Fix localisation

This commit is contained in:
Chris Ryan 2025-08-21 08:50:12 +10:00
parent abc2fe76ff
commit 32de5e0604
3 changed files with 8 additions and 1 deletions

View file

@ -2291,6 +2291,9 @@
"ResetSettings": {
"resetConfirmationTitle": "Reset Settings",
"resetConfirmationText": "Are you sure you want to reset the {settings}?"
},
"Scene": {
"rangeMeasurementOverride": "Override Global Range Measurement Settings"
}
},
"UI": {

View file

@ -27,15 +27,19 @@ export default class DhMeasuredTemplate extends foundry.canvas.placeables.Measur
}
if (distance <= settings.melee) {
result.distance = game.i18n.localize('DAGGERHEART.CONFIG.Range.melee.name');
return result;
}
if (distance <= settings.veryClose) {
result.distance = game.i18n.localize('DAGGERHEART.CONFIG.Range.veryClose.name');
return result;
}
if (distance <= settings.close) {
result.distance = game.i18n.localize('DAGGERHEART.CONFIG.Range.close.name');
return result;
}
if (distance <= settings.far) {
result.distance = game.i18n.localize('DAGGERHEART.CONFIG.Range.far.name');
return result;
}
if (distance > settings.far) {
result.distance = game.i18n.localize('DAGGERHEART.CONFIG.Range.veryFar.name');

View file

@ -1,7 +1,7 @@
<div class="tab{{#if tab.active}} active{{/if}}" data-group="{{tab.group}}" data-tab="{{tab.id}}">
<div class="form-group">
<div class="form-fields">
<label>{{localize "Override Global Range Measurement Settings"}}</label>
<label>{{localize 'DAGGERHEART.SETTINGS.Scene.rangeMeasurementOverride'}}</label>
<input type="checkbox" name="flags.daggerheart.rangeMeasurementOverride" {{checked
document.flags.daggerheart.rangeMeasurementOverride}} />
</div>