Setting dh-style for ResourceManagementTooltip and ArmorManagementTooltip

This commit is contained in:
WBHarry 2026-06-01 22:15:18 +02:00
parent 0a0dded664
commit 8b762ae5ee
2 changed files with 2 additions and 3 deletions

View file

@ -1045,7 +1045,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
game.tooltip.activate(target, { game.tooltip.activate(target, {
html, html,
locked: true, locked: true,
cssClass: 'bordered-tooltip', cssClass: 'bordered-tooltip dh-style',
direction: 'DOWN' direction: 'DOWN'
}); });
@ -1141,7 +1141,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
game.tooltip.activate(target, { game.tooltip.activate(target, {
html, html,
locked: true, locked: true,
cssClass: 'bordered-tooltip', cssClass: 'bordered-tooltip dh-style',
direction: 'DOWN', direction: 'DOWN',
noOffset: true noOffset: true
}); });

View file

@ -320,7 +320,6 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
/**@inheritdoc */ /**@inheritdoc */
_setStyle(position = {}) { _setStyle(position = {}) {
super._setStyle(position); super._setStyle(position);
this.tooltip.classList.add('dh-style');
if (this.#wide) { if (this.#wide) {
this.tooltip.classList.add('wide'); this.tooltip.classList.add('wide');