From 338a78250b38e9ad92eb2b1bf993355843a6f830 Mon Sep 17 00:00:00 2001 From: WBHarry Date: Sat, 11 Apr 2026 19:15:05 +0200 Subject: [PATCH] Fixed so that the clowncar functionality works on levels --- module/applications/hud/tokenHUD.mjs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/module/applications/hud/tokenHUD.mjs b/module/applications/hud/tokenHUD.mjs index 77caaaff..f4eaaefc 100644 --- a/module/applications/hud/tokenHUD.mjs +++ b/module/applications/hud/tokenHUD.mjs @@ -140,11 +140,16 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD { tokenData.push(data.toObject()); } + const viewedLevel = game.scenes.get(game.user.viewedScene).levels.get(game.user.viewedLevel); + const elevation = this.actor.token?.elevation ?? viewedLevel.elevation.bottom; + const newTokens = await activeScene.createEmbeddedDocuments( 'Token', tokenData.map(tokenData => ({ ...tokenData, alpha: 0, + level: viewedLevel, + elevation: elevation, x: actorX, y: actorY }))