mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-17 15:39:02 +01:00
Merge branch 'main' into feature/death-moves
This commit is contained in:
commit
3447afc213
22 changed files with 265 additions and 85 deletions
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@ -80,6 +80,7 @@ CONFIG.ux.ContextMenu = applications.ux.DHContextMenu;
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CONFIG.ux.TooltipManager = documents.DhTooltipManager;
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CONFIG.ux.TooltipManager = documents.DhTooltipManager;
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CONFIG.ux.TemplateManager = new TemplateManager();
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CONFIG.ux.TemplateManager = new TemplateManager();
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CONFIG.ux.TokenManager = new TokenManager();
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CONFIG.ux.TokenManager = new TokenManager();
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CONFIG.debug.triggers = false;
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Hooks.once('init', () => {
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Hooks.once('init', () => {
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game.system.api = {
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game.system.api = {
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@ -91,7 +92,7 @@ Hooks.once('init', () => {
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fields
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fields
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};
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};
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game.system.registeredTriggers = new RegisteredTriggers();
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game.system.registeredTriggers = new game.system.api.data.RegisteredTriggers();
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const { DocumentSheetConfig } = foundry.applications.apps;
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const { DocumentSheetConfig } = foundry.applications.apps;
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DocumentSheetConfig.unregisterSheet(TokenDocument, 'core', foundry.applications.sheets.TokenConfig);
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DocumentSheetConfig.unregisterSheet(TokenDocument, 'core', foundry.applications.sheets.TokenConfig);
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@ -422,49 +423,12 @@ Hooks.on('refreshToken', (_, options) => {
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Hooks.on('renderCompendiumDirectory', (app, html) => applications.ui.ItemBrowser.injectSidebarButton(html));
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Hooks.on('renderCompendiumDirectory', (app, html) => applications.ui.ItemBrowser.injectSidebarButton(html));
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Hooks.on('renderDocumentDirectory', (app, html) => applications.ui.ItemBrowser.injectSidebarButton(html));
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Hooks.on('renderDocumentDirectory', (app, html) => applications.ui.ItemBrowser.injectSidebarButton(html));
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class RegisteredTriggers extends Map {
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/* Non actor-linked Actors should unregister the triggers of their tokens if a scene's token layer is torn down */
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constructor() {
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Hooks.on('canvasTearDown', canvas => {
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super();
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game.system.registeredTriggers.unregisterSceneTriggers(canvas.scene);
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}
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});
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async registerTriggers(trigger, actor, triggeringActorType, uuid, commands) {
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/* Non actor-linked Actors should register the triggers of their tokens on a readied scene */
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const existingTrigger = this.get(trigger);
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Hooks.on('canvasReady', canas => {
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if (!existingTrigger) this.set(trigger, new Map());
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game.system.registeredTriggers.registerSceneTriggers(canvas.scene);
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});
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this.get(trigger).set(uuid, { actor, triggeringActorType, commands });
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}
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async runTrigger(trigger, currentActor, ...args) {
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const updates = [];
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const triggerSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).triggers;
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if (!triggerSettings.enabled) return updates;
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const dualityTrigger = this.get(trigger);
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if (dualityTrigger) {
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for (let { actor, triggeringActorType, commands } of dualityTrigger.values()) {
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const triggerData = CONFIG.DH.TRIGGER.triggers[trigger];
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if (triggerData.usesActor && triggeringActorType !== 'any') {
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if (triggeringActorType === 'self' && currentActor?.uuid !== actor) continue;
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else if (triggeringActorType === 'other' && currentActor?.uuid === actor) continue;
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}
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for (let command of commands) {
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try {
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const result = await command(...args);
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if (result?.updates?.length) updates.push(...result.updates);
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} catch (_) {
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const triggerName = game.i18n.localize(triggerData.label);
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ui.notifications.error(
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game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerError', {
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trigger: triggerName,
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actor: currentActor?.name
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})
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);
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}
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}
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}
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}
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return updates;
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}
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}
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@ -2090,6 +2090,7 @@
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"tier4": "tier 4",
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"tier4": "tier 4",
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"domains": "Domains",
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"domains": "Domains",
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"downtime": "Downtime",
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"downtime": "Downtime",
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"itemFeatures": "Item Features",
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"roll": "Roll",
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"roll": "Roll",
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"rules": "Rules",
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"rules": "Rules",
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"partyMembers": "Party Members",
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"partyMembers": "Party Members",
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@ -2729,6 +2730,9 @@
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"rerollDamage": "Reroll Damage",
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"rerollDamage": "Reroll Damage",
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"assignTagRoll": "Assign as Tag Roll"
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"assignTagRoll": "Assign as Tag Roll"
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},
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},
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"ConsoleLogs": {
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"triggerRun": "DH TRIGGER | Item '{item}' on actor '{actor}' ran a '{trigger}' trigger."
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},
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"Countdowns": {
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"Countdowns": {
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"title": "Countdowns",
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"title": "Countdowns",
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"toggleIconMode": "Toggle Icon Only",
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"toggleIconMode": "Toggle Icon Only",
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@ -123,7 +123,7 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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context.formula = this.roll.constructFormula(this.config);
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context.formula = this.roll.constructFormula(this.config);
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if (this.actor?.system?.traits) context.abilities = this.getTraitModifiers();
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if (this.actor?.system?.traits) context.abilities = this.getTraitModifiers();
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context.showReaction = !this.config.roll?.type && context.rollType === 'DualityRoll';
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context.showReaction = !this.config.roll?.type || context.rollType === 'DualityRoll';
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context.reactionOverride = this.reactionOverride;
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context.reactionOverride = this.reactionOverride;
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}
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}
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@ -25,7 +25,7 @@ export default class DaggerheartMenu extends HandlebarsApplicationMixin(Abstract
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/** @override */
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/** @override */
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static DEFAULT_OPTIONS = {
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static DEFAULT_OPTIONS = {
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classes: ['dh-style'],
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classes: ['dh-style', 'directory'],
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window: {
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window: {
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title: 'SIDEBAR.TabSettings'
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title: 'SIDEBAR.TabSettings'
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},
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},
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@ -96,6 +96,19 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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super.close(options);
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super.close(options);
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}
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}
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/** Ensure the chat theme inherits the interface theme */
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_replaceHTML(result, content, options) {
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const themedElement = result.log?.querySelector(".chat-log");
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themedElement?.classList.remove("themed", "theme-light", "theme-dark");
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super._replaceHTML(result, content, options);
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}
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/** Remove chat log theme from notifications area */
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async _onFirstRender(result, content) {
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await super._onFirstRender(result, content);
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document.querySelector("#chat-notifications .chat-log")?.classList.remove("themed", "theme-light", "theme-dark")
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}
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async onRollSimple(event, message) {
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async onRollSimple(event, message) {
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const buttonType = event.target.dataset.type ?? 'damage',
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const buttonType = event.target.dataset.type ?? 'damage',
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total = message.rolls.reduce((a, c) => a + Roll.fromJSON(c).total, 0),
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total = message.rolls.reduce((a, c) => a + Roll.fromJSON(c).total, 0),
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@ -1,6 +1,7 @@
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export { default as DhCombat } from './combat.mjs';
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export { default as DhCombat } from './combat.mjs';
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export { default as DhCombatant } from './combatant.mjs';
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export { default as DhCombatant } from './combatant.mjs';
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export { default as DhTagTeamRoll } from './tagTeamRoll.mjs';
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export { default as DhTagTeamRoll } from './tagTeamRoll.mjs';
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export { default as RegisteredTriggers } from './registeredTriggers.mjs';
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export * as countdowns from './countdowns.mjs';
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export * as countdowns from './countdowns.mjs';
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export * as actions from './action/_module.mjs';
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export * as actions from './action/_module.mjs';
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@ -164,26 +164,7 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
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prepareBaseData() {
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prepareBaseData() {
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super.prepareBaseData();
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super.prepareBaseData();
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game.system.registeredTriggers.registerItemTriggers(this.parent);
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for (const action of this.actions ?? []) {
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if (!action.actor) continue;
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const actionsToRegister = [];
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for (let i = 0; i < action.triggers.length; i++) {
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const trigger = action.triggers[i];
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const { args } = CONFIG.DH.TRIGGER.triggers[trigger.trigger];
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const fn = new foundry.utils.AsyncFunction(...args, `{${trigger.command}\n}`);
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actionsToRegister.push(fn.bind(action));
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if (i === action.triggers.length - 1)
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game.system.registeredTriggers.registerTriggers(
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trigger.trigger,
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action.actor?.uuid,
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trigger.triggeringActorType,
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this.parent.uuid,
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actionsToRegister
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);
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}
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}
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}
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}
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async _preCreate(data, options, user) {
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async _preCreate(data, options, user) {
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@ -246,6 +227,28 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
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const armorData = getScrollTextData(this.parent.parent.system.resources, changed.system.marks, 'armor');
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const armorData = getScrollTextData(this.parent.parent.system.resources, changed.system.marks, 'armor');
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options.scrollingTextData = [armorData];
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options.scrollingTextData = [armorData];
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}
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}
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if (changed.system?.actions) {
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const triggersToRemove = Object.keys(changed.system.actions).reduce((acc, key) => {
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if (!changed.system.actions[key]) {
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const strippedKey = key.replace('-=', '');
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acc.push(...this.actions.get(strippedKey).triggers.map(x => x.trigger));
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}
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return acc;
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}, []);
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game.system.registeredTriggers.unregisterTriggers(triggersToRemove, this.parent.uuid);
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if (!(this.parent.parent.token instanceof game.system.api.documents.DhToken)) {
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for (const token of this.parent.parent.getActiveTokens()) {
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game.system.registeredTriggers.unregisterTriggers(
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triggersToRemove,
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`${token.document.uuid}.${this.parent.uuid}`
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);
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}
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}
