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[PR][Feature] Adversary Compendium Name Lookup (#1458)
* Exchanged all name references for @Lookup. Removed duplicated descriptions on feature actions. * Corrected action.description fallback
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132 changed files with 672 additions and 669 deletions
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@ -227,14 +227,14 @@
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"name": "Relentless (3)",
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"type": "feature",
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"system": {
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"description": "<p>The Seraph can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.</p>",
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"description": "<p>The @Lookup[@name] can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.</p>",
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"resource": null,
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"actions": {
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"7oqXSF66R2GlB17O": {
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"type": "effect",
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"_id": "7oqXSF66R2GlB17O",
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"systemPath": "actions",
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"description": "<p>The Seraph can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.</p>",
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"description": "",
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"chatDisplay": true,
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"actionType": "passive",
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"cost": [
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@ -285,14 +285,14 @@
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"name": "Divine Flight",
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"type": "feature",
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"system": {
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"description": "<p>While the Seraph is flying, <strong>spend a Fear</strong> to move up to Far range instead of Close range before taking an action.</p>",
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"description": "<p>While the @Lookup[@name] is flying, <strong>spend a Fear</strong> to move up to Far range instead of Close range before taking an action.</p>",
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"resource": null,
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"actions": {
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"ZgspQLiGhuKURA1T": {
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"type": "effect",
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"_id": "ZgspQLiGhuKURA1T",
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"systemPath": "actions",
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"description": "<p>While the Seraph is flying, <strong>spend a Fear</strong> to move up to Far range instead of Close range before taking an action.</p>",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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@ -340,14 +340,14 @@
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"name": "Judgement",
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"type": "feature",
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"system": {
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"description": "<p><strong>Spend a Fear</strong> to make a target Guilty in the eyes of the Seraph’s god until the Seraph is defeated. While Guilty, the target doesn’t gain Hope on a result with Hope. When the Seraph succeeds on a standard attack against a Guilty target, they deal Severe damage instead of their standard damage. The Seraph can only mark one target at a time.</p>",
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"description": "<p><strong>Spend a Fear</strong> to make a target Guilty in the eyes of the Seraph’s god until the @Lookup[@name] is defeated. While Guilty, the target doesn’t gain Hope on a result with Hope. When the @Lookup[@name] succeeds on a standard attack against a Guilty target, they deal Severe damage instead of their standard damage. The @Lookup[@name] can only mark one target at a time.</p>",
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"resource": null,
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"actions": {
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"ErGJWtFIXFPgKtek": {
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"type": "effect",
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"_id": "ErGJWtFIXFPgKtek",
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"systemPath": "actions",
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"description": "<p><strong>Spend a Fear</strong> to make a target Guilty in the eyes of the Seraph’s god until the Seraph is defeated. While Guilty, the target doesn’t gain Hope on a result with Hope. When the Seraph succeeds on a standard attack against a Guilty target, they deal Severe damage instead of their standard damage. The Seraph can only mark one target at a time.</p>",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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@ -438,7 +438,7 @@
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"type": "attack",
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"_id": "HwC75gazlN0k30AL",
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"systemPath": "actions",
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"description": "<p><strong>Mark a Stress</strong> to reflect a sliver of divinity as a searing beam of light that hits up to twenty targets within Very Far range. Targets must make a Presence Reaction Roll, with disadvantage if they are marked Guilty. Targets who fail take <strong>4d6+12</strong> magic damage. Targets who succeed take half damage.</p>",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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@ -545,7 +545,7 @@
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"type": "effect",
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"_id": "j6DmU9dtob5QStxY",
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"systemPath": "actions",
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"description": "<p>Once per scene, <strong>spend a Fear</strong> to spotlight all other adversaries within Far range. Attacks they make while spotlighted in this way deal half damage.</p>",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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