mirror of
https://github.com/Foundryborne/daggerheart.git
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[Feature] 155 - New Adversary Sheet (#228)
* rework adversary templates, add setting dialog to adversary and fix erratas * fix errata in adversary data model * developing experience setting page * Experience settings update * finish actions setting tab * Fixed Notes enriched path and adversary-settings form id * Fixed UseItem and ToChat * Fixed Firefox progress bar (HP/Stress) (#230) * insert prose-mirror style and inicial implement to damage settings * fix character import relative paths and remove effects from standard adversary attack --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> Co-authored-by: GyroFalc <43814421+GyroFalc@users.noreply.github.com>
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42 changed files with 2123 additions and 254 deletions
11
templates/sheets/actors/adversary/actions.hbs
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11
templates/sheets/actors/adversary/actions.hbs
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@ -0,0 +1,11 @@
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<section
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class='tab {{tabs.actions.cssClass}} {{tabs.actions.id}}'
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data-tab='{{tabs.actions.id}}'
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data-group='{{tabs.actions.group}}'
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>
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<div class="action-section">
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{{#if document.system.actions}}
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{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize tabs.actions.label) type='action'}}
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{{/if}}
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</div>
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</section>
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8
templates/sheets/actors/adversary/effects.hbs
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8
templates/sheets/actors/adversary/effects.hbs
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@ -0,0 +1,8 @@
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<section
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class='tab {{tabs.effects.cssClass}} {{tabs.effects.id}}'
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data-tab='{{tabs.effects.id}}'
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data-group='{{tabs.effects.group}}'
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>
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{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'DAGGERHEART.Sheets.Global.activeEffects') type='effect'}}
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{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'DAGGERHEART.Sheets.Global.inativeEffects') type='effect'}}
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</section>
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@ -1,9 +1,43 @@
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<header class='item-card-header'>
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<img class='profile' src='{{source.img}}' data-action='editImage' data-edit='img' />
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<div class='item-info'>
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<h1 class='item-name'><input type='text' name='name' value='{{source.name}}' /></h1>
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<div class='item-description'>
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<h3>{{localize 'TYPES.Actor.adversary'}}</h3>
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<header class='adversary-header-sheet'>
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<line-div></line-div>
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<div class="name-row">
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<h1 class='actor-name'>
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<input type='text' name='name' value='{{source.name}}' placeholder='Actor Name'
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/>
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</h1>
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</div>
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<div class="tags">
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<div class="tag">
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<span>
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{{localize (concat 'DAGGERHEART.Tiers.' source.system.tier)}}
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</span>
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</div>
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<div class="tag">
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<span>
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{{localize (concat 'DAGGERHEART.Adversary.Type.' source.system.type '.label')}}
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</span>
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</div>
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{{#if (eq source.system.type 'horde')}}
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<div class="tag">
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<span>{{source.system.hordeHp}}</span>
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<span>/HP</span>
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</div>
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{{/if}}
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</div>
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<line-div></line-div>
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<div class="adversary-info">
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<div class="description">
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<i>{{source.system.description}}</i>
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</div>
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<div class="motives-and-tatics">
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<b>{{localize 'DAGGERHEART.Sheets.Adversary.FIELDS.motivesAndTactics.label'}}: </b>{{{source.system.motivesAndTactics}}}
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</div>
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</div>
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<div class="adversary-navigation">
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{{> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
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<button data-action="openSettings">
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<i class="fa-solid fa-wrench"></i>
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</button>
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</div>
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</header>
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@ -4,33 +4,26 @@
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data-group='{{tabs.main.group}}'
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>
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<div class="adversary-container">
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<button data-action="reactionRoll">Reaction Test</button>
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<fieldset class="two-columns even">
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<legend>{{localize "DAGGERHEART.Sheets.Adversary.General"}}</legend>
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{{formGroup systemFields.tier value=source.system.tier localize=true}}
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{{formGroup systemFields.type value=source.system.type localize=true}}
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<div class="full-width">{{formGroup systemFields.difficulty value=source.system.difficulty}}</div>
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<fieldset>
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<legend>{{localize "DAGGERHEART.Sheets.Adversary.DamageThresholds"}}</legend>
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{{formGroup systemFields.damageThresholds.fields.major value=source.system.damageThresholds.major}}
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{{formGroup systemFields.damageThresholds.fields.severe value=source.system.damageThresholds.severe}}
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</fieldset>
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<fieldset>
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<legend>{{localize "DAGGERHEART.Sheets.Adversary.HitPoints"}}</legend>
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<!--
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{{formGroup systemFields.resources.fields.hitPoints.fields.value value=source.system.resources.hitPoints.value}}
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{{formGroup systemFields.resources.fields.hitPoints.fields.max value=source.system.resources.hitPoints.max}}
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-->
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</fieldset>
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<fieldset>
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<legend>{{localize "DAGGERHEART.Sheets.Adversary.Stress"}}</legend>
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<!--
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{{formGroup systemFields.resources.fields.stress.fields.value value=source.system.resources.stress.value}}
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{{formGroup systemFields.resources.fields.stress.fields.max value=source.system.resources.stress.max}}
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-->
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</fieldset>
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<fieldset>
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@ -46,35 +39,5 @@
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{{/each}}
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</fieldset>
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</fieldset>
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<fieldset class="two-columns even">
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<legend>{{localize "DAGGERHEART.Sheets.Adversary.Attack"}}</legend>
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<button data-action="attackConfigure">Configure</button>
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<button data-action="attackRoll">Attack</button>
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<fieldset class="action-category" style="grid-column: 1 / -1;">
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<legend class="action-category-label" data-action="toggleSection" data-section="range">
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<div>Name</div>
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</legend>
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<div class="action-category-data open">
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{{formGroup systemFields.attack.fields.name value=source.system.attack.name name="system.attack.name"}}
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{{formGroup systemFields.attack.fields.img value=source.img label="Icon" name="system.attack.img"}}
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</div>
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</fieldset>
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<div>
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<fieldset class="action-category">
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<legend class="action-category-label" data-action="toggleSection" data-section="range">
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<div>Bonus to Hit</div>
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</legend>
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<div class="action-category-data open">
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{{formField systemFields.attack.fields.roll.fields.bonus value=source.system.attack.roll.bonus name="system.attack.roll.bonus"}}
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</div>
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</fieldset>
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{{> 'systems/daggerheart/templates/views/actionTypes/range-target.hbs' fields=(object range=systemFields.attack.fields.range target=systemFields.attack.fields.target.fields) source=(object target=source.system.attack.target range=source.system.attack.range) path="system.attack."}}
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</div>
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{{> 'systems/daggerheart/templates/views/actionTypes/damage.hbs' fields=systemFields.attack.fields.damage.fields.parts.element.fields source=source.system.attack.damage path="system.attack."}}
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<div style="grid-column: 1 / -1;">
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{{> 'systems/daggerheart/templates/views/actionTypes/effect.hbs' fields=systemFields.attack.fields.effects.element.fields source=source.system.attack.effects}}
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</div>
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</fieldset>
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</div>
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</section>
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10
templates/sheets/actors/adversary/notes.hbs
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10
templates/sheets/actors/adversary/notes.hbs
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@ -0,0 +1,10 @@
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<section
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class='tab {{tabs.notes.cssClass}} {{tabs.notes.id}}'
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data-tab='{{tabs.notes.id}}'
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data-group='{{tabs.notes.group}}'
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>
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<fieldset class="fit-height">
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<legend>{{localize tabs.notes.label}}</legend>
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{{formInput systemFields.notes value=document.system.notes enriched=document.system.notes localize=true toggled=true}}
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</fieldset>
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</section>
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111
templates/sheets/actors/adversary/sidebar.hbs
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111
templates/sheets/actors/adversary/sidebar.hbs
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@ -0,0 +1,111 @@
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<aside class="adversary-sidebar-sheet">
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<div class="portrait {{#if (gte source.system.resources.hitPoints.value source.system.resources.hitPoints.maxTotal)}}death-roll{{/if}}">
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<img src="{{source.img}}" alt="{{source.name}}" data-action='editImage' data-edit="img">
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<a class="death-roll-btn" data-tooltip="{{localize "DAGGERHEART.Sheets.PC.Health.DeathMoveTooltip"}}" data-action="makeDeathMove"><i class="fas fa-skull death-save" ></i></a>
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</div>
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<div class="info-section">
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<div class="resources-section">
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<div class="status-bar">
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<div class='status-value'>
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<p><input class="bar-input" name="system.resources.hitPoints.value" value="{{source.system.resources.hitPoints.value}}" type="number"></p>
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<p>/</p>
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<p class="bar-label">{{source.system.resources.hitPoints.max}}</p>
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</div>
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<progress
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class='progress-bar'
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value='{{source.system.resources.hitPoints.value}}'
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max='{{source.system.resources.hitPoints.max}}'
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></progress>
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<div class="status-label">
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<h4>HP</h4>
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</div>
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</div>
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<div class="status-bar">
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<div class='status-value'>
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<p><input class="bar-input" name="system.resources.stress.value" value="{{source.system.resources.stress.value}}" type="number"></p>
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<p>/</p>
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<p class="bar-label">{{source.system.resources.stress.max}}</p>
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</div>
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<progress
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class='progress-bar stress-color'
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value='{{source.system.resources.stress.value}}'
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max='{{source.system.resources.stress.max}}'
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></progress>
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<div class="status-label">
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<h4>Stress</h4>
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</div>
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</div>
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</div>
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<div class="status-section">
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<div class="threshold-section">
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<h4 class="threshold-label">{{localize "DAGGERHEART.Sheets.PC.Health.Minor"}}</h4>
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<h4 class="threshold-value">{{document.system.damageThresholds.major}}</h4>
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<h4 class="threshold-label">{{localize "DAGGERHEART.Sheets.PC.Health.Major"}}</h4>
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<h4 class="threshold-value">{{document.system.damageThresholds.severe}}</h4>
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<h4 class="threshold-label">{{localize "DAGGERHEART.Sheets.PC.Health.Severe"}}</h4>
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</div>
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</div>
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<div class="status-section">
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<div class="status-number">
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<div class='status-value armor-slots'>
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{{#if source.system.difficulty}}
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<p>{{source.system.difficulty}}</p>
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{{else}}
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<p>-</p>
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{{/if}}
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</div>
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<div class="status-label">
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<h4>Difficulty</h4>
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</div>
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</div>
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<div class="status-number">
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<div class='status-value armor-slots'>
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{{#if source.system.attack.target.amount}}
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<p>{{source.system.attack.target.amount}}</p>
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{{else}}
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<p>-</p>
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{{/if}}
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</div>
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<div class="status-label">
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<h4>Attack</h4>
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</div>
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</div>
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</div>
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</div>
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<div class="attack-section">
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<div class="title">
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<side-line-div class="invert"></side-line-div>
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<h3>Attack</h3>
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<side-line-div></side-line-div>
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</div>
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<ul class="items-sidebar-list">
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{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=source.system.attack type=source.system.attack.systemPath isSidebar=true}}
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</ul>
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</div>
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<div class="experience-section">
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<div class="title">
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<side-line-div class="invert"></side-line-div>
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<h3>Experience</h3>
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<side-line-div></side-line-div>
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</div>
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<div class="experience-list">
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{{#each source.system.experiences as |experience id|}}
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<div class="experience-row">
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<div class="experience-value">
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+{{experience.modifier}}
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</div>
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<span class="experience-name">{{experience.name}}</span>
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<div class="controls">
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<a data-action="toChat" data-type="experience" data-uuid="{{id}}"><i class="fa-regular fa-message"></i></a>
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</div>
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</div>
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{{/each}}
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</div>
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</div>
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<line-div></line-div>
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<div class="reaction-section">
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<button data-action="reactionRoll">Reaction Test</button>
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</div>
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</aside>
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@ -18,7 +18,7 @@
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max='{{document.system.resources.hitPoints.maxTotal}}'
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></progress>
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<div class="status-label">
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<h4>Health</h4>
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<h4>HP</h4>
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</div>
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</div>
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34
templates/sheets/applications/adversary-settings/actions.hbs
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34
templates/sheets/applications/adversary-settings/actions.hbs
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@ -0,0 +1,34 @@
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<section
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class='tab {{tabs.actions.cssClass}} {{tabs.actions.id}}'
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data-tab='{{tabs.actions.id}}'
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data-group='{{tabs.actions.group}}'
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>
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<button class="add-action-btn" data-action="addAction">
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New Action
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</button>
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<fieldset>
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<legend>{{localize tabs.actions.label}}</legend>
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<ul class="action-list">
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{{#each document.system.actions as |action index|}}
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<li class="action-item">
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<img src="{{action.img}}" alt="">
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<div class="label">
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<span>{{action.name}}</span>
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<div class="tags">
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<div class="tag">
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{{localize (concat 'DAGGERHEART.Actions.Types.' action.type '.name')}}
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</div>
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<div class="tag">
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{{localize (concat 'DAGGERHEART.ActionType.' action.actionType)}}
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</div>
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</div>
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</div>
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<div class="controls">
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<a data-action="editAction" data-index="{{index}}" data-tooltip="{{localize 'DAGGERHEART.Tooltip.edit'}}"><i class="fa-solid fa-pen-to-square"></i></a>
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<a data-action="removeAction" data-index="{{index}}" data-tooltip="{{localize 'DAGGERHEART.Tooltip.delete'}}"><i class="fa-solid fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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</ul>
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</fieldset>
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</section>
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23
templates/sheets/applications/adversary-settings/attack.hbs
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23
templates/sheets/applications/adversary-settings/attack.hbs
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<section
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class='tab {{tabs.attack.cssClass}} {{tabs.attack.id}}'
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data-tab='{{tabs.attack.id}}'
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data-group='{{tabs.attack.group}}'
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>
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<fieldset class="one-column">
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<legend>{{localize 'DAGGERHEART.General.basics'}}</legend>
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{{formGroup systemFields.attack.fields.img value=document.img label="Image Path" name="system.attack.img"}}
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{{formGroup systemFields.attack.fields.name value=document.system.attack.name label="Attack Name" name="system.attack.name"}}
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</fieldset>
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<fieldset class="flex">
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<legend>{{localize "DAGGERHEART.Sheets.Adversary.Attack"}}</legend>
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{{formField systemFields.attack.fields.roll.fields.bonus value=document.system.attack.roll.bonus label="Attack Bonus" name="system.attack.roll.bonus"}}
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{{formField systemFields.attack.fields.range value=document.system.attack.range label="Range" name=(concat path "range") localize=true}}
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{{#if systemFields.attack.fields.target.fields}}
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{{#if (and document.system.target.type (not (eq document.system.target.type 'self')))}}
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{{ formField systemFields.attack.fields.target.fields.amount value=document.system.target.amount label="Amount" name=(concat path "target.amount") }}
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{{/if}}
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{{ formField systemFields.attack.fields.target.fields.type value=document.system.target.type label="Target" name=(concat path "target.type") localize=true }}
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{{/if}}
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</fieldset>
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{{> 'systems/daggerheart/templates/views/actionTypes/damage.hbs' fields=systemFields.attack.fields.damage.fields.parts.element.fields source=document.system.attack.damage path="system.attack."}}
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</section>
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38
templates/sheets/applications/adversary-settings/details.hbs
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38
templates/sheets/applications/adversary-settings/details.hbs
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<section
|
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class='tab {{tabs.details.cssClass}} {{tabs.details.id}}'
|
||||
data-tab='{{tabs.details.id}}'
|
||||
data-group='{{tabs.details.group}}'
|
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>
|
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<fieldset class="one-column">
|
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<legend>{{localize 'DAGGERHEART.General.basics'}}</legend>
|
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<div class="nest-inputs">
|
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{{formGroup systemFields.tier value=document.system.tier localize=true}}
|
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{{formGroup systemFields.type value=document.system.type localize=true}}
|
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{{#if (eq document.system.type 'horde')}}
|
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{{formGroup systemFields.hordeHp value=document.system.hordeHp label=(localize "DAGGERHEART.Sheets.Adversary.horderHp")}}
|
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{{/if}}
|
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{{formGroup systemFields.difficulty value=document.system.difficulty localize=true}}
|
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</div>
|
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{{formField systemFields.description value=document.system.description label=(localize "DAGGERHEART.Sheets.Adversary.FIELDS.description.label")}}
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{{formField systemFields.motivesAndTactics value=document.system.motivesAndTactics label=(localize "DAGGERHEART.Sheets.Adversary.FIELDS.motivesAndTactics.label")}}
|
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</fieldset>
|
||||
|
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<div class="fieldsets-section">
|
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<fieldset class="flex">
|
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<legend>{{localize "DAGGERHEART.Sheets.Adversary.HitPoints"}}</legend>
|
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{{formGroup systemFields.resources.fields.hitPoints.fields.value value=document.system.resources.hitPoints.value}}
|
||||
{{formGroup systemFields.resources.fields.hitPoints.fields.max value=document.system.resources.hitPoints.max}}
|
||||
</fieldset>
|
||||
<fieldset class="flex">
|
||||
<legend>{{localize "DAGGERHEART.Sheets.Adversary.Stress"}}</legend>
|
||||
{{formGroup systemFields.resources.fields.stress.fields.value value=document.system.resources.stress.value}}
|
||||
{{formGroup systemFields.resources.fields.stress.fields.max value=document.system.resources.stress.max}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
<fieldset class="flex">
|
||||
<legend>{{localize "DAGGERHEART.Sheets.Adversary.DamageThresholds"}}</legend>
|
||||
{{formGroup systemFields.damageThresholds.fields.major value=document.system.damageThresholds.major}}
|
||||
{{formGroup systemFields.damageThresholds.fields.severe value=document.system.damageThresholds.severe}}
|
||||
</fieldset>
|
||||
</section>
|
||||
|
|
@ -0,0 +1,23 @@
|
|||
<section
|
||||
class='tab {{tabs.experiences.cssClass}} {{tabs.experiences.id}}'
|
||||
data-tab='{{tabs.experiences.id}}'
|
||||
data-group='{{tabs.experiences.group}}'
|
||||
>
|
||||
<button class="add-experience-btn" type="button" data-action="addExperience">
|
||||
<span>New Experience</span>
|
||||
</button>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize tabs.experiences.label}}</legend>
|
||||
<ul class="experience-list">
|
||||
{{#each document.system.experiences as |experience key|}}
|
||||
<li class="experience-item">
|
||||
<input class="name" type="text" name="system.experiences.{{key}}.name" value="{{experience.name}}" />
|
||||
<input class="modifier" type="text" name="system.experiences.{{key}}.modifier" value="{{experience.modifier}}" data-dtype="Number" />
|
||||
<a data-action="removeExperience" data-experience="{{key}}" data-tooltip="{{localize 'DAGGERHEART.Tooltip.delete'}}"><i class="fa-solid fa-trash"></i></a>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</fieldset>
|
||||
|
||||
</section>
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
<header class="dialog-header">
|
||||
<h1>{{document.name}}</h1>
|
||||
</header>
|
||||
|
|
@ -34,6 +34,11 @@
|
|||
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=effect type=../type}}
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
{{#each document.system.actions as |action|}}
|
||||
{{#if (or (eq ../type 'action'))}}
|
||||
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=action type=../type}}
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
{{#each document.system.features as |feature|}}
|
||||
{{#if (or (eq ../type 'features'))}}
|
||||
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=feature}}
|
||||
|
|
|
|||
|
|
@ -100,6 +100,16 @@
|
|||
{{/each}}
|
||||
</div>
|
||||
{{/if}}
|
||||
{{#if (eq type 'action')}}
|
||||
<div class="item-tags">
|
||||
<div class="tag">
|
||||
{{localize (concat 'DAGGERHEART.Actions.Types.' item.type '.name')}}
|
||||
</div>
|
||||
<div class="tag">
|
||||
{{localize (concat 'DAGGERHEART.ActionType.' item.actionType)}}
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
<div class="controls">
|
||||
{{#if (eq type 'weapon')}}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue