[Fix] 1535 - Toggle Bonuses (#1538)

* Fixed all SRD instances of Powerful and Massive

* Fixed suppressed effects being added to roll formula options

* Fixed weapon effects being presented when it's no the weapon itself

* .

* .

* Fixed secondary weapons effects

* Raised system version

* Update module/data/action/baseAction.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* Update module/documents/chatMessage.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
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WBHarry 2026-01-16 09:35:02 +01:00 committed by GitHub
parent fad09a1b3a
commit 822c522f61
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18 changed files with 38 additions and 171 deletions

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@ -158,7 +158,9 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
const config = foundry.utils.deepClone(this.system);
config.event = event;
if (this.system.action) {
await this.system.action.addEffects(config);
const actor = await foundry.utils.fromUuid(config.source.actor);
const item = actor?.items.get(config.source.item) ?? null;
config.effects = await game.system.api.data.actions.actionsTypes.base.getEffects(actor, item);
await this.system.action.workflow.get('damage')?.execute(config, this._id, true);
}