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Hotfix 1.0.1 (#825)
* Updated the background image for the system * Fixed so Weapon/Armor features are added again * Fixed so fear is available as a resource to be deducted by actions (#757) * Changed to use the config labels and src * Updated Weapons * Fixed so the decrease button of simple fear tracker is not visible when not hovered * Fixed so armor preUpdate doesn't fail if no system changes are made * Updated .gitignore and author details (#777) * Add author details and name mapping for chrisryan10 (#773) Co-authored-by: Chris Ryan <chrisr@blackhole> * Add build to ignore for my linux dev (#775) Co-authored-by: Chris Ryan <chrisr@blackhole> --------- Co-authored-by: Chris Ryan <chrisr@blackhole> * Corrected sneak attack active effect (#780) * Fixed a spelling error (#779) * Fix bardic rally showing in damage dialog when it should not (#783) * update spelling (#786) * Translating inventory descriptions (#782) * updated credits for 1.0.1 release (#797) * updated credits for 1.0.1 release * further updated artwork credits * Chagned handlebarhelper rollparsed to be more defensive (#794) * Added missing scene refreshType (#790) * Remove ability use buttons for not owned abilities (#795) * [Fix] PrayerDice Fixed (#799) * Fixed prayer dice, and wheelchair images * Fixed -settings data sources * Dragging features from one adversary to another (#788) * [Fix] Levelup Fixes (#787) * Fixed crash on experience selection. Fixed subclass error on multiclassing * Fixed so multiclasses do not gain the hope feature for the class * Fixed so Class/Subclass features are properly deleted on delevel * Removed automatic deletion of features on delevel when not using levelup auto * Fixed so custom domains can be selected in levelup when multiclassing * Changed so encounter countdowns is a button (#804) * Fixed so that dropping on class/subclass...creates the item on the character (#803) * [BUG] - Importing All Adversaries/Environments (#814) Fixes #774 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * Bug/671 reaction roll chat title (#809) * Update Reaction Roll Chat Message Title * Removed console log --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> * Improve Trait tooltip display (#817) Fixes #806 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * [BUG] - Combat Tracker d12 logo not found (#812) Fixes #764 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * Compendium Browser (#821) * Corrected timbending description localization (#816) * [Fix] Compendium Item (#810) * Corrected Emberwoven Armor * Fixed subclass regression * Fixed so character's with wildcard images don't break beastform (#815) * Fix roll result based duality damage (#822) --------- Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com> Co-authored-by: Chris Ryan <chrisr@blackhole> Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com> Co-authored-by: IrkTheImp <41175833+IrkTheImp@users.noreply.github.com> Co-authored-by: CPTN_Cosmo <cptncosmo@gmail.com> Co-authored-by: Josh Q. <jshqntnr13@gmail.com> Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com> Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
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90 changed files with 918 additions and 659 deletions
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@ -5,19 +5,19 @@
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>
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<fieldset class="one-column">
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<legend>{{localize "DAGGERHEART.GENERAL.basics"}}</legend>
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{{formGroup systemFields.attack.fields.img value=document.system.attack.img label="DAGGERHEART.GENERAL.imagePath" name="system.attack.img" localize=true}}
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{{formGroup systemFields.attack.fields.name value=document.system.attack.name label="DAGGERHEART.ACTIONS.Settings.attackName" name="system.attack.name" localize=true}}
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{{formGroup systemFields.attack.fields.img value=document._source.system.attack.img label="DAGGERHEART.GENERAL.imagePath" name="system.attack.img" localize=true}}
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{{formGroup systemFields.attack.fields.name value=document._source.system.attack.name label="DAGGERHEART.ACTIONS.Settings.attackName" name="system.attack.name" localize=true}}
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</fieldset>
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<fieldset class="flex">
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<legend>{{localize "DAGGERHEART.GENERAL.attack"}}</legend>
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{{formField systemFields.attack.fields.roll.fields.bonus value=document.system.attack.roll.bonus label="DAGGERHEART.ACTIONS.Settings.attackBonus" name="system.attack.roll.bonus" localize=true}}
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{{formField systemFields.attack.fields.range value=document.system.attack.range label="DAGGERHEART.GENERAL.range" name="system.attack.range" localize=true}}
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{{formField systemFields.attack.fields.roll.fields.bonus value=document._source.system.attack.roll.bonus label="DAGGERHEART.ACTIONS.Settings.attackBonus" name="system.attack.roll.bonus" localize=true}}
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{{formField systemFields.attack.fields.range value=document._source.system.attack.range label="DAGGERHEART.GENERAL.range" name="system.attack.range" localize=true}}
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{{#if systemFields.attack.fields.target.fields}}
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{{ formField systemFields.attack.fields.target.fields.type value=document.system.attack.target.type label="DAGGERHEART.GENERAL.Target.single" name="system.attack.target.type" localize=true }}
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{{#if (and document.system.attack.target.type (not (eq document.system.attack.target.type 'self')))}}
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{{ formField systemFields.attack.fields.target.fields.amount value=document.system.attack.target.amount label="DAGGERHEART.GENERAL.amount" name="system.attack.target.amount" localize=true}}
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{{ formField systemFields.attack.fields.target.fields.type value=document._source.system.attack.target.type label="DAGGERHEART.GENERAL.Target.single" name="system.attack.target.type" localize=true }}
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{{#if (and document._source.system.attack.target.type (not (eq document._source.system.attack.target.type 'self')))}}
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{{ formField systemFields.attack.fields.target.fields.amount value=document._source.system.attack.target.amount label="DAGGERHEART.GENERAL.amount" name="system.attack.target.amount" localize=true}}
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{{/if}}
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{{/if}}
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</fieldset>
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{{> 'systems/daggerheart/templates/actionTypes/damage.hbs' fields=systemFields.attack.fields.damage.fields.parts.element.fields source=document.system.attack.damage path="system.attack." horde=(eq document.system.type 'horde')}}
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{{> 'systems/daggerheart/templates/actionTypes/damage.hbs' fields=systemFields.attack.fields.damage.fields.parts.element.fields source=document.system.attack.damage path="system.attack." horde=(eq document._source.system.type 'horde')}}
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</section>
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@ -6,33 +6,33 @@
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<fieldset class="one-column">
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<legend>{{localize 'DAGGERHEART.GENERAL.basics'}}</legend>
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<div class="nest-inputs">
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{{formGroup systemFields.tier value=document.system.tier localize=true}}
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{{formGroup systemFields.type value=document.system.type localize=true}}
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{{#if (eq document.system.type 'horde')}}
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{{formGroup systemFields.hordeHp value=document.system.hordeHp label=(localize "DAGGERHEART.ACTORS.Adversary.horderHp")}}
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{{formGroup systemFields.tier value=document._source.system.tier localize=true}}
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{{formGroup systemFields.type value=document._source.system.type localize=true}}
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{{#if (eq document._source.system.type 'horde')}}
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{{formGroup systemFields.hordeHp value=document._source.system.hordeHp label=(localize "DAGGERHEART.ACTORS.Adversary.horderHp")}}
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{{/if}}
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{{formGroup systemFields.difficulty value=document.system.difficulty localize=true}}
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{{formGroup systemFields.difficulty value=document._source.system.difficulty localize=true}}
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</div>
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{{formField systemFields.description value=document.system.description label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.description.label")}}
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{{formField systemFields.motivesAndTactics value=document.system.motivesAndTactics label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.motivesAndTactics.label")}}
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{{formField systemFields.description value=document._source.system.description label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.description.label")}}
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{{formField systemFields.motivesAndTactics value=document._source.system.motivesAndTactics label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.motivesAndTactics.label")}}
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</fieldset>
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<div class="fieldsets-section">
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<fieldset class="flex">
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<legend>{{localize "DAGGERHEART.GENERAL.HitPoints.plural"}}</legend>
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{{formGroup systemFields.resources.fields.hitPoints.fields.value value=document.system.resources.hitPoints.value label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.resources.hitPoints.value.label")}}
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{{formGroup systemFields.resources.fields.hitPoints.fields.max value=document.system.resources.hitPoints.max}}
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{{formGroup systemFields.resources.fields.hitPoints.fields.value value=document._source.system.resources.hitPoints.value label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.resources.hitPoints.value.label")}}
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{{formGroup systemFields.resources.fields.hitPoints.fields.max value=document._source.system.resources.hitPoints.max}}
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</fieldset>
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<fieldset class="flex">
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<legend>{{localize "DAGGERHEART.GENERAL.stress"}}</legend>
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{{formGroup systemFields.resources.fields.stress.fields.value value=document.system.resources.stress.value label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.resources.stress.value.label")}}
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{{formGroup systemFields.resources.fields.stress.fields.max value=document.system.resources.stress.max}}
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{{formGroup systemFields.resources.fields.stress.fields.value value=document._source.system.resources.stress.value label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.resources.stress.value.label")}}
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{{formGroup systemFields.resources.fields.stress.fields.max value=document._source.system.resources.stress.max}}
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</fieldset>
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</div>
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<fieldset class="flex">
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<legend>{{localize "DAGGERHEART.GENERAL.DamageThresholds.title"}}</legend>
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{{formGroup systemFields.damageThresholds.fields.major value=document.system.damageThresholds.major label=(localize "DAGGERHEART.GENERAL.DamageThresholds.majorThreshold")}}
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{{formGroup systemFields.damageThresholds.fields.severe value=document.system.damageThresholds.severe label=(localize "DAGGERHEART.GENERAL.DamageThresholds.severeThreshold")}}
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{{formGroup systemFields.damageThresholds.fields.major value=document._source.system.damageThresholds.major label=(localize "DAGGERHEART.GENERAL.DamageThresholds.majorThreshold")}}
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{{formGroup systemFields.damageThresholds.fields.severe value=document._source.system.damageThresholds.severe label=(localize "DAGGERHEART.GENERAL.DamageThresholds.severeThreshold")}}
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</fieldset>
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</section>
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@ -10,7 +10,7 @@
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<fieldset>
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<legend>{{localize tabs.experiences.label}}</legend>
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<ul class="experience-list">
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{{#each document.system.experiences as |experience key|}}
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{{#each document._source.system.experiences as |experience key|}}
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<li class="experience-item">
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<div class="experience-inner-item">
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<input class="name" type="text" name="system.experiences.{{key}}.name" value="{{experience.name}}" />
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@ -10,7 +10,7 @@
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<legend>{{localize tabs.features.label}}</legend>
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<ul class="feature-list">
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{{#each document.system.features as |feature|}}
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<li class="feature-item" id="{{feature.id}}">
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<li class="feature-item" id="{{feature.id}}" draggable="true">
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<img src="{{feature.img}}" alt="">
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<div class="label">
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<span>{{feature.name}}</span>
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@ -22,5 +22,8 @@
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</li>
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{{/each}}
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</ul>
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<div class="features-dragger">
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{{localize "DAGGERHEART.GENERAL.dropFeaturesHere"}}
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</div>
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</fieldset>
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</section>
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