (!uses) return true; - return (uses.hasOwnProperty('enabled') && !uses.enabled) || uses.value + 1 <= uses.max; + let max = uses.max ?? 0; + if(isNaN(max)) { + const roll = new Roll(Roll.replaceFormulaData(uses.max, this.getRollData())).evaluateSync(); + max = roll.total; + } + return (uses.hasOwnProperty('enabled') && !uses.enabled) || uses.value + 1 <= max; } } diff --git a/module/data/item/base.mjs b/module/data/item/base.mjs index 5b95a810..87267c39 100644 --- a/module/data/item/base.mjs +++ b/module/data/item/base.mjs @@ -10,6 +10,7 @@ import { addLinkedItemsDiff, updateLinkedItemApps } from '../../helpers/utils.mjs'; import { ActionsField } from '../fields/actionField.mjs'; +import FormulaField from '../fields/formulaField.mjs'; const fields = foundry.data.fields; @@ -48,7 +49,7 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel { initial: CONFIG.DH.ITEM.itemResourceTypes.simple }), value: new fields.NumberField({ integer: true, min: 0, initial: 0 }), - max: new fields.StringField({ nullable: true, initial: null }), + max: new FormulaField({ nullable: true, initial: null, deterministic: true }), icon: new fields.StringField(), recovery: new fields.StringField({ choices: CONFIG.DH.GENERAL.refreshTypes, diff --git a/module/dice/d20Roll.mjs b/module/dice/d20Roll.mjs index ce400110..701616f1 100644 --- a/module/dice/d20Roll.mjs +++ b/module/dice/d20Roll.mjs @@ -124,13 +124,7 @@ export default class D20Roll extends DHRoll { } applyBaseBonus() { - const modifiers = []; - - if (this.options.roll.bonus) - modifiers.push({ - label: 'Bonus to Hit', - value: this.options.roll.bonus - }); + const modifiers = foundry.utils.deepClone(this.options.roll.baseModifiers) ?? []; modifiers.push(...this.getBonus(`roll.${this.options.type}`, `${this.options.type?.capitalize()} Bonus`)); modifiers.push( diff --git a/module/documents/actor.mjs b/module/documents/actor.mjs index ec464ddb..03dabd34 100644 --- a/module/documents/actor.mjs +++ b/module/documents/actor.mjs @@ -481,7 +481,7 @@ export default class DhpActor extends Actor { this.system.armor && this.#canReduceDamage(hpDamage.value, hpDamage.damageTypes) ) { - const armorStackResult = await this.owner.query('armorStack', { + const armorSlotResult = await this.owner.query('armorSlot', { actorId: this.uuid, damage: hpDamage.value, type: [...hpDamage.damageTypes] @@ -490,11 +490,11 @@ export default class DhpActor extends Actor { timeout: 30000 } ); - if (armorStackResult) { - const { modifiedDamage, armorSpent, stressSpent } = armorStackResult; + if (armorSlotResult) { + const { modifiedDamage, armorSpent, stressSpent } = armorSlotResult; updates.find(u => u.key === 'hitPoints').value = modifiedDamage; updates.push( - ...(armorSpent ? [{ value: armorSpent, key: 'armorStack' }] : []), + ...(armorSpent ? [{ value: armorSpent, key: 'armor' }] : []), ...(stressSpent ? [{ value: stressSpent, key: 'stress' }] : []) ); } @@ -569,6 +569,7 @@ export default class DhpActor extends Actor { armor: { target: this.system.armor, resources: {} }, items: {} }; + resources.forEach(r => { if (r.keyIsID) { updates.items[r.key] = { @@ -584,7 +585,7 @@ export default class DhpActor extends Actor { game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear) + r.value ); break; - case 'armorStack': + case 'armor': updates.armor.resources['system.marks.value'] = Math.max( Math.min(this.system.armor.system.marks.value + r.value, this.system.armorScore), 0 diff --git a/module/helpers/handlebarsHelper.mjs b/module/helpers/handlebarsHelper.mjs index 751b2c38..790d291c 100644 --- a/module/helpers/handlebarsHelper.mjs +++ b/module/helpers/handlebarsHelper.mjs @@ -7,6 +7,7 @@ export default class RegisterHandlebarsHelpers { includes: this.includes, times: this.times, damageFormula: this.damageFormula, + formulaValue: this.formulaValue, damageSymbols: this.damageSymbols, rollParsed: this.rollParsed, hasProperty: foundry.utils.hasProperty, @@ -39,6 +40,15 @@ export default class RegisterHandlebarsHelpers { return instances.join(traitTotal > 0 ? ' + ' : ' - '); } + static formulaValue(formula, item) { + if(isNaN(formula)) { + const data = item.getRollData.bind(item)(), + roll = new Roll(Roll.replaceFormulaData(formula, data)).evaluateSync(); + formula = roll.total; + } + return formula; + } + static damageSymbols(damageParts) { const symbols = [...new Set(damageParts.reduce((a, c) => a.concat([...c.type]), []))].map( p => CONFIG.DH.GENERAL.damageTypes[p].icon diff --git a/module/systemRegistration/socket.mjs b/module/systemRegistration/socket.mjs index e97fe5b0..e3885450 100644 --- a/module/systemRegistration/socket.mjs +++ b/module/systemRegistration/socket.mjs @@ -77,7 +77,7 @@ export const registerSocketHooks = () => { }; export const registerUserQueries = () => { - CONFIG.queries.armorStack = DamageReductionDialog.armorStackQuery; + CONFIG.queries.armorSlot = DamageReductionDialog.armorSlotQuery; CONFIG.queries.reactionRoll = game.system.api.models.actions.actionsTypes.base.rollSaveQuery; } diff --git a/templates/actionTypes/cost.hbs b/templates/actionTypes/cost.hbs index 116fc631..e956b284 100644 --- a/templates/actionTypes/cost.hbs +++ b/templates/actionTypes/cost.hbs @@ -6,7 +6,7 @@ {{#each source as |cost index|}}
{{formField ../fields.scalable label="Scalable" value=cost.scalable name=(concat "cost." index ".scalable") classes="checkbox"}} - {{formField ../fields.key choices=(@root.disableOption index @root.costOptions ../source) label="Resource" value=cost.key name=(concat "cost." index ".key") localize=true}} + {{formField ../fields.key choices=(@root.disableOption index @root.costOptions ../source) label="Resource" value=cost.key name=(concat "cost." index ".key") localize=true blank=false}} {{formField ../fields.value label="Amount" value=cost.value name=(concat "cost." index ".value")}} {{formField ../fields.step label="Step" value=cost.step name=(concat "cost." index ".step") disabled=(not cost.scalable)}} diff --git a/templates/actionTypes/roll.hbs b/templates/actionTypes/roll.hbs index 2d2dab3c..3e25b9c8 100644 --- a/templates/actionTypes/roll.hbs +++ b/templates/actionTypes/roll.hbs @@ -3,25 +3,27 @@ Roll {{#if @root.hasBaseDamage}}{{formInput fields.useDefault name="roll.useDefault" value=source.useDefault dataset=(object tooltip="Use default Item values" tooltipDirection="UP")}}{{/if}} - {{#if @root.isNPC}} - {{formField fields.bonus label="Bonus" name="roll.bonus" value=source.bonus}} - {{formField fields.advState label= "Advantage State" name="roll.advState" value=source.advState localize=true}} + + {{formField fields.type label="Type" name="roll.type" value=source.type localize=true choices=@root.getRollTypeOptions}} + {{#if (eq source.type "diceSet")}} +
+ {{formField fields.diceRolling.fields.multiplier name="roll.diceRolling.multiplier" value=source.diceRolling.multiplier localize=true}} + {{#if (eq source.diceRolling.multiplier 'flat')}}{{formField fields.diceRolling.fields.flatMultiplier value=source.diceRolling.flatMultiplier name="roll.diceRolling.flatMultiplier" localize=true }}{{/if}} + {{formField fields.diceRolling.fields.dice name="roll.diceRolling.dice" value=source.diceRolling.dice localize=true}} + {{formField fields.diceRolling.fields.compare name="roll.diceRolling.compare" value=source.diceRolling.compare localize=true blank=""}} + {{formField fields.diceRolling.fields.treshold name="roll.diceRolling.treshold" value=source.diceRolling.treshold localize=true}} +
{{else}} - {{formField fields.type label="Type" name="roll.type" value=source.type localize=true}} - {{#if (eq source.type "diceSet")}} -
- {{formField fields.diceRolling.fields.multiplier name="roll.diceRolling.multiplier" value=source.diceRolling.multiplier localize=true}} - {{#if (eq source.diceRolling.multiplier 'flat')}}{{formField fields.diceRolling.fields.flatMultiplier value=source.diceRolling.flatMultiplier name="roll.diceRolling.flatMultiplier" localize=true }}{{/if}} - {{formField fields.diceRolling.fields.dice name="roll.diceRolling.dice" value=source.diceRolling.dice localize=true}} - {{formField fields.diceRolling.fields.compare name="roll.diceRolling.compare" value=source.diceRolling.compare localize=true blank=""}} - {{formField fields.diceRolling.fields.treshold name="roll.diceRolling.treshold" value=source.diceRolling.treshold localize=true}} -
- {{else}} -
- {{formField fields.trait label="Trait" name="roll.trait" value=source.trait localize=true disabled=(not source.type)}} - {{formField fields.difficulty label="Difficulty" name="roll.difficulty" value=source.difficulty disabled=(not source.type)}} - {{formField fields.advState label= "Advantage State" name="roll.advState" value=source.advState localize=true}} -
- {{/if}} +
+ {{#unless (eq source.type 'spellcast')}} + {{#if @root.isNPC}} + {{formField fields.bonus label="Bonus" name="roll.bonus" value=source.bonus placeholder=@root.baseAttackBonus disabled=(not source.type)}} + {{else}} + {{formField fields.trait label="Trait" name="roll.trait" value=source.trait localize=true disabled=(not source.type)}} + {{/if}} + {{/unless}} + {{formField fields.difficulty label="Difficulty" name="roll.difficulty" value=source.difficulty disabled=(not source.type)}} + {{formField fields.advState label= "Advantage State" name="roll.advState" value=source.advState localize=true disabled=(not source.type)}} +
{{/if}} \ No newline at end of file diff --git a/templates/dialogs/dice-roll/costSelection.hbs b/templates/dialogs/dice-roll/costSelection.hbs index d376c749..3ece4cbf 100644 --- a/templates/dialogs/dice-roll/costSelection.hbs +++ b/templates/dialogs/dice-roll/costSelection.hbs @@ -8,8 +8,8 @@
- - + {{log @root}} + {{/if}} {{#each costs as | cost index |}} @@ -20,10 +20,10 @@ - {{#if scalable}} - + {{#if (and scalable (gt maxStep 1))}} + {{/if}} - + {{/each}} diff --git a/templates/ui/tooltip/action.hbs b/templates/ui/tooltip/action.hbs index 59e0be70..20929bf3 100644 --- a/templates/ui/tooltip/action.hbs +++ b/templates/ui/tooltip/action.hbs @@ -2,7 +2,6 @@

{{item.name}}

{{{description}}}
- {{#if item.uses.max}}

{{localize "DAGGERHEART.GENERAL.uses"}}

@@ -12,7 +11,7 @@
-
{{item.uses.max}}
+
{{formulaValue item.uses.max item}}