[PR][Feature] Adversary Compendium Name Lookup (#1458)

* Exchanged all name references for @Lookup. Removed duplicated descriptions on feature actions.

* Corrected action.description fallback
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WBHarry 2025-12-24 01:15:50 +01:00 committed by GitHub
parent 92b31b71a7
commit 2104549617
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GPG key ID: B5690EEEBB952194
132 changed files with 672 additions and 669 deletions

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@ -221,14 +221,14 @@
"name": "Terrifying",
"type": "feature",
"system": {
"description": "<p>When the Zombie makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.</p><p>@Template[type:emanation|range:f]</p>",
"description": "<p>When the @Lookup[@name] makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.</p><p>@Template[type:emanation|range:f]</p>",
"resource": null,
"actions": {
"dquYnt5qiHZfnyD9": {
"type": "damage",
"_id": "dquYnt5qiHZfnyD9",
"systemPath": "actions",
"description": "<p>When the Zombie makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.</p><p>@Template[type:emanation|range:f]</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [],
@ -299,7 +299,7 @@
"name": "Fearsome Presence",
"type": "feature",
"system": {
"description": "<p>PCs cant spend Hope to use features against the Zombie.</p>",
"description": "<p>PCs cant spend Hope to use features against the @Lookup[@name].</p>",
"resource": null,
"actions": {},
"originItemType": null,
@ -324,14 +324,14 @@
"name": "Perfect Strike",
"type": "feature",
"system": {
"description": "<p><strong>Mark a Stress </strong>to make a standard attack against all targets within Very Close range. Targets the Zombie succeeds against are <em>Vulnerable</em> until their next rest.</p><p>@Template[type:emanation|range:vc]</p>",
"description": "<p><strong>Mark a Stress </strong>to make a standard attack against all targets within Very Close range. Targets the @Lookup[@name] succeeds against are <em>Vulnerable</em> until their next rest.</p><p>@Template[type:emanation|range:vc]</p>",
"resource": null,
"actions": {
"un9btM1mN53JHIgV": {
"type": "attack",
"_id": "un9btM1mN53JHIgV",
"systemPath": "actions",
"description": "<p><strong>Mark a Stress </strong>to make a standard attack against all targets within Very Close range. Targets the Zombie succeeds against are <em>Vulnerable</em> until their next rest.</p><p>@Template[type:emanation|range:vc]</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
@ -446,7 +446,7 @@
"startRound": null,
"startTurn": null
},
"description": "<p><em>Vulnerable</em> until yournext rest.</p>",
"description": "<p><em>Vulnerable</em> until your next rest.</p>",
"tint": "#ffffff",
"statuses": [
"vulnerable"
@ -475,14 +475,14 @@
"name": "Skilled Opportunist",
"type": "feature",
"system": {
"description": "<p>When another adversary deals damage to a target within Very Close range of the Zombie, you can <strong>spend a Fear</strong> to add the Zombies standard attack damage to the damage roll.</p>",
"description": "<p>When another adversary deals damage to a target within Very Close range of the @Lookup[@name], you can <strong>spend a Fear</strong> to add the @Lookup[@name]s standard attack damage to the damage roll.</p>",
"resource": null,
"actions": {
"To2z7XQItxcMxKBp": {
"type": "effect",
"_id": "To2z7XQItxcMxKBp",
"systemPath": "actions",
"description": "<p>When another adversary deals damage to a target within Very Close range of the Zombie, you can <strong>spend a Fear</strong> to add the Zombies standard attack damage to the damage roll.</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [],