[PR][Feature] Adversary Compendium Name Lookup (#1458)

* Exchanged all name references for @Lookup. Removed duplicated descriptions on feature actions.

* Corrected action.description fallback
This commit is contained in:
WBHarry 2025-12-24 01:15:50 +01:00 committed by GitHub
parent 92b31b71a7
commit 2104549617
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
132 changed files with 672 additions and 669 deletions

View file

@ -227,14 +227,14 @@
"name": "Terrifying",
"type": "feature",
"system": {
"description": "<p>When the Hunter makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.</p><p>@Template[type:emanation|range:f]</p>",
"description": "<p>When the @Lookup[@name] makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.</p><p>@Template[type:emanation|range:f]</p>",
"resource": null,
"actions": {
"9T1g3FH38cnCRG8k": {
"type": "damage",
"_id": "9T1g3FH38cnCRG8k",
"systemPath": "actions",
"description": "<p>When the Hunter makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.</p><p>@Template[type:emanation|range:f]</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [],
@ -305,14 +305,14 @@
"name": "Deathlock",
"type": "feature",
"system": {
"description": "<p><strong>Spend a Fear</strong> to curse a target within Very Close range with a necrotic Deathlock until the end of the scene. Attacks made by the Hunter against a Deathlocked target deal direct damage. The Hunter can only maintain one Deathlock at a time.</p>",
"description": "<p><strong>Spend a Fear</strong> to curse a target within Very Close range with a necrotic Deathlock until the end of the scene. Attacks made by the @Lookup[@name] against a Deathlocked target deal direct damage. The @Lookup[@name] can only maintain one Deathlock at a time.</p>",
"resource": null,
"actions": {
"LUNsI29woLk4m2wo": {
"type": "effect",
"_id": "LUNsI29woLk4m2wo",
"systemPath": "actions",
"description": "<p><strong>Spend a Fear</strong> to curse a target within Very Close range with a necrotic Deathlock until the end of the scene. Attacks made by the Hunter against a Deathlocked target deal direct damage. The Hunter can only maintain one Deathlock at a time.</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
@ -347,7 +347,7 @@
"_id": "zLKfwa8a2YBRLKAF",
"systemPath": "actions",
"baseAction": false,
"description": "<p> Attacks made by the Hunter against a Deathlocked target deal direct damage.</p>",
"description": "<p>Attacks made by the @Lookup[@name] against a Deathlocked target deal direct damage.</p>",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"
@ -491,7 +491,7 @@
"type": "attack",
"_id": "wxOfNoEogH1EU0Jb",
"systemPath": "actions",
"description": "<p><strong>Mark a Stress</strong> to spotlight <strong>1d4</strong> allies. Attacks they make while spotlighted in this way deal half damage.</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
@ -564,14 +564,14 @@
"name": "Rampage",
"type": "feature",
"system": {
"description": "<p><em>Countdown (Loop 1d6)</em>. When the Hunter is in the spotlight for the first time, activate the countdown. When it triggers, move the Hunter in a straight line to a point within Far range and make an attack against all targets in their path. Targets the Hunter succeeds against take <strong>2d8+2</strong> physical damage.</p><p>@Template[type:ray|range:f]</p>",
"description": "<p><em>Countdown (Loop 1d6)</em>. When the @Lookup[@name] is in the spotlight for the first time, activate the countdown. When it triggers, move the @Lookup[@name] in a straight line to a point within Far range and make an attack against all targets in their path. Targets the @Lookup[@name] succeeds against take <strong>2d8+2</strong> physical damage.</p><p>@Template[type:ray|range:f]</p>",
"resource": null,
"actions": {
"VjiFxuzfAaq5N1jy": {
"type": "attack",
"_id": "VjiFxuzfAaq5N1jy",
"systemPath": "actions",
"description": "<p>Move the Hunter in a straight line to a point within Far range and make an attack against all targets in their path. Targets the Hunter succeeds against take <strong>2d8+2</strong> physical damage.</p><p>@Template[type:ray|range:f]</p>",
"description": "<p>Move the @Lookup[@name] in a straight line to a point within Far range and make an attack against all targets in their path. Targets the @Lookup[@name] succeeds against take <strong>2d8+2</strong> physical damage.</p><p>@Template[type:ray|range:f]</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
@ -644,7 +644,7 @@
"type": "countdown",
"_id": "BhA3vxCuMs4UbbQU",
"systemPath": "actions",
"description": "<p><em>Countdown (Loop 1d6)</em>. When the Hunter is in the spotlight for the first time, activate the countdown.</p>",
"description": "<p><em>Countdown (Loop 1d6)</em>. When the @Lookup[@name] is in the spotlight for the first time, activate the countdown.</p>",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"