[PR][Feature] Adversary Compendium Name Lookup (#1458)

* Exchanged all name references for @Lookup. Removed duplicated descriptions on feature actions.

* Corrected action.description fallback
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WBHarry 2025-12-24 01:15:50 +01:00 committed by GitHub
parent 92b31b71a7
commit 2104549617
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GPG key ID: B5690EEEBB952194
132 changed files with 672 additions and 669 deletions

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@ -236,7 +236,7 @@
"type": "attack",
"_id": "0VOUNQKNjwlLhnRW",
"systemPath": "actions",
"description": "<p><strong>Mark a Stress</strong> to spotlight <strong>1d4</strong> allies within range of a target they can attack without moving. On a success, their attacks deal half damage.</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
@ -317,7 +317,7 @@
"type": "effect",
"_id": "cXOjhfMgKh2yD1mc",
"systemPath": "actions",
"description": "<p><strong>Spend a Fear</strong> to form a cage around a target within Very Close range and Restrain them until theyre freed with a successful Strength Roll. When a creature makes an action roll against the cage, they must mark a Stress.</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
@ -411,14 +411,14 @@
"_id": "4f79icB7Dd1xLEZQ",
"img": "icons/skills/melee/strike-weapons-orange.webp",
"system": {
"description": "<p>When the Dryad makes a successful attack against a PC, you gain a Fear.</p>",
"description": "<p>When the @Lookup[@name] makes a successful attack against a PC, you gain a Fear.</p>",
"resource": null,
"actions": {
"9MGyAjWtLbDz8Znu": {
"type": "healing",
"_id": "9MGyAjWtLbDz8Znu",
"systemPath": "actions",
"description": "<p>When the Dryad makes a successful attack against a PC, you gain a Fear.</p>",
"description": "",
"chatDisplay": true,
"actionType": "reaction",
"cost": [],