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|
}
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||||||
}
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}
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|
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||||||
_onUpdate(changed, options, userId) {
|
_onUpdate(changed, options, userId) {
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||||||
|
|
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||||||
154
module/data/registeredTriggers.mjs
Normal file
154
module/data/registeredTriggers.mjs
Normal file
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|
@ -0,0 +1,154 @@
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|
export default class RegisteredTriggers extends Map {
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||||||
|
constructor() {
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|
super();
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||||||
|
}
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||||||
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registerTriggers(triggers, actor, uuid) {
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for (const triggerKey of Object.keys(CONFIG.DH.TRIGGER.triggers)) {
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|
const match = triggers[triggerKey];
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const existingTrigger = this.get(triggerKey);
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||||||
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||||||
|
if (!match) {
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||||||
|
if (existingTrigger?.get(uuid)) this.get(triggerKey).delete(uuid);
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|
} else {
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const { trigger, triggeringActorType, commands } = match;
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|
if (!existingTrigger) this.set(trigger, new Map());
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this.get(trigger).set(uuid, { actor, triggeringActorType, commands });
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||||||
|
}
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||||||
|
}
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||||||
|
}
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||||||
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||||||
|
registerItemTriggers(item, registerOverride) {
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||||||
|
for (const action of item.system.actions ?? []) {
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||||||
|
if (!action.actor) continue;
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||||||
|
|
||||||
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/* Non actor-linked should only prep synthetic actors so they're not registering triggers unless they're on the canvas */
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||||||
|
if (
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||||||
|
!registerOverride &&
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||||||
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!action.actor.prototypeToken.actorLink &&
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||||||
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(!(action.actor.parent instanceof game.system.api.documents.DhToken) || !action.actor.parent?.uuid)
|
||||||
|
)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
const triggers = {};
|
||||||
|
for (const trigger of action.triggers) {
|
||||||
|
const { args } = CONFIG.DH.TRIGGER.triggers[trigger.trigger];
|
||||||
|
const fn = new foundry.utils.AsyncFunction(...args, `{${trigger.command}\n}`);
|
||||||
|
|
||||||
|
if (!triggers[trigger.trigger])
|
||||||
|
triggers[trigger.trigger] = {
|
||||||
|
trigger: trigger.trigger,
|
||||||
|
triggeringActorType: trigger.triggeringActorType,
|
||||||
|
commands: []
|
||||||
|
};
|
||||||
|
triggers[trigger.trigger].commands.push(fn.bind(action));
|
||||||
|
}
|
||||||
|
|
||||||
|
this.registerTriggers(triggers, action.actor?.uuid, item.uuid);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
unregisterTriggers(triggerKeys, uuid) {
|
||||||
|
for (const triggerKey of triggerKeys) {
|
||||||
|
const existingTrigger = this.get(triggerKey);
|
||||||
|
if (!existingTrigger) return;
|
||||||
|
|
||||||
|
existingTrigger.delete(uuid);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
unregisterItemTriggers(items) {
|
||||||
|
for (const item of items) {
|
||||||
|
if (!item.system.actions.size) continue;
|
||||||
|
|
||||||
|
const triggers = (item.system.actions ?? []).reduce((acc, action) => {
|
||||||
|
acc.push(...action.triggers.map(x => x.trigger));
|
||||||
|
return acc;
|
||||||
|
}, []);
|
||||||
|
|
||||||
|
this.unregisterTriggers(triggers, item.uuid);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
unregisterSceneTriggers(scene) {
|
||||||
|
for (const triggerKey of Object.keys(CONFIG.DH.TRIGGER.triggers)) {
|
||||||
|
const existingTrigger = this.get(triggerKey);
|
||||||
|
if (!existingTrigger) continue;
|
||||||
|
const filtered = new Map();
|
||||||
|
for (const [uuid, data] of existingTrigger.entries()) {
|
||||||
|
if (!uuid.startsWith(scene.uuid)) filtered.set(uuid, data);
|
||||||
|
}
|
||||||
|
this.set(triggerKey, filtered);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
registerSceneTriggers(scene) {
|
||||||
|
/* TODO: Finish sceneEnvironment registration and unreg */
|
||||||
|
// const systemData = new game.system.api.data.scenes.DHScene(scene.flags.daggerheart);
|
||||||
|
// for (const environment of systemData.sceneEnvironments) {
|
||||||
|
// for (const feature of environment.system.features) {
|
||||||
|
// if(feature) this.registerItemTriggers(feature, true);
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
|
||||||
|
for (const actor of scene.tokens.filter(x => x.actor).map(x => x.actor)) {
|
||||||
|
if (actor.prototypeToken.actorLink) continue;
|
||||||
|
|
||||||
|
for (const item of actor.items) {
|
||||||
|
this.registerItemTriggers(item);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async runTrigger(trigger, currentActor, ...args) {
|
||||||
|
const updates = [];
|
||||||
|
const triggerSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).triggers;
|
||||||
|
if (!triggerSettings.enabled) return updates;
|
||||||
|
|
||||||
|
const dualityTrigger = this.get(trigger);
|
||||||
|
if (dualityTrigger) {
|
||||||
|
const tokenBoundActors = ['adversary', 'environment'];
|
||||||
|
const triggerActors = ['character', ...tokenBoundActors];
|
||||||
|
for (let [itemUuid, { actor: actorUuid, triggeringActorType, commands }] of dualityTrigger.entries()) {
|
||||||
|
const actor = await foundry.utils.fromUuid(actorUuid);
|
||||||
|
if (!actor || !triggerActors.includes(actor.type)) continue;
|
||||||
|
if (tokenBoundActors.includes(actor.type) && !actor.getActiveTokens().length) continue;
|
||||||
|
|
||||||
|
const triggerData = CONFIG.DH.TRIGGER.triggers[trigger];
|
||||||
|
if (triggerData.usesActor && triggeringActorType !== 'any') {
|
||||||
|
if (triggeringActorType === 'self' && currentActor?.uuid !== actorUuid) continue;
|
||||||
|
else if (triggeringActorType === 'other' && currentActor?.uuid === actorUuid) continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (const command of commands) {
|
||||||
|
try {
|
||||||
|
if (CONFIG.debug.triggers) {
|
||||||
|
const item = await foundry.utils.fromUuid(itemUuid);
|
||||||
|
console.log(
|
||||||
|
game.i18n.format('DAGGERHEART.UI.ConsoleLogs.triggerRun', {
|
||||||
|
actor: actor.name ?? '<Missing Actor>',
|
||||||
|
item: item?.name ?? '<Missing Item>',
|
||||||
|
trigger: game.i18n.localize(triggerData.label)
|
||||||
|
})
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
const result = await command(...args);
|
||||||
|
if (result?.updates?.length) updates.push(...result.updates);
|
||||||
|
} catch (_) {
|
||||||
|
const triggerName = game.i18n.localize(triggerData.label);
|
||||||
|
ui.notifications.error(
|
||||||
|
game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerError', {
|
||||||
|
trigger: triggerName,
|
||||||
|
actor: currentActor?.name
|
||||||
|
})
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return updates;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -104,6 +104,16 @@ export default class DhpActor extends Actor {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
async _preDelete() {
|
||||||
|
if (this.prototypeToken.actorLink) {
|
||||||
|
game.system.registeredTriggers.unregisterItemTriggers(this.items);
|
||||||
|
} else {
|
||||||
|
for (const token of this.getActiveTokens()) {
|
||||||
|
game.system.registeredTriggers.unregisterItemTriggers(token.actor.items);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
_onDelete(options, userId) {
|
_onDelete(options, userId) {
|
||||||
super._onDelete(options, userId);
|
super._onDelete(options, userId);
|
||||||
for (const party of this.parties) {
|
for (const party of this.parties) {
|
||||||
|
|
|
||||||
|
|
@ -208,4 +208,23 @@ export default class DHItem extends foundry.documents.Item {
|
||||||
|
|
||||||
cls.create(msg);
|
cls.create(msg);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
deleteTriggers() {
|
||||||
|
const actions = Array.from(this.system.actions ?? []);
|
||||||
|
if (!actions.length) return;
|
||||||
|
|
||||||
|
const triggerKeys = actions.flatMap(action => action.triggers.map(x => x.trigger));
|
||||||
|
|
||||||
|
game.system.registeredTriggers.unregisterTriggers(triggerKeys, this.uuid);
|
||||||
|
|
||||||
|
if (!(this.actor.parent instanceof game.system.api.documents.DhToken)) {
|
||||||
|
for (const token of this.actor.getActiveTokens()) {
|
||||||
|
game.system.registeredTriggers.unregisterTriggers(triggerKeys, `${token.document.uuid}.${this.uuid}`);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async _preDelete() {
|
||||||
|
this.deleteTriggers();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -536,4 +536,10 @@ export default class DHToken extends CONFIG.Token.documentClass {
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
//#endregion
|
//#endregion
|
||||||
|
|
||||||
|
async _preDelete() {
|
||||||
|
if (this.actor && !this.actor.prototypeToken?.actorLink) {
|
||||||
|
game.system.registeredTriggers.unregisterItemTriggers(this.actor.items);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -2,20 +2,18 @@
|
||||||
@import '../utils/fonts.less';
|
@import '../utils/fonts.less';
|
||||||
@import '../utils/mixin.less';
|
@import '../utils/mixin.less';
|
||||||
|
|
||||||
.theme-light {
|
.daggerheart.chat-sidebar.theme-light,
|
||||||
.daggerheart.chat-sidebar .chat-log,
|
#interface.theme-light {
|
||||||
#chat-notifications .chat-log {
|
.chat-log .chat-message {
|
||||||
.chat-message {
|
background-image: url('../assets/parchments/dh-parchment-light.png');
|
||||||
background-image: url('../assets/parchments/dh-parchment-light.png');
|
|
||||||
|
|
||||||
.message-header .message-header-metadata .message-metadata,
|
.message-header .message-header-metadata .message-metadata,
|
||||||
.message-header .message-header-main .message-sub-header-container {
|
.message-header .message-header-main .message-sub-header-container {
|
||||||
color: @dark;
|
color: @dark;
|
||||||
}
|
}
|
||||||
|
|
||||||
.message-header .message-header-main .message-sub-header-container h4 {
|
.message-header .message-header-main .message-sub-header-container h4 {
|
||||||
color: @dark-blue;
|
color: @dark-blue;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -2,6 +2,7 @@
|
||||||
@import '../../utils/fonts.less';
|
@import '../../utils/fonts.less';
|
||||||
@import '../../utils/spacing.less';
|
@import '../../utils/spacing.less';
|
||||||
|
|
||||||
|
.daggerheart.chat-sidebar.theme-light,
|
||||||
#interface.theme-light {
|
#interface.theme-light {
|
||||||
.daggerheart.chat.domain-card {
|
.daggerheart.chat.domain-card {
|
||||||
.domain-card-move .domain-card-header {
|
.domain-card-move .domain-card-header {
|
||||||
|
|
|
||||||
|
|
@ -2,6 +2,7 @@
|
||||||
@import '../../utils/fonts.less';
|
@import '../../utils/fonts.less';
|
||||||
@import '../../utils/spacing.less';
|
@import '../../utils/spacing.less';
|
||||||
|
|
||||||
|
.daggerheart.chat-sidebar.theme-light,
|
||||||
#interface.theme-light {
|
#interface.theme-light {
|
||||||
.daggerheart.chat.action {
|
.daggerheart.chat.action {
|
||||||
.action-move .action-section {
|
.action-move .action-section {
|
||||||
|
|
|
||||||
|
|
@ -2,9 +2,9 @@
|
||||||
@import '../../utils/fonts.less';
|
@import '../../utils/fonts.less';
|
||||||
@import '../../utils/spacing.less';
|
@import '../../utils/spacing.less';
|
||||||
|
|
||||||
|
.daggerheart.chat-sidebar.theme-light,
|
||||||
#interface.theme-light {
|
#interface.theme-light {
|
||||||
.daggerheart.chat-sidebar .chat-log,
|
.chat-log {
|
||||||
#chat-notifications .chat-log {
|
|
||||||
--text-color: @dark-blue;
|
--text-color: @dark-blue;
|
||||||
--bg-color: @dark-blue-40;
|
--bg-color: @dark-blue-40;
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,5 +1,6 @@
|
||||||
@import '../../utils/colors.less';
|
@import '../../utils/colors.less';
|
||||||
|
|
||||||
|
.daggerheart.chat-sidebar.theme-light,
|
||||||
#interface.theme-light {
|
#interface.theme-light {
|
||||||
.daggerheart.chat.damage-summary .token-target-container {
|
.daggerheart.chat.damage-summary .token-target-container {
|
||||||
&:hover {
|
&:hover {
|
||||||
|
|
|
||||||
|
|
@ -2,6 +2,7 @@
|
||||||
@import '../../utils/fonts.less';
|
@import '../../utils/fonts.less';
|
||||||
@import '../../utils/spacing.less';
|
@import '../../utils/spacing.less';
|
||||||
|
|
||||||
|
.daggerheart.chat-sidebar.theme-light,
|
||||||
#interface.theme-light {
|
#interface.theme-light {
|
||||||
.daggerheart.chat.downtime {
|
.daggerheart.chat.downtime {
|
||||||
.downtime-moves-list .downtime-move {
|
.downtime-moves-list .downtime-move {
|
||||||
|
|
|
||||||
|
|
@ -1,5 +1,6 @@
|
||||||
@import '../../utils/colors.less';
|
@import '../../utils/colors.less';
|
||||||
|
|
||||||
|
.daggerheart.chat-sidebar.theme-light,
|
||||||
#interface.theme-light {
|
#interface.theme-light {
|
||||||
.daggerheart.chat.effect-summary {
|
.daggerheart.chat.effect-summary {
|
||||||
.effect-header,
|
.effect-header,
|
||||||
|
|
|
||||||
|
|
@ -125,9 +125,9 @@
|
||||||
|
|
||||||
.group-roll-trait {
|
.group-roll-trait {
|
||||||
padding: 2px 8px;
|
padding: 2px 8px;
|
||||||
border: 1px solid light-dark(white, white);
|
border: 1px solid light-dark(@dark-blue, white);
|
||||||
border-radius: 6px;
|
border-radius: 6px;
|
||||||
color: light-dark(white, white);
|
color: light-dark(@dark-blue, white);
|
||||||
background: light-dark(@beige-80, @beige-80);
|
background: light-dark(@beige-80, @beige-80);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,7 @@
|
||||||
@import '../../utils/colors.less';
|
@import '../../utils/colors.less';
|
||||||
@import '../../utils/fonts.less';
|
@import '../../utils/fonts.less';
|
||||||
|
|
||||||
|
.daggerheart.chat-sidebar.theme-light,
|
||||||
#interface.theme-light {
|
#interface.theme-light {
|
||||||
.chat-message:not(.duality) .message-content {
|
.chat-message:not(.duality) .message-content {
|
||||||
color: @dark;
|
color: @dark;
|
||||||
|
|
|
||||||
|
|
@ -5,6 +5,8 @@
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
gap: 8px;
|
gap: 8px;
|
||||||
|
overflow: auto;
|
||||||
|
height: 100%;
|
||||||
}
|
}
|
||||||
|
|
||||||
h2 {
|
h2 {
|
||||||
|
|
|
||||||
|
|
@ -2,7 +2,7 @@
|
||||||
"id": "daggerheart",
|
"id": "daggerheart",
|
||||||
"title": "Daggerheart",
|
"title": "Daggerheart",
|
||||||
"description": "An unofficial implementation of the Daggerheart system",
|
"description": "An unofficial implementation of the Daggerheart system",
|
||||||
"version": "1.5.0",
|
"version": "1.5.1",
|
||||||
"compatibility": {
|
"compatibility": {
|
||||||
"minimum": "13.346",
|
"minimum": "13.346",
|
||||||
"verified": "13.351",
|
"verified": "13.351",
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue