mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-14 04:31:07 +01:00
Merge branch 'development' of https://github.com/Foundryborne/daggerheart into feature/party-sheet
This commit is contained in:
commit
1a0c6f46bc
648 changed files with 7471 additions and 3950 deletions
212
lang/en.json
212
lang/en.json
|
|
@ -27,6 +27,14 @@
|
|||
"CONTROLS": {
|
||||
"inFront": "In Front"
|
||||
},
|
||||
"SCENE": {
|
||||
"TABS": {
|
||||
"SHEET": {
|
||||
"dh": "Daggerheart"
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"DAGGERHEART": {
|
||||
"ACTIONS": {
|
||||
"TYPES": {
|
||||
|
|
@ -65,6 +73,14 @@
|
|||
"exactHint": "The Character's Tier is used if empty",
|
||||
"label": "Beastform"
|
||||
},
|
||||
"damage": {
|
||||
"multiplier": "Multiplier",
|
||||
"flatMultiplier": "Flat Multiplier"
|
||||
},
|
||||
"general": {
|
||||
"customFormula": "Custom Formula",
|
||||
"formula": "Formula"
|
||||
},
|
||||
"displayInChat": "Display in chat"
|
||||
},
|
||||
"RollField": {
|
||||
|
|
@ -81,6 +97,7 @@
|
|||
"attackName": "Attack Name",
|
||||
"includeBase": { "label": "Include Item Damage" },
|
||||
"multiplier": "Multiplier",
|
||||
"saveHint": "Set a default Trait to enable Reaction Roll. It can be changed later in Reaction Roll Dialog.",
|
||||
"resultBased": {
|
||||
"label": "Formula based on Hope/Fear result."
|
||||
},
|
||||
|
|
@ -154,7 +171,9 @@
|
|||
"hint": "Add single words or short text as reminders and hints of what a character has advantage on."
|
||||
},
|
||||
"age": "Age",
|
||||
"backgroundQuestions": "Backgrounds",
|
||||
"companionFeatures": "Companion Features",
|
||||
"connections": "Connections",
|
||||
"contextMenu": {
|
||||
"consume": "Consume Item",
|
||||
"equip": "Equip",
|
||||
|
|
@ -195,7 +214,9 @@
|
|||
"confirmTitle": "Companion Levelup",
|
||||
"confirmText": "Would you like to level up your companion {name} by {levelChange} levels at this time? (You can do it manually later)"
|
||||
},
|
||||
"viewLevelups": "View Levelups"
|
||||
"viewLevelups": "View Levelups",
|
||||
"InvalidOldCharacterImportTitle": "Old Character Import",
|
||||
"InvalidOldCharacterImportText": "Character data exported prior to system version 1.1 will not generate a complete character. Do you wish to continue?"
|
||||
},
|
||||
"Companion": {
|
||||
"FIELDS": {
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||||
|
|
@ -249,7 +270,8 @@
|
|||
"experience": "Experience",
|
||||
"traits": "Traits",
|
||||
"domainCards": "Domain Cards",
|
||||
"equipment": "Equipment"
|
||||
"equipment": "Equipment",
|
||||
"story": "Story"
|
||||
},
|
||||
"ancestryNamePlaceholder": "Your ancestry's name",
|
||||
"buttonTitle": "Character Setup",
|
||||
|
|
@ -270,6 +292,7 @@
|
|||
"selectSubclass": "Select Subclass",
|
||||
"startingItems": "Starting Items",
|
||||
"story": "Story",
|
||||
"storyExplanation": "Select which background and connection prompts you want to copy into your character's background.",
|
||||
"suggestedArmor": "Suggested Armor",
|
||||
"suggestedPrimaryWeapon": "Suggested Primary Weapon",
|
||||
"suggestedSecondaryWeapon": "Suggested Secondary Weapon",
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||||
|
|
@ -293,7 +316,8 @@
|
|||
"toLoadout": "Send to Loadout",
|
||||
"toVault": "Send to Vault",
|
||||
"unequip": "Unequip",
|
||||
"useItem": "Use Item"
|
||||
"useItem": "Use Item",
|
||||
"cancelBeastform": "Cancel Beastform"
|
||||
},
|
||||
"Countdown": {
|
||||
"addCountdown": "Add Countdown",
|
||||
|
|
@ -478,18 +502,21 @@
|
|||
},
|
||||
"takeLevelUp": "Finish Level Up",
|
||||
"tier2": {
|
||||
"name": "Tier 2",
|
||||
"label": "Levels 2-4",
|
||||
"infoLabel": "At Level 2, gain an additional Experience at +2 and gain a +1 bonus to your Proficiency.",
|
||||
"pretext": "Choose two options from the list below",
|
||||
"posttext": "Take an additional domain card of your level or lower from a domain you have access to."
|
||||
},
|
||||
"tier3": {
|
||||
"name": "Tier 3",
|
||||
"label": "Levels 5-7",
|
||||
"infoLabel": "At Level 5, take an additional Experience and clear all marks on Character Traits.",
|
||||
"pretext": "When you level up, record it on your character sheet, then choose two from the list below or any unmarked from the previous tier.",
|
||||
"posttext": "Take an additional domain card of your level or lower from a domain you have access to."
|
||||
},
|
||||
"tier4": {
|
||||
"name": "Tier 4",
|
||||
"label": "Levels 8-10",
|
||||
"infoLabel": "At Level 8, take an additional Experience and clear all marks on Character Traits.",
|
||||
"pretext": "When you level up, record it on your character sheet, then choose two from the list below or any unmarked from the previous tier.",
|
||||
|
|
@ -1003,6 +1030,12 @@
|
|||
"selectType": "Select Action Type",
|
||||
"selectAction": "Action Selection"
|
||||
},
|
||||
"TargetTypes": {
|
||||
"any": "Any",
|
||||
"friendly": "Friendly",
|
||||
"hostile": "Hostile",
|
||||
"self": "Self"
|
||||
},
|
||||
"TemplateTypes": {
|
||||
"circle": "Circle",
|
||||
"cone": "Cone",
|
||||
|
|
@ -1892,9 +1925,15 @@
|
|||
"tier4": "tier 4",
|
||||
"domains": "Domains",
|
||||
"downtime": "Downtime",
|
||||
"roll": "Roll",
|
||||
"rules": "Rules",
|
||||
"partyMembers": "Party Members",
|
||||
"projects": "Projects"
|
||||
"projects": "Projects",
|
||||
"types": "Types",
|
||||
"itemFeatures": "Item Features",
|
||||
"questions": "Questions",
|
||||
"configuration": "Configuration",
|
||||
"base": "Base"
|
||||
},
|
||||
"Tiers": {
|
||||
"singular": "Tier",
|
||||
|
|
@ -1911,6 +1950,8 @@
|
|||
"amount": "Amount",
|
||||
"any": "Any",
|
||||
"armor": "Armor",
|
||||
"armorFeatures": "Armor Features",
|
||||
"armors": "Armors",
|
||||
"armorScore": "Armor Score",
|
||||
"activeEffects": "Active Effects",
|
||||
"armorSlots": "Armor Slots",
|
||||
|
|
@ -1922,6 +1963,7 @@
|
|||
"continue": "Continue",
|
||||
"criticalSuccess": "Critical Success",
|
||||
"criticalShort": "Critical",
|
||||
"custom": "Custom",
|
||||
"d20Roll": "D20 Roll",
|
||||
"damage": "Damage",
|
||||
"damageRoll": "Damage Roll",
|
||||
|
|
@ -1944,6 +1986,7 @@
|
|||
"fear": "Fear",
|
||||
"features": "Features",
|
||||
"formula": "Formula",
|
||||
"gm": "GM",
|
||||
"healing": "Healing",
|
||||
"healingRoll": "Healing Roll",
|
||||
"hit": {
|
||||
|
|
@ -1962,6 +2005,8 @@
|
|||
"inactiveEffects": "Inactive Effects",
|
||||
"inventory": "Inventory",
|
||||
"itemResource": "Item Resource",
|
||||
"itemQuantity": "Item Quantity",
|
||||
"items": "Items",
|
||||
"label": "Label",
|
||||
"level": "Level",
|
||||
"levelShort": "Lv",
|
||||
|
|
@ -1973,11 +2018,16 @@
|
|||
"plural": "Miss"
|
||||
},
|
||||
"maxWithThing": "Max {thing}",
|
||||
"missingDragDropThing": "Drop {thing} here",
|
||||
"multiclass": "Multiclass",
|
||||
"newCategory": "New Category",
|
||||
"none": "None",
|
||||
"noTarget": "No current target",
|
||||
"partner": "Partner",
|
||||
"player": {
|
||||
"single": "Player",
|
||||
"plurial": "Players"
|
||||
},
|
||||
"proficiency": "Proficiency",
|
||||
"quantity": "Quantity",
|
||||
"range": "Range",
|
||||
|
|
@ -1993,7 +2043,10 @@
|
|||
"save": "Save",
|
||||
"scalable": "Scalable",
|
||||
"situationalBonus": "Situational Bonus",
|
||||
"spent": "Spent",
|
||||
"step": "Step",
|
||||
"stress": "Stress",
|
||||
"subclasses": "Subclasses",
|
||||
"success": "Success",
|
||||
"take": "Take",
|
||||
"Target": {
|
||||
|
|
@ -2002,6 +2055,7 @@
|
|||
},
|
||||
"title": "Title",
|
||||
"total": "Total",
|
||||
"traitModifier": "Trait Modifier",
|
||||
"true": "True",
|
||||
"type": "Type",
|
||||
"unarmed": "Unarmed",
|
||||
|
|
@ -2011,6 +2065,8 @@
|
|||
"used": "Used",
|
||||
"uses": "Uses",
|
||||
"value": "Value",
|
||||
"weaponFeatures": "Weapon Features",
|
||||
"weapons": "Weapons",
|
||||
"withThing": "With {thing}"
|
||||
},
|
||||
"ITEMS": {
|
||||
|
|
@ -2094,7 +2150,8 @@
|
|||
}
|
||||
},
|
||||
"Consumable": {
|
||||
"consumeOnUse": "Consume On Use"
|
||||
"consumeOnUse": "Consume On Use",
|
||||
"destroyOnEmpty": "Destroy On Empty"
|
||||
},
|
||||
"DomainCard": {
|
||||
"type": "Type",
|
||||
|
|
@ -2115,20 +2172,43 @@
|
|||
"SETTINGS": {
|
||||
"Appearance": {
|
||||
"FIELDS": {
|
||||
"displayFear": { "label": "Fear Display" },
|
||||
"dualityColorScheme": { "label": "Chat Style" },
|
||||
"hideAttribution": { "label": "Hide Attribution" },
|
||||
"displayFear": {
|
||||
"label": "Display Fear"
|
||||
},
|
||||
"showGenericStatusEffects": {
|
||||
"label": "Show Foundry Status Effects"
|
||||
},
|
||||
"hideAttribution": {
|
||||
"label": "Hide Attribution"
|
||||
},
|
||||
"expandedTitle": "Auto-expand Descriptions",
|
||||
"extendCharacterDescriptions": { "label": "Characters" },
|
||||
"extendAdversaryDescriptions": { "label": "Adversaries" },
|
||||
"extendEnvironmentDescriptions": { "label": "Environments" },
|
||||
"extendItemDescriptions": { "label": "Items" },
|
||||
"expandRollMessage": "Auto-expand Message Sections",
|
||||
"expandRollMessageDesc": { "label": "Description" },
|
||||
"expandRollMessageRoll": { "label": "Formula" },
|
||||
"expandRollMessageDamage": { "label": "Damage/Healing" },
|
||||
"expandRollMessageTarget": { "label": "Target" },
|
||||
"showGenericStatusEffects": { "label": "Show Foundry Status Effects" }
|
||||
"extendCharacterDescriptions": {
|
||||
"label": "Characters"
|
||||
},
|
||||
"extendAdversaryDescriptions": {
|
||||
"label": "Adversaries"
|
||||
},
|
||||
"extendEnvironmentDescriptions": {
|
||||
"label": "Environments"
|
||||
},
|
||||
"extendItemDescriptions": {
|
||||
"label": "Items"
|
||||
},
|
||||
"expandRollMessage": {
|
||||
"title": "Auto-expand Message Sections",
|
||||
"desc": {
|
||||
"label": "Description"
|
||||
},
|
||||
"roll": {
|
||||
"label": "Formula"
|
||||
},
|
||||
"damage": {
|
||||
"label": "Damage/Healing"
|
||||
},
|
||||
"target": {
|
||||
"label": "Target"
|
||||
}
|
||||
}
|
||||
},
|
||||
"fearDisplay": {
|
||||
"token": "Tokens",
|
||||
|
|
@ -2183,15 +2263,42 @@
|
|||
"playerCanEditSheet": {
|
||||
"label": "Players Can Manually Edit Character Settings",
|
||||
"hint": "Players are allowed to access the manual Character Settings and change their statistics beyond the rules."
|
||||
},
|
||||
"roll": {
|
||||
"roll": {
|
||||
"label": "Roll",
|
||||
"hint": "Auto behavior for rolls like Attack, Spellcast, etc."
|
||||
},
|
||||
"damage": {
|
||||
"label": "Damage/Healing Roll",
|
||||
"hint": "Auto behavior for Damage & Healing rolls after the Attack/Spellcast."
|
||||
},
|
||||
"save": {
|
||||
"label": "Reaction Roll",
|
||||
"hint": "Auto behavior if a Reaction Roll is needed. Targets must be selected before the action is made"
|
||||
},
|
||||
"damageApply": {
|
||||
"label": "Apply Damage/Healing",
|
||||
"hint": "Automatically apply damages & healings. Targets must be selected before the action is made and Reaction Roll Automation must be different than Never. Bypass users permissions."
|
||||
},
|
||||
"effect": {
|
||||
"label": "Apply Effects",
|
||||
"hint": "Automatically apply effects. Targets must be selected before the action is made and Reaction Roll Automation must be different than Never. Bypass users permissions."
|
||||
}
|
||||
}
|
||||
},
|
||||
"defeated": {
|
||||
"title": "Defeated Handling"
|
||||
},
|
||||
"roll": {
|
||||
"title": "Actions"
|
||||
}
|
||||
},
|
||||
"Homebrew": {
|
||||
"newDowntimeMove": "Downtime Move",
|
||||
"newFeature": "New ItemFeature",
|
||||
"downtimeMoves": "Downtime Moves",
|
||||
"itemFeatures": "Item Features",
|
||||
"nrChoices": "# Moves Per Rest",
|
||||
"resetMovesTitle": "Reset {type} Downtime Moves",
|
||||
"resetMovesText": "Are you sure you want to reset?",
|
||||
|
|
@ -2224,6 +2331,10 @@
|
|||
"deleteDomain": "Delete Domain",
|
||||
"deleteDomainText": "Are you sure you want to delete the {name} domain? It will be immediately removed from all Actors in this world where it's currently used. Compendiums are not cleared.",
|
||||
"duplicateDomain": "There is already a domain with this identification."
|
||||
},
|
||||
"adversaryType": {
|
||||
"title": "Custom Adversary Types",
|
||||
"newType": "Adversary Type"
|
||||
}
|
||||
},
|
||||
"Menu": {
|
||||
|
|
@ -2244,10 +2355,8 @@
|
|||
"hint": "System ruler setup for displaying ranges in Daggerheart"
|
||||
},
|
||||
"appearance": {
|
||||
"title": "Appearance Settings",
|
||||
"label": "Appearance Settings",
|
||||
"hint": "Modify the look of various parts of the system",
|
||||
"name": "Appearance Settings",
|
||||
"duality": "Duality Rolls",
|
||||
"diceSoNice": {
|
||||
"title": "Dice So Nice",
|
||||
|
|
@ -2287,6 +2396,9 @@
|
|||
"ResetSettings": {
|
||||
"resetConfirmationTitle": "Reset Settings",
|
||||
"resetConfirmationText": "Are you sure you want to reset the {settings}?"
|
||||
},
|
||||
"Scene": {
|
||||
"rangeMeasurementOverride": "Override Global Range Measurement Settings"
|
||||
}
|
||||
},
|
||||
"UI": {
|
||||
|
|
@ -2330,6 +2442,10 @@
|
|||
"heal": "Heal",
|
||||
"applyHealing": "Apply Healing"
|
||||
},
|
||||
"refreshMessage": {
|
||||
"title": "Feature Refresh",
|
||||
"header": "Refreshed"
|
||||
},
|
||||
"reroll": {
|
||||
"confirmTitle": "Reroll Dice",
|
||||
"confirmText": "Are you sure you want to reroll?"
|
||||
|
|
@ -2338,11 +2454,53 @@
|
|||
"playerMessage": "{user} rerolled their {name}"
|
||||
}
|
||||
},
|
||||
"ItemBrowser": {
|
||||
"title": "Daggerheart Compendium Browser",
|
||||
"hint": "Select a Folder in sidebar to start browsing through the compendium",
|
||||
"searchPlaceholder": "Search...",
|
||||
"columnName": "Name",
|
||||
"tooltipFilters": "Filters",
|
||||
"tooltipErase": "Erase",
|
||||
"difficultyMin": "Difficulty (Min)",
|
||||
"difficultyMax": "Difficulty (Max)",
|
||||
"hitPointsMin": "Hit Points (Min)",
|
||||
"hitPointsMax": "Hit Points (Max)",
|
||||
"stressMin": "Stress (Min)",
|
||||
"stressMax": "Stress (Max)",
|
||||
"armorScoreMin": "Armor Score (Min)",
|
||||
"armorScoreMax": "Armor Score (Max)",
|
||||
"levelMin": "Level (Min)",
|
||||
"levelMax": "Level (Max)",
|
||||
"recallCostMin": "Recall Cost (Min)",
|
||||
"recallCostMax": "Recall Cost (Max)",
|
||||
"evasionMin": "Evasion (Min)",
|
||||
"evasionMax": "Evasion (Max)",
|
||||
"subtype": "Subtype",
|
||||
"folders": {
|
||||
"characters": "Characters",
|
||||
"adversaries": "Adversaries",
|
||||
"ancestries": "Ancestries",
|
||||
"equipment": "Equipment",
|
||||
"classes": "Classes",
|
||||
"subclasses": "Subclasses",
|
||||
"domainCards": "Domain Cards",
|
||||
"communities": "Communities",
|
||||
"environments": "Environments",
|
||||
"beastforms": "Beastforms",
|
||||
"features": "Features",
|
||||
"items": "Items",
|
||||
"weapons": "Weapons",
|
||||
"armors": "Armors",
|
||||
"consumables": "Consumables",
|
||||
"loots": "Loots"
|
||||
}
|
||||
},
|
||||
"Notifications": {
|
||||
"adversaryMissing": "The linked adversary doesn't exist in the world.",
|
||||
"beastformInapplicable": "A beastform can only be applied to a Character.",
|
||||
"beastformAlreadyApplied": "The character already has a beastform applied!",
|
||||
"noTargetsSelected": "No targets are selected.",
|
||||
"noTargetsSelectedOrPerm": "No targets are selected or with the update permission.",
|
||||
"attackTargetDoesNotExist": "The target token no longer exists",
|
||||
"insufficentAdvancements": "You don't have enough advancements left.",
|
||||
"noAssignedPlayerCharacter": "You have no assigned character.",
|
||||
|
|
@ -2399,10 +2557,20 @@
|
|||
"beastformEquipWeapon": "You cannot use weapons while in a Beastform.",
|
||||
"loadoutMaxReached": "You've reached maximum loadout. Move atleast one domain card to the vault, or increase the limit in homebrew settings if desired.",
|
||||
"domainMaxReached": "You've reached the maximum domains for the class. Increase the limit in homebrew settings if desired.",
|
||||
"insufficientResources": "You have insufficient resources",
|
||||
"insufficientResources": "You don't have enough resources to use that action.",
|
||||
"actionNoUsesRemaining": "That action doesn't have remaining uses.",
|
||||
"multiclassAlreadyPresent": "You already have a class and multiclass",
|
||||
"subclassesAlreadyPresent": "You already have a class and multiclass subclass",
|
||||
"noDiceSystem": "Your selected dice {system} does not have a {faces} dice"
|
||||
"noDiceSystem": "Your selected dice {system} does not have a {faces} dice",
|
||||
"gmMenuRefresh": "You refreshed all actions and resources {types}",
|
||||
"subclassAlreadyLinked": "{name} is already a subclass in the class {class}. Remove it from there if you want it to be a subclass to this class."
|
||||
},
|
||||
"Sidebar": {
|
||||
"daggerheartMenu": {
|
||||
"title": "Daggerheart Menu",
|
||||
"startSession": "Start Session",
|
||||
"startScene": "Start Scene"
|
||||
}
|
||||
},
|
||||
"Tooltip": {
|
||||
"disableEffect": "Disable Effect",
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue