[PR][Feature] Adversary Compendium Name Lookup (#1458)

* Exchanged all name references for @Lookup. Removed duplicated descriptions on feature actions.

* Corrected action.description fallback
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WBHarry 2025-12-24 01:15:50 +01:00 committed by GitHub
parent 92b31b71a7
commit 2104549617
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GPG key ID: B5690EEEBB952194
132 changed files with 672 additions and 669 deletions

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@ -239,7 +239,7 @@
"type": "attack",
"_id": "TQv3o9sRnlDNbPyu",
"systemPath": "actions",
"description": "<p><strong>Spend a Fear</strong> to make a standard attack against a target within range. On a success, the target must mark a Stress.</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
@ -364,14 +364,14 @@
"name": "Shroud of the Fallen",
"type": "feature",
"system": {
"description": "<p><strong>Mark a Stress</strong> to wrap an ally within Close range in a shroud of Protection until the Adept marks their last HP. While Protected, the target has resistance to all damage.</p>",
"description": "<p><strong>Mark a Stress</strong> to wrap an ally within Close range in a shroud of Protection until the @Lookup[@name] marks their last HP. While Protected, the target has resistance to all damage.</p>",
"resource": null,
"actions": {
"8yRj7EpEI4PlKNhl": {
"type": "effect",
"_id": "8yRj7EpEI4PlKNhl",
"systemPath": "actions",
"description": "<p><strong>Mark a Stress</strong> to wrap an ally within Close range in a shroud of Protection until the Adept marks their last HP. While Protected, the target has resistance to all damage.</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
@ -482,7 +482,7 @@
"type": "effect",
"_id": "g4RDHrY0AEYXjH52",
"systemPath": "actions",
"description": "<p><strong>Spend a Fear</strong> and choose a point within Far range. All targets within Close range of that point are <em>Restrained</em> in smoky chains until they break free with a successful Strength or Instinct Roll. A target Restrained by this feature must spend a Hope to make an action roll.</p><p>@Template[type:circle|range:c]</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
@ -582,7 +582,7 @@
"type": "healing",
"_id": "3tibqB97ooJesxf0",
"systemPath": "actions",
"description": "<p>Twice per scene, when a PC rolls a failure with Fear, clear a Stress.</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [],