Feature/112 items use action datamodel (#194)

* Fix action for items

* Cost & Range #1

* remove log

* actions

* Split methods

* Roll classes

* Begin damage

* g

* Actions

* before main merge

* Fix d20RollDialog costs check

* Fix submit on close

* Add uses in action dialog

* Adversary Attack

* 166 - Damage Reduction (#180)

* Temp

* Fixed Stress Reductions

* Changed from index based to object

* Fixed stress resources management for DamageReduction

* Fix Adversary attack multiplier

* Auto add Attack action to newly created weapon

* Few fixes

* 164 - Add Hope/Fear formula

* 163 - Actor Sub Datas (#182)

* Added rules/bonuses for all classes and subclasses

* More

* Add Save

* Fix delete action button

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>
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Dapoulp 2025-06-28 19:01:08 +02:00 committed by GitHub
parent 1135669d0b
commit 3593f44612
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77 changed files with 3707 additions and 1828 deletions

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@ -21,4 +21,15 @@ export default class DhContextMenu extends ContextMenu {
item?.callback(this.#jQuery ? $(this.target) : this.target, event);
this.close();
}
static triggerContextMenu(event) {
event.preventDefault();
event.stopPropagation();
const { clientX, clientY } = event;
const selector = "[data-item-id]";
const target = event.target.closest(selector) ?? event.currentTarget.closest(selector);
target?.dispatchEvent(new PointerEvent("contextmenu", {
view: window, bubbles: true, cancelable: true, clientX, clientY
}));
}
}