mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-12 03:31:07 +01:00
[Feature] Downtime Improvements (#411)
* Initial * Fixed dialog again * Fix healing targeted resource in setting * Removed unused templates --------- Co-authored-by: Dapoolp <elcatnet@gmail.com>
This commit is contained in:
parent
3f95740b7a
commit
62b9a8fbee
25 changed files with 538 additions and 457 deletions
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@ -64,8 +64,8 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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context.selectedActivity = this.selectedActivity;
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context.moveData = this.moveData;
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const shortRestMovesSelected = this.#nrSelectedMoves('shortRest');
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const longRestMovesSelected = this.#nrSelectedMoves('longRest');
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const shortRestMovesSelected = this.nrSelectedMoves('shortRest');
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const longRestMovesSelected = this.nrSelectedMoves('longRest');
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context.nrChoices = {
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...this.nrChoices,
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shortRest: {
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@ -89,7 +89,7 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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static selectMove(_, target) {
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const { category, move } = target.dataset;
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const nrSelected = this.#nrSelectedMoves(category);
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const nrSelected = this.nrSelectedMoves(category);
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if (nrSelected + this.nrChoices[category].taken >= this.nrChoices[category].max) {
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ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.noMoreMoves'));
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@ -176,7 +176,7 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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this.render();
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}
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#nrSelectedMoves(category) {
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nrSelectedMoves(category) {
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return Object.values(this.moveData[category].moves).reduce((acc, x) => acc + (x.selected ?? 0), 0);
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}
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}
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@ -36,10 +36,37 @@ export default class DHAppearanceSettings extends HandlebarsApplicationMixin(App
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}
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};
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/** @inheritdoc */
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static TABS = {
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diceSoNice: {
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tabs: [
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{ id: 'hope', label: 'DAGGERHEART.GENERAL.hope' },
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{ id: 'fear', label: 'DAGGERHEART.GENERAL.fear' },
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{ id: 'advantage', label: 'DAGGERHEART.GENERAL.Advantage.full' },
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{ id: 'disadvantage', label: 'DAGGERHEART.GENERAL.Advantage.full' }
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],
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initial: 'hope'
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}
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};
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changeTab(tab, group, options) {
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super.changeTab(tab, group, options);
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this.render();
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}
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.settingFields = this.settings;
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context.diceSoNiceTextures = game.dice3d?.exports?.TEXTURELIST ?? {};
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context.diceSoNiceColorsets = game.dice3d?.exports?.COLORSETS ?? {};
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context.diceTab = {
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key: this.tabGroups.diceSoNice,
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source: this.settings._source.diceSoNice[this.tabGroups.diceSoNice],
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fields: this.settings.schema.fields.diceSoNice.fields[this.tabGroups.diceSoNice].fields
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};
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return context;
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}
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@ -65,4 +92,13 @@ export default class DHAppearanceSettings extends HandlebarsApplicationMixin(App
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this.close();
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}
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_getTabs(tabs) {
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for (const v of Object.values(tabs)) {
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v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
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v.cssClass = v.active ? 'active' : '';
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}
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return tabs;
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}
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}
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@ -1,148 +0,0 @@
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import { actionsTypes } from '../../../data/action/_module.mjs';
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import DHActionConfig from '../../sheets-configs/action-config.mjs';
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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export default class DhSettingsActionView extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(resolve, reject, title, name, icon, img, description, actions) {
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super({});
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this.resolve = resolve;
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this.reject = reject;
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this.viewTitle = title;
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this.name = name;
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this.icon = icon;
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this.img = img;
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this.description = description;
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this.actions = actions;
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}
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get title() {
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return this.viewTitle;
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}
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static DEFAULT_OPTIONS = {
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tag: 'form',
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classes: ['daggerheart', 'setting', 'dh-style'],
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position: { width: 440, height: 'auto' },
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actions: {
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editImage: this.onEditImage,
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addItem: this.addItem,
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editItem: this.editItem,
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removeItem: this.removeItem,
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resetMoves: this.resetMoves,
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saveForm: this.saveForm
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},
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form: { handler: this.updateData, submitOnChange: true, closeOnSubmit: false }
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};
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static PARTS = {
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header: { template: 'systems/daggerheart/templates/settings/components/action-view-header.hbs' },
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main: {
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template: 'systems/daggerheart/templates/settings/components/action-view.hbs'
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},
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footer: { template: 'systems/daggerheart/templates/settings/components/action-view-footer.hbs' }
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};
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.name = this.name;
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context.icon = this.icon;
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context.img = this.img;
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context.description = this.description;
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context.enrichedDescription = await foundry.applications.ux.TextEditor.enrichHTML(context.description);
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context.actions = this.actions;
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return context;
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}
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static async updateData(event, element, formData) {
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const { name, icon, description } = foundry.utils.expandObject(formData.object);
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this.name = name;
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this.icon = icon;
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this.description = description;
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this.render();
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}
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static async saveForm(event) {
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this.resolve({
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name: this.name,
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icon: this.icon,
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img: this.img,
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description: this.description,
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actions: this.actions
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});
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this.close(true);
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}
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static close(fromSave) {
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if (!fromSave) {
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this.reject();
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}
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super.close();
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}
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static onEditImage() {
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const fp = new foundry.applications.apps.FilePicker.implementation({
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current: this.img,
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type: 'image',
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callback: async path => {
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this.img = path;
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this.render();
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},
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top: this.position.top + 40,
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left: this.position.left + 10
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});
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return fp.browse();
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}
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async selectActionType() {
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const content = await foundry.applications.handlebars.renderTemplate(
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'systems/daggerheart/templates/actionTypes/actionType.hbs',
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{ types: CONFIG.DH.ACTIONS.actionTypes }
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),
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title = 'Select Action Type',
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type = 'form',
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data = {};
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return Dialog.prompt({
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title,
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label: title,
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content,
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type,
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callback: html => {
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const form = html[0].querySelector('form'),
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fd = new foundry.applications.ux.FormDataExtended(form);
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foundry.utils.mergeObject(data, fd.object, { inplace: true });
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return data;
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},
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rejectClose: false
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});
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}
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static async addItem() {
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const actionType = await this.selectActionType();
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const cls = actionsTypes[actionType?.type] ?? actionsTypes.attack,
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action = new cls({
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_id: foundry.utils.randomID(),
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type: actionType.type,
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name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType.type].name),
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...cls.getSourceConfig(this.document)
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});
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this.actions.push(action);
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this.render();
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}
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static async editItem(_, button) {
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await new DHActionConfig(this.actions[button.dataset.id]).render(true);
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}
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static removeItem(event, button) {
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this.actions = this.actions.filter((_, index) => index !== Number.parseInt(button.dataset.id));
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this.render();
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}
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static resetMoves() {}
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}
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@ -1,6 +1,4 @@
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import { DhHomebrew } from '../../data/settings/_module.mjs';
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import DhSettingsActionView from './components/settingsActionsView.mjs';
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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export default class DhHomebrewSettings extends HandlebarsApplicationMixin(ApplicationV2) {
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@ -73,23 +71,21 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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static async editItem(_, target) {
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const move = this.settings.restMoves[target.dataset.type].moves[target.dataset.id];
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new Promise((resolve, reject) => {
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new DhSettingsActionView(
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resolve,
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reject,
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game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.downtimeMoves'),
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move.name,
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move.icon,
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move.img,
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move.description,
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move.actions
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).render(true);
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}).then(data => this.updateAction.bind(this)(data, target.dataset.type, target.dataset.id));
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const path = `restMoves.${target.dataset.type}.moves.${target.dataset.id}`;
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const editedMove = await game.system.api.applications.sheetConfigs.DowntimeConfig.configure(
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move,
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path,
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this.settings
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);
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if (!editedMove) return;
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await this.updateAction.bind(this)(editedMove, target.dataset.type, target.dataset.id);
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}
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async updateAction(data, type, id) {
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await this.settings.updateSource({
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[`restMoves.${type}.moves.${id}`]: {
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actions: data.actions,
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name: data.name,
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icon: data.icon,
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img: data.img,
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@ -139,7 +135,11 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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acc[key] = {
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...move,
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name: game.i18n.localize(move.name),
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description: game.i18n.localize(move.description)
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description: game.i18n.localize(move.description),
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actions: move.actions.map(action => ({
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...action,
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name: game.i18n.localize(action.name)
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}))
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};
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return acc;
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@ -1,6 +1,7 @@
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export { default as ActionConfig } from './action-config.mjs';
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export { default as AdversarySettings } from './adversary-settings.mjs';
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export { default as CompanionSettings } from './companion-settings.mjs';
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export { default as DowntimeConfig } from './downtimeConfig.mjs';
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export { default as EnvironmentSettings } from './environment-settings.mjs';
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export { default as ActiveEffectConfig } from './activeEffectConfig.mjs';
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export { default as DhTokenConfig } from './token-config.mjs';
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@ -2,10 +2,11 @@ import DaggerheartSheet from '../sheets/daggerheart-sheet.mjs';
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const { ApplicationV2 } = foundry.applications.api;
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export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
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constructor(action) {
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constructor(action, sheetUpdate) {
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super({});
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this.action = action;
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this.sheetUpdate = sheetUpdate;
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this.openSection = null;
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}
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@ -171,6 +172,8 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
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const submitData = this._prepareSubmitData(event, formData),
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data = foundry.utils.mergeObject(this.action.toObject(), submitData);
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this.action = await this.action.update(data);
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this.sheetUpdate?.(this.action);
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this.render();
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}
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@ -195,7 +198,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
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if (!this.action.damage.parts) return;
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const data = this.action.toObject(),
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part = {};
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if(this.action.actor?.isNPC) part.value = { multiplier: 'flat' };
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if (this.action.actor?.isNPC) part.value = { multiplier: 'flat' };
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data.damage.parts.push(part);
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this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
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}
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162
module/applications/sheets-configs/downtimeConfig.mjs
Normal file
162
module/applications/sheets-configs/downtimeConfig.mjs
Normal file
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@ -0,0 +1,162 @@
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import { actionsTypes } from '../../data/action/_module.mjs';
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import DHActionConfig from './action-config.mjs';
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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export default class DowntimeConfig extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(move, movePath, settings, options) {
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super(options);
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this.move = move;
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this.movePath = movePath;
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this.actionsPath = `${movePath}.actions`;
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this.settings = settings;
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}
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get title() {
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return game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.downtimeMoves');
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}
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static DEFAULT_OPTIONS = {
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tag: 'form',
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classes: ['daggerheart', 'setting', 'dh-style'],
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position: { width: 440, height: 'auto' },
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window: {
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icon: 'fa-solid fa-gears'
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},
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actions: {
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editImage: this.onEditImage,
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addItem: this.addItem,
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editItem: this.editItem,
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removeItem: this.removeItem,
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resetMoves: this.resetMoves,
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saveForm: this.saveForm
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},
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form: { handler: this.updateData, submitOnChange: true, closeOnSubmit: false }
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};
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static PARTS = {
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header: { template: 'systems/daggerheart/templates/settings/downtime-config/header.hbs' },
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tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
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main: { template: 'systems/daggerheart/templates/settings/downtime-config/main.hbs' },
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actions: { template: 'systems/daggerheart/templates/settings/downtime-config/actions.hbs' },
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footer: { template: 'systems/daggerheart/templates/settings/downtime-config/footer.hbs' }
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};
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/** @inheritdoc */
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static TABS = {
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primary: {
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tabs: [{ id: 'main' }, { id: 'actions' }],
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initial: 'main',
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labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
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}
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};
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.move = this.move;
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context.move.enrichedDescription = await foundry.applications.ux.TextEditor.enrichHTML(
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context.move.description
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);
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return context;
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}
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static async updateData(event, element, formData) {
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const data = foundry.utils.expandObject(formData.object);
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foundry.utils.mergeObject(this.move, data);
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this.render();
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}
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static async saveForm() {
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this.close({ submitted: true });
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}
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static onEditImage() {
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const fp = new foundry.applications.apps.FilePicker.implementation({
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current: this.img,
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type: 'image',
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callback: async path => {
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this.move.img = path;
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this.render();
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},
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top: this.position.top + 40,
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left: this.position.left + 10
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});
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return fp.browse();
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}
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async selectActionType() {
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return (
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(await foundry.applications.api.DialogV2.input({
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window: { title: game.i18n.localize('DAGGERHEART.CONFIG.SelectAction.selectType') },
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content: await foundry.applications.handlebars.renderTemplate(
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'systems/daggerheart/templates/actionTypes/actionType.hbs',
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{ types: CONFIG.DH.ACTIONS.actionTypes }
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),
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ok: {
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label: game.i18n.format('DOCUMENT.Create', {
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type: game.i18n.localize('DAGGERHEART.GENERAL.Action.single')
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})
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}
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})) ?? {}
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);
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}
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static async addItem() {
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const { type: actionType } = await this.selectActionType();
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if (!actionType) return;
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const cls = actionsTypes[actionType] ?? actionsTypes.attack,
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action = new cls(
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{
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type: actionType,
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name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType].name),
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img: 'icons/magic/life/cross-worn-green.webp',
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actionType: 'action',
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systemPath: this.actionsPath
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},
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{
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parent: this.settings
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}
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);
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await this.settings.updateSource({ [`${this.actionsPath}.${action.id}`]: action });
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this.move = foundry.utils.getProperty(this.settings, this.movePath);
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this.render();
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}
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static async editItem(_, target) {
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const actionId = target.dataset.id;
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const action = this.move.actions.get(actionId);
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await new DHActionConfig(action, async updatedMove => {
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await this.settings.updateSource({ [`${this.actionsPath}.${actionId}`]: updatedMove });
|
||||
this.move = foundry.utils.getProperty(this.settings, this.movePath);
|
||||
this.render();
|
||||
}).render(true);
|
||||
}
|
||||
|
||||
static async removeItem(_, target) {
|
||||
await this.settings.updateSource({ [`${this.actionsPath}.-=${target.dataset.id}`]: null });
|
||||
this.move = foundry.utils.getProperty(this.settings, this.movePath);
|
||||
this.render();
|
||||
}
|
||||
|
||||
static resetMoves() {}
|
||||
|
||||
/** @override */
|
||||
_onClose(options = {}) {
|
||||
if (!options.submitted) this.move = null;
|
||||
}
|
||||
|
||||
static async configure(move, movePath, settings, options = {}) {
|
||||
return new Promise(resolve => {
|
||||
const app = new this(move, movePath, settings, options);
|
||||
app.addEventListener('close', () => resolve(app.move), { once: true });
|
||||
app.render({ force: true });
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
@ -138,8 +138,8 @@ export const defaultRestOptions = {
|
|||
icon: 'fa-solid fa-bandage',
|
||||
img: 'icons/magic/life/cross-worn-green.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.tendToWounds.description'),
|
||||
actions: [
|
||||
{
|
||||
actions: {
|
||||
tendToWounds: {
|
||||
type: 'healing',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.tendToWounds.name'),
|
||||
img: 'icons/magic/life/cross-worn-green.webp',
|
||||
|
|
@ -154,7 +154,7 @@ export const defaultRestOptions = {
|
|||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
clearStress: {
|
||||
id: 'clearStress',
|
||||
|
|
@ -162,8 +162,8 @@ export const defaultRestOptions = {
|
|||
icon: 'fa-regular fa-face-surprise',
|
||||
img: 'icons/magic/perception/eye-ringed-green.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.clearStress.description'),
|
||||
actions: [
|
||||
{
|
||||
actions: {
|
||||
clearStress: {
|
||||
type: 'healing',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.clearStress.name'),
|
||||
img: 'icons/magic/perception/eye-ringed-green.webp',
|
||||
|
|
@ -178,7 +178,7 @@ export const defaultRestOptions = {
|
|||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
repairArmor: {
|
||||
id: 'repairArmor',
|
||||
|
|
@ -186,8 +186,8 @@ export const defaultRestOptions = {
|
|||
icon: 'fa-solid fa-hammer',
|
||||
img: 'icons/skills/trades/smithing-anvil-silver-red.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.repairArmor.description'),
|
||||
actions: [
|
||||
{
|
||||
actions: {
|
||||
repairArmor: {
|
||||
type: 'healing',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.repairArmor.name'),
|
||||
img: 'icons/skills/trades/smithing-anvil-silver-red.webp',
|
||||
|
|
@ -202,7 +202,7 @@ export const defaultRestOptions = {
|
|||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
prepare: {
|
||||
id: 'prepare',
|
||||
|
|
@ -210,7 +210,7 @@ export const defaultRestOptions = {
|
|||
icon: 'fa-solid fa-dumbbell',
|
||||
img: 'icons/skills/trades/academics-merchant-scribe.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.prepare.description'),
|
||||
actions: []
|
||||
actions: {}
|
||||
}
|
||||
}),
|
||||
longRest: () => ({
|
||||
|
|
@ -220,7 +220,23 @@ export const defaultRestOptions = {
|
|||
icon: 'fa-solid fa-bandage',
|
||||
img: 'icons/magic/life/cross-worn-green.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.tendToWounds.description'),
|
||||
actions: []
|
||||
actions: {
|
||||
tendToWounds: {
|
||||
type: 'healing',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.tendToWounds.name'),
|
||||
img: 'icons/magic/life/cross-worn-green.webp',
|
||||
actionType: 'action',
|
||||
healing: {
|
||||
applyTo: healingTypes.hitPoints.id,
|
||||
value: {
|
||||
custom: {
|
||||
enabled: true,
|
||||
formula: '@system.resources.hitPoints.max'
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
clearStress: {
|
||||
id: 'clearStress',
|
||||
|
|
@ -228,7 +244,23 @@ export const defaultRestOptions = {
|
|||
icon: 'fa-regular fa-face-surprise',
|
||||
img: 'icons/magic/perception/eye-ringed-green.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.clearStress.description'),
|
||||
actions: []
|
||||
actions: {
|
||||
clearStress: {
|
||||
type: 'healing',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.clearStress.name'),
|
||||
img: 'icons/magic/perception/eye-ringed-green.webp',
|
||||
actionType: 'action',
|
||||
healing: {
|
||||
applyTo: healingTypes.stress.id,
|
||||
value: {
|
||||
custom: {
|
||||
enabled: true,
|
||||
formula: '@system.resources.stress.max'
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
repairArmor: {
|
||||
id: 'repairArmor',
|
||||
|
|
@ -236,7 +268,23 @@ export const defaultRestOptions = {
|
|||
icon: 'fa-solid fa-hammer',
|
||||
img: 'icons/skills/trades/smithing-anvil-silver-red.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.repairArmor.description'),
|
||||
actions: []
|
||||
actions: {
|
||||
repairArmor: {
|
||||
type: 'healing',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.repairArmor.name'),
|
||||
img: 'icons/skills/trades/smithing-anvil-silver-red.webp',
|
||||
actionType: 'action',
|
||||
healing: {
|
||||
applyTo: healingTypes.armorStack.id,
|
||||
value: {
|
||||
custom: {
|
||||
enabled: true,
|
||||
formula: '@system.armorScore'
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
prepare: {
|
||||
id: 'prepare',
|
||||
|
|
@ -244,7 +292,7 @@ export const defaultRestOptions = {
|
|||
icon: 'fa-solid fa-dumbbell',
|
||||
img: 'icons/skills/trades/academics-merchant-scribe.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.prepare.description'),
|
||||
actions: []
|
||||
actions: {}
|
||||
},
|
||||
workOnAProject: {
|
||||
id: 'workOnAProject',
|
||||
|
|
@ -252,7 +300,7 @@ export const defaultRestOptions = {
|
|||
icon: 'fa-solid fa-diagram-project',
|
||||
img: 'icons/skills/social/thumbsup-approval-like.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.workOnAProject.description'),
|
||||
actions: []
|
||||
actions: {}
|
||||
}
|
||||
})
|
||||
};
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
import DHActionConfig from "../../applications/sheets-configs/action-config.mjs";
|
||||
import MappingField from "./mappingField.mjs";
|
||||
import DHActionConfig from '../../applications/sheets-configs/action-config.mjs';
|
||||
import MappingField from './mappingField.mjs';
|
||||
|
||||
/**
|
||||
* Specialized collection type for stored actions.
|
||||
|
|
@ -7,52 +7,52 @@ import MappingField from "./mappingField.mjs";
|
|||
* @param {Action[]} entries The actions to store.
|
||||
*/
|
||||
export class ActionCollection extends Collection {
|
||||
constructor(model, entries) {
|
||||
super();
|
||||
this.#model = model;
|
||||
for ( const entry of entries ) {
|
||||
if ( !(entry instanceof game.system.api.models.actions.actionsTypes.base) ) continue;
|
||||
this.set(entry._id, entry);
|
||||
constructor(model, entries) {
|
||||
super();
|
||||
this.#model = model;
|
||||
for (const entry of entries) {
|
||||
if (!(entry instanceof game.system.api.models.actions.actionsTypes.base)) continue;
|
||||
this.set(entry._id, entry);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Properties */
|
||||
/* -------------------------------------------- */
|
||||
/* -------------------------------------------- */
|
||||
/* Properties */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* The parent DataModel to which this ActionCollection belongs.
|
||||
* @type {DataModel}
|
||||
*/
|
||||
#model;
|
||||
/**
|
||||
* The parent DataModel to which this ActionCollection belongs.
|
||||
* @type {DataModel}
|
||||
*/
|
||||
#model;
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Methods */
|
||||
/* -------------------------------------------- */
|
||||
/* -------------------------------------------- */
|
||||
/* Methods */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Test the given predicate against every entry in the Collection.
|
||||
* @param {function(*, number, ActionCollection): boolean} predicate The predicate.
|
||||
* @returns {boolean}
|
||||
*/
|
||||
every(predicate) {
|
||||
return this.reduce((pass, v, i) => pass && predicate(v, i, this), true);
|
||||
}
|
||||
/**
|
||||
* Test the given predicate against every entry in the Collection.
|
||||
* @param {function(*, number, ActionCollection): boolean} predicate The predicate.
|
||||
* @returns {boolean}
|
||||
*/
|
||||
every(predicate) {
|
||||
return this.reduce((pass, v, i) => pass && predicate(v, i, this), true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Convert the ActionCollection to an array of simple objects.
|
||||
* @param {boolean} [source=true] Draw data for contained Documents from the underlying data source?
|
||||
* @returns {object[]} The extracted array of primitive objects.
|
||||
*/
|
||||
toObject(source=true) {
|
||||
return this.map(doc => doc.toObject(source));
|
||||
}
|
||||
/**
|
||||
* Convert the ActionCollection to an array of simple objects.
|
||||
* @param {boolean} [source=true] Draw data for contained Documents from the underlying data source?
|
||||
* @returns {object[]} The extracted array of primitive objects.
|
||||
*/
|
||||
toObject(source = true) {
|
||||
return this.map(doc => doc.toObject(source));
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
|
@ -61,17 +61,17 @@ export class ActionCollection extends Collection {
|
|||
* Field that stores actions.
|
||||
*/
|
||||
export class ActionsField extends MappingField {
|
||||
constructor(options) {
|
||||
super(new ActionField(), options);
|
||||
}
|
||||
constructor(options) {
|
||||
super(new ActionField(), options);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/** @inheritDoc */
|
||||
initialize(value, model, options) {
|
||||
const actions = Object.values(super.initialize(value, model, options));
|
||||
return new ActionCollection(model, actions);
|
||||
}
|
||||
/** @inheritDoc */
|
||||
initialize(value, model, options) {
|
||||
const actions = Object.values(super.initialize(value, model, options));
|
||||
return new ActionCollection(model, actions);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
|
@ -81,7 +81,10 @@ export class ActionsField extends MappingField {
|
|||
*/
|
||||
export class ActionField extends foundry.data.fields.ObjectField {
|
||||
getModel(value) {
|
||||
return game.system.api.models.actions.actionsTypes[value.type] ?? game.system.api.models.actions.actionsTypes.attack;
|
||||
return (
|
||||
game.system.api.models.actions.actionsTypes[value.type] ??
|
||||
game.system.api.models.actions.actionsTypes.attack
|
||||
);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
|
@ -122,138 +125,146 @@ export class ActionField extends foundry.data.fields.ObjectField {
|
|||
export function ActionMixin(Base) {
|
||||
class Action extends Base {
|
||||
static metadata = Object.freeze({
|
||||
name: "Action",
|
||||
label: "DAGGERHEART.GENERAL.Action.single",
|
||||
sheetClass: DHActionConfig
|
||||
name: 'Action',
|
||||
label: 'DAGGERHEART.GENERAL.Action.single',
|
||||
sheetClass: DHActionConfig
|
||||
});
|
||||
|
||||
static _sheets = new Map();
|
||||
|
||||
|
||||
static get documentName() {
|
||||
return this.metadata.name;
|
||||
return this.metadata.name;
|
||||
}
|
||||
|
||||
get documentName() {
|
||||
return this.constructor.documentName;
|
||||
return this.constructor.documentName;
|
||||
}
|
||||
|
||||
static defaultName() {
|
||||
return this.documentName;
|
||||
return this.documentName;
|
||||
}
|
||||
|
||||
|
||||
get relativeUUID() {
|
||||
return `.Item.${this.item.id}.Action.${this.id}`;
|
||||
return `.Item.${this.item.id}.Action.${this.id}`;
|
||||
}
|
||||
|
||||
get uuid() {
|
||||
return `${this.item.uuid}.${this.documentName}.${this.id}`;
|
||||
return `${this.item.uuid}.${this.documentName}.${this.id}`;
|
||||
}
|
||||
|
||||
get sheet() {
|
||||
if(!this.constructor._sheets.has(this.uuid)) {
|
||||
const sheet = new this.constructor.metadata.sheetClass(this);
|
||||
this.constructor._sheets.set(this.uuid, sheet);
|
||||
}
|
||||
return this.constructor._sheets.get(this.uuid);
|
||||
if (!this.constructor._sheets.has(this.uuid)) {
|
||||
const sheet = new this.constructor.metadata.sheetClass(this);
|
||||
this.constructor._sheets.set(this.uuid, sheet);
|
||||
}
|
||||
return this.constructor._sheets.get(this.uuid);
|
||||
}
|
||||
|
||||
get inCollection() {
|
||||
return foundry.utils.getProperty(this.parent, this.systemPath) instanceof Collection;
|
||||
return foundry.utils.getProperty(this.parent, this.systemPath) instanceof Collection;
|
||||
}
|
||||
|
||||
static async create(data, operation={}) {
|
||||
const { parent, renderSheet } = operation;
|
||||
let { type } = data;
|
||||
if(!type || !game.system.api.models.actions.actionsTypes[type]) {
|
||||
({ type } =
|
||||
(await foundry.applications.api.DialogV2.input({
|
||||
window: { title: 'Select Action Type' },
|
||||
position: { width: 300 },
|
||||
classes: ['daggerheart', 'dh-style'],
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/actionTypes/actionType.hbs',
|
||||
{
|
||||
types: CONFIG.DH.ACTIONS.actionTypes,
|
||||
itemName: parent.parent?.name
|
||||
static async create(data, operation = {}) {
|
||||
const { parent, renderSheet } = operation;
|
||||
let { type } = data;
|
||||
if (!type || !game.system.api.models.actions.actionsTypes[type]) {
|
||||
({ type } =
|
||||
(await foundry.applications.api.DialogV2.input({
|
||||
window: { title: game.i18n.localize('DAGGERHEART.CONFIG.SelectAction.selectType') },
|
||||
position: { width: 300 },
|
||||
classes: ['daggerheart', 'dh-style'],
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/actionTypes/actionType.hbs',
|
||||
{ types: CONFIG.DH.ACTIONS.actionTypes }
|
||||
),
|
||||
ok: {
|
||||
label: game.i18n.format('DOCUMENT.Create', {
|
||||
type: game.i18n.localize('DAGGERHEART.GENERAL.Action.single')
|
||||
})
|
||||
}
|
||||
),
|
||||
ok: {
|
||||
label: game.i18n.format('DOCUMENT.Create', {
|
||||
type: game.i18n.localize('DAGGERHEART.GENERAL.Action.single')
|
||||
})
|
||||
}
|
||||
})) ?? {});
|
||||
}
|
||||
if (!type) return;
|
||||
|
||||
const cls = game.system.api.models.actions.actionsTypes[type];
|
||||
const action = new cls(
|
||||
{
|
||||
type,
|
||||
...cls.getSourceConfig(parent)
|
||||
},
|
||||
{
|
||||
parent
|
||||
}
|
||||
);
|
||||
const created = await parent.parent.update({ [`system.actions.${action.id}`]: action.toObject() });
|
||||
const newAction = parent.actions.get(action.id);
|
||||
if(!newAction) return null;
|
||||
if( renderSheet ) newAction.sheet.render({ force: true });
|
||||
return newAction;
|
||||
})) ?? {});
|
||||
}
|
||||
if (!type) return;
|
||||
|
||||
const cls = game.system.api.models.actions.actionsTypes[type];
|
||||
const action = new cls(
|
||||
{
|
||||
type,
|
||||
...cls.getSourceConfig(parent)
|
||||
},
|
||||
{
|
||||
parent
|
||||
}
|
||||
);
|
||||
const created = await parent.parent.update({ [`system.actions.${action.id}`]: action.toObject() });
|
||||
const newAction = parent.actions.get(action.id);
|
||||
if (!newAction) return null;
|
||||
if (renderSheet) newAction.sheet.render({ force: true });
|
||||
return newAction;
|
||||
}
|
||||
|
||||
async update(updates, options={}) {
|
||||
const path = this.inCollection ? `system.${this.systemPath}.${this.id}` : `system.${this.systemPath}`,
|
||||
result = await this.item.update({[path]: updates}, options);
|
||||
return this.inCollection ? foundry.utils.getProperty(result, `system.${this.systemPath}`).get(this.id) : foundry.utils.getProperty(result, `system.${this.systemPath}`);
|
||||
async update(updates, options = {}) {
|
||||
const isSetting = !this.parent.parent;
|
||||
const basePath = isSetting ? this.systemPath : `system.${this.systemPath}`;
|
||||
const path = this.inCollection ? `${basePath}.${this.id}` : basePath;
|
||||
let result = null;
|
||||
if (isSetting) {
|
||||
await this.parent.updateSource({ [path]: updates }, options);
|
||||
result = this.parent;
|
||||
} else {
|
||||
result = await this.item.update({ [path]: updates }, options);
|
||||
}
|
||||
|
||||
return this.inCollection
|
||||
? foundry.utils.getProperty(result, basePath).get(this.id)
|
||||
: foundry.utils.getProperty(result, basePath);
|
||||
}
|
||||
|
||||
delete() {
|
||||
if(!this.inCollection) return this.item;
|
||||
const action = foundry.utils.getProperty(this.item, `system.${this.systemPath}`)?.get(this.id);
|
||||
if ( !action ) return this.item;
|
||||
this.item.update({ [`system.${this.systemPath}.-=${this.id}`]: null });
|
||||
this.constructor._sheets.get(this.uuid)?.close();
|
||||
if (!this.inCollection) return this.item;
|
||||
const action = foundry.utils.getProperty(this.item, `system.${this.systemPath}`)?.get(this.id);
|
||||
if (!action) return this.item;
|
||||
this.item.update({ [`system.${this.systemPath}.-=${this.id}`]: null });
|
||||
this.constructor._sheets.get(this.uuid)?.close();
|
||||
}
|
||||
|
||||
async deleteDialog() {
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
|
||||
type: game.i18n.localize(`DAGGERHEART.GENERAL.Action.single`),
|
||||
name: this.name
|
||||
})
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', {
|
||||
name: this.name
|
||||
})
|
||||
});
|
||||
if (!confirmed) return;
|
||||
return this.delete();
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
|
||||
type: game.i18n.localize(`DAGGERHEART.GENERAL.Action.single`),
|
||||
name: this.name
|
||||
})
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', {
|
||||
name: this.name
|
||||
})
|
||||
});
|
||||
if (!confirmed) return;
|
||||
return this.delete();
|
||||
}
|
||||
|
||||
async toChat(origin) {
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const systemData = {
|
||||
title: game.i18n.localize('DAGGERHEART.CONFIG.ActionType.action'),
|
||||
origin: origin,
|
||||
img: this.img,
|
||||
name: this.name,
|
||||
description: this.description,
|
||||
actions: []
|
||||
};
|
||||
const msg = {
|
||||
type: 'abilityUse',
|
||||
user: game.user.id,
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
|
||||
systemData
|
||||
)
|
||||
};
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const systemData = {
|
||||
title: game.i18n.localize('DAGGERHEART.CONFIG.ActionType.action'),
|
||||
origin: origin,
|
||||
img: this.img,
|
||||
name: this.name,
|
||||
description: this.description,
|
||||
actions: []
|
||||
};
|
||||
const msg = {
|
||||
type: 'abilityUse',
|
||||
user: game.user.id,
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
|
||||
systemData
|
||||
)
|
||||
};
|
||||
|
||||
cls.create(msg);
|
||||
cls.create(msg);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -13,7 +13,8 @@ export default class DhAppearance extends foundry.abstract.DataModel {
|
|||
dualityColorScheme: new fields.StringField({
|
||||
required: true,
|
||||
choices: DualityRollColor,
|
||||
initial: DualityRollColor.normal.value
|
||||
initial: DualityRollColor.normal.value,
|
||||
label: 'DAGGERHEART.SETTINGS.Appearance.FIELDS.dualityColorScheme.label'
|
||||
}),
|
||||
diceSoNice: new fields.SchemaField({
|
||||
hope: new fields.SchemaField({
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
import { defaultRestOptions } from '../../config/generalConfig.mjs';
|
||||
import { ActionsField } from '../fields/actionField.mjs';
|
||||
|
||||
export default class DhHomebrew extends foundry.abstract.DataModel {
|
||||
static LOCALIZATION_PREFIXES = ['DAGGERHEART.SETTINGS.Homebrew']; // Doesn't work for some reason
|
||||
|
|
@ -61,7 +62,7 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
|
|||
base64: false
|
||||
}),
|
||||
description: new fields.HTMLField(),
|
||||
actions: new fields.ArrayField(new fields.ObjectField())
|
||||
actions: new ActionsField()
|
||||
}),
|
||||
{ initial: defaultRestOptions.longRest() }
|
||||
)
|
||||
|
|
@ -78,7 +79,7 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
|
|||
base64: false
|
||||
}),
|
||||
description: new fields.HTMLField(),
|
||||
actions: new fields.ArrayField(new fields.ObjectField())
|
||||
actions: new ActionsField()
|
||||
}),
|
||||
{ initial: defaultRestOptions.shortRest() }
|
||||
)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue