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113 - Character Data Model (#114)
* Improved Character datamodel * Removed additional unneccessary getters * Preliminary cleanup in the class sheet * Cleanup of 'pc' references * Corrected Duality rolling from Character * Fix to damage roll
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34 changed files with 1135 additions and 2001 deletions
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@ -4,7 +4,7 @@
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<div class="defense-row">
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<div class="defense-section">
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<div class="defense-container">
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<div class="defense-value">{{document.system.evasion.value}}</div>
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<div class="defense-value">{{document.system.evasion}}</div>
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<img src="systems/daggerheart/assets/AttributeShield.svg" />
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<div class="defense-banner">{{localize "DAGGERHEART.Sheets.PC.Defense.Evasion"}}</div>
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</div>
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@ -16,16 +16,18 @@
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<img src="systems/daggerheart/assets/AttributeShield.svg" />
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<div class="defense-banner">{{localize "DAGGERHEART.Sheets.PC.Defense.Armor"}}</div>
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</div>
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<div class="armor-marks">
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{{#times (subtract 12 document.system.armorMarks.max)}}
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<input class="mark disabled-mark" type="checkbox" disabled />
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{{/times}}
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{{#times document.system.armorMarks.max}}
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{{#with (add this 1)}}
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<input class="mark" type="checkbox" data-action="toggleMarks" data-value="{{this}}" {{ checked (gte ../../document.system.armor.system.marks.value this) }} />
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{{/with}}
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{{/times}}
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</div>
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{{#if document.system.armor.system.marks}}
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<div class="armor-marks">
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{{#times (subtract 12 document.system.armor.system.marks.max)}}
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<input class="mark disabled-mark" type="checkbox" disabled />
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{{/times}}
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{{#times document.system.armor.system.marks.max}}
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{{#with (add this 1)}}
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<input class="mark" type="checkbox" data-action="toggleMarks" data-value="{{this}}" {{ checked (gte ../../document.system.armor.system.marks.value this) }} />
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{{/with}}
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{{/times}}
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</div>
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{{/if}}
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</div>
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</div>
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</fieldset>
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