Fixed so @ strings can be parsed as active effect values

This commit is contained in:
WBHarry 2025-06-14 19:41:17 +02:00
parent b8482da848
commit 3c33158d11
7 changed files with 26 additions and 183 deletions

View file

@ -18,6 +18,7 @@ export default class DHArmor extends BaseDataItem {
const fields = foundry.data.fields;
return {
...super.defineSchema(),
tier: new fields.NumberField({ required: true, integer: true, initial: 1 }),
equipped: new fields.BooleanField({ initial: false }),
baseScore: new fields.NumberField({ integer: true, initial: 0 }),
features: new fields.ArrayField(

View file

@ -22,6 +22,7 @@ export default class DHWeapon extends BaseDataItem {
const fields = foundry.data.fields;
return {
...super.defineSchema(),
tier: new fields.NumberField({ required: true, integer: true, initial: 1 }),
equipped: new fields.BooleanField({ initial: false }),
//SETTINGS