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[PR][Feature] Adversary Compendium Name Lookup (#1458)
* Exchanged all name references for @Lookup. Removed duplicated descriptions on feature actions. * Corrected action.description fallback
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132 changed files with 672 additions and 669 deletions
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@ -227,14 +227,14 @@
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"name": "Gathering Secrets",
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"type": "feature",
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"system": {
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"description": "<p><strong>Spend a Fear</strong> to describe how the Spy knows a secret about a PC in the scene.</p>",
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"description": "<p><strong>Spend a Fear</strong> to describe how the @Lookup[@name] knows a secret about a PC in the scene.</p>",
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"resource": null,
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"actions": {
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"iq5KzP5hgA4377fO": {
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"type": "effect",
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"_id": "iq5KzP5hgA4377fO",
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"systemPath": "actions",
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"description": "<p><strong>Spend a Fear</strong> to describe how the Spy knows a secret about a PC in the scene.</p>",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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@ -283,14 +283,14 @@
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"name": "Fly on the Wall",
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"type": "feature",
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"system": {
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"description": "<p>When a PC or group is discussing something sensitive, you can <strong>mark a Stress</strong> to reveal that the Spy is present in the scene, observing them. If the Spy escapes the scene to report their findings, you gain <strong>1d4</strong> Fear.</p>",
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"description": "<p>When a PC or group is discussing something sensitive, you can <strong>mark a Stress</strong> to reveal that the @Lookup[@name] is present in the scene, observing them. If the @Lookup[@name] escapes the scene to report their findings, you gain <strong>1d4</strong> Fear.</p>",
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"resource": null,
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"actions": {
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"Ml8nt7SPNFc2iQno": {
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"type": "effect",
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"_id": "Ml8nt7SPNFc2iQno",
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"systemPath": "actions",
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"description": "<p>When a PC or group is discussing something sensitive, you can <strong>mark a Stress</strong> to reveal that the Spy is present in the scene, observing them. If the Spy escapes the scene to report their findings, you gain <strong>1d4</strong> Fear.</p>",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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@ -319,7 +319,7 @@
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"type": "healing",
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"_id": "qCA2hTMIYGW0FhGy",
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"systemPath": "actions",
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"description": "<p>If the Spy escapes the scene to report their findings, you gain <strong>1d4</strong> Fear.</p>",
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"description": "<p>If the @Lookup[@name] escapes the scene to report their findings, you gain <strong>1d4</strong> Fear.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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