Impproved Adversary Sheet Data Display (#751)

* Impproved Adversary Sheet Data Display
Fixes #604

* FIX: formula lables for attacks and weapons

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
This commit is contained in:
joaquinpereyra98 2025-08-11 04:56:10 -03:00 committed by GitHub
parent ae23696e40
commit 6f0f21c355
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130 changed files with 496 additions and 311 deletions

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@ -42,4 +42,32 @@ export default class DHAttackAction extends DHDamageAction {
return result;
}
/**
* Generate a localized label array for this item subtype.
* @returns {(string | { value: string, icons: string[] })[]} An array of localized strings and damage label objects.
*/
_getLabels() {
const labels = [];
const { roll, range, damage } = this;
if (roll.trait) labels.push(game.i18n.localize(`DAGGERHEART.CONFIG.Traits.${roll.trait}.short`))
if (range) labels.push(game.i18n.localize(`DAGGERHEART.CONFIG.Range.${range}.short`));
for (const { value, type } of damage.parts) {
const str = Roll.replaceFormulaData(value.getFormula(), this.actor?.getRollData() ?? {});
const icons = Array.from(type)
.map(t => CONFIG.DH.GENERAL.damageTypes[t]?.icon)
.filter(Boolean);
if (icons.length === 0) {
labels.push(str);
} else {
labels.push({ value: str, icons });
}
}
return labels;
}
}