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[PR][Feature] Adversary Compendium Name Lookup (#1458)
* Exchanged all name references for @Lookup. Removed duplicated descriptions on feature actions. * Corrected action.description fallback
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132 changed files with 672 additions and 669 deletions
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@ -221,7 +221,7 @@
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"name": "Horde (1d6+3)",
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"type": "feature",
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"system": {
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"description": "<p>When the Squadron has marked half or more of their HP, their standard attack deals <strong>1d6+3</strong> physical damage instead.</p>",
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"description": "<p>When the @Lookup[@name] has marked half or more of their HP, their standard attack deals <strong>1d6+3</strong> physical damage instead.</p>",
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"resource": null,
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"actions": {},
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"originItemType": null,
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@ -246,14 +246,14 @@
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"name": "Focused Volley",
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"type": "feature",
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"system": {
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"description": "<p><strong>Spend a Fear</strong> to target a point within Far range. Make an attack with advantage against all targets within Close range of that point. Targets the Squadron succeeds against take <strong>1d10+4</strong> physical damage.</p><p>@Template[type:circle|range:c]</p>",
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"description": "<p><strong>Spend a Fear</strong> to target a point within Far range. Make an attack with advantage against all targets within Close range of that point. Targets the @Lookup[@name] succeeds against take <strong>1d10+4</strong> physical damage.</p><p>@Template[type:circle|range:c]</p>",
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"resource": null,
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"actions": {
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"uG7Hl2DqaT69aNs1": {
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"type": "attack",
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"_id": "uG7Hl2DqaT69aNs1",
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"systemPath": "actions",
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"description": "<p><strong>Spend a Fear</strong> to target a point within Far range. Make an attack with advantage against all targets within Close range of that point. Targets the Squadron succeeds against take <strong>1d10+4</strong> physical damage.</p><p>@Template[type:circle|range:c]</p>",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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@ -358,7 +358,7 @@
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"type": "attack",
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"_id": "mH6mmJIMM1fwzePt",
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"systemPath": "actions",
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"description": "<p><strong>Mark a Stress</strong> to target a point within Far range. Until the next roll with Fear, a creature who moves within Close range of that point must make an Agility Reaction Roll. On a failure, they take <strong>2d6+3</strong> physical damage. On a success, they take half damage.</p><p>@Template[type:circle|range:c]</p>",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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