[PR][Feature] Adversary Compendium Name Lookup (#1458)

* Exchanged all name references for @Lookup. Removed duplicated descriptions on feature actions.

* Corrected action.description fallback
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WBHarry 2025-12-24 01:15:50 +01:00 committed by GitHub
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commit 2104549617
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132 changed files with 672 additions and 669 deletions

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@ -232,14 +232,14 @@
"name": "Searing Glance",
"type": "feature",
"system": {
"description": "<p>When a PC within Close range makes a Presence Roll, you can <strong>mark a Stress</strong> to cast a gaze toward the aftermath. On the targets failure, they must mark 2 Stress and are <em>Vulnerable</em> until the scene ends or they succeed on a social action against the Courtesan. On the targets success, they must mark a Stress.</p>",
"description": "<p>When a PC within Close range makes a Presence Roll, you can <strong>mark a Stress</strong> to cast a gaze toward the aftermath. On the targets failure, they must mark 2 Stress and are <em>Vulnerable</em> until the scene ends or they succeed on a social action against the @Lookup[@name]. On the targets success, they must mark a Stress.</p>",
"resource": null,
"actions": {
"dRtDCrAPLc1GYqBs": {
"type": "damage",
"_id": "dRtDCrAPLc1GYqBs",
"systemPath": "actions",
"description": "<p>When a PC within Close range makes a Presence Roll, you can <strong>mark a Stress</strong> to cast a gaze toward the aftermath. On the targets failure, they must mark 2 Stress and are <em>Vulnerable</em> until the scene ends or they succeed on a social action against the Courtesan. On the targets success, they must mark a Stress.</p>",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [