From 8b762ae5ee7003e70596e06a3faa2856959a93a0 Mon Sep 17 00:00:00 2001 From: WBHarry Date: Mon, 1 Jun 2026 22:15:18 +0200 Subject: [PATCH] Setting dh-style for ResourceManagementTooltip and ArmorManagementTooltip --- module/applications/sheets/actors/character.mjs | 4 ++-- module/documents/tooltipManager.mjs | 1 - 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/module/applications/sheets/actors/character.mjs b/module/applications/sheets/actors/character.mjs index 19b82712..9bece0ea 100644 --- a/module/applications/sheets/actors/character.mjs +++ b/module/applications/sheets/actors/character.mjs @@ -1045,7 +1045,7 @@ export default class CharacterSheet extends DHBaseActorSheet { game.tooltip.activate(target, { html, locked: true, - cssClass: 'bordered-tooltip', + cssClass: 'bordered-tooltip dh-style', direction: 'DOWN' }); @@ -1141,7 +1141,7 @@ export default class CharacterSheet extends DHBaseActorSheet { game.tooltip.activate(target, { html, locked: true, - cssClass: 'bordered-tooltip', + cssClass: 'bordered-tooltip dh-style', direction: 'DOWN', noOffset: true }); diff --git a/module/documents/tooltipManager.mjs b/module/documents/tooltipManager.mjs index 76bc0b89..3e3f4a16 100644 --- a/module/documents/tooltipManager.mjs +++ b/module/documents/tooltipManager.mjs @@ -320,7 +320,6 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti /**@inheritdoc */ _setStyle(position = {}) { super._setStyle(position); - this.tooltip.classList.add('dh-style'); if (this.#wide) { this.tooltip.classList.add('wide');