Remove some debug code; add Blaze Of Glory shell

This commit is contained in:
Chris Ryan 2025-12-23 22:04:36 +10:00
parent d2caa5f6d9
commit 53c18d2313

View file

@ -43,7 +43,6 @@ export default class DhDeathMove extends HandlebarsApplicationMixin(ApplicationV
}
async handleAvoidDeath() {
console.log("Avoid Death!");
const target = this.actor.uuid;
const config = await enrichedFateRoll({
target,
@ -51,12 +50,8 @@ export default class DhDeathMove extends HandlebarsApplicationMixin(ApplicationV
label: 'test',
fateType: "Hope"
});
console.log("enrichedFateRoll done...", config);
console.log("config.roll.fate.value", config.roll.fate.value);
console.log("actor", this.actor);
if (config.roll.fate.value <= this.actor.system.levelData.level.current) {
// apply scarring - for now directly apply - later add a button.
console.log("Adding a scar...", this.actor.system.scars);
const newScarAmount = this.actor.system.scars + 1;
await this.actor.update(
@ -66,14 +61,10 @@ export default class DhDeathMove extends HandlebarsApplicationMixin(ApplicationV
}
}
);
console.log("Adding a scar result", this.actor.system.scars);
}
}
async handleRiskItAll() {
console.log("Risk It All!");
const config = await enrichedDualityRoll({
reaction: true,
traitValue: null,
@ -85,8 +76,6 @@ export default class DhDeathMove extends HandlebarsApplicationMixin(ApplicationV
advantage: null
});
console.log("config", config);
if (config.roll.isCritical) {
console.log("Clear all stress and HP");
return;
@ -107,6 +96,10 @@ export default class DhDeathMove extends HandlebarsApplicationMixin(ApplicationV
}
async handleBlazeOfGlory() {
console.log("TODO: Blaze Of Glory");
}
static selectMove(_, button) {
const move = button.dataset.move;
this.selectedMove = CONFIG.DH.GENERAL.deathMoves[move];
@ -154,5 +147,10 @@ export default class DhDeathMove extends HandlebarsApplicationMixin(ApplicationV
return;
}
if (CONFIG.DH.GENERAL.deathMoves.blazeOfGlory === this.selectedMove) {
this.handleBlazeOfGlory();
return;
}
}
}