[PR][Feature] Adversary Compendium Name Lookup (#1458)

* Exchanged all name references for @Lookup. Removed duplicated descriptions on feature actions.

* Corrected action.description fallback
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WBHarry 2025-12-24 01:15:50 +01:00 committed by GitHub
parent 92b31b71a7
commit 2104549617
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GPG key ID: B5690EEEBB952194
132 changed files with 672 additions and 669 deletions

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@ -259,7 +259,7 @@
"type": "attack",
"_id": "XquYMA2xJZUKSmXQ",
"systemPath": "actions",
"description": "<p><strong>Mark a Stress</strong> to move into Melee range of an ally and make a standard attack against a target within Very Close range. On a success, deal <strong>2d10+2</strong> physical damage and the ally can clear a Stress.</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
@ -359,14 +359,14 @@
"name": "Vassal's Loyalty",
"type": "feature",
"system": {
"description": "<p>When the Soldier is within Very Close range of a knight or other noble who would take damage, you can mark a Stress to move into Melee range of them and take the damage instead.</p>",
"description": "<p>When the @Lookup[@name] is within Very Close range of a knight or other noble who would take damage, you can mark a Stress to move into Melee range of them and take the damage instead.</p>",
"resource": null,
"actions": {
"dwpQNx63V6hL1mXZ": {
"type": "effect",
"_id": "dwpQNx63V6hL1mXZ",
"systemPath": "actions",
"description": "<p>When the Soldier is within Very Close range of a knight or other noble who would take damage, you can mark a Stress to move into Melee range of them and take the damage instead.</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [