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[Fix] Party Fixes (#1284)
* Fixed deletion of characters in the world locking up the party actor * . * Fixed so leader in group roll gains resourcse * Fixed so party.inventory has the right controls * Corrected for added character purning * .
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parent
7df43d71e0
commit
481ce46edf
12 changed files with 104 additions and 67 deletions
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@ -7,6 +7,7 @@ import { socketEvent } from '../../../systemRegistration/socket.mjs';
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import GroupRollDialog from '../../dialogs/group-roll-dialog.mjs';
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import DhpActor from '../../../documents/actor.mjs';
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import DHItem from '../../../documents/item.mjs';
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import DhParty from '../../../data/actor/party.mjs';
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export default class Party extends DHBaseActorSheet {
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constructor(options) {
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@ -79,6 +80,9 @@ export default class Party extends DHBaseActorSheet {
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}
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};
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static ALLOWED_ACTOR_TYPES = ['character', 'companion', 'adversary'];
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static DICE_ROLL_ACTOR_TYPES = ['character'];
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async _onRender(context, options) {
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await super._onRender(context, options);
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this._createFilterMenus();
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@ -277,13 +281,17 @@ export default class Party extends DHBaseActorSheet {
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}
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static async #tagTeamRoll() {
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new game.system.api.applications.dialogs.TagTeamDialog(this.document.system.partyMembers).render({
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new game.system.api.applications.dialogs.TagTeamDialog(
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this.document.system.partyMembers.filter(x => Party.DICE_ROLL_ACTOR_TYPES.includes(x.type))
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).render({
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force: true
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});
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}
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static async #groupRoll(params) {
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new GroupRollDialog(this.document.system.partyMembers).render({ force: true });
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static async #groupRoll(_params) {
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new GroupRollDialog(
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this.document.system.partyMembers.filter(x => Party.DICE_ROLL_ACTOR_TYPES.includes(x.type))
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).render({ force: true });
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}
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/**
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@ -453,17 +461,17 @@ export default class Party extends DHBaseActorSheet {
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event.stopPropagation();
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const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
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const item = await foundry.utils.fromUuid(data.uuid);
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const document = await foundry.utils.fromUuid(data.uuid);
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if (item instanceof DhpActor) {
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if (document instanceof DhpActor && Party.ALLOWED_ACTOR_TYPES.includes(document.type)) {
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const currentMembers = this.document.system.partyMembers.map(x => x.uuid);
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if (currentMembers.includes(data.uuid)) {
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return ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.duplicateCharacter'));
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}
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await this.document.update({ 'system.partyMembers': [...currentMembers, item.uuid] });
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} else if (item instanceof DHItem) {
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this.document.createEmbeddedDocuments('Item', [item.toObject()]);
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await this.document.update({ 'system.partyMembers': [...currentMembers, document.uuid] });
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} else if (document instanceof DHItem) {
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this.document.createEmbeddedDocuments('Item', [document.toObject()]);
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} else {
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ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.onlyCharactersInPartySheet'));
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}
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@ -192,9 +192,18 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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async groupRollButton(event, message) {
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const path = event.currentTarget.dataset.path;
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const isLeader = path === 'leader';
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const { actor: actorData, trait } = foundry.utils.getProperty(message.system, path);
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const actor = game.actors.get(actorData._id);
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if (!actor) {
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return ui.notifications.error(
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game.i18n.format('DAGGERHEART.UI.Notifications.documentIsMissing', {
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documentType: game.i18n.localize('TYPES.Actor.character')
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})
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);
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}
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if (!actor.testUserPermission(game.user, 'OWNER')) {
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return ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.noActorOwnership'));
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}
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@ -214,7 +223,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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hasRoll: true,
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skips: {
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createMessage: true,
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resources: true
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resources: !isLeader
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}
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};
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const result = await actor.diceRoll({
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@ -225,6 +234,9 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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})
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});
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if (!result) return;
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await game.system.api.fields.ActionFields.CostField.execute.call({ actor }, result);
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const newMessageData = foundry.utils.deepClone(message.system);
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foundry.utils.setProperty(newMessageData, `${path}.result`, result.roll);
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const renderData = { system: new game.system.api.models.chatMessages.config.groupRoll(newMessageData) };
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@ -675,6 +675,8 @@ export default class DhCharacter extends BaseDataActor {
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}
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_getTags() {
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return [this.class.value?.name, this.class.subclass?.name, this.community?.name, this.ancestry?.name].filter((t) => !!t);
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return [this.class.value?.name, this.class.subclass?.name, this.community?.name, this.ancestry?.name].filter(
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t => !!t
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);
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}
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}
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@ -41,7 +41,7 @@ export default class DhParty extends BaseDataActor {
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// Clear this party from all members that aren't deleted
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for (const member of this.partyMembers) {
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member.parties?.delete(this.parent);
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member?.parties?.delete(this.parent);
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}
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}
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}
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@ -4,6 +4,7 @@ export async function runMigrations() {
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let lastMigrationVersion = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LastMigrationVersion);
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if (!lastMigrationVersion) lastMigrationVersion = game.system.version;
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//#region old migrations
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if (foundry.utils.isNewerVersion('1.1.0', lastMigrationVersion)) {
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const lockedPacks = [];
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const compendiumActors = [];
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@ -190,6 +191,7 @@ export async function runMigrations() {
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lastMigrationVersion = '1.2.0';
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}
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//#endregion
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await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LastMigrationVersion, lastMigrationVersion);
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}
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