[PR][Feature] Adversary Compendium Name Lookup (#1458)

* Exchanged all name references for @Lookup. Removed duplicated descriptions on feature actions.

* Corrected action.description fallback
This commit is contained in:
WBHarry 2025-12-24 01:15:50 +01:00 committed by GitHub
parent 92b31b71a7
commit 2104549617
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
132 changed files with 672 additions and 669 deletions

View file

@ -234,7 +234,7 @@
"_id": "rEJ1kAfhHQZWhrZj",
"img": "icons/commodities/biological/hand-clawed-tan.webp",
"system": {
"description": "<p>When the Zombie takes Major or greater damage, they mark an additional HP.</p>",
"description": "<p>When the @Lookup[@name] takes Major or greater damage, they mark an additional HP.</p>",
"resource": null,
"actions": {
"Y8LQe5TzbdK2mOG9": {
@ -317,7 +317,7 @@
"_id": "0fn7rVLwBnyCyvTA",
"img": "icons/skills/melee/strike-slashes-orange.webp",
"system": {
"description": "<p>When the Zombie makes a standard attack, they can attack all targets within Very Close range.</p><p>@Template[type:emanation|range:vc]</p>",
"description": "<p>When the @Lookup[@name] makes a standard attack, they can attack all targets within Very Close range.</p><p>@Template[type:emanation|range:vc]</p>",
"resource": null,
"actions": {},
"originItemType": null,
@ -343,14 +343,14 @@
"_id": "gw1Z2VazlRXYCiCK",
"img": "icons/magic/death/skull-trio-badge-purple.webp",
"system": {
"description": "<p>When the Zombie is within Very Close range of a corpse, they can incorporate it into themselves, clearing a HP and a Stress.</p>",
"description": "<p>When the @Lookup[@name] is within Very Close range of a corpse, they can incorporate it into themselves, clearing a HP and a Stress.</p>",
"resource": null,
"actions": {
"PfaFRZKFnHGg6mU4": {
"type": "healing",
"_id": "PfaFRZKFnHGg6mU4",
"systemPath": "actions",
"description": "<p>When the Zombie is within Very Close range of a corpse, they can incorporate it into themselves, clearing a HP and a Stress.</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [],
@ -470,7 +470,7 @@
"type": "attack",
"_id": "2NYC0D7wkBNrUAKl",
"systemPath": "actions",
"description": "<p><strong>Mark a Stress</strong> to cause all PCs within Far range to make a Presence Reaction Roll (13). Targets who fail lose a Hope and you gain a Fear for each. Targets who succeed must mark a Stress.</p><p>@Template[type:emanation|range:f]</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [