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[PR][Feature] Adversary Compendium Name Lookup (#1458)
* Exchanged all name references for @Lookup. Removed duplicated descriptions on feature actions. * Corrected action.description fallback
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132 changed files with 672 additions and 669 deletions
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@ -236,7 +236,7 @@
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"type": "attack",
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"_id": "Yi3rvjj0Umqt5Z8j",
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"systemPath": "actions",
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"description": "<p><strong>Mark a Stress</strong> to say something mocking and force a target within Close range to make a Presence Reaction Roll (14) to see if they can save face. On a failure, the target must mark 2 Stress and is Vulnerable until the scene ends.</p>",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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@ -380,14 +380,14 @@
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"_id": "Ux42ELBBuSYwm4yW",
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"img": "icons/skills/social/diplomacy-unity-alliance.webp",
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"system": {
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"description": "<p><strong>Spend a Fear</strong> and target a PC. The Courtier convinces a crowd or prominent individual that the target is the cause of their current conflict or misfortune.</p>",
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"description": "<p><strong>Spend a Fear</strong> and target a PC. The @Lookup[@name] convinces a crowd or prominent individual that the target is the cause of their current conflict or misfortune.</p>",
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"resource": null,
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"actions": {
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"IwuFowlcXyjvfOxp": {
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"type": "effect",
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"_id": "IwuFowlcXyjvfOxp",
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"systemPath": "actions",
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"description": "<p><strong>Spend a Fear</strong> and target a PC. The Courtier convinces a crowd or prominent individual that the target is the cause of their current conflict or misfortune.</p>",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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