164 - Add Hope/Fear formula

This commit is contained in:
Dapoolp 2025-06-25 16:16:47 +02:00
parent aacaf516b2
commit 8423ab6776
9 changed files with 125 additions and 57 deletions

View file

@ -1519,6 +1519,11 @@
"Macro": {
"Name": "Macro"
}
},
"Settings": {
"ResultBased": {
"label": "Formula based on Hope/Fear result."
}
}
},
"RollTypes": {

View file

@ -67,6 +67,8 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
context.getRealIndex = this.getRealIndex.bind(this);
context.disableOption = this.disableOption.bind(this);
context.isNPC = this.action.actor && this.action.actor.type !== 'character';
context.hasRoll = this.action.hasRoll();
console.log(context)
return context;
}

View file

@ -42,13 +42,12 @@ export default class CostSelectionDialog extends HandlebarsApplicationMixin(Appl
}
async _prepareContext(_options) {
console.log(this.costs);
const updatedCosts = this.action.calcCosts(this.costs),
updatedUses = this.action.calcUses(this.uses);
return {
costs: updatedCosts,
uses: updatedUses,
canUse: this.action.getRealCosts(updatedCosts)?.hasCost && this.action.hasUses(updatedUses)
canUse: this.action.hasCost(updatedCosts) && this.action.hasUses(updatedUses)
};
}

View file

@ -28,10 +28,6 @@ export class DHRoll extends Roll {
this.applyKeybindings(config);
// let roll;
// if(config.dialog?.configure === false) {
// roll = new this('', config.actor, config);
// } else {
if (config.dialog.configure !== false) {
// Open Roll Dialog
const DialogClass = config.dialog?.class ?? this.DefaultDialog;

View file

@ -129,7 +129,9 @@ export class DHBaseAction extends foundry.abstract.DataModel {
initial: SYSTEM.GENERAL.healingTypes.hitPoints.id,
label: 'Healing'
}),
value: new fields.EmbeddedDataField(DHActionDiceData)
resultBased: new fields.BooleanField({ initial: false, label: "DAGGERHEART.Actions.Settings.ResultBased.label" }),
value: new fields.EmbeddedDataField(DHActionDiceData),
valueAlt: new fields.EmbeddedDataField(DHActionDiceData),
})
},
extraSchemas = {};
@ -228,7 +230,8 @@ export class DHBaseAction extends foundry.abstract.DataModel {
...config,
...(await this.getCost(config))
};
if (!this.hasRoll() && (!config.costs.hasCost || !this.hasUses(config.uses)))
if ((!this.hasRoll() || config.event.shiftKey) && (!this.hasCost(config.costs) || !this.hasUses(config.uses)))
return ui.notifications.warn("You don't have the resources to use that action.");
// Proceed with Roll
@ -245,7 +248,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
/* ROLL */
hasRoll() {
// return this.roll?.type && this.roll?.trait;
return this.roll?.type;
return !!this.roll?.type;
}
async proceedRoll(config) {
@ -269,9 +272,9 @@ export class DHBaseAction extends foundry.abstract.DataModel {
/* COST */
async getCost(config) {
let costs = this.cost?.length ? foundry.utils.deepClone(this.cost) : { values: [], hasCost: true };
let costs = this.cost?.length ? foundry.utils.deepClone(this.cost) : [];
let uses = this.getUses();
if (!config.event.shiftKey && !this.hasRoll()) {
if (!config.event.shiftKey && !this.hasRoll() && !(!costs.length && !uses)) {
const dialogClosed = new Promise((resolve, _) => {
new CostSelectionDialog(costs, uses, this, resolve).render(true);
});
@ -282,7 +285,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
getRealCosts(costs) {
const realCosts = costs?.length ? costs.filter(c => c.enabled) : [];
return { values: realCosts, hasCost: this.hasCost(realCosts) };
return realCosts;
}
calcCosts(costs) {
@ -296,7 +299,8 @@ export class DHBaseAction extends foundry.abstract.DataModel {
}
hasCost(costs) {
return costs.reduce((a, c) => a && this.actor.system.resources[c.type]?.value >= (c.total ?? c.value), true);
const realCosts = this.getRealCosts(costs);
return realCosts.reduce((a, c) => a && this.actor.system.resources[c.type]?.value >= (c.total ?? c.value), true);
}
async spendCost(config) {
@ -314,13 +318,14 @@ export class DHBaseAction extends foundry.abstract.DataModel {
}
getUses() {
if (!this.uses) return { hasUse: true };
if (!this.uses?.max) return null;
const uses = foundry.utils.deepClone(this.uses);
if (!uses.value) uses.value = 0;
return uses;
}
calcUses(uses) {
if(!uses) return null;
return {
...uses,
enabled: uses.hasOwnProperty('enabled') ? uses.enabled : true
@ -328,7 +333,8 @@ export class DHBaseAction extends foundry.abstract.DataModel {
}
hasUses(uses) {
return !uses.enabled || uses.value + 1 <= uses.max;
if(!uses) return true;
return (uses.hasOwnProperty('enabled') && !uses.enabled) || uses.value + 1 <= uses.max;
}
/* USES */
@ -430,8 +436,14 @@ export class DHDamageAction extends DHBaseAction {
return await this.rollDamage(event, config);
}
getFormulaValue(part, data) {
let formulaValue = part.value;
if(this.hasRoll() && part.resultBased && data.system.roll.result.duality === -1) return part.valueAlt;
return formulaValue;
}
async rollDamage(event, data) {
let formula = this.damage.parts.map(p => p.getFormula(this.actor)).join(' + ');
let formula = this.damage.parts.map(p => this.getFormulaValue(p, data).getFormula(this.actor)).join(' + ');
if (!formula || formula == '') return;
let roll = { formula: formula, total: formula },
@ -475,9 +487,11 @@ export class DHAttackAction extends DHDamageAction {
getParentDamage() {
return {
multiplier: 'proficiency',
dice: this.item?.system?.damage.value,
bonus: this.item?.system?.damage.bonus ?? 0,
value: {
multiplier: 'proficiency',
dice: this.item?.system?.damage.value,
bonus: this.item?.system?.damage.bonus ?? 0
},
type: this.item?.system?.damage.type,
base: true
};
@ -498,13 +512,20 @@ export class DHHealingAction extends DHBaseAction {
return await this.rollHealing(event, config);
}
getFormulaValue(data) {
let formulaValue = this.healing.value;
if(this.hasRoll() && this.healing.resultBased && data.system.roll.result.duality === -1) return this.healing.valueAlt;
return formulaValue;
}
async rollHealing(event, data) {
let formula = this.healing.value.getFormula(this.actor);
let formulaValue = this.getFormulaValue(data),
formula = formulaValue.getFormula(this.actor);
if (!formula || formula == '') return;
let roll = { formula: formula, total: formula },
bonusDamage = [];
const config = {
title: game.i18n.format('DAGGERHEART.Chat.HealingRoll.Title', {
healing: game.i18n.localize(SYSTEM.GENERAL.healingTypes[this.healing.type].label)

View file

@ -40,11 +40,11 @@ export class DHDamageField extends fields.SchemaField {
}
}
export class DHDamageData extends DHActionDiceData {
export class DHDamageData extends foundry.abstract.DataModel {
/** @override */
static defineSchema() {
return {
...super.defineSchema(),
// ...super.defineSchema(),
base: new fields.BooleanField({ initial: false, readonly: true, label: 'Base' }),
type: new fields.StringField({
choices: SYSTEM.GENERAL.damageTypes,
@ -52,7 +52,10 @@ export class DHDamageData extends DHActionDiceData {
label: 'Type',
nullable: false,
required: true
})
}),
resultBased: new fields.BooleanField({ initial: false, label: "DAGGERHEART.Actions.Settings.ResultBased.label" }),
value: new fields.EmbeddedDataField(DHActionDiceData),
valueAlt: new fields.EmbeddedDataField(DHActionDiceData),
};
}
}

View file

@ -61,7 +61,7 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
if (this.config.costs?.length) {
const updatedCosts = this.action.calcCosts(this.config.costs);
context.costs = updatedCosts;
context.canRoll = this.action.getRealCosts(updatedCosts)?.hasCost;
context.canRoll = this.action.hasCost(updatedCosts);
}
if (this.config.uses?.max) {
context.uses = this.action.calcUses(this.config.uses);

View file

@ -8,7 +8,6 @@
<div class="fas fa-plus icon-button" data-action="addDamage"></div>
{{#if @root.hasBaseDamage}}
<div>
{{!-- <input type="checkbox" data-action="addBaseDamage"{{#if @root.hasBaseDamage}} checked{{/if}}> --}}
{{formField @root.fields.damage.fields.includeBase value=@root.source.damage.includeBase label="Include Item Damage" name="damage.includeBase" }}
</div>
{{/if}}
@ -16,7 +15,6 @@
{{#each source.parts as |dmg index|}}
{{#if @root.isNPC}}
{{formField ../fields.custom.fields.enabled value=dmg.custom.enabled name=(concat ../path "damage.parts." index ".custom.enabled")}}
{{!-- {{formField ../fields.multiplier value=dmg.multiplier name=(concat ../path "damage.parts." index ".multiplier") localize=true}} --}}
<input type="hidden" name="{{../path}}damage.parts.{{index}}.multiplier" value="{{dmg.multiplier}}">
{{#if dmg.custom.enabled}}
{{formField ../fields.custom.fields.formula value=dmg.custom.formula name=(concat ../path "damage.parts." index ".custom.formula") localize=true}}
@ -30,26 +28,48 @@
{{formField ../fields.type value=dmg.type name=(concat ../path "damage.parts." index ".type") localize=true}}
{{else}}
{{#with (@root.getRealIndex index) as | realIndex |}}
<fieldset{{#if dmg.base}} disabled{{/if}}>
{{#unless dmg.base}}
{{formField ../../fields.custom.fields.enabled value=dmg.custom.enabled name=(concat "damage.parts." realIndex ".custom.enabled")}}
{{/unless}}
{{#if dmg.custom.enabled}}
{{formField ../../fields.custom.fields.formula value=dmg.custom.formula name=(concat "damage.parts." realIndex ".custom.formula") localize=true}}
{{else}}
<div class="multi-display">
{{formField ../../fields.multiplier value=dmg.multiplier name=(concat "damage.parts." realIndex ".multiplier") localize=true}}
{{#if (eq dmg.multiplier 'flat')}}{{formField ../../fields.flatMultiplier value=dmg.flatMultiplier name=(concat "damage.parts." realIndex ".flatMultiplier") }}{{/if}}
{{formField ../../fields.dice value=dmg.dice name=(concat "damage.parts." realIndex ".dice")}}
{{formField ../../fields.bonus value=dmg.bonus name=(concat "damage.parts." realIndex ".bonus") localize=true}}
</div>
{{/if}}
{{formField ../../fields.type value=dmg.type name=(concat "damage.parts." realIndex ".type") localize=true}}
<input type="hidden" name="damage.parts.{{realIndex}}.base" value="{{dmg.base}}">
{{#unless dmg.base}}<div class="fas fa-trash" data-action="removeDamage" data-index="{{realIndex}}"></div>{{/unless}}
</fieldset>
<fieldset{{#if dmg.base}} disabled{{/if}}>
{{#if (and (not @root.isNPC) @root.hasRoll (not dmg.base))}}
{{formField ../../fields.resultBased value=dmg.resultBased name=(concat "damage.parts." realIndex ".resultBased") localize=true}}
{{/if}}
{{#if (and (not @root.isNPC) @root.hasRoll (not dmg.base) dmg.resultBased)}}
<fieldset>
<legend>
<div>With Hope</div>
</legend>
{{> formula fields=../../fields.value.fields type=../../fields.type dmg=dmg source=dmg.value target="value" realIndex=realIndex}}
</fieldset>
<fieldset>
<legend>
<div>With Fear</div>
</legend>
{{> formula fields=../../fields.valueAlt.fields type=../../fields.type dmg=dmg source=dmg.valueAlt target="valueAlt" realIndex=realIndex}}
</fieldset>
{{else}}
{{> formula fields=../../fields.value.fields type=../fields.type dmg=dmg source=dmg.value target="value" realIndex=realIndex}}
{{/if}}
{{formField ../../fields.type value=dmg.type name=(concat "damage.parts." realIndex ".type") localize=true}}
<input type="hidden" name="damage.parts.{{realIndex}}.base" value="{{dmg.base}}">
{{#unless dmg.base}}<div class="fas fa-trash" data-action="removeDamage" data-index="{{realIndex}}"></div>{{/unless}}
</fieldset>
{{/with}}
{{/if}}
{{/each}}
</div>
</fieldset>
</fieldset>
{{#*inline "formula"}}
{{#unless dmg.base}}
{{formField fields.custom.fields.enabled value=source.custom.enabled name=(concat "damage.parts." realIndex "." target ".custom.enabled")}}
{{/unless}}
{{#if source.custom.enabled}}
{{formField fields.custom.fields.formula value=source.custom.formula name=(concat "damage.parts." realIndex "." target ".custom.formula") localize=true}}
{{else}}
<div class="multi-display">
{{formField fields.multiplier value=source.multiplier name=(concat "damage.parts." realIndex "." target ".multiplier") localize=true}}
{{#if (eq source.multiplier 'flat')}}{{formField fields.flatMultiplier value=source.flatMultiplier name=(concat "damage.parts." realIndex ".flatMultiplier") }}{{/if}}
{{formField fields.dice value=source.dice name=(concat "damage.parts." realIndex "." target ".dice")}}
{{formField fields.bonus value=source.bonus name=(concat "damage.parts." realIndex "." target ".bonus") localize=true}}
</div>
{{/if}}
{{/inline}}

View file

@ -6,16 +6,38 @@
<div class="action-category-data open">
<fieldset>
{{formField fields.type value=source.type name="healing.type" localize=true}}
<div class="multi-display">
{{formField fields.value.fields.custom.fields.enabled value=source.value.custom.enabled name="healing.value.custom.enabled"}}
{{#if source.value.custom.enabled}}
{{formField fields.value.fields.custom.fields.formula value=source.value.custom.formula name="healing.value.custom.formula" localize=true}}
{{else}}
{{formField fields.value.fields.multiplier value=source.value.multiplier name="healing.value.multiplier" localize=true}}
{{formField fields.value.fields.dice value=source.value.dice name="healing.value.dice"}}
{{formField fields.value.fields.bonus value=source.value.bonus name="healing.value.bonus" localize=true}}
{{/if}}
</div>
{{#if (and (not @root.isNPC) @root.hasRoll)}}
{{formField fields.resultBased value=source.resultBased name="healing.resultBased" localize=true}}
{{/if}}
{{#if (and (not @root.isNPC) @root.hasRoll source.resultBased)}}
<fieldset>
<legend>
<div>With Hope</div>
</legend>
{{> formula fields=fields.value.fields source=source.value target="value"}}
</fieldset>
<fieldset>
<legend>
<div>With Fear</div>
</legend>
{{> formula fields=fields.valueAlt.fields source=source.valueAlt target="valueAlt"}}
</fieldset>
{{else}}
{{> formula fields=fields.value.fields source=source.value target="value"}}
{{/if}}
</fieldset>
</div>
</fieldset>
</fieldset>
{{#*inline "formula"}}
<div class="multi-display">
{{formField fields.custom.fields.enabled value=source.custom.enabled name=(concat "healing." target ".custom.enabled")}}
{{#if source.custom.enabled}}
{{formField fields.custom.fields.formula value=source.custom.formula name=(concat "healing." target ".custom.formula") localize=true}}
{{else}}
{{formField fields.multiplier value=source.multiplier name=(concat "healing." target ".multiplier") localize=true}}
{{formField fields.dice value=source.dice name=(concat "healing." target ".dice")}}
{{formField fields.bonus value=source.bonus name=(concat "healing." target ".bonus") localize=true}}
{{/if}}
</div>
{{/inline}}