[PR][Feature] Adversary Compendium Name Lookup (#1458)

* Exchanged all name references for @Lookup. Removed duplicated descriptions on feature actions.

* Corrected action.description fallback
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WBHarry 2025-12-24 01:15:50 +01:00 committed by GitHub
parent 92b31b71a7
commit 2104549617
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132 changed files with 672 additions and 669 deletions

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@ -228,7 +228,7 @@
"type": "attack",
"_id": "Gk5tcqshtwP4JsKS",
"systemPath": "actions",
"description": "<p><strong>Mark a Stress</strong> to attack a target within Very Close range. On a success, deal <strong>2d4+7</strong> physical damage and the targets next action has disadvantage. On a failure, the target must mark a Stress.</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
@ -377,14 +377,14 @@
"name": "Drowning Embrace",
"type": "feature",
"system": {
"description": "<p><strong>Spend a Fear</strong> to make an attack against all targets within Very Close range. Targets the Elemental succeeds against become <em>Restrained</em> and <em>Vulnerable</em> as they begin drowning. A target can break free, ending both conditions, with a successful Strength or Instinct Roll.</p><p>@Template[type:emanation|range:vc]</p>",
"description": "<p><strong>Spend a Fear</strong> to make an attack against all targets within Very Close range. Targets the @Lookup[@name] succeeds against become <em>Restrained</em> and <em>Vulnerable</em> as they begin drowning. A target can break free, ending both conditions, with a successful Strength or Instinct Roll.</p><p>@Template[type:emanation|range:vc]</p>",
"resource": null,
"actions": {
"ooYbiLrYjoWXIfe9": {
"type": "attack",
"_id": "ooYbiLrYjoWXIfe9",
"systemPath": "actions",
"description": "<p><strong>Spend a Fear</strong> to make an attack against all targets within Very Close range. Targets the Elemental succeeds against become <em>Restrained</em> and <em>Vulnerable</em> as they begin drowning. A target can break free, ending both conditions, with a successful Strength or Instinct Roll.</p><p>@Template[type:emanation|range:vc]</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
@ -502,14 +502,14 @@
"name": "High Tide",
"type": "feature",
"system": {
"description": "<p>When the Elemental makes a successful standard attack, you can <strong>mark a Stress</strong> to knock the target back to Close range.</p>",
"description": "<p>When the @Lookup[@name] makes a successful standard attack, you can <strong>mark a Stress</strong> to knock the target back to Close range.</p>",
"resource": null,
"actions": {
"MXSyEGbaHeFgyOsB": {
"type": "effect",
"_id": "MXSyEGbaHeFgyOsB",
"systemPath": "actions",
"description": "<p>When the Elemental makes a successful standard attack, you can <strong>mark a Stress</strong> to knock the target back to Close range.</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [