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[PR][Feature] Adversary Compendium Name Lookup (#1458)
* Exchanged all name references for @Lookup. Removed duplicated descriptions on feature actions. * Corrected action.description fallback
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132 changed files with 672 additions and 669 deletions
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@ -221,14 +221,14 @@
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"name": "Terrifying",
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"type": "feature",
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"system": {
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"description": "<p>When the Zombie makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.</p><p>@Template[type:emanation|range:f]</p>",
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"description": "<p>When the @Lookup[@name] makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.</p><p>@Template[type:emanation|range:f]</p>",
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"resource": null,
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"actions": {
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"dquYnt5qiHZfnyD9": {
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"type": "damage",
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"_id": "dquYnt5qiHZfnyD9",
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"systemPath": "actions",
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"description": "<p>When the Zombie makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.</p><p>@Template[type:emanation|range:f]</p>",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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@ -299,7 +299,7 @@
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"name": "Fearsome Presence",
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"type": "feature",
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"system": {
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"description": "<p>PCs can’t spend Hope to use features against the Zombie.</p>",
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"description": "<p>PCs can’t spend Hope to use features against the @Lookup[@name].</p>",
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"resource": null,
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"actions": {},
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"originItemType": null,
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@ -324,14 +324,14 @@
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"name": "Perfect Strike",
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"type": "feature",
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"system": {
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"description": "<p><strong>Mark a Stress </strong>to make a standard attack against all targets within Very Close range. Targets the Zombie succeeds against are <em>Vulnerable</em> until their next rest.</p><p>@Template[type:emanation|range:vc]</p>",
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"description": "<p><strong>Mark a Stress </strong>to make a standard attack against all targets within Very Close range. Targets the @Lookup[@name] succeeds against are <em>Vulnerable</em> until their next rest.</p><p>@Template[type:emanation|range:vc]</p>",
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"resource": null,
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"actions": {
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"un9btM1mN53JHIgV": {
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"type": "attack",
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"_id": "un9btM1mN53JHIgV",
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"systemPath": "actions",
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"description": "<p><strong>Mark a Stress </strong>to make a standard attack against all targets within Very Close range. Targets the Zombie succeeds against are <em>Vulnerable</em> until their next rest.</p><p>@Template[type:emanation|range:vc]</p>",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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@ -446,7 +446,7 @@
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"startRound": null,
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"startTurn": null
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},
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"description": "<p><em>Vulnerable</em> until yournext rest.</p>",
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"description": "<p><em>Vulnerable</em> until your next rest.</p>",
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"tint": "#ffffff",
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"statuses": [
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"vulnerable"
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@ -475,14 +475,14 @@
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"name": "Skilled Opportunist",
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"type": "feature",
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"system": {
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"description": "<p>When another adversary deals damage to a target within Very Close range of the Zombie, you can <strong>spend a Fear</strong> to add the Zombie’s standard attack damage to the damage roll.</p>",
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"description": "<p>When another adversary deals damage to a target within Very Close range of the @Lookup[@name], you can <strong>spend a Fear</strong> to add the @Lookup[@name]’s standard attack damage to the damage roll.</p>",
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"resource": null,
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"actions": {
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"To2z7XQItxcMxKBp": {
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"type": "effect",
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"_id": "To2z7XQItxcMxKBp",
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"systemPath": "actions",
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"description": "<p>When another adversary deals damage to a target within Very Close range of the Zombie, you can <strong>spend a Fear</strong> to add the Zombie’s standard attack damage to the damage roll.</p>",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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