[Feature] Action Areas (#1815)
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* Functioning setup

* .

* Fixes

* Completed

* Apply suggestions from code review

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* using function.call instead of function.bind

* Run lint fix on action areas PR (#1820)

* .

* .

* Restructured getTemplateShape to be a lot more readable

* .

* .

* Changed from 'area' to 'areas'

* .

* Moved the areas button to the left

* Fix regression with actions list

* Updated all SRD adversaries

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
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WBHarry 2026-04-21 22:27:52 +02:00 committed by GitHub
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commit 3eda3c4c05
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89 changed files with 1871 additions and 686 deletions

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@ -24,7 +24,6 @@
<span>{{localize "DAGGERHEART.GENERAL.damage"}}</span>
</button>
{{/if}}
{{!-- {{#if action.cost.value}}<div class="ability-card-action-cost">{{action.cost.value}} {{action.cost.type}}</div>{{/if}} --}}
{{/each}}
</footer>
</div>

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@ -26,4 +26,9 @@
{{/if}}
</div>
</details>
{{#if action.areas.length}}
<div class="roll-buttons action-roll-buttons">
<button class="action-areas end-button"><i class="fa-solid fa-crosshairs"></i></button>
</div>
{{/if}}
</div>

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@ -1,4 +1,5 @@
<div class="roll-buttons">
{{#if areas.length}}<button class="action-areas end-button"><i class="fa-solid fa-crosshairs"></i></button>{{/if}}
{{#if hasDamage}}
{{#unless (empty damage)}}
<button class="duality-action damage-button">{{localize "DAGGERHEART.UI.Chat.damageRoll.dealDamage"}}</button>