Fixed so that the clowncar functionality works on levels

This commit is contained in:
WBHarry 2026-04-11 19:15:05 +02:00
parent 171f732e78
commit 338a78250b

View file

@ -140,11 +140,16 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
tokenData.push(data.toObject());
}
const viewedLevel = game.scenes.get(game.user.viewedScene).levels.get(game.user.viewedLevel);
const elevation = this.actor.token?.elevation ?? viewedLevel.elevation.bottom;
const newTokens = await activeScene.createEmbeddedDocuments(
'Token',
tokenData.map(tokenData => ({
...tokenData,
alpha: 0,
level: viewedLevel,
elevation: elevation,
x: actorX,
y: actorY
}))