[PR][Feature] Adversary Compendium Name Lookup (#1458)

* Exchanged all name references for @Lookup. Removed duplicated descriptions on feature actions.

* Corrected action.description fallback
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WBHarry 2025-12-24 01:15:50 +01:00 committed by GitHub
parent 92b31b71a7
commit 2104549617
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132 changed files with 672 additions and 669 deletions

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@ -227,7 +227,7 @@
"name": "Slow",
"type": "feature",
"system": {
"description": "<p>When you spotlight the Ooze and they dont have a token on their stat block, they cant act yet. Place a token on their stat block and describe what theyre preparing to do. When you spotlight the Ooze and they have a token on their stat block, clear the token and they can act.</p>",
"description": "<p>When you spotlight the @Lookup[@name] and they dont have a token on their stat block, they cant act yet. Place a token on their stat block and describe what theyre preparing to do. When you spotlight the @Lookup[@name] and they have a token on their stat block, clear the token and they can act.</p>",
"resource": {
"type": "simple",
"value": 0,
@ -257,14 +257,14 @@
"name": "Acidic Form",
"type": "feature",
"system": {
"description": "<p>When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they cant mark an Armor Slot, they must mark an additional HP.</p>",
"description": "<p>When the @Lookup[@name] makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they cant mark an Armor Slot, they must mark an additional HP.</p>",
"resource": null,
"actions": {
"gtT2oHSyZg9OHHJD": {
"type": "damage",
"_id": "gtT2oHSyZg9OHHJD",
"systemPath": "actions",
"description": "<p>When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they cant mark an Armor Slot, they must mark an additional HP.</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [],
@ -335,7 +335,7 @@
"name": "Envelop",
"type": "feature",
"system": {
"description": "<p>Make an attack against a target within Melee range. On a success, the Ooze Envelops them and the target must mark 2 Stress. While Enveloped, the target must mark an additional Stress every time they make an action roll. When the Ooze takes Severe damage, all Enveloped targets are freed and the condition is cleared.</p>",
"description": "<p>Make an attack against a target within Melee range. On a success, the @Lookup[@name] Envelops them and the target must mark 2 Stress. While Enveloped, the target must mark an additional Stress every time they make an action roll. When the @Lookup[@name] takes Severe damage, all Enveloped targets are freed and the condition is cleared.</p>",
"resource": null,
"actions": {
"hQBYPagz5yuTcCQq": {
@ -476,14 +476,14 @@
"name": "Split",
"type": "feature",
"system": {
"description": "<p>When the Ooze has 4 or more HP marked, you can <strong>spend a Fear</strong> to split them into two @UUID[Compendium.daggerheart.adversaries.Actor.SHXedd9zZPVfUgUa]{Green Oozes}(with no marked HP or Stress). Immediately spotlight both of them.</p>",
"description": "<p>When the @Lookup[@name] has 4 or more HP marked, you can <strong>spend a Fear</strong> to split them into two @UUID[Compendium.daggerheart.adversaries.Actor.SHXedd9zZPVfUgUa]{Green Oozes}(with no marked HP or Stress). Immediately spotlight both of them.</p>",
"resource": null,
"actions": {
"iQsYAqpUFvJslRDr": {
"type": "effect",
"_id": "iQsYAqpUFvJslRDr",
"systemPath": "actions",
"description": "<p>When the Ooze has 4 or more HP marked, you can <strong>spend a Fear</strong> to split them into two @UUID[Compendium.daggerheart.adversaries.Actor.SHXedd9zZPVfUgUa]{Green Oozes}(with no marked HP or Stress). Immediately spotlight both of them.</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [