[PR][Feature] Adversary Compendium Name Lookup (#1458)

* Exchanged all name references for @Lookup. Removed duplicated descriptions on feature actions.

* Corrected action.description fallback
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WBHarry 2025-12-24 01:15:50 +01:00 committed by GitHub
parent 92b31b71a7
commit 2104549617
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132 changed files with 672 additions and 669 deletions

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@ -227,14 +227,14 @@
"name": "Relentless (3)",
"type": "feature",
"system": {
"description": "<p>The Seraph can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.</p>",
"description": "<p>The @Lookup[@name] can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.</p>",
"resource": null,
"actions": {
"7oqXSF66R2GlB17O": {
"type": "effect",
"_id": "7oqXSF66R2GlB17O",
"systemPath": "actions",
"description": "<p>The Seraph can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.</p>",
"description": "",
"chatDisplay": true,
"actionType": "passive",
"cost": [
@ -285,14 +285,14 @@
"name": "Divine Flight",
"type": "feature",
"system": {
"description": "<p>While the Seraph is flying, <strong>spend a Fear</strong> to move up to Far range instead of Close range before taking an action.</p>",
"description": "<p>While the @Lookup[@name] is flying, <strong>spend a Fear</strong> to move up to Far range instead of Close range before taking an action.</p>",
"resource": null,
"actions": {
"ZgspQLiGhuKURA1T": {
"type": "effect",
"_id": "ZgspQLiGhuKURA1T",
"systemPath": "actions",
"description": "<p>While the Seraph is flying, <strong>spend a Fear</strong> to move up to Far range instead of Close range before taking an action.</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
@ -340,14 +340,14 @@
"name": "Judgement",
"type": "feature",
"system": {
"description": "<p><strong>Spend a Fear</strong> to make a target Guilty in the eyes of the Seraphs god until the Seraph is defeated. While Guilty, the target doesnt gain Hope on a result with Hope. When the Seraph succeeds on a standard attack against a Guilty target, they deal Severe damage instead of their standard damage. The Seraph can only mark one target at a time.</p>",
"description": "<p><strong>Spend a Fear</strong> to make a target Guilty in the eyes of the Seraphs god until the @Lookup[@name] is defeated. While Guilty, the target doesnt gain Hope on a result with Hope. When the @Lookup[@name] succeeds on a standard attack against a Guilty target, they deal Severe damage instead of their standard damage. The @Lookup[@name] can only mark one target at a time.</p>",
"resource": null,
"actions": {
"ErGJWtFIXFPgKtek": {
"type": "effect",
"_id": "ErGJWtFIXFPgKtek",
"systemPath": "actions",
"description": "<p><strong>Spend a Fear</strong> to make a target Guilty in the eyes of the Seraphs god until the Seraph is defeated. While Guilty, the target doesnt gain Hope on a result with Hope. When the Seraph succeeds on a standard attack against a Guilty target, they deal Severe damage instead of their standard damage. The Seraph can only mark one target at a time.</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [],
@ -438,7 +438,7 @@
"type": "attack",
"_id": "HwC75gazlN0k30AL",
"systemPath": "actions",
"description": "<p><strong>Mark a Stress</strong> to reflect a sliver of divinity as a searing beam of light that hits up to twenty targets within Very Far range. Targets must make a Presence Reaction Roll, with disadvantage if they are marked Guilty. Targets who fail take <strong>4d6+12</strong> magic damage. Targets who succeed take half damage.</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
@ -545,7 +545,7 @@
"type": "effect",
"_id": "j6DmU9dtob5QStxY",
"systemPath": "actions",
"description": "<p>Once per scene, <strong>spend a Fear</strong> to spotlight all other adversaries within Far range. Attacks they make while spotlighted in this way deal half damage.</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [