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[PR][Feature] Adversary Compendium Name Lookup (#1458)
* Exchanged all name references for @Lookup. Removed duplicated descriptions on feature actions. * Corrected action.description fallback
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132 changed files with 672 additions and 669 deletions
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@ -227,14 +227,14 @@
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"name": "Relentless (2)",
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"type": "feature",
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"system": {
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"description": "<p>The Gorgon can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.</p>",
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"description": "<p>The @Lookup[@name] can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.</p>",
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"resource": null,
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"actions": {
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"GSYD7y0ywAqyKUfm": {
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"type": "effect",
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"_id": "GSYD7y0ywAqyKUfm",
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"systemPath": "actions",
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"description": "<p>The Gorgon can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.</p>",
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"description": "",
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"chatDisplay": true,
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"actionType": "passive",
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"cost": [
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@ -285,14 +285,14 @@
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"name": "Sunsear Arrows",
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"type": "feature",
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"system": {
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"description": "<p>When the Gorgon makes a successful standard attack, the target Glows until the end of the scene and can’t become <em>Hidden</em>. Attack rolls made against a Glowing target have advantage.</p>",
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"description": "<p>When the @Lookup[@name] makes a successful standard attack, the target Glows until the end of the scene and can’t become <em>Hidden</em>. Attack rolls made against a Glowing target have advantage.</p>",
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"resource": null,
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"actions": {
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"fnTd5BjBAK46vRRk": {
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"type": "effect",
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"_id": "fnTd5BjBAK46vRRk",
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"systemPath": "actions",
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"description": "<p>When the Gorgon makes a successful standard attack, the target Glows until the end of the scene and can’t become <em>Hidden</em>. Attack rolls made against a Glowing target have advantage.</p>",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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@ -382,14 +382,14 @@
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"name": "Crown of Serpents",
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"type": "feature",
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"system": {
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"description": "<p>Make an attack roll against a target within Melee range using the Gorgon’s protective snakes. On a success, mark a Stress to deal <strong>2d10+4</strong> physical damage and the target must mark a Stress.</p>",
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"description": "<p>Make an attack roll against a target within Melee range using the @Lookup[@name]’s protective snakes. On a success, mark a Stress to deal <strong>2d10+4</strong> physical damage and the target must mark a Stress.</p>",
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"resource": null,
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"actions": {
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"ryfj8eiYYNGJPtBg": {
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"type": "attack",
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"_id": "ryfj8eiYYNGJPtBg",
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"systemPath": "actions",
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"description": "<p>Make an attack roll against a target within Melee range using the Gorgon’s protective snakes. On a success, mark a Stress to deal <strong>2d10+4</strong> physical damage and the target must mark a Stress.</p>",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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@ -507,14 +507,14 @@
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"name": "Petrifying Gaze",
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"type": "feature",
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"system": {
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"description": "<p>When the Gorgon takes damage from an attack within Close range, you can <strong>spend a Fear</strong> to force the attacker to make an Instinct Reaction Roll. On a failure, they begin to turn to stone, marking a HP and starting a Petrification Countdown (4). This countdown ticks down when the Gorgon is attacked. When it triggers, the target must make a death move. If the Gorgon is defeated, all petrification countdowns end.</p>",
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"description": "<p>When the @Lookup[@name] takes damage from an attack within Close range, you can <strong>spend a Fear</strong> to force the attacker to make an Instinct Reaction Roll. On a failure, they begin to turn to stone, marking a HP and starting a Petrification Countdown (4). This countdown ticks down when the @Lookup[@name] is attacked. When it triggers, the target must make a death move. If the @Lookup[@name] is defeated, all petrification countdowns end.</p>",
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"resource": null,
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"actions": {
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"ySkX0wOpEFqtgeD9": {
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"type": "attack",
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"_id": "ySkX0wOpEFqtgeD9",
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"systemPath": "actions",
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"description": "<p>When the Gorgon takes damage from an attack within Close range, you can <strong>spend a Fear</strong> to force the attacker to make an Instinct Reaction Roll. On a failure, they begin to turn to stone, marking a HP and starting a Petrification Countdown (4). This countdown ticks down when the Gorgon is attacked. When it triggers, the target must make a death move. If the Gorgon is defeated, all petrification countdowns end.</p>",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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@ -567,7 +567,7 @@
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"type": "countdown",
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"_id": "ywZTs3D8ClT7tAsa",
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"systemPath": "actions",
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"description": "<p>On a failure, they begin to turn to stone, marking a HP and starting a Petrification Countdown (4). This countdown ticks down when the Gorgon is attacked. When it triggers, the target must make a death move. If the Gorgon is defeated, all petrification countdowns end.</p>",
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"description": "<p>On a failure, they begin to turn to stone, marking a HP and starting a Petrification Countdown (4). This countdown ticks down when the @Lookup[@name] is attacked. When it triggers, the target must make a death move. If the @Lookup[@name] is defeated, all petrification countdowns end.</p>",
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"chatDisplay": false,
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"originItem": {
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"type": "itemCollection"
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@ -624,14 +624,14 @@
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"name": "Momentum",
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"type": "feature",
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"system": {
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"description": "<p>When the Gorgon makes a successful attack against a PC, you gain a Fear.</p>",
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"description": "<p>When the @Lookup[@name] makes a successful attack against a PC, you gain a Fear.</p>",
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"resource": null,
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"actions": {
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"V6tkBYSjOt1LZCkp": {
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"type": "healing",
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"_id": "V6tkBYSjOt1LZCkp",
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"systemPath": "actions",
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"description": "<p>When the Gorgon makes a successful attack against a PC, you gain a Fear.</p>",
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"description": "",
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"chatDisplay": true,
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"actionType": "reaction",
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"cost": [],
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